Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.06 @ 18:35:40 Player: Pitt Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1184) 1184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3109 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 140/140 System Corruption 10% Temperature Warning (344) Movement Hovering (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (4) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Advanced Weight Redist. System Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Improved Propulsion Shielding Tractor Beam Advanced Beam Cannon Ion Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Compact Battery Advanced Weight Redist. System Structural Scanner Sensor Array Seismic Detector ECM Suite Tractor Beam Pulse Rifle Advanced Beam Cannon Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 88 | 7 5 28 48 Power 10 | 1 2 3 4 Engine 8 | 1 2 1 4 Core 2 | . . 2 . Reactor . | . . . . Propulsion 19 | 2 1 6 10 Treads 1 | . . . 1 Leg 2 | . . . 2 Wheel 7 | 2 1 . 4 Hover 9 | . . 6 3 Flight . | . . . . Utility 22 | 2 1 9 10 Device 19 | 1 1 8 9 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 37 | 2 1 10 24 Energy Gun 18 | 2 . 8 8 Energy Cannon 4 | . . . 4 Ballistic Gun . | . . . . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon 4 | . . 2 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 7 | . 1 . 6 Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . 4 6 12 Power 5 | . 2 . 3 Propulsion 7 | . . 3 4 Utility 4 | . 1 1 2 Weapon 6 | . 1 2 3 Highest Loss Streak 7 | . 2 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 87 96 86 Engine 5 | . 7 2 6 Core 5 | . . 8 5 Wheel 4 | . 28 . 3 Hover 17 | . . 20 18 Device 23 | . 10 32 23 Storage 9 | . 14 11 9 Processor 2 | . . . 3 Energy Gun 10 | . 20 18 8 Energy Cannon 2 | . . . 3 Special Weapon 3 | . . 1 4 Special Melee Weapon 1 | . 6 1 . Naked Turns . | . . . . Heaviest Build 31 | 14 14 24 31 Greatest Support 51 | 32 32 26 51 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 8 8 10 10 Average Carried 9 | 2 7 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 8 8 9 10 Class Distribution -------------------- 59% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1020 | 270 40 279 431 Remotely . | . . . . Salvage Created 1909 | 201 436 462 810 Parts 124 | 17 32 30 45 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 6 | . 5 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 30 | . 9 12 9 Melee 1 | . . . 1 Guns 22 | . 9 11 2 Cannons 6 | . . . 6 AOE 1 | . . 1 . Classes Destroyed 12 | 2 6 2 2 Worker 3 | . . . 3 Builder 5 | . 1 1 3 Tunneler 7 | 5 . 1 1 Hauler 4 | . 2 . 2 Recycler 4 | 1 . . 3 Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 8 | . 3 4 1 Grunt 15 | . 6 6 3 Brawler 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 2 | . . . 2 Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2773 | . 460 697 1616 Core 915 | . 114 229 572 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 54 42 . Volleys Fired 215 | 13 80 48 74 Largest 2 | 2 2 2 2 Hottest 131 | 90 90 126 131 Shots Fired 308 | 26 109 78 95 Gun 260 | 26 109 76 49 Cannon 43 | . . . 43 Launcher 1 | . . . 1 Special 4 | . . 2 2 Kinetic 10 | . . . 10 Thermal 283 | 26 109 64 84 Explosive . | . . . . Electromagnetic 15 | . . 14 1 Robot Hit Streak 27 | 4 7 27 10 Robot Miss Streak 4 | 1 4 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 233 | 17 67 63 86 Core Hits 80 | 7 27 19 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 2 1 Burn 8 | . 5 2 1 Melee Attacks 35 | . 1 1 33 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks 27 | . 1 1 25 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3488 | 197 824 1009 1458 Guns 2533 | 197 824 953 559 Cannons 533 | . . . 533 Explosions 84 | . . 49 35 Melee 331 | . . . 331 Ramming 7 | . . 7 . Kinetic 130 | . . . 130 Thermal 2842 | 197 824 859 962 Explosive . | . . . . Electromagnetic 178 | . . 143 35 Impact . | . . . . Slashing 331 | . . . 331 Piercing . | . . . . Highest Corruption 10 | . . 4 10 Average Corruption 3 | . . 3 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 29 . Message Errors 5 | . . 5 . Matter Fused 7 | . . 7 . Heat Flow Errors 4 | . . 4 . Energy Discharges 5 | . . 5 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 68 | . . 12 56 Projectiles 15 | . . . 15 Explosions 12 | . . 12 . Melee 41 | . . . 41 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . 36 55 . Shots 2 | . 1 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | 80 240 257 497 Average Temperature 102 | 31 87 53 163 Received Heat Transfer 771 | . 177 264 330 Effects 18 | . 1 2 15 Shutdowns 8 | . . . 8 Energy Bleed 4 | . . 1 3 Interference 2 | . 1 1 . Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | 1 1 6 3 Heat Transferred 7299 | 497 2682 2122 1998 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 268 | 30 268 215 252 Initial 49 | . 19 49 20 Average 70 | 12 135 71 67 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 96 | 100 68 97 98 Level 1 3 | . 31 2 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 19 22 18 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly 2 | . . . 2 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 12 | . 4 4 4 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 12 13 8 Successful 15 | . 8 4 3 Failed 18 | . 4 9 5 Catastrophic 9 | . 2 3 4 Database Lockouts . | . . . . Manual 21 | . 4 11 6 Terminals 27 | . 11 10 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Terminal Index 2 | . 1 1 . Alert Level 2 | . 1 1 . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 1 1 Terminals 3 | . 1 1 1 Botnet 2 | . 1 . 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 4 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 14 | . 1 1 12 Non-combat 13 | . 1 1 11 Combat 1 | . . . 1 Robot Hacks Applied 22 | . 1 1 20 parse_system 3 | . . . 3 no_distress 16 | . 1 1 14 find_recycling 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 9229 | 266 594 1348 7021 Spaces Moved 1396 | 181 347 330 538 Core 8 | 8 . . . Treads 34 | . . . 34 Legs 14 | . . . 14 Wheels 654 | 173 347 4 130 Hover 686 | . . 326 360 Flight . | . . . . Fastest Speed 45 | 50 90 56 45 Average Speed 88 | 97 92 92 80 Slowest Speed 240 | 100 100 180 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 8 43 26 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 2 8 Terrain Destroyed 14 | . . 5 9 Melee . | . . . . Projectile 11 | . . 2 9 AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 9024 | 240 508 1287 6989 Wait 7222 | 30 68 865 6259 Move 1394 | 180 346 330 538 Hop . | . . . . Pick Up 30 | 9 4 3 14 Fast Attach 33 | 7 4 9 13 Attach 11 | . . 6 5 Detach 8 | . . 5 3 Swap 44 | . 1 13 30 Drop 32 | 1 4 7 20 Fire 215 | 13 80 48 74 Melee 35 | . 1 1 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 267 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Utility x2 1903 | -9/Materials | Core integrity fell below 50% 2035 | -9/Materials | Discovered new exit (range 11) 2209 | -9/Materials | Entered another Materials area 2209 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2527 | -8/Materials | Build established: Scavenger-Mutant 6226 | -8/Materials | Lost 3 parts (2p1n) 6468 | -8/Materials | Core integrity fell below 50% 7512 | -8/Materials | Discovered new exit (range 14) 8166 | -8/Materials | Build established: Mutant 9178 | -8/Materials | Core integrity fell below 20% 9227 | -8/Materials | System corruption reached 10% 9230 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 09206_ Power failure, Lgt. Deuterium Engine shutdown. 09206_ Overheating: Matter decay (-39). 09207_ Acquired Imp. Light Cannon. 09214_ Power failure, Lgt. Deuterium Engine shutdown. 09215_ K-01 Serf collects debris. 09216_ Overheating: Energy bleed (-45). 09216_ Terrain Scan Processor destroyed. 09216_ System corrupted by crushing effect (+3). 09218_ K-01 Serf collects debris. 09221_ Knocked back. 09222_ K-01 Serf collects debris. 09224_ Power failure, Lgt. Deuterium Engine shutdown. 09225_ Acquired Imp. Light Cannon. 09226_ Imp. Light Cannon broken. 09226_ Overheating: Short circuit. 09226_ Aerolev Unit destroyed. 09226_ System corrupted by crushing effect (+2). 09226_ Knocked back. 09227_ Dropped Broken Imp. Light Cannon. 09229_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# ????? | | ??????????????????????????????????????? # ???? | | ????????????????????????????????????????# #????? | | ??????????????????????????????????????#?# #?#??? | | ????????????????????????????????#?#?????# #????? | | ?????????????????????????????#?? ????? ?# #????? | | ??????????????????????????????????????? # ###### | | ???????????????????????????????? ???????# | | ?????????????????????????????????? ??+ | | ??????????????????????????????????? ????# | | ?????????????????????????????????"? ??? # #? | | ??????????????????#??+?? ??##???"???"?"?# # | | ???????????????? # ???????? ???# # | | ??????????????## # ##???######### #" | | ???????????? ## #########??# [ #? | | ???????????" ## ############ #? | | ??????????" ## ?########?## "T" "" # | | ????#???? ## ############ ! """ #? | | ???????? ? #################### """ #" | | ????????################ = # ! ! #? | | ???????### ## a # !!! #? | | ???????### ## ] [#% !!! #? | | ??????#### ## ! *+% #? | | ??????#### ## g # #? | | ??##??#### ## % u##"T"####### #? | | ? ???##### ## @b u ##"""##????# #? | | ???####### "# ]] % ######???### #? | | ? ######## #######;#########?#?### #? | | " # #####+################?##### ? ? # #? | | " # ############# ? T ##?? ? ?/ # | | + ############# ##??? ?#^ #? | | " # ############# """##?????? ?%= ?? | | " # ############# """##??T?????????? | | " # ### ############# """#????#???#????? | | ### ##### ############# #?????????????? | | ### ##### ####### ###+###??????????????? | | ##### ## ??????????????? | | ##### ## < ???????????????? | | ##### ## ????????????????? | | ##### #######+######## #####+???????????????? | | ##### ### ######/#### ??????????????? | | ##### ###"" # # ???????????????? | | ]]] # ###"T # # ???????????????? | | ]]] # ###"" # # ???????????????? | | ]]] # ### ] # # ???????????????? | | # ### ] # """ """ # ???????????????? | | + ### # """ """ # ????????????????? | | # ### # """ """ # ????????????????? | | ##### ######%###### ##??????????????????? | | # #################?#######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Evasion (%) 56 Recoil Reduction 1 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGrapheneNetwork Manual? 0 Play Time 00:52:38 Cumulative 164.7 hours Start 2023.10.06 @ 17:39:55 End 2023.10.06 @ 18:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12e182dd-1674-4f54-b63f-2382b858cc86