Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 21:32:51 Player: Froliks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (1930) 1930 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5515 Bonus ------- None Cogmind --------- Core Integrity 653/700 Matter 234/300 Energy 228/290 System Corruption 0% Temperature Warm (103) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Seismic Detector Advanced Targeting Computer Kinecellerator > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Wheel Wheel Seismic Detector EM Disruption Field Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved VTOL Module Seismic Detector Seismic Detector Medium Reactive Plating Light Assault Rifle Enhanced Autogun [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 65 | 7 1 6 16 21 7 . 6 1 Power 9 | 1 . 1 1 4 1 . 1 . Engine 6 | 1 . . 1 3 . . 1 . Core 3 | . . 1 . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 . 4 6 13 3 . 4 . Treads . | . . . . . . . . . Leg 4 | . . . . . . . 4 . Wheel 22 | 2 . 4 6 7 3 . . . Hover 2 | . . . . 2 . . . . Flight 4 | . . . . 4 . . . . Utility 12 | 2 1 . 3 2 3 . . 1 Device 8 | 1 . . 3 1 2 . . 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 6 2 . . 1 . Energy Gun 3 | 1 . 1 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . . 5 2 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 1 | . . . 1 . . . . . Parts Lost 35 | . . 3 9 15 . 1 1 6 Power 3 | . . . . 3 . . . . Propulsion 20 | . . 2 7 7 . 1 1 2 Utility 7 | . . . 1 3 . . . 3 Weapon 5 | . . 1 1 2 . . . 1 Highest Loss Streak 6 | . . 1 2 4 . 1 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 6 8 8 9 9 3 3 5 8 Power 2 | . 1 2 3 3 1 1 2 4 Propulsion 1 | 2 3 . . 1 . . 1 2 Utility 2 | 1 3 3 3 3 1 1 1 2 Weapon 1 | . 1 1 3 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 14 | 4 . 2 2 2 . . . 4 Power 5 | . . 1 1 . . . . 3 Propulsion 6 | 4 . . . 2 . . . . Utility 2 | . . 1 . . . . . 1 Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 94 90 92 93 95 99 Engine 4 | . 14 1 1 5 . . 6 7 Core 4 | . . 9 7 2 6 7 . . Leg 4 | . . . . . . . 18 29 Wheel 23 | . 28 43 31 18 29 27 7 . Flight 4 | . . . . 13 . . . . Device 19 | . 14 11 26 15 17 23 23 22 Storage 8 | . 14 11 9 9 7 7 7 7 Processor 3 | . . . . 6 7 7 7 7 Protection 1 | . . . . . 6 7 7 6 Energy Gun 3 | . 14 18 4 . . . . . Ballistic Gun 14 | . 14 3 13 17 15 11 14 15 Peak Build Rating 36 | 8 8 13 26 36 27 27 31 31 Average Rating 22 | 6 8 11 21 26 25 25 28 30 On Entrance 16 | . 8 8 13 23 15 27 24 31 Avg Prop Armor Cover (%) 5 | . . . . 5 . . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 13 18 20 30 29 45 45 48 48 Greatest Support 58 | 32 32 52 58 52 40 40 45 45 Greatest Overweight (x) 8 | . . . 1 8 1 1 4 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 8 8 10 10 10 8 3 9 9 Average Carried 8 | 6 8 8 9 9 3 3 5 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 8 8 10 9 9 3 3 9 8 Class Distribution -------------------- 71% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Matter Collected 1808 | 268 . 143 396 752 . . 249 . Remotely . | . . . . . . . . . Salvage Created 2889 | 118 . 358 939 1225 . . 249 . Parts 175 | 14 . 16 65 67 . . 13 . Haulers Intercepted 6 | . . 1 2 3 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 43 | . . 9 13 16 . . 5 . Guns 43 | . . 9 13 16 . . 5 . Classes Destroyed 12 | 1 . 5 5 1 . . . . Worker 16 | . . . 3 13 . . . . Builder 1 | . . 1 . . . . . . Tunneler 7 | 5 . . 2 . . . . . Hauler 6 | . . 1 2 3 . . . . Recycler 4 | . . . 2 2 . . . . Operator 2 | . . . 1 1 . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 7 | . . 4 3 . . . . . Grunt 20 | . . 4 4 7 . . 5 . Brawler 1 | . . . . 1 . . . . Sentry 11 | . . 1 3 7 . . . . Hunter 4 | . . . 3 1 . . . . Best Kill Streak 7 | 3 . 6 5 7 . . 3 . Combat Bots Only 6 | . . 6 4 6 . . 3 . Max Kills in Single Turn 2 | 1 . 1 1 2 . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Hostile Shots Fired 329 | . . 43 92 110 . 1 34 49 Missed 94 | . . 14 33 29 . . 4 14 Hits 235 | . . 29 59 81 . 1 30 35 Melee 2 | . . . . 1 . 1 . . Projectile 233 | . . 29 59 80 . . 30 35 Critical Strikes 12 | . . 1 1 4 . . 4 2 Damage Taken 3305 | . . 294 898 1266 . 22 330 495 Core 383 | . . 19 105 212 . . 19 28 Absorbed by Shields 210 | . . . . . . 8 130 72 Ignored by Resistances 14 | . . . . . . 14 . . Core Remaining (%) 84 | 100 100 95 . 42 . . . . Volleys Fired 242 | 17 . 35 61 95 . . 23 11 Largest 2 | 2 . 2 2 2 . . 2 2 Hottest 90 | 70 . 90 90 50 . . 45 45 Shots Fired 474 | 34 . 69 123 182 . . 46 20 Gun 474 | 34 . 69 123 182 . . 46 20 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 369 | 17 . 10 94 182 . . 46 20 Thermal 84 | 17 . 59 8 . . . . . Explosive . | . . . . . . . . . Electromagnetic 21 | . . . 21 . . . . . Robot Hit Streak 24 | 6 . 8 15 24 . . 10 6 Robot Miss Streak 6 | 3 . 4 6 4 . . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 331 | 18 . 43 79 143 . . 33 15 Core Hits 135 | 6 . 18 38 59 . . 12 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | 3 . 3 2 1 . . . . Burn 8 | 3 . 3 2 . . . . . Destroy 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5338 | 271 . 553 1266 2675 . . 403 170 Guns 5315 | 271 . 553 1262 2656 . . 403 170 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 23 | . . . 4 19 . . . . Kinetic 4462 | 133 . 92 1008 2656 . . 403 170 Thermal 667 | 138 . 461 68 . . . . . Explosive . | . . . . . . . . . Electromagnetic 186 | . . . 186 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . Average Corruption 1 | . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . 4 14 . . . . Message Errors 4 | . . . 1 3 . . . . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 3 | . . . 1 2 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Data Loss (major) 2 | . . . . 2 . . . . Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . 80 . . . . . Projectiles . | . . . . . . . . . Explosions 80 | . . . 80 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 124 | . . . 115 9 . . . . Shots 1 | . . . 1 . . . . . Rammed 3 | . . . 1 2 . . . . Targets Rammed 3 | . . . 1 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 166 | 27 . 162 166 47 . . 31 131 Average Temperature 28 | 11 . 54 20 9 . . 14 77 Received Heat Transfer 1442 | . . 120 207 585 . . 232 298 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | 1 . 7 . . . . . . Heat Transferred 2385 | 629 . 1434 322 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 98 100 100 100 100 . Level 1 . | . . . 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 210 | 10 12 165 210 145 37 . 61 . Initial 88 | . . 4 40 88 37 . . . Average 41 | . . 94 26 66 8 . 15 . Influence Increases 1551 | 25 12 277 488 628 . . 121 . Destroy 0b10 Robot/C 860 | . . 180 260 320 . . 100 . Destroy 0b10 Robot/NC 190 | 25 . 10 55 100 . . . . Destroy Leader 256 | . . 42 86 108 . . 20 . Successful Hack 18 | . 12 . 2 4 . . . . Disable Machine 30 | . . . 30 . . . . . Destroy Structure 32 | . . . 25 6 . . 1 . Lose Combat Pursuer 165 | . . 45 30 90 . . . . Influence Decreases 1551 | 25 . 192 375 755 83 . 121 . Entered New Map 233 | . . 8 57 122 46 . . . Time Decay 1068 | 25 . 154 248 493 37 . 111 . Lost Part 250 | . . 30 70 140 . . 10 . Squads Dispatched 11 | . . 1 4 3 1 . 2 . Investigation 4 | . . . 1 2 . . 1 . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . 1 3 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 2 13 19 32 . 6 8 4 Peak Tracking Total 10 | . 1 7 5 10 . 6 3 4 Tactical Retreats 8 | . . 2 2 4 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Traps Triggered 5 | . . . . 4 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Accessed 11 | . 1 . 2 5 1 . 2 . Terminals 8 | . 1 . . 5 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 23 | . 3 . 5 9 2 . 4 . Successful 9 | . 2 . 3 2 1 . 1 . Failed 13 | . 1 . 1 7 1 . 3 . Catastrophic 5 | . 1 . . 3 . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 11 | . 4 . . 6 1 . . . Terminals 16 | . 3 . . 9 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 5 | . 2 . . 2 1 . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 2 4 1 . 2 . Full Trace Events 4 | . . . 1 2 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Active Infowar (turns) 4589 | 196 139 385 1273 1472 199 126 410 389 Sensors 1638 | . . . . 529 199 126 410 374 Terrain 1525 | . . . 1273 252 . . . . Seismic 4540 | 196 139 385 1273 1427 195 126 410 389 Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Turns Passed 4655 | 262 139 385 1273 1472 199 126 410 389 Spaces Moved 2692 | 188 126 277 562 836 225 145 214 119 Core 6 | 3 . . . 3 . . . . Treads . | . . . . . . . . . Legs 246 | . . . . . . . 127 119 Wheels 2227 | 185 126 277 562 620 225 145 87 . Hover 1 | . . . . 1 . . . . Flight 212 | . . . . 212 . . . . Fastest Speed 26 | 50 100 80 70 26 85 85 85 190 Average Speed 97 | 99 100 85 83 90 85 85 152 190 Slowest Speed 450 | 100 100 90 100 450 85 85 400 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 6 37 20 28 60 7 81 7 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . . . 23 . . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 22 | . . . 22 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total 4295 | 227 139 357 1252 1408 233 147 265 267 Wait 1199 | . 12 28 602 400 1 3 17 136 Move 2685 | 187 125 276 561 835 225 144 213 119 Hop . | . . . . . . . . . Pick Up 41 | 12 . 9 6 10 . . 4 . Fast Attach 29 | 7 . . 5 12 1 . 4 . Attach 25 | . . 5 5 7 6 . 1 1 Detach 3 | . . . . 1 . . 2 . Swap 13 | . 1 1 6 4 . . 1 . Drop 25 | 4 1 3 5 12 . . . . Fire 242 | 17 . 35 61 95 . . 23 11 Melee . | . . . . . . . . . Ram 3 | . . . 1 2 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Discovered new exit (range 7) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 773 | -9/Materials | Discovered new exit (range 15) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Utility x2 885 | -8/Materials | Build established: Scavenger-Mutant 991 | -8/Materials | Central database locked down 1656 | -8/Materials | Discovered new exit (range 16) 2060 | -8/Materials | Entered Storage 2363 | -8/Storage | Lost 3 parts (1p1n1u) 2734 | -8/Storage | Build established: Mutant 3383 | -8/Storage | Build established: Scavenger-Mutant 3519 | -8/Storage | Discovered new exit (range 15) 3521 | -8/Storage | Core integrity fell below 50% 3532 | -8/Storage | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Utility x2 3561 | -7/Factory | Lost 4 parts (1p3n) 3731 | -7/Factory | Sucked down chute 3731 | -7/Factory | Entered Waste 3737 | -7/Waste | Spotted C-40 Crusher 3752 | -7/Waste | Spotted C-40 Crusher 3772 | -7/Waste | Spotted C-40 Crusher 3788 | -7/Waste | Spotted C-40 Crusher 3801 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3823 | -7/Waste | Spotted C-40 Crusher 3825 | -7/Waste | Spotted C-40 Crusher 3844 | -7/Waste | Discovered new exit (range 15) 3857 | -7/Waste | Entered Factory 3945 | -7/Factory | Garrison activated, responded to threat 4261 | -7/Factory | Discovered new exit (range 3) 4267 | -7/Factory | Entered Lower Caves 4656 | -7/Lower Caves | Self-destructed Last Messages --------------- 04024_ Acquired Carbon-fiber Leg. 04026_ Acquired 46 matter. 04030_ Acquired Aluminum Leg. 04037_ Acquired Kinecellerator. 04048_ Acquired Lgt. Nuclear Core. 04060_ R-06 Scavenger collects Imp. Heat Sink. 04066_ R-06 Scavenger collects Particle Gun. 04201_ Acquired Mic. Nuclear Core. 04228_ Acquired EM Disruption Field. 04261_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04638_ Critical hit (Burn: +26). 04640_ Shield Generator destroyed. 04641_ Imp. Sensor Array destroyed. 04645_ Aluminum Leg destroyed. 04649_ Med. Reactive Plating destroyed. 04650_ Enh. Autogun destroyed. 04653_ Aluminum Leg destroyed. 04655_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # # | | ?????????????????????????????????????????# | | ??????????????????????????????????????????# # # # | | ???????????????????? ????????????????????# | | ?????????????????? ?????????????????## # | | ????????????????? ??????????????????### | | ????????????????? ???###?#####????????# | | ???????????????? ???# ### ##??????## # | | ???????????????? ???# ##????## | | ????????????????# ???# ###### # # | | ????????????????# #### | | ????????????????# ## ## # | | ???????????????## ## ###### | | ???????????? ## ##??### | | ????????????? ##???# | | ????????????? g ## ###### # | | ????????????? ##### # | | ?????????????? ## g ##???# ###### | | ??????????????????## gg #????# #????# | | ?????????????????## @ ##???## ##???# # # | | ?????????????????# ##????# ##??# # | | ?????????????????# ##?????## ##?## | | ?????????????????# #???????### #??#### # | | ???????????????# ????????## #????## # | | ???????????????## ## ???????## #???## | | ????????????????## ## #?? ??????# #?### | | ?????????????????#??# ??? ? #?# | | ???????????????????? ??# #?## | | ???????????????????## ???# #??## | | ????????????????????# ??# ## #???## | | ????????????????????#??? ?## #????# # | | ???????????????????????? ??? #???# | | ???????????????????????? ## ???? ##???# # | | ??????????????????????????###### ???? #????# # | | ???????????????????????????????###????##????# #? | | ????????????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningColdThrower Manual? 0 Play Time 00:36:43 Cumulative 25.7 hours Start 2026.09.23 @ 20:57:21 End 2026.09.23 @ 21:32:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc44e12-ab8e-47dd-97be-7a46375b697e