Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 21:57:44 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2078) 2078 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 7300 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 221 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (118) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY (6) ------ Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Makeshift ECM Suite Makeshift Light Armor Plating Experimental System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Makeshift Power Source Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Target Analyzer Experimental Core Analyzer Makeshift Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Makeshift ECM Suite Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Experimental System Shield Protection Utility Shielding Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 96 | . . 9 15 22 9 1 23 2 14 1 Power 10 | . . 2 2 2 . . 3 . 1 . Engine 8 | . . 2 2 2 . . 1 . 1 . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 25 | . . 2 4 5 6 1 3 1 2 1 Treads 4 | . . . . 4 . . . . . . Leg 12 | . . 2 4 1 5 . . . . . Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . 1 1 1 1 2 1 Utility 31 | . . 2 3 4 2 . 10 . 10 . Device 16 | . . 2 2 2 . . 7 . 3 . Storage . | . . . . . . . . . . . Processor 8 | . . . . 1 . . 2 . 5 . Hackware 1 | . . . . . . . . . 1 . Protection 6 | . . . 1 1 2 . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 30 | . . 3 6 11 1 . 7 1 1 . Energy Gun 14 | . . 1 5 6 1 . 1 . . . Energy Cannon 7 | . . 1 1 2 . . 3 . . . Ballistic Gun 2 | . . 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 3 | . . . . 2 . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 1 . . . 8 . Parts Lost 42 | . . 5 4 15 7 2 6 1 1 1 Power 4 | . . 1 . 1 1 . 1 . . . Propulsion 14 | . . 1 1 5 1 2 2 1 . 1 Utility 10 | . . 1 . 3 4 . 1 . 1 . Weapon 14 | . . 2 3 6 1 . 2 . . . Highest Loss Streak 9 | . . 3 1 9 6 2 6 1 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 96 96 89 79 7 63 9 62 87 Engine 8 | . 14 13 11 11 7 . 2 . 3 7 Treads 1 | . . . . 7 4 . . . . . Leg 12 | . 28 28 21 9 21 . . . . . Wheel 1 | . . . . . . . 10 . . . Flight 5 | . . . . . . 7 . 5 15 29 Device 13 | . . 11 20 20 14 . 22 . 9 11 Storage 6 | . 14 14 11 11 7 . . . . . Processor 5 | . . . . 3 . . 8 . 18 15 Protection 4 | . . . 10 6 6 . 1 . 3 7 Energy Gun 8 | . 14 13 16 14 7 . 2 . . . Energy Cannon 3 | . . 2 3 5 8 . 6 . . . Ballistic Gun 2 | . 14 11 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 7 Peak Build Rating 64 | . 6 8 15 17 29 9 47 5 64 58 Average Rating 22 | . 6 6 13 14 20 5 32 3 46 53 On Entrance 11 | 6 6 6 7 15 16 5 1 2 5 56 Naked Turns 50 | . . . . . 24 . 5 21 . . Heaviest Build 34 | 11 11 14 22 29 30 . 34 3 20 20 Greatest Support 54 | 20 20 20 23 40 54 11 40 4 20 24 Greatest Overweight (x) 2 | . . . . 2 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 5 5 3 5 4 Average Carried 5 | . 6 7 7 6 7 4 3 2 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 5 5 2 3 4 4 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Mutant 24% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Matter Collected 1233 | 174 36 113 136 214 85 . 295 20 48 112 Remotely . | . . . . . . . . . . . Salvage Created 2415 | . 67 200 704 876 358 . 144 66 . . Parts 162 | . 11 14 46 51 24 . 13 3 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 16 1 . 6 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 71 | . 3 8 20 18 13 . 6 3 . . Melee 2 | . . . . . . . . 2 . . Guns 41 | . 3 7 14 7 4 . 6 . . . Cannons 19 | . . 1 4 7 7 . . . . . AOE 8 | . . . 2 4 2 . . . . . Classes Destroyed 7 | . 2 1 1 3 . . . . . . Worker 1 | . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 2 | . . . . 2 . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . Swarmer 36 | . 3 6 8 3 7 . 6 3 . . Grunt 22 | . . 2 8 8 4 . . . . . Sentry 13 | . . . 4 7 2 . . . . . Best Kill Streak 8 | . 4 3 5 8 4 . 6 3 . . Combat Bots Only 6 | . 3 3 5 6 4 . 6 3 . . Max Kills in Single Turn 3 | . 1 2 1 3 2 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . 1 2 2 . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Hostile Shots Fired 679 | . 12 58 88 150 113 118 68 48 . 24 Missed 247 | . 4 13 26 39 35 72 23 20 . 15 Damage Taken 5740 | . 64 412 721 1775 1118 411 761 335 . 143 Core 1464 | . 6 74 145 186 346 325 156 209 . 17 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 5 | . . . 5 . . . . . . . Core Remaining (%) 55 | 100 . 68 . 17 37 . . . . . Volleys Fired 182 | . 10 23 39 52 42 . 16 . . . Largest 2 | . 2 2 2 2 2 . 2 . . . Hottest 138 | . 70 110 121 124 131 . 138 . . . Shots Fired 312 | . 20 39 69 75 80 . 29 . . . Gun 214 | . 20 28 55 53 38 . 20 . . . Cannon 94 | . . 11 14 18 42 . 9 . . . Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 38 | . 10 12 . . . . 16 . . . Thermal 199 | . 10 27 37 34 80 . 11 . . . Explosive 4 | . . . . 4 . . . . . . Electromagnetic 71 | . . . 32 37 . . 2 . . . Robot Hit Streak 13 | . 3 10 12 13 7 . 6 . . . Robot Miss Streak 5 | . 1 4 3 2 5 . 3 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 195 | . 11 21 44 51 46 . 18 4 . . Core Hits 109 | . 6 11 25 39 20 . 6 2 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . Critical Strikes 15 | . 2 1 5 1 2 . 3 1 . . Burn 10 | . 2 1 4 1 2 . . . . . Destroy 3 | . . . . . . . 3 . . . Corrupt 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 12 | . . . . . . . . 7 1 4 Impact 8 | . . . . . . . . 7 1 . Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4672 | . 123 289 833 1620 1178 . 449 180 . . Guns 2159 | . 123 216 508 570 406 . 336 . . . Cannons 1108 | . . 52 222 268 453 . 113 . . . Explosions 1189 | . . . 96 780 313 . . . . . Melee 180 | . . . . . . . . 180 . . Ramming 36 | . . 21 7 2 6 . . . . . Kinetic 448 | . 49 106 . . . . 293 . . . Thermal 2449 | . 74 162 441 757 859 . 156 . . . Explosive 716 | . . . . 403 313 . . . . . Electromagnetic 843 | . . . 385 458 . . . . . . Impact 180 | . . . . . . . . 180 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 2 . . . . . . Average Corruption 1 | . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . 13 . . . . . . Message Errors 3 | . . . . 3 . . . . . . Matter Fused 4 | . . . . 4 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . 5 56 20 . . 42 . . Projectiles 2 | . . . . 2 . . . . . . Explosions 79 | . . . 5 54 20 . . . . . Melee 42 | . . . . . . . . 42 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 443 | . . . 76 294 73 . . . . . Shots 11 | . . . 2 8 1 . . . . . Rammed 2 | . . . . 1 1 . . . . . Targets Rammed 9 | . . 3 2 1 3 . . . . . Kicked 7 | . . 3 2 . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 313 | . 70 90 12 306 313 . 68 . . 8 Average Temperature 69 | . 26 33 5 92 104 . 26 . . 4 Received Heat Transfer 1539 | . . 54 159 564 531 93 48 81 . 9 Effects 2 | . . . . . 2 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 2 . 4 4 . . . . . Heat Transferred 5585 | . 370 518 1297 1328 1850 . 222 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 6 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Peak Influence 646 | . 99 173 450 623 646 481 . . . . Initial 273 | . . 38 19 189 222 273 . . . . Average 253 | . 53 72 237 406 417 315 . . . . Maximum Alert Level 2 | . . . 2 2 2 2 . . . . Low Security (%) 44 | . 100 100 46 2 . . . . . . Level 1 30 | . . . 41 37 41 89 . . . . Level 2 25 | . . . 11 59 58 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . 3 6 2 . . . . . Investigation 4 | . 1 . 2 . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 1 3 . . . . . . Assault 1 | . . . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 . 1 2 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 9 8 25 29 39 17 7 11 . 21 Peak Tracking Total 10 | . 5 3 8 8 9 10 4 7 . 4 Tactical Retreats 20 | . 1 . 2 2 4 2 . 3 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Traps Triggered 5 | . 1 . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Machines Disabled 8 | . . 1 1 3 3 . . . . . Max in Single Turn 2 | . . 1 1 1 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Machines Accessed 18 | . 1 . 6 3 5 1 1 1 . . Terminals 14 | . 1 . 5 2 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 28 | . 2 . 10 5 8 1 1 1 . . Successful 15 | . 1 . 5 2 4 1 1 1 . . Failed 13 | . 1 . 5 3 4 . . . . . Catastrophic 8 | . 1 . 3 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 3 . 5 1 . . . . Terminals 23 | . 2 . 9 3 8 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 12 | . 1 . 4 1 3 1 1 1 . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Detonate 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 4 1 4 . . . . . Full Trace Events 3 | . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 156 | . . . . . . . . . 156 156 Highest-Rated Ally 40 | . . . . . . . . . 40 40 Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 18 | . . . . . . . . . . 18 Total Damage 548 | . . . . . . . . . . 548 Kills 6 | . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Turns Passed 5014 | . 210 795 758 658 517 184 556 249 576 511 Spaces Moved 5363 | 1 146 582 468 270 338 513 569 598 1040 838 Core 166 | . . . . . 46 1 10 109 . . Treads 191 | . . . . 114 77 . . . . . Legs 1530 | 1 146 582 468 156 177 . . . . . Wheels 435 | . . . . . . . 435 . . . Hover . | . . . . . . . . . . . Flight 3041 | . . . . . 38 512 124 489 1040 838 Fastest Speed 34 | 120 120 120 120 120 35 34 35 35 35 36 Average Speed 70 | 120 120 120 120 159 101 34 82 37 37 36 Slowest Speed 270 | 120 120 120 120 260 270 50 100 50 42 42 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . 1 13 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 2 35 99 44 41 37 14 70 73 91 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . Known Exits Taken 5 | . 1 . 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 . 1 1 . . Scrap Searched 16 | . . 3 . . . . 5 3 3 2 Spaces Dug 6 | . . . . . . . . 2 . 4 Terrain Destroyed 64 | . . . 3 30 25 . . 2 . 4 Melee 6 | . . . . . . . . 2 . 4 Projectile . | . . . . . . . . . . . AOE 58 | . . . 3 30 25 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Total 6236 | . 163 640 602 401 430 505 624 607 1223 1041 Wait 478 | . 6 15 46 31 30 . 1 . 153 196 Move 5321 | . 145 581 467 269 335 486 568 597 1039 834 Hop 16 | . . . . . 1 13 . . . 2 Pick Up 46 | . 2 4 15 7 3 2 5 1 6 1 Fast Attach 57 | . . 4 4 11 5 1 15 2 14 1 Attach 24 | . . 3 5 7 1 . 7 . 1 . Detach 12 | . . . 1 2 . . 5 . 3 1 Swap 16 | . . 2 6 4 3 . 1 . . . Drop 51 | . . 5 17 5 7 3 6 . 6 2 Fire 182 | . 10 23 39 52 42 . 16 . . . Melee 12 | . . . . . . . . 7 1 4 Ram 1 | . . . . . 1 . . . . . Kick 7 | . . 3 2 . 2 . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 319 | -10/Mines | Learned location of Storage (-9) 370 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Learned 2 Materials zone layouts 533 | -10/Mines | Discovered new exit (range 5) 729 | -10/Mines | Lost 3 parts (1n1u1w) 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Utility x2 1007 | -9/Materials | Identified exit to Materials 1499 | -9/Materials | Discovered exit to Materials (range 15) 1630 | -9/Materials | Discovered new exit (range 16) 1679 | -9/Materials | Identified exit to Mines 1679 | -9/Materials | Identified exit to Storage 1764 | -9/Materials | Entered Storage 1999 | -9/Storage | Garrison activated, responded to threat 2052 | -9/Storage | Core integrity fell below 50% 2089 | -9/Storage | Lost 6 parts (2n1u3w) 2159 | -9/Storage | Core integrity fell below 20% 2187 | -9/Storage | Lost 9 parts (1p3n2u3w) 2398 | -9/Storage | Discovered exit to Materials (range 16) 2422 | -9/Storage | Entered Materials 2422 | -8/Materials | Evolved 2 slots: Propulsion x2 2508 | -8/Materials | Build established: Scavenger-Mutant 2822 | -8/Materials | First assault squad dispatched 2864 | -8/Materials | Build established: Mutant 2900 | -8/Materials | Released all parts (5) 2916 | -8/Materials | Lost 6 parts (1p1n3u1w) 2918 | -8/Materials | Core integrity fell below 50% 2937 | -8/Materials | Discovered new exit (range 5) 2939 | -8/Materials | Entered Factory 2939 | -7/Factory | Evolved 2 slots: Utility x2 3041 | -7/Factory | Identified exit to Lower Caves 3123 | -7/Factory | Entered Lower Caves 3193 | -7/Lower Caves | Encountered a Warlord checkpoint 3502 | -7/Lower Caves | Build established: Derelict-Mutant 3519 | -7/Lower Caves | Spotted B-75 Beast 3565 | -7/Lower Caves | Core integrity fell below 50% 3632 | -7/Lower Caves | Released all parts (7) 3648 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 3677 | -7/Lower Caves | Discovered new exit (range 5) 3679 | -7/Lower Caves | Entered another Lower Caves area 3764 | -7/Lower Caves | Spotted B-75 Beast 3823 | -7/Lower Caves | Core integrity fell below 20% 3915 | -7/Lower Caves | Build established: Mutant 3922 | -7/Lower Caves | Discovered new exit (range 7) 3923 | -7/Lower Caves | Encountered a Warlord checkpoint 3928 | -7/Lower Caves | Entered Zion 3940 | -7/Zion | Given the Hacking Drone Bay 3940 | -7/Zion | Found Prototype Device 3940 | -7/Zion | Identified Hacking Drone Bay 3956 | -7/Zion | Discovered new exit (range 15) 3965 | -7/Zion | Found Prototype Processor 3965 | -7/Zion | Identified Exp. Target Analyzer 3967 | -7/Zion | Found Prototype Processor 3967 | -7/Zion | Identified Spectral Analyzer 3969 | -7/Zion | Found Prototype Processor 3969 | -7/Zion | Identified Exp. Core Analyzer 4001 | -7/Zion | Learned Factory emergency access door positions 4015 | -7/Zion | Found Prototype Special Weapon 4017 | -7/Zion | Found Prototype Special Weapon 4066 | -7/Zion | Found Prototype Device 4066 | -7/Zion | Identified Bomb Factory No. 2 4120 | -7/Zion | Learned location of Warlord (-4) 4187 | -7/Zion | Learned Factory emergency access door positions 4220 | -7/Zion | Met Imprinter 4227 | -7/Zion | Imprinted 4229 | -7/Zion | Declared Zion's savior 4326 | -7/Zion | Found Prototype Processor 4326 | -7/Zion | Identified Exp. Signal Interpreter 4330 | -7/Zion | Found Prototype Processor 4330 | -7/Zion | Identified Exp. Targeting Computer 4333 | -7/Zion | Found Prototype Hackware 4333 | -7/Zion | Identified Exp. System Shield 4350 | -7/Zion | Identified exit to Proximity Caves 4488 | -7/Zion | Build established: Derelict-Mutant 4504 | -7/Zion | Entered Proximity Caves 4504 | -6/Proximity Caves | Accompanied by 4 allies 4516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5015 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04529_ Found Recalibrator. 04529_ Found Machine Analyzer. 04529_ Found Armor Integrity Analyzer. 04529_ Found 45 Matter. 04631_ K9-8P8(M) destroyed. 04646_ EK-3YP(M) destroyed. 04661_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 04662_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 04665_ Carbon-fiber Leg fries itself beyond repair. 04728_ Hacking Drone released from Hacking Drone Bay. 04753_ Hacking Drone knocked back. 04759_ Hacking Drone destroyed. 04760_ Dropped Authchip [R/Combat]. 04761_ Dropped Hacking Drone Bay. 04761_ Acquired Authchip [R/Combat]. 05015_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##???????????###???????????????????????????????? | | ####???????## ##??????????????????????????????? | | ##?????## ##?????????????????????????????? | | # #??#### #?????????????????????????????? | | # #?## ##????????????????????????????? | | # #?# ##??##???????????????????????? | | # ### ### ##??????????????????????? | | # ## #??????????????????????? | | ### #???????????????????????? | | ######?### ## ##???????????????????????? | | #????# ### ##????????????????????????? | | #????# #?## #?????????????????????????? | | # ## #????# #??###?????????????????????????? | | # ### #???# #????#####?????????????????????? | | #?### #### ###??# #?????????????????????? | | ##### ##?# #?????????????????????? | | # #?# ### #??????????????????????? | | # ##?# @##?????????????????????? | | # #????## #???????# ???????????? | | ##?????## ## #??# #??????????? | | ##??????## ### ## #? ???????? | | ##??????## #?# ## ???????? | | #?####?## ##### ????????? | | ### #?# #???# ????????? | | ## #?# #????# ????????? | | ### ## ### ##?????# ?????????? | | ##?## " ##???????#s ??????????? | | ##???#### ####?????????# #???????????? | | ????????## ##?????????????#s #???????????? | | ?????????# ##?????????????# #???????????? | | ????????## ####?###???#### #???????????? | | ????????# ### ##??# #???????????? | | ????????# ##?# #???????????? | | ????????# ####### ### #???????????? | | ????????# ##?????##### ###???????????? | | ????????# ##??????????# ##?????????????? | | ????????####???????????##### ####??????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 33 Evasion (%) 63 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialCompactWarhead Manual? 0 Play Time 01:06:41 Cumulative 173.1 hours Start 2025.02.23 @ 16:27:57 End 2025.03.02 @ 21:57:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84419653-1390-4f8c-94ee-5e83f519512e