Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.11 @ 21:08:29 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1428) 1428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3048 Bonus ------- None Cogmind --------- Core Integrity 187/400 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (300) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Compact Wheel Improved Heat Sink Improved Targeting Computer Hacking Suite Heavy EM Pulse Gun Pulse Rifle Pulse Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Improved Heat Sink Improved Targeting Computer Heavy EM Pulse Gun Pulse Rifle Pulse Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 36 | 9 5 4 17 1 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 . 3 . Device 1 | 1 . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 19 | 2 2 4 10 1 Energy Gun 6 | 2 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 2 5 . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 . 3 4 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . 1 1 Weapon 3 | . 2 . . 1 Highest Loss Streak 3 | . 1 . 3 3 Average Slot Usage (%) 94 | . 99 100 91 79 Engine 12 | . 14 14 11 9 Leg 6 | . . . 12 20 Wheel 17 | . 28 28 8 . Storage 24 | . 27 28 22 22 Protection 6 | . . . 15 6 Energy Gun 8 | . 17 14 . . Ballistic Gun 15 | . 10 12 20 17 Naked Turns . | . . . . . Heaviest Build 92 | 14 73 74 92 92 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 25 | 2 2 2 25 7 Average Overweight (x) 2 | . 1 2 3 3 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 Most Carried 15 | 4 7 10 15 10 Average Carried 8 | 2 4 7 10 10 Final Capacity 20 | 6 20 20 20 20 Final Carried 10 | 4 5 9 10 10 Class Distribution -------------------- 97% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 973 | 269 79 73 506 46 Remotely 187 | 187 . . . . Salvage Created 1728 | 86 426 122 939 155 Parts 118 | 4 24 13 66 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 48 | . 9 8 26 5 Guns 35 | . 9 2 21 3 AOE 13 | . . 6 5 2 Classes Destroyed 10 | 2 3 . 5 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 1 | . . . 1 . Recycler 3 | 1 . . . 2 Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 22 | . 3 6 8 5 Grunt 20 | . 6 2 12 . Sentry 6 | . . . 6 . Best Kill Streak 6 | 1 3 3 6 4 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1738 | 22 232 138 934 412 Core 323 | . 58 52 114 99 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 122 | 2 31 13 62 14 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 63 68 46 Shots Fired 223 | 4 54 20 121 24 Gun 204 | 4 54 14 112 20 Cannon . | . . . . . Launcher 19 | . . 6 9 4 Special . | . . . . . Kinetic 156 | . 21 7 108 20 Thermal 4 | . 4 . . . Explosive 19 | . . 6 9 4 Electromagnetic 44 | 4 29 7 4 . Robot Hit Streak 63 | 2 43 59 63 35 Robot Miss Streak 2 | . 2 . 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 180 | 2 47 16 97 18 Core Hits 89 | 2 20 10 48 9 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3959 | 86 558 607 2129 579 Guns 2414 | 42 558 193 1419 202 Cannons . | . . . . . Explosions 1545 | 44 . 414 710 377 Melee . | . . . . . Ramming . | . . . . . Kinetic 1818 | . 143 94 1379 202 Thermal 90 | 44 46 . . . Explosive 1501 | . . 414 710 377 Electromagnetic 550 | 42 369 99 40 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | 4 . 44 15 33 Projectiles . | . . . . . Explosions 96 | 4 . 44 15 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | 22 . 12 49 86 Shots 9 | 1 . 1 4 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 81 | 30 70 51 81 . Average Temperature 22 | 16 24 24 20 . Received Heat Transfer 549 | . 108 36 393 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 50 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 398 | 10 136 140 398 169 Average Influence 125 | 2 75 41 216 85 Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 52 100 Level 1 19 | . . . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 8 35 9 Peak Tracking Total 5 | . 3 3 5 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 15 | . 8 . 6 1 Terminals 14 | . 8 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 22 . 18 1 Successful 27 | . 15 . 11 1 Failed 13 | . 7 . 6 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 37 | . 22 . 13 2 Terminals 36 | . 22 . 13 1 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 . 5 1 Part Schematic 2 | . 2 . . . Robot Analysis 8 | . 3 . 4 1 Unreport Threat 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 8 . 3 . Terminals 11 | . 8 . 3 . Botnet 11 | . 8 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 6 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 41 | . . 41 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 8 | . 3 . 4 1 Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3295 | 66 922 705 1360 242 Spaces Moved 1998 | 45 717 519 632 85 Core 9 | 7 . . 2 . Treads . | . . . . . Legs 383 | 6 . . 292 85 Wheels 1606 | 32 717 519 338 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 110 210 Average Speed 136 | 98 109 110 178 237 Slowest Speed 1300 | 150 110 110 1300 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 96 95 57 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 117 | 3 . 32 36 46 Melee . | . . . . . Projectile . | . . . . . AOE 117 | 3 . 32 36 46 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2342 | 59 803 633 747 100 Wait 153 | . 44 91 18 . Move 1994 | 44 716 518 631 85 Hop . | . . . . . Pick Up 17 | 2 3 4 8 . Fast Attach 14 | 9 2 1 2 . Attach 11 | . 1 1 9 . Detach 7 | 2 . 1 4 . Swap 11 | . 2 2 6 1 Drop 13 | . 4 2 7 . Fire 122 | 2 31 13 62 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Build established: Hauler-Mutant 572 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 5) 723 | -10/Materials | Discovered new exit (range 7) 989 | -10/Materials | Entered Mines 1107 | -10/Mines | Learned Materials terminal intel 1122 | -10/Mines | Learned Materials stockpile data 1249 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1393 | -10/Mines | Discovered new exit (range 6) 1438 | -10/Mines | Discovered new exit (range 8) 1446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Loaded intel: 10 terminal locations 1901 | -9/Materials | Discovered new exit (range 5) 2137 | -9/Materials | Discovered new exit (range 7) 2163 | -9/Materials | Repaired Grenade Launcher 2215 | -9/Materials | Discovered new exit (range 15) 2282 | -9/Materials | Lost 3 parts (2n1u) 3016 | -9/Materials | Central database locked down 3054 | -9/Materials | Entered Mines 3055 | -9/Mines | Met a Derelict bent on vengeance 3143 | -9/Mines | Learned location of Zion (-6) 3263 | -9/Mines | Learned location of 1 exit from Materials 3295 | -9/Mines | Core integrity fell below 50% 3296 | -9/Mines | Self-destructed Last Messages --------------- 03261_ K-01 Serf collects debris. 03261_ U-05 Engineer builds a Wall. 03262_ U-05 Engineer lays Concrete. 03263_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 03263_ U-05 Engineer lays Concrete. 03267_ U-05 Engineer builds a Wall. 03267_ R-06 Scavenger destroyed. 03267_ Destroyed Sml. Laser. 03269_ Aluminum Leg destroyed. 03269_ Destroyed Aluminum Leg. 03269_ Imp. Ion Engine destroyed. 03269_ Destroyed Imp. Ion Engine. 03269_ K-01 Serf collects debris. 03271_ U-05 Engineer lays Concrete. 03272_ K-01 Serf collects debris. 03273_ U-05 Engineer lays Concrete. 03280_ Rocket Launcher destroyed. 03283_ U-05 Engineer lays Concrete. 03286_ Hvy. Assault Rifle severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????##?????????????#????????????????????????? | | ?????? ????????????? #???????????????????????? | | #####? #?????????????? #####??????????????????? | | ? #? #?????????????? ##?????????????????? | | ? ## #??????????????? ####??????????????? | | ?# ## #??????????????? ### ???????????? | | ?# ## #???????????????# """ ????????? | | ## ## #???????????????# """ ????????? | | ## #????####???##### """ #???????????? | | ?# ## #??### ###?# [ l@ #????????????? | | ## #### ### ### #????????????? | | # ##### " # ##### #????????????? | | = "" # #??# ##????????????? | | = " #??? ##?????????????? | | # # # #??? #??????????????? | | # ## = ### T * ##??? #?????????????? | | # ## % ##?# %! #???? #????????????? | | # ## * #??######## #???? ???????????? | | # ### #?????????## ###?????### ??????????? | | # #?## #?????????# ##??????????# #?????????? | | #??## #????????# #???????????? #?????????? | | #???# ??????? ????????????????????????? | | #???# # #?????? ????????????????????????? | | #???? ## #??????###????????????????????????? | | ##????###??#?????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellHardenedShockpuncher Manual? 0 Play Time 00:27:09 Cumulative 29.5 hours Start 2020.08.11 @ 20:41:50 End 2020.08.11 @ 21:08:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 46 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f503eb9d-3036-4cb5-b4f5-6ca5710501be