Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.27 @ 23:07:35 Player: lnly rvr shp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (673) 673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2728 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- High-capacity Battery Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 20 | 6 2 8 2 2 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 6 | 1 1 3 1 . Device . | . . . . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 6 | 2 . 2 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 4 4 7 Power 3 | . . 1 1 1 Propulsion 3 | . . 1 . 2 Utility 3 | . . . 2 1 Weapon 6 | . . 2 1 3 Highest Loss Streak 4 | . . 4 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 89 73 76 51 Engine 8 | . 14 9 7 5 Treads 14 | . 19 8 22 14 Hover 2 | . 4 5 . . Storage 18 | . 22 22 16 9 Protection 7 | . . 9 10 6 Ballistic Gun 18 | . 28 19 16 8 Launcher 2 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 102 | 12 15 94 94 102 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 31 | 1 2 28 2 31 Average Overweight (x) 2 | . . 5 2 2 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 21 | 6 8 23 25 25 Most Carried 7 | 4 7 7 3 3 Average Carried 3 | 1 4 4 2 1 Final Capacity 25 | 8 8 25 25 25 Final Carried 7 | 2 7 3 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 794 | 249 69 291 176 9 Remotely . | . . . . . Salvage Created 928 | . 204 325 142 257 Parts 73 | . 10 24 7 32 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 6 8 5 8 Guns 19 | . 6 8 3 2 AOE 8 | . . . 2 6 Classes Destroyed 10 | . 3 2 3 2 Worker 6 | . . . 2 4 Builder 7 | . . . . 7 Tunneler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Watcher 2 | . 2 . . . Swarmer 14 | . 3 4 . 7 Grunt 9 | . 3 4 2 . Duelist 1 | . . . 1 . Sentry 1 | . . . . 1 Assembled 2 | . . . 2 . Best Kill Streak 11 | . 3 4 4 11 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2238 | . 256 512 347 1123 Core 794 | . 42 151 47 554 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 83 . 50 . Volleys Fired 86 | . 22 40 14 10 Largest 2 | . 2 2 2 2 Hottest 53 | . 40 43 53 53 Shots Fired 144 | . 44 59 24 17 Gun 129 | . 44 59 16 10 Cannon . | . . . . . Launcher 15 | . . . 8 7 Special . | . . . . . Kinetic 129 | . 44 59 16 10 Thermal . | . . . . . Explosive 15 | . . . 8 7 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 17 4 5 Robot Miss Streak 5 | . 2 5 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 95 | . 30 41 16 8 Core Hits 63 | . 12 15 14 22 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2453 | . 369 527 407 1150 Guns 1117 | . 369 527 137 84 Cannons . | . . . . . Explosions 1336 | . . . 270 1066 Melee . | . . . . . Ramming . | . . . . . Kinetic 1117 | . 369 527 137 84 Thermal . | . . . . . Explosive 1336 | . . . 270 1066 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 176 | . . . 1 175 Projectiles . | . . . . . Explosions 176 | . . . 1 175 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 186 | . . . 124 62 Shots 9 | . . . 5 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 3 3 17 11 Average Temperature 6 | . 3 3 11 6 Received Heat Transfer 919 | . 87 222 52 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 338 | . 245 145 88 338 Initial 103 | . . 103 56 33 Average 80 | . 123 66 51 162 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 93 | 100 87 100 100 63 Level 1 6 | . 12 . . 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 11 10 7 16 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 6 | . 2 4 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 6 15 . . Successful 10 | . 4 6 . . Failed 11 | . 2 9 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 15 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 6 . . Record 5 | . 4 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 124 | . . . 124 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2892 | 129 390 1187 793 393 Spaces Moved 835 | 85 192 227 235 96 Core 35 | 23 . 10 . 2 Treads 651 | 62 140 120 235 94 Legs . | . . . . . Wheels . | . . . . . Hover 149 | . 52 97 . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 320 320 Average Speed 311 | 136 165 474 320 354 Slowest Speed 1600 | 160 180 1450 320 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 35 23 51 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . . . 54 34 Melee . | . . . . . Projectile . | . . . . . AOE 88 | . . . 54 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 982 | 98 221 279 252 132 Wait 23 | . . . . 23 Move 831 | 84 191 226 234 96 Hop . | . . . . . Pick Up 18 | 8 5 3 1 1 Fast Attach . | . . . . . Attach 18 | 6 1 7 2 2 Detach 2 | . 1 1 . . Swap 2 | . 1 1 . . Drop 1 | . . 1 . . Fire 86 | . 22 40 14 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 130 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 12) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Lost 4 parts (1p1n2w) 1684 | -9/Materials | Discovered new exit (range 7) 1707 | -9/Materials | Entered Mines 1993 | -9/Mines | Assembled infested the area 2179 | -9/Mines | Learned location of Storage (-8) 2472 | -9/Mines | Discovered new exit (range 9) 2500 | -9/Mines | Entered Materials 2500 | -8/Materials | Evolved 2 slots: Weapon x2 2837 | -8/Materials | Lost 3 parts (1n1u1w) 2876 | -8/Materials | Core integrity fell below 50% 2885 | -8/Materials | Lost 4 parts (1p1n2w) 2885 | -8/Materials | Core integrity fell below 20% 2893 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02880_ K-01 Serf cleans the Terminal. 02881_ U-05 Engineer lays Concrete. 02881_ K-01 Serf collects debris. 02882_ U-05 Engineer lays Concrete. 02884_ K-01 Serf collects debris. 02884_ U-05 Engineer lays Concrete. 02886_ K-01 Serf collects debris. 02887_ U-05 Engineer lays Concrete. 02888_ K-01 Serf collects debris. 02888_ U-05 Engineer lays Concrete. 02889_ K-01 Serf destroyed. 02890_ U-05 Engineer lays Concrete. 02890_ Critical hit (Burn: +37). 02890_ U-05 Engineer lays Concrete. 02890_ K-01 Serf collects debris. 02891_ U-05 Engineer lays Concrete. 02891_ K-01 Serf collects debris. 02891_ U-05 Engineer lays Concrete. 02892_ U-05 Engineer builds a Wall. 02893_ U-05 Engineer lays Concrete. 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[%* k* **#??????????# | | ???????????????????"T ! = u ????????? | | ??????????????????#"""u !%! ???????? | | ???????????????????###[ ! ??????? | | ????????????????????##% ?????? | | ?????????????????????# % ??????? | | ?????????????????????# ######### ##?????????? | | ?????????????????????# # *??? #??????????? | | ?????????????????????# # ??? ????????????? | | ?????????????????????? ? ? ??? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 289 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed WeldingAutogunChip Manual? 0 Play Time 00:13:45 Cumulative 5.2 hours Start 2024.02.27 @ 22:55:45 End 2024.02.27 @ 23:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf344088-33cc-41e1-8b56-e770dd8889f1