Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 15:49:17 Player: winnking222 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1356) 1356 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8332) 8332 TOTAL SCORE: 12478 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3050 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/300 Matter 212/300 Energy 150/150 System Corruption 0% Temperature Warning (316) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Machine Analyzer X0-1V1's Piety Tracker > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Armored Wheel Armored Wheel Advanced Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Autogun Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Experimental Sensor Array Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 47 | 7 6 1 . 8 25 Power 3 | 1 1 . . 1 . Engine 2 | 1 1 . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . . . 2 8 Treads 8 | 2 . . . 2 4 Leg 3 | . . . . . 3 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 . . 3 10 Device 8 | 1 . . . . 7 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 15 | 2 3 1 . 2 7 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 3 1 . 2 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 15 | . 2 . . 1 12 Power . | . . . . . . Propulsion 6 | . . . . 1 5 Utility 4 | . 1 . . . 3 Weapon 5 | . 1 . . . 4 Highest Loss Streak 6 | . 2 . . 1 6 To Critical Strikes . | . . . . . . Average Backups 10 | 5 8 12 12 11 11 Power 1 | . . . 2 2 1 Propulsion 3 | 2 3 3 2 1 4 Utility 4 | . 2 7 6 6 3 Weapon 2 | . 2 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 21 | . 3 . 4 2 12 Power 6 | . . . 1 2 3 Propulsion 7 | . 2 . 1 . 4 Utility 5 | . 1 . 1 . 3 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 100 99 98 Engine 8 | . 14 14 14 10 . Core 3 | . . . . 3 9 Treads 23 | . 28 28 28 27 15 Device 13 | . 8 14 14 . 22 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 3 Protection 6 | . 4 . . 13 8 Energy Gun 2 | . . . . . 8 Ballistic Gun 24 | . 26 28 28 28 18 Peak Build Rating 43 | 7 9 10 13 21 43 Average Rating 19 | 5 7 9 12 15 39 On Entrance 10 | . 7 9 10 13 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 45 | 12 29 31 31 39 45 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 8 12 14 15 15 15 Average Carried 12 | 5 8 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 12 13 15 15 12 Class Distribution -------------------- 67% | Mutant 32% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1638 | 326 293 . 170 150 699 Remotely . | . . . . . . Salvage Created 2122 | 159 460 . . 55 1448 Parts 135 | 12 41 . . 7 75 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 10 . . 4 22 Guns 36 | . 10 . . 4 22 Classes Destroyed 13 | 2 5 . . 1 5 Worker 2 | . . . . . 2 Builder 3 | . 2 . . . 1 Tunneler 6 | 3 1 . . . 2 Hauler 4 | . 1 . . . 3 Recycler 3 | 1 . . . . 2 Watcher 5 | . 3 . . . 2 Swarmer 12 | . 5 . . 3 4 Grunt 13 | . 5 . . . 8 Brawler 1 | . . . . . 1 Sentry 5 | . . . . . 5 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 1 | . . . . 1 . Best Kill Streak 6 | 4 4 . . 3 6 Combat Bots Only 6 | . 3 . . 3 6 Max Kills in Single Turn 2 | 1 1 . . 2 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 276 | . 74 . . 50 152 Missed 64 | . 15 . . 12 37 Hits 212 | . 59 . . 38 115 Projectile 212 | . 59 . . 38 115 Critical Strikes 10 | . 1 . . 2 7 Part Disruptions 1 | . . . . 1 . Damage Taken 3095 | . 647 . . 457 1991 Core 525 | . 101 . . 53 371 Absorbed by Shields . | . . . . . . Ignored by Resistances 16 | . . . . . 16 Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 179 | 14 71 . 2 13 79 Largest 3 | 2 2 . 1 2 3 Hottest 115 | 40 40 . 23 43 115 Shots Fired 430 | 28 142 . 2 24 234 Gun 430 | 28 142 . 2 24 234 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 355 | 28 142 . 2 24 159 Thermal 75 | . . . . . 75 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 12 7 . . 5 14 Robot Miss Streak 5 | 3 5 . . 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . . . 2 6 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 271 | 20 76 . . 17 158 Core Hits 102 | 8 29 . . 6 59 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4073 | 193 796 . . 324 2760 Guns 4051 | 193 788 . . 324 2746 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . 8 . . . 14 Kinetic 2882 | 193 788 . . 324 1577 Thermal 1169 | . . . . . 1169 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 2 . . . 2 Targets Rammed 4 | . 2 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 46 . . 106 316 Average Temperature 39 | . 10 . . 53 49 Received Heat Transfer 886 | . 120 . . 271 495 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2590 | . . . . . 2590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 203 | 5 95 . . 60 203 Initial . | . . . . . . Average 21 | 1 26 . . 5 29 Influence Increases 1028 | 20 328 . . 70 610 Destroy 0b10 Robot/C 700 | . 200 . . 60 440 Destroy 0b10 Robot/NC 115 | 20 35 . . . 60 Destroy Leader 148 | . 38 . . 10 100 Successful Hack 17 | . 10 . . . 7 Destroy Structure 3 | . . . . . 3 Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 865 | 20 328 . . 70 447 Time Decay 745 | 20 328 . . 60 337 Lost Part 120 | . . . . 10 110 Squads Dispatched 9 | . 1 . . 1 7 Investigation 5 | . 1 . . 1 3 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 23 . . 8 42 Peak Tracking Total 9 | . 4 . 9 4 8 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 7 . 2 1 4 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 17 . 3 1 12 Successful 21 | . 9 . 3 1 8 Failed 11 | . 8 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . . 1 Manual 30 | . 23 . 1 . 6 Terminals 26 | . 17 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 1 1 Record 2 | . . . 2 . . Open Door 1 | . . . . 1 . Hauler Manifests 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 9 . . . 5 Terminals 14 | . 9 . . . 5 Botnet 5 | . 3 . . . 2 Skim 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 134 | . 14 . 60 . 60 Average Entertainment 21 | . 14 5 . 31 20 Good Acts 6 | . . 1 . 1 4 Bad Acts 16 | . . 1 . 2 13 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2516 | 17 863 229 577 4 826 Structural 241 | . . . . . 241 Seismic 1690 | 17 863 229 577 4 . Machine Analysis 585 | . . . . . 585 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4337 | 131 1336 229 577 613 1451 Spaces Moved 2153 | 55 684 138 352 336 588 Core 15 | 15 . . . . . Treads 2087 | 40 684 138 352 336 537 Legs 50 | . . . . . 50 Wheels 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 Average Speed 167 | 130 160 160 160 160 188 Slowest Speed 270 | 160 160 160 160 160 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 96 32 70 72 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2560 | 89 798 146 367 389 771 Wait 75 | . 12 7 . 20 36 Move 2148 | 54 683 137 351 335 588 Hop . | . . . . . . Pick Up 59 | 14 13 . 8 6 18 Fast Attach 5 | . . . . . 5 Attach 25 | 7 3 . . 2 13 Detach . | . . . . . . Swap 25 | . 7 1 . 6 11 Drop 40 | . 7 1 6 7 19 Fire 179 | 14 71 . 2 13 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 8) 662 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 6) 806 | -10/Materials | Discovered new exit (range 6) 1181 | -10/Materials | Identified exit to Materials 1311 | -10/Materials | Learned Storage trap positions 1361 | -10/Materials | Identified exit to Mines 1361 | -10/Materials | Identified exit to Subcaves 1403 | -10/Materials | Learned 4 Recycling zone layouts 1451 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1468 | -10/Materials | Entered Mines 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1600 | -10/Mines | Discovered exit to Subcaves (range 11) 1690 | -10/Mines | Discovered new exit (range 5) 1697 | -10/Mines | Entered Exiles 1746 | -10/Exiles | Met 8R-AWN 1773 | -10/Exiles | Met EX-HEX 1818 | -10/Exiles | Met EX-BIN 1837 | -10/Exiles | Aligned with FarCom system 1838 | -10/Exiles | Given EX-Vault access code 1875 | -10/Exiles | Opened EX-Vault 1885 | -10/Exiles | Found Deploy-a-Sentry 1889 | -10/Exiles | Found Deploy-a-Sentry 1892 | -10/Exiles | Found Deploy-a-Sentry 1926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1976 | -10/Exiles | Learned location of Zion (-7) 1977 | -10/Exiles | Met EX-DEC 2179 | -10/Exiles | Discovered new exit (range 14) 2236 | -10/Exiles | Attacked by the Exiles 2274 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2274 | -10/Exiles | Entered Mines 2275 | -9/Mines | Identified exit to Materials 2286 | -9/Mines | Met a Derelict bent on vengeance 2298 | -9/Mines | Core integrity fell below 50% 2401 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2404 | -9/Mines | Found Prototype Device 2521 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2566 | -9/Mines | Excavation squad dispatched 2566 | -9/Mines | A large section of the Mines collapsed 2579 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 2586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2728 | -9/Mines | Met a Derelict shopkeep closing up shop 2887 | -9/Mines | Entered Materials 2887 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2980 | -8/Materials | Central database locked down 3149 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3197 | -8/Materials | Lost 5 parts (3n2u) 3368 | -8/Materials | Build established: Tank 3644 | -8/Materials | Discovered new exit (range 9) 3744 | -8/Materials | TH resistance permanently improved by X0-1V1 (+20%; -200 max core) 3836 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 4032 | -8/Materials | X0-1V1 foreshadows a heat wave 4105 | -8/Materials | X0-1V1 whisked you away to safety 4256 | -8/Materials | Ambient heat levels rising (+10) 4331 | -8/Materials | X0-1V1 upgraded hostiles (x2) 4333 | -8/Materials | Core integrity fell below 50% 4334 | -8/Materials | Core integrity fell below 20% 4338 | -8/Materials | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04331_ X0-1V1 tips the scales in a new dimension. H-61 Shepherd reshaped into more powerful Heavy. X-62 Marksman reshaped into more powerful Specialist. 04331_ Penetrated by Slug. 04333_ X0-1V1 stares into the ether. W-25 Informer form shifts and blurs. 04335_ K-01 Serf heat damages Broken Lgt. Ion Engine. 04336_ K-01 Serf heat damages Broken Wheel. 04336_ K-01 Serf collects debris. 04336_ Lgt. Treads+ destroyed. 04336_ Autogun destroyed. 04337_ K-01 Serf heat damages Med. Matter Pod. 04337_ X0-1V1 wants to heat up the action around here (+282 heat). 04338_ U-05 Engineer heat spikes uncontrollably. 04338_ Autogun destroyed. 04338_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????# #????????## ### ##??## !!! | | ?????????????# #?????????# ###########??####### | | ?????????????# #????????## ###########?? | | ?????????????# ########## #?????????????????? | | ?????????????# + ! |#?????????????????? | | ?????????????#" #### !%## =#?????????????????? | | ?????????????#T #??# !###+##?????????????????? | | ?????????????#" #??# # ?????????????????? | | ?????????????# #??# # !! #???????????????? | | ?????????????######??# # !! #???????????????? | | ?????????????????????# # !! #???????????????? | | ?????????????????????#% # #???????????????? | | ?????????????????????# # ! #???????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????#%| #??????????????????????? | | ?????????????# #####%! #??????????????????????? | | ?????????????# =%! #??????????????????????? | | ?????????????# #####%= #???????"""????????????? | | ?????????????????#####/##=#???????"T"????????????? | | ?????????????????#! !% #=#??????????????????????? | | ???????????T?????# [ # #??????????????????????? | | ?????????????????# "" #=#???????"""????????????? | | ?????????????????+ T" #=###?????"""????????????? | | ?????????????????# "" #%# #?????"""????????????? | | ?????????????????# #*% #????????????????????? | | ?????????????????########@%#?????????????????????? | | ??????????????????######=%;##### "#??????????? | | ????????????# xH*==% ???????? | | ????????????# [[xu[[! ???????? | | ??????????? ![=! k ???????? | | ????????????# ###+########## ###+????????? | | ????????????###?????????????????? ##???????????? | | ????????????????????"""???????????? #????????????? | | ????????????????????"""??????????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"""??????????????????????????? | | ????????????????????"""??????????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Resistance: EM 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterQuantumTurretformer Manual? 0 Play Time 00:25:10 Cumulative 231.6 hours Start 2026.09.01 @ 14:58:20 End 2026.09.01 @ 15:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30399f1c-60e0-459e-95f6-639daba47a6f