Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 22:10:05 Player: Roland Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (944) 944 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2034 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 87/300 Energy 51/160 System Corruption 0% Temperature Critical (645) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Field Laser > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine High-capacity Matter Pod (39) Advanced Targeting Computer Advanced Targeting Computer Shock Rifle Field Laser Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Shock Rifle Shock Rifle Field Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 31 | 6 7 18 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 2 5 Treads 4 | 2 . 2 Leg 5 | . 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 3 9 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 8 | 2 3 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 6 | 3 5 7 Power 1 | . 1 1 Propulsion 1 | 2 2 . Utility 2 | . . 3 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 2 | . . 2 Propulsion . | . . . Utility 4 | . 1 3 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 91 | . 98 88 Engine 7 | . 13 3 Core 3 | . . 5 Treads 14 | . 20 11 Leg 12 | . 7 14 Storage 17 | . 27 12 Processor 1 | . . 1 Protection 4 | . . 7 Energy Gun 4 | . . 6 Ballistic Gun 23 | . 27 21 Launcher 2 | . . 3 Peak Build Rating 20 | 6 7 20 Average Rating 10 | 3 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 26 | 10 16 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 4 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 6 8 Class Distribution -------------------- 41% | Mutant 24% | Tank 17% | Scavenger-Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 902 | 239 339 324 Remotely . | . . . Salvage Created 1203 | . 300 903 Parts 80 | . 23 57 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 11 22 Guns 30 | . 11 19 AOE 3 | . . 3 Classes Destroyed 8 | . 2 6 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 2 | . . 2 Watcher 1 | . . 1 Swarmer 14 | . 6 8 Grunt 13 | . 5 8 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 9 | . 3 9 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 212 | . 87 125 Missed 38 | . 8 30 Hits 174 | . 79 95 Melee 3 | . . 3 Projectile 171 | . 79 92 Critical Strikes 1 | . . 1 Damage Taken 2167 | . 809 1358 Core 642 | . 205 437 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 97 | . 37 60 Largest 3 | . 2 3 Hottest 189 | . 40 189 Shots Fired 223 | . 72 151 Gun 220 | . 72 148 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 171 | . 72 99 Thermal 41 | . . 41 Explosive 3 | . . 3 Electromagnetic 8 | . . 8 Robot Hit Streak 12 | . 12 9 Robot Miss Streak 8 | . 4 8 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 123 | . 47 76 Core Hits 57 | . 18 39 Critical Kills . | . . . Critical Parts Destroyed 3 | . 1 2 Critical Strikes 5 | . 1 4 Burn 2 | . . 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2088 | . 572 1516 Guns 1685 | . 558 1127 Cannons . | . . . Explosions 386 | . . 386 Melee . | . . . Ramming 17 | . 14 3 Kinetic 1283 | . 558 725 Thermal 342 | . . 342 Explosive 386 | . . 386 Electromagnetic 60 | . . 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . . 107 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 3 | . 2 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 795 | . 21 795 Average Temperature 203 | . 8 233 Received Heat Transfer 528 | . 315 213 Effects 28 | . . 28 Shutdowns 3 | . . 3 Energy Bleed 2 | . . 2 Interference 4 | . . 4 Matter Decay 4 | . . 4 Short Circuit 3 | . . 3 Damage (minor) 5 | . . 5 Damage (major) 4 | . . 4 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 925 | . . 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 65 | 100 100 43 Level 1 34 | . . 56 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 361 | . 136 361 Initial 42 | . . 42 Average 140 | . 78 187 Influence Increases 1045 | . 306 739 Destroy 0b10 Robot/C 660 | . 220 440 Destroy 0b10 Robot/NC 25 | . . 25 Destroy Leader 152 | . 40 112 Disable Machine 45 | . . 45 Destroy Structure 28 | . 1 27 Lose Combat Pursuer 135 | . 45 90 Influence Decreases 684 | . 204 480 Entered New Map 60 | . . 60 Time Decay 524 | . 174 350 Lost Part 100 | . 30 70 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 18 36 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 3 | . 1 2 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 1 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Report Inventory 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1306 | 62 453 791 Spaces Moved 616 | 44 201 371 Core 24 | 24 . . Treads 343 | 20 136 187 Legs 249 | . 65 184 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 142 | 107 147 143 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 42 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile . | . . . AOE 24 | . . 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 861 | 58 292 511 Wait 54 | . 28 26 Move 614 | 43 200 371 Hop . | . . . Pick Up 43 | 9 12 22 Fast Attach 1 | 1 . . Attach 25 | 5 5 15 Detach . | . . . Swap 5 | . 2 3 Drop 19 | . 6 13 Fire 97 | . 37 60 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 343 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Core integrity fell below 20% 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 835 | -9/Materials | Discovered new exit (range 9) 914 | -9/Materials | Build established: Tank 1273 | -9/Materials | Core integrity fell below 50% 1302 | -9/Materials | Core integrity fell below 20% 1308 | -9/Materials | Core destroyed Last Messages --------------- Field Laser temporarily disabled. Overheating: Core damaged (-80). S-10 Pest destroyed. Overheating: Field Laser damaged (-13). Lgt. Treads broken. Overheating: Short circuit. Material Compactor disabled. Overheating: System interference. Field Laser temporarily disabled. Field Laser destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-40). Overheating: Broken Lgt. Treads damaged (-29). Overheating: Core damaged (-56). Overheating: Matter decay (-24). Shock Rifle broken. Overheating: Short circuit. Overheating: Matter decay (-11). S-10 Pest destroyed. Overheating: Core damaged (-56). 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""" "" #???????????????? | | < "" ###########?????? | | # ! #?????? | | # ##+?# ##+### """ # #?????? | | #?#######??????????# """ # """ """ #?????? | | #??????????????????# """ # """ """ #?????? | | #??????????????????# = + """ """ #?????? | | #??????????????????# = # """ """ #?????? | | #??????????????????############# # """ """ #?????? | | #??????????????????????????????# # ???????? | | #??????????????????????????????# #########???????? | | #??????????????????????????????# #???????????????? | | #??????????+#???????????######?# #?######????????? | | #?????????? #???????????# """ ?# #? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 389 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGravitonRailcannon Manual? 0 Play Time 00:15:04 Cumulative 6.1 hours Start 2025.10.04 @ 21:57:09 End 2025.10.04 @ 22:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7f1aaa8-badd-42d3-a91f-63d8ed98f670