Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 19:21:15 Player: 2401 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1823) 1823 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4022 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aerolev Unit Heat Sink Improved Heat Sink Medium Storage Unit Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Reflective Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Heat Sink Improved Heat Sink Large Storage Unit Sensor Array Shock Rifle Shock Rifle Heavy Assault Cannon Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Reflective Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 71 | 6 23 38 4 Power 10 | 1 5 4 . Engine 10 | 1 5 4 . Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 4 12 2 Treads 5 | . 2 3 . Leg 7 | 2 . 5 . Wheel 6 | . 2 4 . Hover 2 | . . . 2 Flight . | . . . . Utility 15 | 1 5 9 . Device 6 | . 2 4 . Storage 5 | 1 3 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 26 | 2 9 13 2 Energy Gun 11 | 1 6 3 1 Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 5 | . . 4 1 Launcher 5 | . 2 3 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 7 14 Power 1 | . . . 1 Propulsion 11 | . . 3 8 Utility 5 | . . 4 1 Weapon 4 | . . . 4 Highest Loss Streak 14 | . . 3 14 To Critical Strikes . | . . . . Average Backups 9 | 4 9 10 11 Power 1 | . 1 1 1 Propulsion 1 | 3 3 1 2 Utility 2 | . 2 3 3 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 19 | . 8 6 5 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 6 | . 3 1 2 Weapon 9 | . 4 4 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 96 44 Engine 11 | . 14 11 2 Treads 8 | . . 12 6 Leg 9 | . 11 10 . Wheel 11 | . 16 9 9 Device 11 | . 12 10 5 Storage 11 | . 14 11 9 Protection 6 | . . 10 . Energy Gun 8 | . 22 2 4 Energy Cannon 1 | . . 2 . Ballistic Gun 1 | . 4 . . Ballistic Cannon 8 | . . 12 3 Launcher 1 | . 1 1 1 Peak Build Rating 18 | 6 11 18 16 Average Rating 13 | 5 9 16 8 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) 8 | . . 8 11 Naked Turns . | . . . . Heaviest Build 42 | 12 23 42 30 Greatest Support 60 | 20 40 60 36 Greatest Overweight (x) 9 | 3 1 2 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 7 9 11 15 Most Carried 15 | 6 10 15 15 Average Carried 10 | 4 9 10 11 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 6 10 14 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2016 | 260 438 1238 80 Remotely . | . . . . Salvage Created 1813 | . 453 1273 87 Parts 135 | . 35 93 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 16 36 3 Guns 21 | . 11 8 2 Cannons 15 | . . 15 . AOE 19 | . 5 13 1 Classes Destroyed 13 | . 4 9 . Worker 4 | . 2 1 1 Builder 2 | . . 2 . Tunneler 2 | . . 2 . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 21 | . 9 10 2 Grunt 22 | . 7 15 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Best Kill Streak 7 | . 5 7 3 Combat Bots Only 7 | . 5 7 2 Max Kills in Single Turn 4 | . 4 4 1 Gunslinging . | . . . . Exploded 4 | . 3 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 404 | . 65 132 207 Missed 123 | . 20 37 66 Hits 281 | . 45 95 141 Melee 1 | . . 1 . Projectile 280 | . 45 94 141 Critical Strikes 4 | . . 1 3 Damage Taken 3805 | . 500 1772 1533 Core 903 | . 94 251 558 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . 4 . Ignored by Resistances 54 | . . 54 . Regen/Repaired (Parts) 101 | . 40 61 . Core Remaining (%) 66 | 100 62 37 . Volleys Fired 179 | . 54 108 17 Largest 2 | . 2 2 2 Hottest 136 | . 105 136 100 Shots Fired 311 | . 105 188 18 Gun 168 | . 101 59 8 Cannon 109 | . . 101 8 Launcher 33 | . 3 28 2 Special 1 | . 1 . . Kinetic 136 | . 35 93 8 Thermal 114 | . 52 62 . Explosive 17 | . 3 12 2 Electromagnetic 44 | . 15 21 8 Robot Hit Streak 10 | . 4 10 10 Robot Miss Streak 24 | . 7 24 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 182 | . 51 116 15 Core Hits 131 | . 31 94 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 1 | . 1 . . Blast 1 | . . 1 . Corrupt 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4323 | . 916 3002 405 Guns 1154 | . 561 502 91 Cannons 1456 | . . 1290 166 Explosions 1688 | . 355 1198 135 Melee . | . . . . Ramming 25 | . . 12 13 Kinetic 1420 | . 153 1101 166 Thermal 1234 | . 318 916 . Explosive 1003 | . 321 547 135 Electromagnetic 641 | . 124 426 91 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 2 Average Corruption 5 | . . 6 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 90 | . . 87 3 Message Errors 20 | . . 19 1 Matter Fused 23 | . . 22 1 Heat Flow Errors 12 | . . 12 . Energy Discharges 9 | . . 9 . Data Loss (minor) 11 | . . 11 . Data Loss (major) 8 | . . 7 1 Misfires 4 | . . 4 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 131 | . . 131 . Projectiles 111 | . . 111 . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks 13 | . . 13 . Impact . | . . . . Kinetic 13 | . . 13 . Secondary . | . . . . Self-Inflicted Damage 427 | . . 409 18 Shots 9 | . . 8 1 Rammed 6 | . . 1 5 Targets Rammed 6 | . . 1 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | . 70 318 14 Average Temperature 69 | . 25 76 5 Received Heat Transfer 873 | . 231 381 261 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2404 | . 772 1632 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 41 | 100 100 12 . Level 1 20 | . . 25 100 Level 2 38 | . . 61 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 696 | . 189 696 336 Initial 293 | . . 33 293 Average 282 | . 60 407 280 Influence Increases 2107 | . 485 1433 189 Destroy 0b10 Robot/C 1100 | . 320 720 60 Destroy 0b10 Robot/NC 105 | . 25 75 5 Destroy Leader 288 | . 76 202 10 Successful Hack 28 | . 18 10 . Disable Machine 180 | . . 180 . Destroy Structure 211 | . 31 171 9 Lose Combat Pursuer 195 | . 15 75 105 Influence Decreases 1865 | . 404 819 642 Entered New Map 450 | . . 48 402 Time Decay 1205 | . 404 701 100 Lost Part 210 | . . 70 140 Squads Dispatched 10 | . 3 7 . Investigation 6 | . 3 3 . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 23 50 15 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . . 12 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 10 11 . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 79 | . 33 46 . Successful 40 | . 15 25 . Failed 38 | . 18 20 . Catastrophic 5 | . 3 2 . Database Lockouts 1 | . . 1 . Manual 6 | . . 6 . Terminals 40 | . 21 19 . Fabricators . | . . . . Repair Stations 17 | . 5 12 . Recycling Units 11 | . 7 4 . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 16 | . 8 8 . Record 5 | . . 5 . Prototype ID Bank 3 | . 3 . . Alert Level 2 | . 1 1 . Locate Traps 2 | . 2 . . Reinforcement Status 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 7 . Scan Component 7 | . 2 5 . Repair 4 | . 2 2 . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 3 | . 2 1 . Retrieve Components 1 | . 1 . . Scanalyzer 9 | . . 9 . Insert Component 5 | . . 5 . Analyze 3 | . . 3 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 21 | . 10 11 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 2 2 . Time 116 | . 52 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2852 | . . 2730 122 Structural 2477 | . . 2355 122 Seismic 375 | . . 375 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4847 | 237 1390 3010 210 Spaces Moved 3291 | 135 1096 1975 85 Core 59 | 41 . . 18 Treads 280 | . 2 262 16 Legs 880 | 94 325 461 . Wheels 2061 | . 769 1252 40 Hover 11 | . . . 11 Flight . | . . . . Fastest Speed 50 | 50 80 80 86 Average Speed 117 | 116 98 125 178 Slowest Speed 500 | 200 190 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 54 | 9 99 90 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 1 2 . Terrain Destroyed 243 | . 39 196 8 Melee . | . . . . Projectile 12 | . 1 10 1 AOE 231 | . 38 186 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3951 | 212 1304 2314 121 Wait 255 | 64 84 103 4 Move 3288 | 134 1095 1974 85 Hop . | . . . . Pick Up 58 | 8 17 31 2 Fast Attach 13 | 4 2 5 2 Attach 26 | 2 4 14 6 Detach 5 | . 1 4 . Swap 71 | . 26 45 . Drop 50 | . 21 29 . Fire 179 | . 54 108 17 Melee . | . . . . Ram 3 | . . 1 2 Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 841 | -10/Materials | Discovered new exit (range 13) 1026 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Repaired Wheel 1297 | -10/Materials | Repaired Wheel 1315 | -10/Materials | Discovered new exit (range 11) 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -9/Materials | Repaired Rocket Launcher 1954 | -9/Materials | Discovered new exit (range 8) 2018 | -9/Materials | Destroyed 7 combat bots 2025 | -9/Materials | Crushed by falling debris 2056 | -9/Materials | Lost 3 parts (1n2u) 2289 | -9/Materials | Central database locked down 2345 | -9/Materials | Discovered new exit (range 4) 2965 | -9/Materials | Discovered new exit (range 11) 3035 | -9/Materials | Repaired Rocket Launcher 3832 | -9/Materials | Discovered new exit (range 12) 4514 | -9/Materials | Core integrity fell below 50% 4638 | -9/Materials | Entered another Materials area 4638 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4795 | -8/Materials | Core integrity fell below 50% 4822 | -8/Materials | Lost 14 parts (1p8n1u4w) 4833 | -8/Materials | Core integrity fell below 20% 4848 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Treads destroyed. U-05 Engineer lays Concrete. Acquired Airjet. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Airjet destroyed. Acquired 8 matter. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. K-01 Serf collects debris. System corrupted: Substantial component data lost. Airjet destroyed. U-05 Engineer lays Concrete. Y-45 Defender misfires. D|2:XJQIT6O%RIQUPS>L% Triggered Explosive Trap. An explosion rips through the floor. U-05 Engineer lays Concrete. 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Assault Cannon | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 50% | -10/Materials Wheel | 50% | -10/Materials Rocket Launcher | 57% | -9/Materials Rocket Launcher | 55% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Remodeling Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed SpreadSalvageArticulator Manual? 0 Play Time 01:58:20 Cumulative 8.7 hours Start 2025.12.26 @ 16:16:36 End 2025.12.26 @ 19:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db24f3a2-49a8-40c1-941c-99be244586eb