Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 14:34:19 Player: Clong Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (653) 653 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1883 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 81/300 Energy 222/265 System Corruption 0% Temperature Critical (552) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Cannon > --- INVENTORY (5) ---- Ion Engine Heavy Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Heavy Assault Cannon Heavy Assault Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 8 . 2 21 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 4 | 2 . . 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device 1 | . . . 1 Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 3 . 2 10 Energy Gun 6 | 1 . . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 100 90 Engine 19 | . 14 14 21 Treads 16 | . 28 28 12 Leg 7 | . . . 9 Storage 18 | . 28 28 15 Protection 2 | . . . 3 Energy Gun 6 | . . . 9 Energy Cannon 3 | . . . 4 Ballistic Gun 10 | . 14 14 8 Launcher 2 | . . 2 3 Special Weapon 3 | . 14 11 . Peak Build Rating 21 | 7 7 7 21 Average Rating 9 | 5 7 6 12 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 39 | 14 14 17 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 7 | 5 5 5 7 Average Carried 3 | 2 3 3 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 4 3 4 5 Class Distribution -------------------- 54% | Mutant 22% | Gunner 13% | Scavenger-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 540 | 189 . 19 332 Remotely . | . . . . Salvage Created 792 | 107 . 69 616 Parts 46 | 9 . . 37 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . . . 15 Melee 1 | . . . 1 Guns 8 | . . . 8 Cannons 3 | . . . 3 AOE 3 | . . . 3 Classes Destroyed 8 | 3 . . 5 Worker 2 | 1 . . 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Grunt 7 | . . . 7 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 4 | 1 . . 4 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 2 | 1 . . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 153 | . . . 153 Missed 37 | . . . 37 Damage Taken 1720 | . . . 1720 Core 401 | . . . 401 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 66 | 8 . 1 57 Largest 3 | 2 . 2 3 Hottest 144 | 60 . 120 144 Shots Fired 151 | 16 . 2 133 Gun 103 | 16 . 1 86 Cannon 40 | . . . 40 Launcher 7 | . . . 7 Special 1 | . . 1 . Kinetic 60 | 8 . 1 51 Thermal 72 | 8 . 1 63 Explosive 7 | . . . 7 Electromagnetic 12 | . . . 12 Robot Hit Streak 10 | 6 . 3 10 Robot Miss Streak 3 | 2 . . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | 9 . 2 77 Core Hits 45 | 8 . . 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1772 | 135 . 30 1607 Guns 784 | 96 . 6 682 Cannons 690 | . . . 690 Explosions 184 | . . . 184 Melee . | . . . . Ramming 90 | 39 . . 51 Kinetic 676 | 30 . 6 640 Thermal 726 | 66 . 24 636 Explosive 184 | . . . 184 Electromagnetic 96 | . . . 96 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . 16 32 Projectiles 48 | . . 16 32 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 32 | 20 . . 12 Targets Rammed 45 | 21 . . 24 Kicked 11 | . . . 11 Crushed 2 | 1 . . 1 Highest Temperature 662 | 20 . 40 662 Average Temperature 182 | 12 . 20 193 Received Heat Transfer 624 | . . . 624 Effects 38 | . . . 38 Shutdowns 9 | . . . 9 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (minor) 5 | . . . 5 Damage (major) 7 | . . . 7 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1583 | 150 . 50 1383 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 252 | 20 28 15 252 Initial 13 | . 13 10 5 Average 57 | 6 16 14 86 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 1 . 26 Peak Tracking Total 6 | . 1 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 2 | . . . 2 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1884 | 334 266 134 1150 Spaces Moved 1003 | 179 166 77 581 Core 24 | 24 . . . Treads 701 | 155 166 77 303 Legs 278 | . . . 278 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 152 | 145 160 160 152 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 9 19 24 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . . 45 Melee . | . . . . Projectile 8 | . . . 8 AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1205 | 226 168 85 726 Wait . | . . . . Move 1000 | 178 165 76 581 Hop . | . . . . Pick Up 36 | 11 1 1 23 Fast Attach . | . . . . Attach 30 | 7 . 2 21 Detach 4 | . . 2 2 Swap 1 | 1 . . . Drop 20 | . 2 . 18 Fire 66 | 8 . 1 57 Melee . | . . . . Ram . | . . . . Kick 11 | . . . 11 Crush 34 | 21 . . 13 Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 335 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Discovered new exit (range 7) 350 | -10/Materials | Build established: Mutant 601 | -10/Materials | Entered Mines 699 | -10/Mines | Found a hidden stash of uninstalled traps 709 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 717 | -10/Mines | Discovered new exit (range 7) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1143 | -9/Materials | Build established: Gunner 1672 | -9/Materials | Discovered new exit (range 13) 1686 | -9/Materials | Core integrity fell below 50% 1871 | -9/Materials | Core integrity fell below 20% 1885 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-17). 01877_ Overheating: Hrd. Light Armor Plating damaged (-13). 01877_ Overheating: Hrd. Light Armor Plating damaged (-62). 01877_ Overheating: Hvy. Assault Cannon damaged (-71). 01879_ Imp. Ion Engine destroyed. 01879_ R-06 Scavenger collects Terrain Scanner. 01881_ Overheating: Energy bleed (-53). 01881_ Imp. Aluminum Leg destroyed. 01882_ Imp. Aluminum Leg broken. 01882_ Overheating: Short circuit. 01882_ K-01 Serf suffers critical hit (Blast). 01882_ Destroyed Wheel. 01882_ K-01 Serf destroyed. 01883_ Overheating: Matter decay (-17). 01884_ Overheating: Matter decay (-15). 01884_ R-06 Scavenger collects Imp. Ion Engine. 01885_ Overheating: Matter decay (-12). 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"""???????????? | | ????????#= ! =#???? #?????? ???????????? | | ????????###########???? #???????? ???????????? | | ?? ???????????????????????? +?????????#??????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingGlidesysShotgun Manual? 0 Play Time 00:19:25 Cumulative 1.9 hours Start 2025.01.18 @ 14:14:23 End 2025.01.18 @ 14:34:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 679d99f6-1058-4436-af99-a6b97f2c5671