Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 08:53:37 Player: Vorpal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1902) 1902 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5157 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 427/450 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Compact Matter Pod (fused) Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (20) --- Airjet Microactuators Reaction Control System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Lightning Gun Arc Projector Field Laser Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Recoil Stabilizer Transmission Jammer ECM Suite Improved Field Recycling Unit Light Assault Rifle Proton Missile Launcher [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Improved Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power 2 | . . . . 1 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . 1 1 . . Parts Attached 80 | 6 4 8 4 24 19 . 15 Power 18 | 1 . 2 1 7 6 . 1 Engine 9 | 1 . 1 1 2 4 . . Core 9 | . . 1 . 5 2 . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 2 2 2 5 2 . 3 Treads 5 | . 2 . . 3 . . . Leg 5 | 2 . 2 . . . . 1 Wheel 6 | . . . 2 . 2 . 2 Hover 2 | . . . . 2 . . . Flight . | . . . . . . . . Utility 21 | 1 1 1 . 8 5 . 5 Device 8 | . 1 . . 2 4 . 1 Storage 5 | 1 . 1 . 1 . . 2 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 6 | . . . . 4 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 1 3 1 4 6 . 6 Energy Gun 10 | 1 1 1 . . 4 . 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 . . 1 1 . . 3 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . 1 . . . . . Special Weapon 3 | . . . . 2 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 19 | . 1 . 1 5 3 4 5 Power 6 | . . . 1 1 1 2 1 Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 1 1 1 1 Weapon 7 | . 1 . . 1 1 1 3 Highest Loss Streak 4 | . 1 . 1 2 3 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 91 100 97 94 92 56 51 Engine 7 | . 14 10 11 5 7 9 . Core 7 | . . 3 . 11 14 . 4 Treads 5 | . 18 1 . 11 . . . Leg 7 | . 9 26 14 . . . 2 Wheel 3 | . . . 13 1 3 6 3 Hover 2 | . . . . 4 7 . . Device 8 | . 5 14 14 8 4 6 . Storage 10 | . 14 14 14 9 7 5 12 Processor 4 | . . . . 6 7 7 10 Protection 4 | . . . . 10 7 . 1 Energy Gun 6 | . 14 3 . . 16 14 5 Ballistic Gun 10 | . 14 14 15 12 6 . 6 Ballistic Cannon 1 | . . . . 6 . . . Launcher 3 | . . 9 12 . . . . Special Weapon 2 | . . . . 7 3 . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 12 14 30 30 67 93 93 61 Greatest Support 42 | 20 40 40 32 42 28 28 28 Greatest Overweight (x) 20 | . . 1 1 20 4 3 3 Average Overweight (x) 1 | . . . . 1 2 1 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 Average Capacity 16 | 6 8 14 15 17 20 17 20 Most Carried 20 | 6 8 8 15 20 20 19 7 Average Carried 12 | 3 6 7 13 13 19 16 3 Final Capacity 20 | 8 8 15 15 20 20 5 20 Final Carried 19 | 6 8 8 14 19 19 5 3 Class Distribution -------------------- 46% | Mutant 32% | Tank 9% | Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 1764 | 249 81 110 50 504 308 . 462 Remotely . | . . . . . . . . Salvage Created 2010 | . 343 131 71 474 429 . 562 Parts 105 | . 19 7 3 31 25 . 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 47 | . 7 4 2 18 9 . 7 Guns 41 | . 7 4 2 14 7 . 7 Cannons 6 | . . . . 4 2 . . Classes Destroyed 11 | . 2 3 1 3 1 . 1 Worker 3 | . . 1 . 1 . . 1 Recycler 3 | . . . . . . . 3 Watcher 3 | . 2 . . . 1 . . Swarmer 10 | . . . . 10 . . . Grunt 18 | . 7 2 . 2 4 . 3 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . . 5 1 . 1 Demolisher 1 | . . 1 . . . . . Programmer 7 | . . . . . 4 . 3 Subdweller 2 | . . . 2 . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 2 2 2 4 3 . 7 Combat Bots Only 4 | . 2 2 2 4 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 375 | . 27 16 10 121 102 6 93 Missed 90 | . 8 5 . 26 22 1 28 Damage Taken 4245 | . 261 234 259 1003 1190 222 1076 Core 1026 | . 88 45 112 78 303 53 347 Absorbed by Shields 228 | . . . . 228 . . . Redirected to Shielding 53 | . . . . . 53 . . Core Remaining (%) 62 | 100 . . 2 85 . . . Volleys Fired 178 | . 39 18 11 56 26 . 28 Largest 4 | . 2 2 1 3 4 . 3 Hottest 259 | . 70 70 20 164 259 . 153 Shots Fired 374 | . 76 26 11 124 84 . 53 Gun 321 | . 76 25 11 86 70 . 53 Cannon 31 | . . . . 23 8 . . Launcher 1 | . . 1 . . . . . Special 21 | . . . . 15 6 . . Kinetic 229 | . 39 18 11 109 22 . 30 Thermal 140 | . 37 7 . 15 58 . 23 Explosive 1 | . . 1 . . . . . Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 18 | . 18 13 12 15 7 . 8 Robot Miss Streak 7 | . 5 1 1 5 3 . 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 2 . . 3 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 246 | . 47 22 10 76 52 . 39 Core Hits 117 | . 21 10 3 32 22 . 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . 1 1 . 1 . . 3 Burn 5 | . 1 1 . . . . 3 Destroy 1 | . . . . 1 . . . Melee Attacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3829 | . 458 227 81 1146 985 . 932 Guns 3275 | . 458 188 81 747 872 . 929 Cannons 429 | . . . . 327 102 . . Explosions 39 | . . 39 . . . . . Melee . | . . . . . . . . Ramming 6 | . . . . 3 . . 3 Kinetic 2439 | . 225 139 81 1074 321 . 599 Thermal 1345 | . 233 49 . 69 664 . 330 Explosive 39 | . . 39 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 31 | . . . . 4 9 28 31 Average Corruption 9 | . . . . 2 4 19 29 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 81 | . . . . 9 22 17 33 Message Errors 19 | . . . . 2 5 4 8 Matter Fused 10 | . . . . 2 2 2 4 Heat Flow Errors 9 | . . . . 1 3 3 2 Energy Discharges 5 | . . . . 1 3 1 . Parts Rejected 8 | . . . . 1 2 2 3 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 6 | . . . . 1 1 1 3 Data Loss (major) 3 | . . . . . 2 . 1 Misfires 6 | . . . . 1 3 . 2 Alerts 1 | . . . . . . . 1 Misdirections 7 | . . . . . . 4 3 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . 23 . 1 . . . Shots 1 | . . 1 . . . . . Rammed 2 | . . . . 2 . . . Targets Rammed 3 | . . . . 2 . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 512 | . 144 38 . 393 512 232 177 Average Temperature 135 | . 47 18 . 118 208 105 81 Received Heat Transfer 965 | . 144 90 21 278 231 . 201 Effects 29 | . . . . 5 24 . . Shutdowns 19 | . . . . 2 17 . . Energy Bleed 4 | . . . . 1 3 . . Interference 4 | . . . . 1 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 . 1 Heat Transferred 3674 | . 694 222 . 480 1390 . 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Peak Influence 332 | . 212 102 . 332 182 29 218 Initial 40 | . . 7 . . 40 14 10 Average 85 | . 73 28 . 166 47 4 67 Maximum Alert Level 1 | . 1 . . 1 . . 1 Low Security (%) 88 | 100 89 100 . 70 100 100 89 Level 1 11 | . 10 . . 29 . . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 4 . 2 Investigation 1 | . 1 . . . . . . Extermination 5 | . . . . . 3 . 2 Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 6 | . 2 . . 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 14 5 15 28 10 5 14 Peak Tracking Total 6 | . 5 2 5 6 4 5 5 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 6 | . 1 . 1 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 2 | . . . . 1 . . 1 Terminals 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 2 . . 1 Successful 2 | . . . . 2 . . . Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 . . 1 . . Non-combat . | . . . . . . . . Combat 2 | . . 1 . . 1 . . Robot Hacks Applied 2 | . . 1 . . 1 . . parse_system 2 | . . 1 . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . 1 . Total Damage 20 | . . . . . . 20 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 6130 | 86 597 995 724 1788 1165 266 509 Spaces Moved 3038 | 61 317 508 456 681 531 239 245 Core 70 | 13 . . . 3 . 54 . Treads 652 | . 214 10 . 428 . . . Legs 883 | 48 103 498 176 . . . 58 Wheels 1036 | . . . 280 63 321 185 187 Hover 397 | . . . . 187 210 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 115 130 50 115 Average Speed 170 | 105 147 181 134 217 185 110 154 Slowest Speed 1050 | 120 160 190 190 1050 286 145 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 51 98 29 47 14 98 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . . 3 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . 10 . 2 . . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 10 | . . 10 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 3673 | 83 380 560 562 876 652 240 320 Wait 215 | 5 13 17 51 64 45 2 18 Move 3028 | 60 316 507 455 680 527 238 245 Hop 2 | . . . . . 2 . . Pick Up 107 | 12 6 3 23 32 18 . 13 Fast Attach 7 | . . 1 . 2 4 . . Attach 42 | 6 2 . 1 9 11 . 13 Detach . | . . . . . . . . Swap 31 | . 2 7 3 13 4 . 2 Drop 58 | . 2 5 18 18 15 . . Fire 178 | . 39 18 11 56 26 . 28 Melee 2 | . . 2 . . . . . Ram 2 | . . . . 2 . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 9) 684 | -10/Materials | Entered Mines 728 | -10/Mines | Core integrity fell below 50% 759 | -10/Mines | Learned location of Zion (-7) 820 | -10/Mines | Learned location of Storage (-8) 939 | -10/Mines | Assembled infested the area 1105 | -10/Mines | Discovered new exit (range 3) 1362 | -10/Mines | Discovered new exit (range 7) 1668 | -10/Mines | Discovered new exit (range 4) 1679 | -10/Mines | Entered Subcaves 2010 | -10/Subcaves | Ambushed by swarm of Subdwellers 2159 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2165 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2290 | -10/Subcaves | Core integrity fell below 20% 2305 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2305 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2310 | -10/Subcaves | Lost 3 allies 2352 | -10/Subcaves | Learned 2 Materials zone layouts 2388 | -10/Subcaves | Discovered new exit (range 10) 2403 | -10/Subcaves | Entered Materials 2403 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2404 | -8/Materials | Identified exit to Storage 2980 | -8/Materials | Discovered new exit (range 11) 3472 | -8/Materials | Build established: Tank 3477 | -8/Materials | Identified exit to Factory 3983 | -8/Materials | Discovered exit to Factory (range 16) 4191 | -8/Materials | Entered Factory 4191 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5046 | -7/Factory | Lost 3 parts (1p1u1w) 5311 | -7/Factory | Build established: Gunner 5356 | -7/Factory | Sucked down chute 5356 | -7/Factory | Entered Waste 5357 | -7/Waste | Met a frightened Derelict 5365 | -7/Waste | Spotted C-40 Crusher 5369 | -7/Waste | Spotted C-40 Crusher 5371 | -7/Waste | EMP discharged 5371 | -7/Waste | System corruption reached 10% 5396 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5441 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5463 | -7/Waste | Spotted C-40 Crusher 5471 | -7/Waste | EMP discharged 5505 | -7/Waste | Spotted C-40 Crusher 5566 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5567 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5571 | -7/Waste | EMP discharged 5572 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5573 | -7/Waste | Core integrity fell below 50% 5581 | -7/Waste | Spotted C-40 Crusher 5616 | -7/Waste | Discovered new exit (range 11) 5621 | -7/Waste | Identified exit to Factory 5622 | -7/Waste | Entered Factory 5864 | -7/Factory | Build established: Mutant 5928 | -7/Factory | Core integrity fell below 20% 5963 | -7/Factory | System corruption reached 30% 6019 | -7/Factory | Lost 4 parts (1p1u2w) 6131 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Unknown Energy Gun. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Com. Wheel. K-01 Serf collects debris. K-01 Serf cleans the Assembly Bed. K-01 Serf collects debris. 6UZTYI0GUZACVJ Acquired Adv. ECM Suite. System corrupted: Matter fused (-8). I,ZENAH 8IV/SO4WTAWX System corrupted: Heat flow error (+183). ALERT: Rogue bot located, Programmers report to Factory Zone 9I. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########## #??????????????? | | ???????????????????????# @ #??????????????? | | ???????????????????????#g#########???????????????? | | ???????????????????????#g#???????????????????????? | | ??????????#######??????# #???????????????????????? | | ??######### """"###????# #???????????????????????? | | ??# !/ " #????# #???????????????????????? | | ??# !% ##????# #???????????????????????? | | ??# #????# #???????????????????????? | | ??# #????# #???????????????????????? | | ??# #????# #???????????????????????? | | ??# ######## #???????????????????????? | | ??# # # #???????????????????????? | | ??# # """ # #???????????????????????? | | ??# "" " # """ # #???????????????????????? | | ### ""S"" # """ # #???????????????????????? | | # """" "# + #???????????????????????? | | # ## # #???????????????????????? | | #"###/################ ########+#######????????? | | # ????????? | | # / ???????? | | # ^ !!! ???????? | | + !!! ???????? | | # ^^ """" !! ????????? | | # % """"?????????????? | | # % % """"?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 42 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I Survived The Infestation Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed InertialSpacefoldRay Manual? 0 Play Time 01:10:03 Cumulative 4.7 hours Start 2024.04.09 @ 05:45:37 End 2024.04.10 @ 08:53:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7defaa0-8dea-4c11-9f38-5b89ee4354cd