Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 19:28:29 Player: Hexahedron Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (785) 785 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3124 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (12) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (3) ------- Light Cannon Maul > --- INVENTORY (16) --- Aluminum Leg Improved Heat Sink Medium Storage Unit Medium Storage Unit Compact Matter Pod (150) Weight Redist. System Advanced Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Makeshift System Restoration Module Field Recycling Unit (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Makeshift Cloaking Device Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Maul Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Improved Treads Medium Matter Pod Medium Matter Pod Compact Matter Pod Signal Interpreter Makeshift System Restoration Module Field Recycling Unit [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Melee Analysis Suite Device Makeshift Cloaking Device Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 41 | . 8 4 5 1 23 Power 5 | . 1 1 . . 3 Engine 1 | . 1 . . . . Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 8 | . 1 1 . . 6 Treads 1 | . . . . . 1 Leg 6 | . 1 1 . . 4 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 4 . 4 . 10 Device 8 | . 3 . 2 . 3 Storage 7 | . 1 . 2 . 4 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 10 | . 2 2 1 1 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 2 3 . . 10 Power 4 | . . 1 . . 3 Propulsion 4 | . 1 . . . 3 Utility 4 | . 1 1 . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . 2 3 . . 7 Average Slot Usage (%) 89 | . 91 81 91 100 88 Engine 3 | . 14 7 . . . Core 7 | . . 7 14 14 8 Leg 24 | . 25 28 28 28 21 Wheel 1 | . . . . . 2 Device 9 | . 10 5 17 14 4 Storage 11 | . 14 14 6 14 13 Processor 3 | . . . . . 8 Protection 2 | . . . . . 7 Ballistic Gun 11 | . 25 14 14 11 1 Launcher 1 | . . 4 . 2 2 Impact Weapon 2 | . . . . . 6 Piercing Weapon 6 | . . . 9 14 8 Naked Turns . | . . . . . . Heaviest Build 50 | 10 14 12 17 19 50 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 6 | . 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | . 6 4 8 8 16 Average Capacity 7 | . 5 4 4 8 10 Most Carried 13 | . 6 4 7 7 13 Average Carried 6 | . 5 3 4 6 9 Final Capacity 16 | 6 4 4 8 8 16 Final Carried 12 | 6 4 4 7 6 12 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1011 | 200 315 110 40 10 336 Remotely 14 | . . 14 . . . Salvage Created 1075 | . 303 118 50 . 604 Parts 68 | . 17 9 1 . 41 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 30 | . . . . . 30 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 4 5 1 . 16 Melee 16 | . . . 1 . 15 Guns 6 | . 4 2 . . . AOE 3 | . . 3 . . . Classes Destroyed 8 | . 4 . . . 4 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . 2 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 13 | . 2 3 . . 8 Grunt 10 | . 2 2 1 . 5 Sentry 3 | . . . . . 3 Best Kill Streak 4 | . 2 4 1 . 4 Combat Bots Only 4 | . 1 3 1 . 4 Max Kills in Single Turn 3 | . 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2478 | . 474 202 . . 1802 Core 679 | . 100 26 . . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . . 49 . Volleys Fired 84 | . 61 23 . . . Largest 2 | . 2 2 . . . Hottest 40 | . 40 40 . . . Shots Fired 136 | . 111 25 . . . Gun 135 | . 111 24 . . . Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 135 | . 111 24 . . . Thermal . | . . . . . . Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 4 . . . Robot Miss Streak 6 | . 6 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 124 | . 55 17 1 . 51 Core Hits 45 | . 17 9 1 . 18 Critical Hits 2 | . 2 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 82 | . . . 1 . 81 Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing 58 | . . . 1 . 57 Sneak Attacks 7 | . . . 1 . 6 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 2747 | . 613 301 70 . 1763 Guns 769 | . 613 156 . . . Cannons . | . . . . . . Explosions 145 | . . 145 . . . Melee 1833 | . . . 70 . 1763 Ramming . | . . . . . . Kinetic 769 | . 613 156 . . . Thermal . | . . . . . . Explosive 145 | . . 145 . . . Electromagnetic . | . . . . . . Impact 374 | . . . . . 374 Slashing . | . . . . . . Piercing 1459 | . . . 70 . 1389 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . . . . 102 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 102 | . . . . . 102 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 35 | . 35 18 . . 3 Average Temperature 10 | . 13 7 . . 3 Received Heat Transfer 735 | . 126 105 . . 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 222 | . 110 126 . . 222 Initial 36 | . . 36 . . . Average 80 | . 53 115 . . 93 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | . 100 100 . 100 96 Level 1 1 | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 14 5 . 2 37 Peak Tracking Total 6 | . 3 3 . 2 6 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 3 . 4 . 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 7 . 49 . 7 Successful 57 | . 3 . 49 . 5 Failed 6 | . 4 . . . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 10 | . 7 . . . 3 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 3 . 49 . 3 Record 49 | . . . 49 . . Prototype ID Bank 3 | . 2 . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 2 Highest-Rated Group 29 | . . . 29 29 29 Highest-Rated Ally 21 | . . . 21 21 21 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 267 | . . . . . 267 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2491 | . 580 202 656 58 995 Spaces Moved 1444 | 1 309 115 504 45 470 Core 12 | . . . . . 12 Treads 12 | . . . . . 12 Legs 1420 | 1 309 115 504 45 446 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 128 | 120 124 120 120 120 142 Slowest Speed 350 | 120 150 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 43 23 89 16 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1863 | . 407 157 553 49 697 Wait 133 | . 12 14 3 3 101 Move 1439 | . 308 114 503 44 470 Hop . | . . . . . . Pick Up 25 | . 6 1 3 . 15 Fast Attach 22 | . 6 . 5 . 11 Attach 9 | . . 1 . . 8 Detach 3 | . . . . . 3 Swap 10 | . 2 3 . 1 4 Drop 26 | . 12 1 3 1 9 Fire 84 | . 61 23 . . . Melee 77 | . . . 1 . 76 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 35 | . . . 35 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Entered Mines 639 | -10/Mines | Learned Materials security intel 656 | -10/Mines | Met a Derelict bent on vengeance 664 | -10/Mines | Core integrity fell below 50% 712 | -10/Mines | Lost 3 parts (1p1u1w) 765 | -10/Mines | Discovered new exit (range 7) 777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 777 | -10/Mines | Discovered new exit (range 5) 783 | -10/Mines | Entered Exiles 783 | -10/Exiles | Found Exiles lab destroyed 932 | -10/Exiles | Learned location of Zion (-7) 1422 | -10/Exiles | Discovered new exit (range 14) 1439 | -10/Exiles | Entered Mines 1439 | -9/Mines | Accompanied by 2 allies 1440 | -9/Mines | Learned location of Storage (-7) 1481 | -9/Mines | Discovered new exit (range 12) 1497 | -9/Mines | Entered Materials 1497 | -8/Materials | Accompanied by 2 allies 1497 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1718 | -8/Materials | Identified exit to Factory 1852 | -8/Materials | Core integrity fell below 50% 1855 | -8/Materials | Lost 7 parts (1p3n2u1w) 2020 | -8/Materials | Core integrity fell below 20% 2325 | -8/Materials | Repaired Maul 2492 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02388_ Mak. Spear destroyed. 02390_ M-13 Machinist fits Backup Propulsion I on S-10 Pest. 02391_ S-10 Pest destroyed. 02402_ K-01 Serf collects debris. 02406_ S-10 Pest misfires. 02407_ Destroyed Flight Unit. 02407_ S-10 Pest system corrupted by crushing effect. 02408_ S-10 Pest system terminally corrupted. 02413_ K-01 Serf collects debris. 02413_ Sneak attack on K-01 Serf. 02413_ Destroyed Lgt. Ion Engine. 02413_ K-01 Serf system corrupted by crushing effect. 02415_ M-13 Machinist fits Backup Power I on K-01 Serf. 02417_ R-06 Scavenger collects Heat Sink. 02418_ Acquired 10 matter. 02423_ R-06 Scavenger collects Flight Unit. 02436_ W-25 Informer sends out distress signal. 02474_ R-06 Scavenger collects Lgt. Ion Engine. 02480_ K-01 Serf collects debris. 02492_ K-01 Serf cleans the Repair Station. 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