Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 01:46:21 Player: VisuLies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (873) 873 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1983 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Improved Heat Sink Cooling System Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Improved Heat Sink Improved Heat Sink Cooling System Tractor Beam Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 42 | 7 16 19 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 4 | 2 2 . Leg . | . . . Wheel 3 | . . 3 Hover 1 | . . 1 Flight 4 | . 2 2 Utility 8 | 2 3 3 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 17 | 2 7 8 Energy Gun 1 | . . 1 Energy Cannon 2 | . . 2 Ballistic Gun 8 | 2 5 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 23 | . 4 19 Power 2 | . . 2 Propulsion 9 | . 2 7 Utility 3 | . 1 2 Weapon 9 | . 1 8 Highest Loss Streak 11 | . 2 11 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 95 86 Engine 12 | . 14 10 Treads 15 | . 25 . Wheel 3 | . . 7 Flight 3 | . . 8 Device 9 | . 12 4 Storage 12 | . 14 11 Processor 8 | . . 21 Hackware 1 | . . 3 Energy Cannon 1 | . . 3 Ballistic Gun 16 | . 22 7 Slashing Weapon 4 | . 4 6 Peak Build Rating 14 | 9 11 14 Average Rating 9 | 5 9 11 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 32 | 12 28 32 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 9 | . 6 9 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 7 15 12 Average Carried 9 | 4 10 8 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 847 | 276 381 190 Remotely 11 | . 11 . Salvage Created 1126 | 99 584 443 Parts 79 | 8 41 30 Haulers Intercepted . | . . . Recyclers Shooed 3 | 1 . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 15 11 Melee 3 | . 1 2 Guns 15 | . 14 1 Cannons 5 | . . 5 AOE 2 | . . 2 Classes Destroyed 8 | 2 4 2 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 2 1 Swarmer 7 | . 4 3 Grunt 18 | . 11 7 Sentry 1 | . . 1 Best Kill Streak 5 | 2 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 241 | . 105 136 Missed 62 | . 32 30 Damage Taken 2237 | . 831 1406 Core 490 | . 88 402 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 128 | 4 73 51 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 191 | 8 130 53 Gun 163 | 8 129 26 Cannon 24 | . . 24 Launcher . | . . . Special 4 | . 1 3 Kinetic 158 | 8 129 21 Thermal 4 | . 1 3 Explosive . | . . . Electromagnetic 29 | . . 29 Robot Hit Streak 12 | 4 12 8 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 144 | 4 85 55 Core Hits 57 | 3 34 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 23 | . 11 12 Impact . | . . . Slashing 22 | . 11 11 Piercing . | . . . Sneak Attacks 5 | . 1 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2149 | 49 978 1122 Guns 1108 | 49 865 194 Cannons 473 | . . 473 Explosions 166 | . . 166 Melee 377 | . 113 264 Ramming 1 | . . 1 Kinetic 1059 | 49 865 145 Thermal 190 | . . 190 Explosive . | . . . Electromagnetic 522 | . . 522 Impact . | . . . Slashing 377 | . 113 264 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 23 | . 7 16 Projectiles 6 | . . 6 Explosions 4 | . . 4 Melee 13 | . 7 6 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 92 | . 27 92 Average Temperature 23 | . 9 32 Received Heat Transfer 1146 | . 426 720 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 400 | . . 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 281 | 10 281 244 Initial 70 | . 6 70 Average 102 | 5 118 95 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 88 93 Level 1 8 | . 11 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 26 25 Peak Tracking Total 6 | . 3 6 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 6 | . 5 1 Failed 9 | . 6 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2041 | 139 1157 745 Spaces Moved 822 | 65 502 255 Core 29 | 10 . 19 Treads 551 | 55 496 . Legs . | . . . Wheels 143 | . . 143 Hover . | . . . Flight 99 | . 6 93 Fastest Speed 50 | 50 160 105 Average Speed 179 | 143 169 206 Slowest Speed 540 | 160 540 520 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 56 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 20 | . 4 16 Melee 3 | . 3 . Projectile 2 | . 1 1 AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1172 | 104 674 394 Wait 86 | 14 35 37 Move 820 | 64 501 255 Hop . | . . . Pick Up 46 | 14 20 12 Fast Attach . | . . . Attach 38 | 7 12 19 Detach 11 | . 8 3 Swap 4 | . 4 . Drop 15 | 1 10 4 Fire 128 | 4 73 51 Melee 23 | . 11 12 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 7) 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Utility x2 1481 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Lost 7 parts (1p2n1u3w) 1901 | -9/Materials | Core integrity fell below 50% 2000 | -9/Materials | Core integrity fell below 20% 2036 | -9/Materials | Build established: Mutant 2042 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Com. Wheel destroyed. Lgt. Assault Rifle destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Datajack destroyed. Slammed into G-47 Trooper. Acquired 22 matter. Structural Scanner destroyed. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 14 matter. U-05 Engineer lays Concrete. Flight Unit destroyed. Acquired Lgt. Assault Rifle. Hover Unit destroyed. W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"??????????????????????????? | | ??????????????????????"??????????????????????????? | | ???????????????????? #####????????????????? | | ????????????????????##+##########????????????????? | | ????????????????????## ## ##????????????????? | | ??????? #?????## ##! """ ##????????????????? | | ???????###+####?????## ## """ ##????????????????? | | ???????## ????### ## """ ##????????????????? | | ???????## ^ ???### ## ##? ??????? | | ???????## #### ## #######+####??????? | | ???????## ####a#####+####### ##??????? | | ???????## "T" % %u w ##??????? | | ???????## k g =u ##??????? | | ???????## ow g g@ ##??????? | | ???????## ###T#######+############ ######### | | ???????## ? ########## % ########### ########## | | ???????????????????##"! ########### # | | ???????????????????### ########### %+* | | ???????????????????### ## # =# | | ???????????????????? # ## # # | | ???????????????????? #" ## ! # # | | ???????????????????? #T ## !! # # | | ???????????????????? #" ## =! + # | | ???????????????????? # ]## ! # ##/######+ | | ???????????????????? ####+## ! # ###### | | ???????????????????? #### ## =* # ####% | | ??????????????????????????## [ # #### | | ??????????????????????????######+#### #### | | ??????????????????????????######%#### ### ##### | | ??????????????????????????????## #### ### ##### | | ?????????????????????###??????## #### ### ##?## | | ?????????????????????########### #### ### ##### | | ?????????????????????## T # #### ### ##### | | ?????????????????????## # #### ### | | ?????????????????????## # #### ### ###### | | ?????????????????????## # ### ###### | | ?????????????????????## + ### ##???? | | ?????????????????????## """"" # ### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingChromaticFrame Manual? 0 Play Time 00:32:17 Cumulative 14.6 hours Start 2025.02.04 @ 01:11:25 End 2025.02.04 @ 01:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d9cddaa-0ab5-4974-b476-a56929948c74