Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 17:47:01 Player: LawfulKami Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (456) 456 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2916 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 184/300 Energy 134/280 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Experimental Armor Integrity Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Relay Coupler [Hunter] (27) Mobile Refinery Mk. CCLXVII CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Experimental Armor Integrity Analyzer Advanced System Shield > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Heavy Ion Engine Advanced Targeting Computer Relay Coupler [Hunter] Mobile Refinery Mk. CCLXVII CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced System Shield Protection Weapon Shielding Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 35 | 8 . 5 15 . 7 . Power 7 | 2 . 1 2 . 2 . Engine 4 | 2 . 1 . . 1 . Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 . . 6 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 3 | . . . 3 . . . Flight 3 | . . . 3 . . . Utility 10 | 1 . 1 3 . 5 . Device 2 | . . . . . 2 . Storage 1 | 1 . . . . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 4 | . . 1 3 . . . Artifact . | . . . . . . . Weapon 10 | 3 . 3 4 . . . Energy Gun 4 | 2 . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . 1 . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 13 | . . . 6 . . 7 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . 3 . . 3 Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 7 | . . . 5 . . 7 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 4 5 3 3 5 Power 1 | . 1 . 2 3 2 1 Propulsion . | . . . . . . . Utility 1 | . . 1 . . . 3 Weapon 1 | . 1 2 2 . . 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 85 95 78 77 83 98 Engine 8 | . 14 14 2 11 8 . Core 3 | . . . 7 . 2 11 Leg 12 | . 28 28 2 . . . Hover 2 | . . . 11 . . . Flight 15 | . . . 13 33 33 31 Device 2 | . . . . . 3 11 Storage 7 | . 14 14 7 . . . Processor 1 | . . . . . 1 11 Hackware 1 | . . . . . 2 11 Protection 9 | . . 10 12 11 9 . Energy Gun 4 | . 28 6 3 . . . Ballistic Gun 4 | . . 9 6 . . . Ballistic Cannon 4 | . . 9 5 . . . Special Weapon 9 | . . 1 2 22 22 21 Peak Build Rating 29 | 6 6 11 24 7 29 29 Average Rating 12 | 4 6 9 13 7 11 28 On Entrance 9 | . 6 6 11 7 7 29 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 24 | 14 14 20 24 8 13 8 Greatest Support 24 | 20 20 20 24 12 21 21 Greatest Overweight (x) 3 | 2 . . 3 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 Most Carried 8 | 2 4 5 8 3 5 5 Average Carried 3 | 1 2 4 5 3 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 2 4 5 3 3 5 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 772 | 227 . 125 322 . 98 . Remotely . | . . . . . . . Salvage Created 444 | . . 141 303 . . . Parts 38 | . . 11 27 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 5 9 . . . Guns 7 | . . 1 6 . . . Cannons 5 | . . 3 2 . . . AOE 2 | . . 1 1 . . . Classes Destroyed 4 | . . 2 2 . . . Worker 2 | . . . 2 . . . Swarmer 5 | . . 3 2 . . . Grunt 4 | . . . 4 . . . Sentry 5 | . . 2 3 . . . Best Kill Streak 5 | . . 3 5 . . . Combat Bots Only 5 | . . 3 5 . . . Max Kills in Single Turn 1 | . . 1 1 . . . Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 214 | . . 58 127 2 . 27 Missed 83 | . . 20 52 2 . 9 Hits 131 | . . 38 75 . . 18 Melee 2 | . . . . . . 2 Projectile 129 | . . 38 75 . . 16 Critical Strikes 4 | . . 1 2 . . 1 Part Disruptions 1 | . . . 1 . . . Actively Blocked 1 | . . . 1 . . . Damage Taken 1683 | . . 386 964 . . 333 Core 537 | . . 128 257 . . 152 Absorbed by Shields . | . . . . . . . Redirected to Shielding 81 | . . 19 62 . . . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 62 | . . 16 43 . 1 2 Largest 2 | . . 2 2 . 2 2 Hottest 200 | . . 80 200 . 200 200 Shots Fired 106 | . . 32 68 . 2 4 Gun 67 | . . 24 43 . . . Cannon 29 | . . 8 21 . . . Launcher 1 | . . . 1 . . . Special 9 | . . . 3 . 2 4 Kinetic 73 | . . 16 57 . . . Thermal 16 | . . . 10 . 2 4 Explosive 1 | . . . 1 . . . Electromagnetic 16 | . . 16 . . . . Robot Hit Streak 10 | . . 6 10 . . 1 Robot Miss Streak 4 | . . 4 3 . . 2 Penetration Max 1 | . . . 1 . . . Secondary Targets . | . . . . . . . Shots Hit Robots 56 | . . 17 38 . . 1 Core Hits 26 | . . 6 20 . . . Critical Kills 4 | . . 2 2 . . . Critical Parts Destroyed 6 | . . 2 4 . . . Critical Strikes 11 | . . 5 6 . . . Destroy 10 | . . 4 6 . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 963 | . . 305 634 . . 24 Guns 499 | . . 158 341 . . . Cannons 275 | . . 102 173 . . . Explosions 165 | . . 45 120 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 604 | . . 153 451 . . . Thermal 132 | . . 45 63 . . 24 Explosive 120 | . . . 120 . . . Electromagnetic 107 | . . 107 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 1 1 1 7 Average Corruption 1 | . . . 1 1 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 3 . . . Matter Fused 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 14 14 . . . Projectiles 14 | . . 14 . . . . Explosions 14 | . . . 14 . . . Melee . | . . . . . . . Knockbacks 3 | . . 1 2 . . . Impact . | . . . . . . . Kinetic 3 | . . 1 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 43 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . . 198 207 . 309 73 Average Temperature 72 | . . 69 71 . 106 36 Received Heat Transfer 468 | . . 63 396 . . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . 50 150 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 84 100 . . Level 1 4 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 242 | . . 70 242 90 . . Initial 90 | . . . 1 90 . . Average 40 | . . 12 111 90 . . Influence Increases 564 | . . 122 442 . . . Destroy 0b10 Robot/C 280 | . . 100 180 . . . Destroy 0b10 Robot/NC 10 | . . . 10 . . . Destroy Leader 70 | . . 10 60 . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 39 | . . 12 27 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 105 | . . . 105 . . . Influence Decreases 564 | . . 116 216 142 90 . Entered New Map 237 | . . . 5 142 90 . Time Decay 267 | . . 116 151 . . . Lost Part 60 | . . . 60 . . . Squads Dispatched 6 | . 1 . 4 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 4 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 2 5 31 3 . 7 Peak Tracking Total 11 | . 3 3 11 4 . 7 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . . 2 3 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . . 5 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 156 | . . . . . 156 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1866 | 114 88 640 366 5 479 174 Spaces Moved 2773 | 89 72 483 441 14 1220 454 Core 22 | 20 . . . . . 2 Treads . | . . . . . . . Legs 649 | 69 72 483 25 . . . Wheels . | . . . . . . . Hover 118 | . . . 118 . . . Flight 1984 | . . . 298 14 1220 452 Fastest Speed 34 | 50 120 120 34 34 34 34 Average Speed 56 | 113 120 120 49 34 34 35 Slowest Speed 280 | 150 120 120 280 34 34 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 18 66 41 7 87 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 47 | . . 16 31 . . . Melee . | . . . . . . . Projectile 27 | . . 11 16 . . . AOE 20 | . . 5 15 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2941 | 97 73 511 515 13 1275 457 Wait 38 | . . . . . 38 . Move 2767 | 88 71 482 440 13 1219 454 Hop . | . . . . . . . Pick Up 13 | 1 2 2 3 . 5 . Fast Attach 22 | 6 . 2 11 . 3 . Attach 8 | . . 2 5 . . 1 Detach 4 | . . 1 2 . 1 . Swap 12 | 2 . 3 2 . 5 . Drop 15 | . . 3 9 . 3 . Fire 62 | . . 16 43 . 1 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 203 | -10/Materials | Entered Mines 305 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Build established: Mutant 413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 662 | -10/Mines | Learned location of Recycling (-7) 688 | -10/Mines | Core integrity fell below 50% 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -9/Materials | Lost 5 parts (3n1u1w) 1146 | -9/Materials | Core integrity fell below 50% 1207 | -9/Materials | Discovered new exit (range 7) 1209 | -9/Materials | Entered Mines 1210 | -9/Mines | Met a Derelict bent on vengeance 1211 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1214 | -9/Mines | Entered Zion 1245 | -7/Zion | System corruption cleaned by Quarantine Array 1362 | -7/Zion | Met Imprinter 1369 | -7/Zion | Imprinted 1371 | -7/Zion | Declared Zion's savior 1382 | -7/Zion | Build established: Scavenger-Mutant 1408 | -7/Zion | Learned Factory trap positions 1454 | -7/Zion | Received a visual enhancement algorithm 1457 | -7/Zion | Ran a visual enhancement algorithm 1459 | -7/Zion | Ran a visual enhancement algorithm 1485 | -7/Zion | Found Prototype Device 1485 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1616 | -7/Zion | Found Prototype Processor 1617 | -7/Zion | Identified Spectral Analyzer 1620 | -7/Zion | Found Prototype Processor 1635 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1638 | -7/Zion | Learned location of 1 exit from Factory 1662 | -7/Zion | Found CR-A16's Pointy Stick 1668 | -7/Zion | Discovered new exit (range 15) 1673 | -7/Zion | Given A8's code to call for help 1693 | -7/Zion | Entered Proximity Caves 1695 | -6/Proximity Caves | Learned Factory security intel 1859 | -6/Proximity Caves | Core integrity fell below 20% 1860 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1867 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- what we can do. 01673_ A8: "My job here is done!" 01673_ A8 warps through subspace. LOCATION=UNKNOWN GOAL=ESCAPE 01695_ Acquired derelict log, extracted data. Data stored: Factory security intel. 01849_ Penetrated by Slug. 01853_ Flight Unit destroyed. 01853_ System corrupted by crushing effect (+5). 01855_ Flight Unit destroyed. 01855_ System corrupted by crushing effect (+2). 01859_ Mining Laser destroyed. 01860_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01860_ Adv. Weight Redist. System destroyed. 01862_ Lgt. Nuclear Core destroyed. 01862_ Mining Laser destroyed. 01864_ Y-64 Sentinel: "REQUESTING BACKUP." 01865_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????#######???#????######????????????? | | ??????###???????# ### #???## ######???????? | | ?????## #???????# ????# ##??????? | | ?????# ##???#### #?????## #####??? | | ?????# ##?## ##?????# ### #??? | | ?????# ### #####?# #?## ### #??? | | ?????## #?# ##?## #??? | | ??????# ## #??# #??# #??? | | ??????# ## #?## #??# ######??? | | ????### ### #??# #???????? | | ????# ### ## ##?# ##??????? | | ???## ##?# ### # #?# #??????? | | ???# ##### ###?# #?# #??????? | | ???# ### ##???# #?# # #???#### | | ???## ####+### #????## # ##?## ##??## # | | ???## # # "# ####??## ##??# ##### | | ???# # "# ##### ##?# # ## | | ???# / "# ### # | | ???## / "# # # | | ????# # "# ######## # | | ????# # # "# #??## # # ## | | ???# ####Y### #??# # # # | | ???# #### s ##?## # # ### # | | ???# #??#### bss ### # ###?# # | | ???## ##?????# # ##???# | | ????#####????#### b @ # ##??# # # | | ???????????### ## # ##?## # | | ??????????## ######## # ##?# ### | | ?????????## ##??????#### #?# ##?? | | ?????????# ##?????????## # #?## ??? | | ?????????## #??????????# ##??###?# | | ??????????### #??????????# ###???????## | | ????????????## ##??????????# ####??????????# | | ?????????????# #???????????####?????????????? | | ?????????????## #????????????????????????????? | | ??????????????## ##????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 277 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 63 Armor Integrity Analysis 50 Defensive Hacking 14 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Robot Respite The One You Again Challenges ------------ None Game ------ Seed DerelictExplosiveModule Manual? 0 Play Time 00:45:10 Cumulative 4.6 hours Start 2026.07.29 @ 01:58:07 End 2026.07.29 @ 17:47:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca58b767-d4ef-4903-a7d8-9e04a4ac25bb