Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 19:05:28 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1430) 1430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3315 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 289/290 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Improved Heat Sink EM Pulse Gun Gatling Laser High-powered Shotgun Heavy Missile Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 55 | 7 7 13 28 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 4 7 Treads . | . . . . Leg 14 | 2 2 3 7 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 15 | 2 2 4 7 Device 7 | 1 2 1 3 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 18 | 2 2 3 11 Energy Gun 7 | 1 . . 6 Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 1 1 21 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 9 | . 1 . 8 Weapon 9 | . . 1 8 Highest Loss Streak 16 | . 1 1 16 Average Slot Usage (%) 95 | . 98 98 91 Engine 10 | . 14 11 8 Leg 27 | . 28 32 24 Device 14 | . 13 16 13 Storage 10 | . 14 11 9 Processor 3 | . . . 7 Protection 6 | . . 4 10 Energy Gun 3 | . 1 . 7 Ballistic Gun 17 | . 26 21 9 Naked Turns . | . . . . Heaviest Build 36 | 13 16 29 36 Greatest Support 42 | 20 26 39 42 Greatest Overweight (x) 9 | 2 . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 8 Average Capacity 7 | 5 6 7 8 Most Carried 8 | 6 6 8 8 Average Carried 5 | 4 5 6 5 Final Capacity 8 | 6 6 8 8 Final Carried 7 | 6 6 7 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1447 | 289 78 471 609 Remotely 78 | . 78 . . Salvage Created 1842 | 290 174 495 883 Parts 113 | 18 16 34 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 7 8 18 Guns 30 | . 7 8 15 AOE 3 | . . . 3 Classes Destroyed 11 | 3 2 3 3 Worker 2 | 1 . . 1 Builder 1 | . . . 1 Tunneler 7 | 6 1 . . Hauler 1 | . . 1 . Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 5 | . 5 . . Grunt 19 | . 2 3 14 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 9 | 5 6 3 9 Combat Bots Only 7 | . 5 2 7 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3750 | . 355 429 2966 Core 656 | . 27 65 564 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 89 83 . Volleys Fired 151 | 21 17 45 68 Largest 2 | 2 2 2 2 Hottest 119 | 60 46 46 119 Shots Fired 291 | 40 34 86 131 Gun 290 | 40 34 86 130 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 219 | 19 34 86 80 Thermal 45 | . . . 45 Explosive 1 | . . . 1 Electromagnetic 26 | 21 . . 5 Robot Hit Streak 18 | 9 9 9 18 Robot Miss Streak 4 | 3 2 3 4 Penetration Max . | . . . . Secondary Targets 6 | . 3 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 209 | 23 21 59 106 Core Hits 91 | 11 10 17 53 Critical Hits 3 | . 1 1 1 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3513 | 253 350 870 2040 Guns 3155 | 253 350 870 1682 Cannons . | . . . . Explosions 358 | . . . 358 Melee . | . . . . Ramming . | . . . . Kinetic 2275 | 70 350 870 985 Thermal 650 | . . . 650 Explosive 358 | . . . 358 Electromagnetic 230 | 183 . . 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 459 | 40 61 21 459 Average Temperature 92 | 15 22 8 141 Received Heat Transfer 1503 | . 93 168 1242 Effects 4 | . . . 4 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1564 | . . . 1564 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 351 | 40 196 351 325 Average Influence 147 | 18 101 197 175 Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 44 69 Level 1 28 | . . 55 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 12 29 Peak Tracking Total 10 | . 7 3 10 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1785 | 264 290 531 700 Spaces Moved 905 | 147 186 299 273 Core 16 | 9 . . 7 Treads . | . . . . Legs 889 | 138 186 299 266 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 120 120 120 128 Slowest Speed 500 | 150 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 7 35 25 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1326 | 197 228 400 501 Wait 130 | 11 1 20 98 Move 902 | 146 185 298 273 Hop . | . . . . Pick Up 54 | 12 8 12 22 Fast Attach 4 | 1 2 1 . Attach 25 | 6 1 3 15 Detach . | . . . . Swap 26 | . 4 9 13 Drop 34 | . 10 12 12 Fire 151 | 21 17 45 68 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 265 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 12) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Lost 4 parts (1n2u1w) 1514 | -8/Materials | Build established: Scavenger-Mutant 1743 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Destroyed 7 combat bots 1769 | -8/Materials | Core integrity fell below 20% 1786 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01759_ U-05 Engineer lays Concrete. 01765_ Hpw. Shotgun destroyed. 01766_ U-05 Engineer lays Concrete. 01767_ Acquired 3 matter. 01767_ U-05 Engineer lays Concrete. 01775_ U-05 Engineer builds a Wall. 01775_ Acquired Welding Torch. 01776_ U-05 Engineer lays Concrete. 01777_ Acquired 10 matter. 01777_ U-05 Engineer lays Concrete. 01778_ Imp. Heat Sink destroyed. 01778_ G-47 Trooper destroyed. 01778_ U-05 Engineer lays Concrete. 01780_ U-05 Engineer builds a Wall. 01780_ U-05 Engineer lays Concrete. 01782_ Welding Torch destroyed. 01783_ The unstable cave ceiling collapses. 01783_ Heat Sink crushed. 01783_ U-05 Engineer builds a Wall. 01785_ U-05 Engineer lays Concrete. 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