Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 15:42:51 Player: Alien Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (737) 737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 2881 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 135 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 77/100 System Corruption 0% Temperature Warning (308) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Heavy EM Shotgun Light Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Plasma Cannon Plasma Cannon Gauss Cannon Gauss Cannon Signal Generator [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 53 | 6 13 10 2 22 Power 7 | 1 2 1 . 3 Engine 5 | 1 2 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 3 3 . 5 Treads 2 | 2 . . . . Leg 5 | . . . . 5 Wheel . | . . . . . Hover 1 | . 1 . . . Flight 5 | . 2 3 . . Utility 12 | 1 4 1 2 4 Device 9 | . 3 1 2 3 Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 4 5 . 10 Energy Gun 4 | . 1 . . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 4 | . . . . 4 Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon 4 | . . 4 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 17 | . 2 4 1 10 Power 3 | . . 1 . 2 Propulsion 7 | . 1 3 . 3 Utility 3 | . . . 1 2 Weapon 4 | . 1 . . 3 Highest Loss Streak 7 | . 2 2 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 74 72 32 72 Engine 7 | . 12 8 . 3 Treads 7 | . 19 . . . Leg 6 | . . . . 24 Flight 6 | . 2 22 . . Device 14 | . 2 21 21 20 Storage 3 | . 10 . . . Processor 7 | . 3 11 11 9 Energy Gun 2 | . 1 . . 7 Ballistic Gun 5 | . 13 4 . . Launcher 2 | . 7 . . . Impact Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 25 | 13 15 10 3 25 Greatest Support 72 | 40 40 12 3 72 Greatest Overweight (x) 4 | 4 1 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 8 | 6 8 5 5 5 Average Carried 5 | 4 6 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 4 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 974 | 174 274 210 48 268 Remotely . | . . . . . Salvage Created 918 | . 463 34 . 421 Parts 54 | . 33 4 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 11 . . 8 Guns 8 | . 5 . . 3 Cannons 3 | . . . . 3 AOE 8 | . 6 . . 2 Classes Destroyed 8 | . 7 . . 1 Worker 3 | . 3 . . . Builder 2 | . 1 . . 1 Tunneler 2 | . 2 . . . Recycler 3 | . 2 . . 1 Watcher 5 | . 3 2 . . Swarmer 8 | . 6 . . 2 Grunt 10 | . 5 . . 5 Heavy 1 | . . . . 1 Best Kill Streak 8 | . 8 1 . 7 Combat Bots Only 4 | . 4 . . 3 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2607 | . 517 290 96 1704 Core 900 | . 186 82 75 557 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 25 . 60 . Volleys Fired 84 | . 57 4 . 23 Largest 2 | . 2 2 . 2 Hottest 160 | . 70 40 . 160 Shots Fired 115 | . 62 8 . 45 Gun 73 | . 44 8 . 21 Cannon 24 | . . . . 24 Launcher 18 | . 18 . . . Special . | . . . . . Kinetic 55 | . 34 8 . 13 Thermal 11 | . . . . 11 Explosive 18 | . 18 . . . Electromagnetic 31 | . 10 . . 21 Robot Hit Streak 8 | . 6 3 . 8 Robot Miss Streak 6 | . 6 3 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . 34 6 . 29 Core Hits 58 | . 31 3 4 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Blast 1 | . . . . 1 Smash 1 | . . 1 . . Melee Attacks 24 | . . 24 . . Impact 24 | . . 24 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2349 | . 1181 181 29 958 Guns 570 | . 259 26 . 285 Cannons 431 | . . . . 431 Explosions 1146 | . 915 . . 231 Melee 155 | . . 155 . . Ramming 47 | . 7 . 29 11 Kinetic 444 | . 215 26 . 203 Thermal 507 | . 48 . . 459 Explosive 867 | . 867 . . . Electromagnetic 329 | . 44 . . 285 Impact 155 | . . 155 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 3 3 . Average Corruption 2 | . 1 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 5 5 6 . Message Errors 4 | . . 2 2 . Matter Fused 4 | . . 2 2 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 1 . 1 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . 1 1 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 110 | . 24 86 . . Projectiles . | . . . . . Explosions 24 | . 24 . . . Melee 86 | . . 86 . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 50 | . 38 . 12 . Shots 1 | . 1 . . . Rammed 9 | . 2 . 7 . Targets Rammed 11 | . 2 . 7 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 692 | . 179 1 . 692 Average Temperature 209 | . 51 1 . 247 Received Heat Transfer 810 | . 69 36 30 675 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 3 . 2 Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 650 | . . . . 650 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 647 | . 500 647 173 370 Initial 159 | . . 159 108 66 Average 252 | . 237 444 146 179 Maximum Alert Level 2 | . 2 2 . 1 Low Security (%) 52 | 100 47 14 100 66 Level 1 27 | . 38 23 . 33 Level 2 20 | . 14 61 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered 1 | . . 1 . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 16 26 2 18 Peak Tracking Total 7 | . 4 6 2 7 Tactical Retreats 12 | . . 11 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . 2 . 1 2 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 3 5 1 2 Terminals 8 | . 3 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 37 | . 13 18 3 3 Successful 21 | . 8 10 1 2 Failed 16 | . 5 8 2 1 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 17 | . 9 5 2 1 Terminals 27 | . 13 10 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . 8 . 2 Garrison Access . | . . . . . Terminal Hacks 13 | . 8 4 1 . Record 9 | . 8 . 1 . Fabricator Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 6 . 2 Insert Component 4 | . . 3 . 1 Analyze 4 | . . 3 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 5 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 . 1 Part Schematics Acquired 4 | . . 3 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 41 | . . . 41 41 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 20 | . . . 7 13 Total Damage 231 | . . . 85 146 Kills 5 | . . . 2 3 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1672 | 89 578 417 199 389 Spaces Moved 1449 | 50 413 585 132 269 Core 349 | 25 50 32 132 110 Treads 227 | 25 202 . . . Legs 159 | . . . . 159 Wheels . | . . . . . Hover 11 | . 11 . . . Flight 703 | . 150 553 . . Fastest Speed 34 | 50 37 34 50 50 Average Speed 72 | 150 101 41 50 93 Slowest Speed 250 | 250 160 150 50 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 1 6 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 30 | 4 47 50 28 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 26 | . 6 20 . . Terrain Destroyed 121 | . 86 20 . 15 Melee 20 | . . 20 . . Projectile 6 | . . . . 6 AOE 95 | . 86 . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1913 | 61 516 711 266 359 Wait 230 | . 5 83 121 21 Move 1431 | 49 410 572 131 269 Hop 7 | . 1 6 . . Pick Up 30 | 6 12 2 1 9 Fast Attach 28 | 6 6 1 . 15 Attach 21 | . 6 8 2 5 Detach 15 | . 3 8 2 2 Swap 4 | . 1 1 . 2 Drop 28 | . 13 2 2 11 Fire 84 | . 57 4 . 23 Melee 24 | . . 24 . . Ram 7 | . . . 7 . Kick 2 | . . . . 2 Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Discovered new exit (range 13) 547 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Crushed by falling debris 820 | -9/Materials | Discovered new exit (range 7) 908 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Search patrols dispatched 1085 | -9/Materials | Entered Mines 1089 | -9/Mines | Met a Derelict testing a Signal Generator 1092 | -9/Mines | Found Signal Generator 1215 | -9/Mines | Discovered new exit (range 13) 1228 | -9/Mines | Identified exit to Materials 1284 | -9/Mines | Entered Materials 1284 | -8/Materials | Accompanied by 2 allies 1284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1464 | -8/Materials | Discovered new exit (range 5) 1618 | -8/Materials | Garrison activated, responded to threat 1652 | -8/Materials | Core integrity fell below 50% 1662 | -8/Materials | Core integrity fell below 20% 1673 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01655_ Overheating: Signal Interpreter damaged (-12). 01655_ U-05 Engineer builds a Wall. 01656_ Power failure, Lgt. Nuclear Core shutdown. 01656_ Overheating: Heat Sink damaged (-4). 01657_ Overheating: Imp. Carbon-fiber Leg damaged (-18). 01657_ Acquired 29 matter. 01658_ Imp. Carbon-fiber Leg destroyed. 01658_ Lgt. Nuclear Core destroyed. 01659_ Heat Sink destroyed. 01661_ Imp. Carbon-fiber Leg destroyed. 01662_ Overheating: Core damaged (-71). 01662_ Plasma Cannon destroyed. 01663_ Overheating: Signal Interpreter damaged (-2). 01663_ U-05 Engineer builds a Wall. 01664_ Signal Interpreter broken. 01664_ Overheating: Short circuit. 01668_ Overheating: Broken Signal Interpreter damaged (-2). 01671_ Acquired Lgt. Ion Engine. 01673_ Overheating: Energy bleed (-23). 01673_ Acquired Lgt. Assault Rifle. 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