Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 02:05:34 Player: Boatmurdered Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1498) 1498 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 7548 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 62/100 System Corruption 18% Temperature Cool (2) Movement Hovering (60) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Antigrav System > --- UTILITY (7) ------ Advanced Reaction Control System > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Force Field Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Subdweller Power Source Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Thermic Laser Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Deuterium Engine Advanced Heat Sink Energy Well Subdweller Optics Kinecellerator Kinecellerator Advanced ECM Suite Phase Shifter Hacking Suite A0-MCA's Component Scanner EM Pulse Cannon [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Field Propulsion Drive Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . . 8 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 5 | . . . . 3 1 1 . . . Utility 5 | . . . . 3 1 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 71 | 7 5 . 6 32 3 15 . 3 . Power 8 | 1 . . . 6 . 1 . . . Engine 7 | 1 . . . 6 . . . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 2 10 3 4 . 1 . Treads 6 | . 2 . 2 2 . . . . . Leg 3 | 2 . . . 1 . . . . . Wheel 3 | . . . . 3 . . . . . Hover 11 | . . . . 4 3 3 . 1 . Flight 1 | . . . . . . 1 . . . Utility 21 | 2 1 . 2 9 . 6 . 1 . Device 12 | 1 . . 2 4 . 4 . 1 . Storage 3 | 1 1 . . 1 . . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 2 | . . . . 1 . 1 . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . 2 7 . 4 . 1 . Energy Gun 5 | . . . 1 . . 4 . . . Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 5 | 2 1 . . 1 . . . 1 . Ballistic Cannon 5 | . . . 1 4 . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 27 | . . . . 9 5 11 2 . . Power 2 | . . . . 1 . 1 . . . Propulsion 11 | . . . . 5 3 2 1 . . Utility 8 | . . . . 2 1 4 1 . . Weapon 6 | . . . . 1 1 4 . . . Highest Loss Streak 5 | . . . . 4 5 5 2 . . To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 8 10 13 13 4 2 2 3 3 Power 2 | . 2 3 3 3 . . . . . Propulsion 1 | 1 2 2 1 . 2 . . . . Utility 4 | . 1 2 4 6 . . 1 2 3 Weapon 2 | . 1 3 2 3 2 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 3 . 6 20 1 1 . . 3 Power 4 | . 1 . 1 2 . . . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 11 | . 1 . 1 6 . . . . 3 Weapon 16 | . 1 . 2 12 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 100 77 18 34 17 10 15 Engine 10 | . 14 14 14 11 . . . . . Treads 16 | . 18 28 28 14 . . . . . Leg 2 | . 9 . . 3 . . . . . Wheel 1 | . . . . 3 . . . . . Hover 1 | . . . . 1 3 7 4 3 5 Device 11 | . 14 14 14 10 4 7 . 3 5 Storage 8 | . 14 14 14 5 . . . . . Processor 1 | . . . . . 5 4 4 . . Hackware 1 | . . . . 1 . 3 4 . . Protection 1 | . . . . 4 . . . . . Energy Gun 4 | . . . 12 . . 3 . . . Ballistic Gun 6 | . 23 28 3 4 . . . 3 5 Ballistic Cannon 7 | . . . 12 8 3 . . . . Peak Build Rating 67 | 7 8 8 29 67 15 65 25 22 22 Average Rating 30 | 5 7 8 17 50 11 39 20 15 22 On Entrance 11 | . 7 8 8 29 7 4 24 2 22 Avg Prop Armor Cover (%) 4 | . . . . 5 . 2 12 . . Naked Turns 86 | . . . . 6 . . 31 49 . Heaviest Build 134 | 14 31 29 39 134 8 17 . 8 8 Greatest Support 120 | 20 40 40 60 120 8 34 12 12 12 Greatest Overweight (x) 41 | 3 . . . 41 . 3 . . . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 5 5 5 5 5 Average Capacity 15 | 7 12 15 15 21 5 5 5 5 5 Most Carried 19 | 6 10 13 15 19 5 5 4 5 4 Average Carried 11 | 3 8 10 14 13 4 2 3 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Final Carried 14 | 6 10 13 14 5 3 3 4 4 4 Scrap Suit Usage (%) 30 | . . . . 74 . . . . . Parts Cannibalized 14 | . . . . 14 . . . . . Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Matter Collected 1703 | 310 199 . . 1098 6 90 . . . Remotely . | . . . . . . . . . . Salvage Created 1699 | 166 376 . . 1055 . 102 . . . Parts 119 | 15 31 . . 61 . 12 . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 7 | 1 1 . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 30 | . 9 . . 20 . 1 . . . Melee 1 | . . . . . . 1 . . . Guns 6 | . 4 . . 2 . . . . . Cannons 18 | . . . . 18 . . . . . AOE 5 | . 5 . . . . . . . . Classes Destroyed 10 | 3 4 . . 3 . . . . . Worker 12 | 1 . . . 10 . 1 . . . Tunneler 6 | 4 . . . 1 . 1 . . . Hauler 1 | . 1 . . . . . . . . Recycler 4 | 1 2 . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 9 | . 6 . . 3 . . . . . Grunt 9 | . 3 . . 6 . . . . . Sentry 4 | . . . . 4 . . . . . Programmer 8 | . . . . 7 . 1 . . . Best Kill Streak 6 | 6 4 . . 5 . 1 . . . Combat Bots Only 4 | . 3 . . 4 . 1 . . . Max Kills in Single Turn 3 | 1 3 . . 3 . 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Hostile Shots Fired 505 | . 29 . . 274 82 107 6 . 7 Missed 176 | . 11 . . 74 36 50 1 . 4 Hits 329 | . 18 . . 200 46 57 5 . 3 Melee 5 | . . . . . . . 5 . . Projectile 324 | . 18 . . 200 46 57 . . 3 AOE 1 | . . . . . . 1 . . . Critical Strikes 14 | . . . . 3 2 5 4 . . Part Disruptions 2 | . . . . 1 . 1 . . . Damage Taken 6137 | . 168 . . 3010 1015 1646 248 . 50 Core 2446 | . 35 . . 551 703 874 248 . 35 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 499 | . 53 . . 446 . . . . . Core Remaining (%) 62 | 100 . . 86 35 29 . . . . Volleys Fired 126 | 10 25 . . 77 4 10 . . . Largest 3 | 2 2 . . 3 1 1 . . . Hottest 192 | 40 50 . . 192 40 65 . . . Shots Fired 253 | 20 37 . . 182 4 10 . . . Gun 111 | 20 34 . . 47 . 10 . . . Cannon 139 | . . . . 135 4 . . . . Launcher 3 | . 3 . . . . . . . . Special . | . . . . . . . . . . Kinetic 212 | 20 34 . . 154 4 . . . . Thermal 20 | . . . . 20 . . . . . Explosive 3 | . 3 . . . . . . . . Electromagnetic 18 | . . . . 8 . 10 . . . Robot Hit Streak 10 | 7 8 . . 10 5 6 . . . Robot Miss Streak 9 | 2 3 . . 9 . 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 185 | 13 23 . . 137 4 8 . . . Core Hits 169 | 7 17 . . 124 5 16 . . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . . 3 1 . . . . Destroy 1 | . 1 . . . . . . . . Blast 4 | . . . . 3 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4679 | 148 530 . . 3687 152 162 . . . Guns 1229 | 148 253 . . 781 . 47 . . . Cannons 2759 | . . . . 2646 113 . . . . Explosions 453 | . 265 . . 151 . 37 . . . Melee . | . . . . . . . . . . Ramming 238 | . 12 . . 109 39 78 . . . Kinetic 3470 | 148 253 . . 2956 113 . . . . Thermal 494 | . . . . 457 . 37 . . . Explosive 265 | . 265 . . . . . . . . Electromagnetic 212 | . . . . 165 . 47 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . 13 1 18 18 18 18 Average Corruption 8 | . . . . 6 1 13 18 18 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . 55 . 17 11 9 1 Message Errors 21 | . . . . 9 . 5 3 4 . Matter Fused 24 | . . . . 12 . 3 5 3 1 Heat Flow Errors 16 | . . . . 10 . 4 1 1 . Energy Discharges 10 | . . . . 10 . . . . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 4 . 3 . . . Data Loss (major) 5 | . . . . 4 . . . 1 . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 5 | . . . . 1 . 2 2 . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 72 | . . . . 72 . . . . . Projectiles 24 | . . . . 24 . . . . . Explosions 48 | . . . . 48 . . . . . Melee . | . . . . . . . . . . Knockbacks 32 | . 1 . . 30 . 1 . . . Impact 4 | . 1 . . 2 . 1 . . . Kinetic 27 | . . . . 27 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 538 | . 28 . . 125 17 368 . . . Shots 7 | . 1 . . 1 . 5 . . . Rammed 57 | . . . . 19 12 26 . . . Targets Rammed 58 | . 1 . . 19 12 26 . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 613 | . . . . 613 . 251 214 103 . Average Temperature 151 | . . . . 156 . 105 119 62 . Received Heat Transfer 864 | . . . . 756 36 72 . . . Effects 27 | . . . . 27 . . . . . Shutdowns 9 | . . . . 9 . . . . . Energy Bleed 7 | . . . . 7 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 4 | . . . . 4 . . . . . Damage (major) 2 | . . . . 2 . . . . . Damage (core) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 685 | . . . . 685 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 . . 99 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 218 | 10 125 . . 218 78 113 . 15 . Initial 78 | . . . . . 78 24 . . . Average 58 | 1 45 . . 79 25 30 . 1 . Influence Increases 1716 | 30 295 . . 956 122 298 . 15 . Destroy 0b10 Robot/C 600 | . 180 . . 400 . 20 . . . Destroy 0b10 Robot/NC 130 | 30 20 . . 70 . 10 . . . Destroy Leader 186 | . 34 . . 142 . 10 . . . Successful Hack 41 | . 17 . . 19 . 5 . . . Disable Machine 150 | . . . . 90 . 60 . . . Destroy Structure 129 | . 29 . . 40 2 58 . . . Partial Spotted 60 | . . . . . 45 . . 15 . Lose Combat Pursuer 420 | . 15 . . 195 75 135 . . . Influence Decreases 1716 | 30 295 . . 795 233 348 . 15 . Entered New Map 109 | . . . . . 83 26 . . . Time Decay 1322 | 30 295 . . 605 135 242 . 15 . Search Patrol Dispatched 100 | . . . . 100 . . . . . Lost Part 175 | . . . . 90 5 80 . . . Lost Ally 10 | . . . . . 10 . . . . Squads Dispatched 19 | . 1 . . 12 2 4 . . . Investigation 3 | . 1 . . 2 . . . . . Extermination 9 | . . . . 7 . 2 . . . Reinforcement 7 | . . . . 3 2 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Distress Signals 3 | . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 16 . . 42 16 23 8 1 4 Peak Tracking Total 10 | . 3 . . 7 10 10 6 1 9 Tactical Retreats 16 | . 1 . . 8 3 3 1 . . Traps | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Traps Triggered 11 | . 1 . . 5 1 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Machines Disabled 10 | . . . . 6 . 4 . . . Max in Single Turn 4 | . . . . 4 . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Machines Accessed 38 | . 9 . 11 8 5 4 . 1 . Terminals 17 | . 6 . . 4 4 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 7 | . 2 . . 2 1 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 146 | . 28 . 71 20 10 13 . 4 . Successful 113 | . 17 . 71 12 3 10 . . . Failed 32 | . 10 . . 8 7 3 . 4 . Catastrophic 5 | . 1 . . 1 2 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 42 | . 23 . . 8 5 2 . 4 . Terminals 44 | . 19 . . 10 7 4 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 2 . . 5 . . . . . Recycling Units 23 | . 7 . . 4 3 9 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 86 | . 6 . 71 3 2 4 . . . Record 75 | . 1 . 70 2 . 2 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . Scan Component 3 | . 1 . . 2 . . . . . Repair 3 | . 1 . . 2 . . . . . Recycling Unit Hacks 10 | . 1 . . 3 1 5 . . . Process 1 | . . . . . . 1 . . . Report Inventory 3 | . 1 . . . . 2 . . . Retrieve Matter 6 | . . . . 3 1 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 8 . . 2 . 1 . . . Terminals 5 | . 4 . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 4 | . 4 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 4 . . . . 1 . . . Monitor 1 | . . . . . . 1 . . . Reject 2 | . 2 . . . . . . . . Mask 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Watchers 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 7 . . 6 4 2 . 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . Time 126 | . 26 . . 100 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 34 | . . . . . . 34 . . . Retrieved Matter 34 | . . . . . . 34 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 1 . 1 . . Highest-Rated Group 46 | . . . . 10 10 . 46 . . Highest-Rated Ally 46 | . . . . 10 10 . 46 . . Initial UFD Resources 28 | . . . . 22 24 28 28 28 28 Total Orders 3 | . . . . 3 . . . . . ROAM 1 | . . . . 1 . . . . . FOLLOW 2 | . . . . 2 . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 111 | . . . . . . . 111 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Active Infowar (turns) 4117 | 97 1104 259 2364 279 14 . . . . Optics 378 | . . . 370 8 . . . . . Sensors 285 | . . . . 271 14 . . . . Seismic 3454 | 97 1104 259 1994 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Turns Passed 8931 | 183 1104 259 2365 3640 335 667 195 160 23 Spaces Moved 5819 | 101 637 138 1396 1669 502 846 247 245 38 Core 1046 | 8 . . . 528 172 198 62 78 . Treads 2544 | . 400 138 1396 610 . . . . . Legs 330 | 93 237 . . . . . . . . Wheels 301 | . . . . 301 . . . . . Hover 1598 | . . . . 230 330 648 185 167 38 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 50 50 50 50 50 60 Average Speed 126 | 118 145 160 160 162 56 63 64 56 60 Slowest Speed 2100 | 200 160 160 160 2100 60 200 70 60 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 88 20 88 31 13 16 84 5 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 100 | . 26 . . 42 1 31 . . . Melee . | . . . . . . . . . . Projectile 20 | . . . . 19 1 . . . . AOE 80 | . 26 . . 23 . 31 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Upp Total 7150 | 144 780 176 1532 2428 549 960 280 263 38 Wait 939 | 19 94 36 105 564 22 54 33 12 . Move 5811 | 100 636 137 1395 1668 501 846 246 244 38 Hop . | . . . . . . . . . . Pick Up 83 | 8 9 3 11 38 4 7 1 2 . Fast Attach 28 | 5 . . . 12 . 8 . 3 . Attach 27 | 2 . . . 12 4 7 . 2 . Detach 1 | . . . . 1 . . . . . Swap 27 | . 9 . 7 11 . . . . . Drop 50 | . 6 . 14 26 2 2 . . . Fire 126 | 10 25 . . 77 4 10 . . . Melee . | . . . . . . . . . . Ram 57 | . . . . 19 12 26 . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / *Scr x2) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Met a group of wandering Federalists 274 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Lost 3 allies 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 845 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Repaired Grenade Launcher 1166 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Central database locked down 1288 | -10/Materials | Entered Subcaves 1289 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1289 | -10/Subcaves | Approached by a straggling Scientist 1346 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1391 | -10/Subcaves | Discovered new exit (range 15) 1407 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1539 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1547 | -10/Subcaves | Entered Scraptown 1930 | -9/Scraptown | Visited UFD Registry 1956 | -9/Scraptown | Visited Spacefarers 2026 | -9/Scraptown | Visited Cyclists 2106 | -9/Scraptown | Visited Assassins FH 2185 | -9/Scraptown | Visited Cave Peace 2242 | -9/Scraptown | Visited Fellowship of the Rings 2641 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2645 | -9/Scraptown | Learned Research trap positions 2646 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2665 | -9/Scraptown | Discovered new exit (range 11) 2792 | -9/Scraptown | Visited Symbiants 2838 | -9/Scraptown | Visited Awakened 2949 | -9/Scraptown | Registered with UFD as "Wrenchtail" 3046 | -9/Scraptown | Entered Cyclist Reading Room 3144 | -9/Scraptown | Visited Scrap Suit Storage 3162 | -9/Scraptown | Found Scrap Suit 3200 | -9/Scraptown | Visited Science Guys 3259 | -9/Scraptown | Visited Chapter 10 3527 | -9/Scraptown | Visited A0-MCA Data Center 3536 | -9/Scraptown | Given an A- rating by A0-MCA 3543 | -9/Scraptown | Found A0-MCA's Component Scanner 3590 | -9/Scraptown | Visited Supply Room 3659 | -9/Scraptown | Met Optimus 3659 | -9/Scraptown | Accepted into 0bPrime 3731 | -9/Scraptown | Visited Supply Room 3811 | -9/Scraptown | Discovered new exit (range 3) 3897 | -9/Scraptown | Civil war broke out across Scraptown 3912 | -9/Scraptown | Entered Factory 3912 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 4231 | -6/Factory | Discovered new exit (range 16) 4379 | -6/Factory | Discovered new exit (range 15) 4515 | -6/Factory | Build established: Scavenger-Tank 4938 | -6/Factory | Build established: Gunner 5019 | -6/Factory | Core integrity fell below 50% 5336 | -6/Factory | Build established: Scavenger-Gunner 5990 | -6/Factory | Repaired Imp. Medium Treads 6043 | -6/Factory | Repaired Imp. Medium Treads 6235 | -6/Factory | Build established: Scavenger-Tank 6994 | -6/Factory | System corruption reached 10% 7000 | -6/Factory | Released all parts (7) 7021 | -6/Factory | Lost 4 parts (1p1n1u1w) 7283 | -6/Factory | Build established: Mutant 7396 | -6/Factory | Identified exit to Lower Caves 7396 | -6/Factory | Identified exit to Extension 7412 | -6/Factory | Search patrols dispatched 7548 | -6/Factory | Identified exit to Factory 7552 | -6/Factory | Entered another Factory area 7552 | -5/Factory | Accompanied by 1 ally 7552 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7587 | -5/Factory | Discovered new exit (range 8) 7708 | -5/Factory | Discovered new exit (range 9) 7863 | -5/Factory | Core integrity fell below 50% 7887 | -5/Factory | Entered another Factory area 7887 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7892 | -4/Factory | Lost 5 parts (3n1u1w) 8200 | -4/Factory | System corruption reached 10% 8203 | -4/Factory | Core integrity fell below 50% 8212 | -4/Factory | Lost 4 parts (1u3w) 8554 | -4/Factory | Manually triggered Chute Trap 8554 | -4/Factory | Sucked down chute 8554 | -4/Factory | Entered Waste 8555 | -4/Waste | Met a frightened Derelict 8560 | -4/Waste | Spotted C-40 Crusher 8579 | -4/Waste | Spotted C-40 Crusher 8584 | -4/Waste | Spotted C-40 Crusher 8585 | -4/Waste | Lost 5 parts (1p1n3u) 8619 | -4/Waste | Spotted C-40 Crusher 8619 | -4/Waste | Spotted C-40 Crusher 8669 | -4/Waste | Spotted C-40 Crusher 8717 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8718 | -4/Waste | Core integrity fell below 20% 8718 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8738 | -4/Waste | Discovered new exit (range 14) 8749 | -4/Waste | Entered Factory 8836 | -4/Factory | Discovered new exit (range 9) 8909 | -4/Factory | Entered Upper Caves 8922 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8932 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08879_ System corrupted: Heat flow error (+144). 08883_ ALERT: All DSF locations entering lockdown mode. 08884_ Triggered Blade Trap. 08884_ Massive razor-sharp blades shoot up from within the floor. 08884_ Adv. Reaction Control System severed. 08884_ KE Penetrator severed. 08885_ Acquired Adv. Reaction Control System. 08887_ Acquired KE Penetrator. 08891_ U-05 Engineer lays Concrete. 08893_ ALERT: Security rotation in progress. 08907_ YNKGDKN2ARVD3P# 3NA=15ZB/BY6<3NAY [Achievement: Streaker] LOCATION=UNKNOWN GOAL=ESCAPE 08922_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08924_ System corrupted: Matter fused (-3). 08926_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????###??????????????????????????????????????? | | ???## ##????????###??????????????????????????? | | ??# #????????# ##?????????????????????????? | | ??# ##??????## ##????????????????????????? | | ?# ##????## #????????????????????????? | | ## ###### #????????????????????????? | | ##??????????#?????????????? | | ###### #?????????????? | | ## #### # # @ #?????????????? | | ### #?## # # #???????????????? | | ## #??# s ### ##???????????????? | | ### ##?# # #????##????????????????? | | #?####??# ### #??????????????????????? | | ##???????# # ##??##??????????????????????? | | #?????????#####???????????????????????????? | | # #??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Phase Shifting 10 Evasion (%) 76 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -10/Materials Imp. Medium Treads | 8% | -6/Factory Imp. Medium Treads | 33% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Dodgeball, But With Guns Fist Fight Ghost 'Em Link The Feds More Dakka Please Nice Directions, Buddy Streaker Strength In Numbers Suspicious Uncivil War Wheee! Challenges ------------ None Game ------ Seed ImprovedBombLoader Manual? 0 Play Time 02:32:18 Cumulative 14.2 hours Start 2026.07.20 @ 23:22:19 End 2026.07.21 @ 02:05:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feab2950-7afe-41cb-a7f4-84eb09556703