Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.10.30 @ 10:34:18 // Halloween2020/ForbiddenLore Player: jjjdanny Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (922) 922 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 4670 Bonus ------- Follower Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Visual Processing Unit 0b10 Alert Chip Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Cooling System High-capacity Storage Unit High-capacity Storage Unit Compact Battery Improved ECM Suite Beam Rifle Ion Cannon XL Autogun Array [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Lightpack 2.0 Device Heat Sink Storage Lightpack 2.0 Processor 0b10 Alert Chip Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 34 | 6 1 2 2 . 14 8 1 . Power 5 | 1 . . . . 3 1 . . Engine 2 | 1 . . . . 1 . . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . . . 3 2 . . Treads . | . . . . . . . . . Leg 7 | 2 . . . . 3 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 . 1 2 . 3 3 . . Device 4 | . . 1 . . 2 1 . . Storage 3 | 1 . . 2 . . . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 1 1 . . 5 2 1 . Energy Gun 6 | 1 1 1 . . 2 1 . . Energy Cannon 3 | . . . . . 2 1 . . Ballistic Gun 3 | 1 . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . Parts Lost 23 | . . 1 . . 4 15 . 3 Power 3 | . . . . . 1 2 . . Propulsion 7 | . . . . . 1 6 . . Utility 5 | . . . . . . 3 . 2 Weapon 8 | . . 1 . . 2 4 . 1 Highest Loss Streak 15 | . . 1 . . 2 15 . 3 Average Slot Usage (%) 81 | . 85 100 97 85 90 58 27 25 Engine 7 | . 14 14 14 14 2 . . . Core 2 | . . . . . 6 2 . . Leg 25 | . 28 28 28 28 36 15 . . Device 7 | . . 14 11 . 9 4 . . Storage 10 | . 14 14 14 14 9 7 7 6 Processor 6 | . . . . . 9 20 15 12 Energy Gun 15 | . 15 28 28 28 9 2 . . Energy Cannon 2 | . . . . . 5 4 . . Ballistic Gun 2 | . 12 . . . 2 . 4 6 Naked Turns . | . . . . . . . . . Heaviest Build 20 | 12 12 13 17 13 20 20 9 9 Greatest Support 47 | 20 20 20 20 20 40 47 3 3 Greatest Overweight (x) 2 | . . . . . . 1 2 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 Average Capacity 17 | 5 6 6 10 24 24 24 24 22 Most Carried 24 | 3 6 5 12 12 24 23 17 16 Average Carried 12 | 1 2 4 6 12 20 18 16 14 Final Capacity 24 | 6 6 6 24 24 24 24 24 4 Final Carried 24 | 2 6 5 12 12 24 16 16 4 Class Distribution -------------------- 54% | Hauler-Mutant 36% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 562 | 161 172 15 . 12 159 38 . 5 Remotely . | . . . . . . . . . Salvage Created 1168 | . 179 60 . . 688 241 . . Parts 58 | . 4 5 . . 37 12 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 26 | . 3 3 . . 16 4 . . Melee 2 | . . . . . . 2 . . Guns 20 | . 3 3 . . 13 1 . . Cannons 3 | . . . . . 3 . . . Classes Destroyed 9 | . 2 1 . . 5 1 . . Builder 1 | . . . . . 1 . . . Recycler 2 | . 1 . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 10 | . . 3 . . 7 . . . Grunt 9 | . 3 . . . 4 2 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . . . . 2 1 . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 8 | . 2 2 . . 8 1 . . Combat Bots Only 8 | . 2 2 . . 8 1 . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 . . Gunslinging 1 | . . . . . 1 . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 2835 | . 143 92 . . 552 1535 . 513 Core 780 | . . 19 . . 51 450 . 260 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . . . 92 90 . . . Volleys Fired 121 | . 23 11 . . 78 9 . . Largest 2 | . 2 2 . . 2 2 . . Hottest 123 | . 80 80 . . 123 123 . . Shots Fired 232 | . 44 22 . . 147 18 . 1 Gun 175 | . 44 22 . . 100 8 . 1 Cannon 57 | . . . . . 47 10 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 53 | . 21 . . . 31 . . 1 Thermal 144 | . 23 16 . . 87 18 . . Explosive . | . . . . . . . . . Electromagnetic 35 | . . 6 . . 29 . . . Robot Hit Streak 25 | . 14 8 . . 25 9 . 10 Robot Miss Streak 4 | . 1 4 . . 3 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 1 . . 6 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 142 | . 38 12 . . 75 16 . 1 Core Hits 72 | . 11 3 . . 36 20 . 2 Critical Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2121 | . 447 118 . . 1099 412 . 45 Guns 1429 | . 447 118 . . 736 112 . 16 Cannons 548 | . . . . . 363 185 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 144 | . . . . . . 115 . 29 Kinetic 421 | . 218 . . . 187 . . 16 Thermal 1220 | . 229 76 . . 618 297 . . Explosive . | . . . . . . . . . Electromagnetic 336 | . . 42 . . 294 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 4 5 6 Average Corruption 4 | . . . . . . 3 5 5 Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . . 2 5 3 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . . . . . 1 3 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . . 19 . . Projectiles 19 | . . . . . . 19 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . 44 . 10 Shots . | . . . . . . . . . Rammed 67 | . . . . . . 47 . 20 Targets Rammed 70 | . . . . . . 50 . 20 Kicked 3 | . . . . . . 3 . . Crushed . | . . . . . . . . . Highest Temperature 179 | . 60 . . . 74 179 . . Average Temperature 37 | . 32 . . . 28 84 . . Received Heat Transfer 1296 | . 105 . . . 132 735 . 324 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . Heat Transferred 2402 | . 525 175 . . 1147 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 398 | . 115 121 . . 398 68 18 26 Initial 52 | . . 37 . . . 52 18 11 Average 107 | . 35 87 . . 211 39 18 11 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 75 | 100 100 100 . 100 44 100 100 100 Level 1 24 | . . . . . 55 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 6 4 . . 27 5 . 6 Peak Tracking Total 7 | . 3 3 . . 7 5 . 5 Tactical Retreats 3 | . 2 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . 1 . . 2 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 2 . . . 4 . . . Successful 1 | . 1 . . . . . . . Failed 5 | . 1 . . . 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 6 | . 2 . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . 30 . . . Total Damage 319 | . . . . . 319 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 2771 | 63 182 103 791 210 867 214 256 85 Spaces Moved 1830 | 44 92 55 649 160 484 111 196 39 Core 283 | 4 . . . . . 44 196 39 Treads . | . . . . . . . . . Legs 1547 | 40 92 55 649 160 484 67 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 100 50 Average Speed 120 | 113 120 120 120 120 120 113 127 147 Slowest Speed 150 | 120 120 120 120 120 120 130 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 18 18 79 34 30 3 81 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 14 | . . . . . 14 . . . Terrain Destroyed 19 | . . . . . 19 . . . Melee . | . . . . . . . . . Projectile 19 | . . . . . 19 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 2163 | 57 119 70 662 178 637 179 202 59 Wait 45 | . . 2 . 19 18 1 5 . Move 1823 | 43 91 54 648 159 483 111 195 39 Hop . | . . . . . . . . . Pick Up 55 | 8 4 1 9 . 32 . 1 . Fast Attach . | . . . . . . . . . Attach 26 | 6 . 2 1 . 8 8 1 . Detach . | . . . . . . . . . Swap 8 | . 1 . 1 . 6 . . . Drop 15 | . . . 3 . 12 . . . Fire 121 | . 23 11 . . 78 9 . . Melee . | . . . . . . . . . Ram 62 | . . . . . . 42 . 20 Kick 8 | . . . . . . 8 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 344 | -10/Mines | Discovered new exit (range 5) 349 | -10/Mines | Entered Exiles 365 | -10/Exiles | Discovered new exit (range 15) 377 | -10/Exiles | Met 8R-AWN 396 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-DEC 539 | -10/Exiles | Visited The Gauntlet 654 | -10/Exiles | Met EX-BIN 877 | -10/Exiles | Discovered new exit (range 11) 967 | -10/Exiles | Aligned with FarCom system 968 | -10/Exiles | Given EX-Vault access code 997 | -10/Exiles | Opened EX-Vault 1003 | -10/Exiles | Found Prototype Storage 1005 | -10/Exiles | Identified Lightpack 2.0 1023 | -10/Exiles | Found Prototype Processor 1027 | -10/Exiles | Found Prototype Ballistic Gun 1052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1056 | -10/Exiles | Exiles lab attacked by MAIN.C 1140 | -10/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, XL Autogun Array 1140 | -10/Exiles | Entered Mines 1164 | -9/Mines | Assembled infested the area 1169 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1172 | -9/Mines | Learned 4 Materials zone layouts 1291 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1311 | -9/Mines | Build established: Hauler-Mutant 1319 | -9/Mines | Discovered new exit (range 10) 1350 | -9/Mines | Entered Materials 1350 | -8/Materials | Accompanied by 3 allies 1350 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1351 | -8/Materials | Identified exit to Factory 1352 | -8/Materials | Identified 0b10 Alert Chip 1673 | -8/Materials | Destroyed 8 combat bots 2174 | -8/Materials | Discovered exit to Factory (range 15) 2217 | -8/Materials | Entered Factory 2217 | -7/Factory | Evolved 2 slots: Utility x2 2219 | -7/Factory | FarCom data flow suspended 2382 | -7/Factory | Lost 15 parts (2p6n3u4w) 2410 | -7/Factory | Core integrity fell below 50% 2431 | -7/Factory | Sucked down chute 2431 | -7/Factory | Entered Waste 2431 | -7/Waste | The area was eerily silent 2655 | -7/Waste | Discovered new exit (range 13) 2687 | -7/Waste | Entered Factory 2759 | -7/Factory | Core integrity fell below 20% 2772 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper unfolds itself. Matter Pump disabled. Slammed into G-47 Trooper. Broken Imp. Targeting Computer destroyed. Slammed into G-47 Trooper. Acquired 5 matter. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). HWJ0GP%YBB#DRZPL&H&KX Slammed into G-47 Trooper. Slammed into G-50 Soldier. Destabilizing: Core damaged (-14). Lightpack 2.0 destroyed. Slammed into G-47 Trooper. Hvy. Battle Rifle destroyed. Slammed into G-47 Trooper. G-47 Trooper knocked back. Destabilizing: Core damaged (-21). Slammed into G-47 Trooper. G-47 Trooper knocked back. 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""??# #?????????????????????????????????? | | """ """ # #?????????????????????????????????? | | """ """ + #?????????????????????????????????? | | # #?????????????????????????????????? | | ?# ###########???????????????????????? | | ?# # [ ????????????????????????? | | # # ?????????????????????????? | | # # "" "" ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalShrapnelCarapace Manual? 0 Play Time 00:23:43 Cumulative 21.9 hours Start 2020.10.30 @ 10:10:45 End 2020.10.30 @ 10:34:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f31d7405-1847-4096-aa71-b16a475c4c14