Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 23:36:17 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3383) 3383 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8078 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 498/700 Matter 282/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Large Matter Pod (150) Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module System Restoration Module Sensor Drone Bay (20/20) Arc Projector AWS/Thermal Gauss Rifle Rocket Launcher Powered Hammer Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Large Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Sensor Drone Bay Arc Projector Heavy Particle Gun AWS/Thermal Enhanced Autogun Gauss Rifle Rocket Launcher Heavy Explosive Trap [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . . . . . 1 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 94 | . 18 15 24 1 3 . 21 12 Power 8 | . 2 1 2 . . . 1 2 Engine 5 | . 2 1 2 . . . . . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 39 | . 8 9 10 . . . 8 4 Treads 2 | . 2 . . . . . . . Leg 36 | . 6 9 10 . . . 7 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 18 | . 2 3 2 1 1 . 7 2 Device 5 | . . 2 . 1 . . 2 . Storage 3 | . 1 . 1 . . . 1 . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . . . . . . 1 Protection 7 | . 1 1 . . 1 . 3 1 Artifact . | . . . . . . . . . Weapon 29 | . 6 2 10 . 2 . 5 4 Energy Gun 6 | . . . . . 1 . 4 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 3 2 9 . 1 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 1 . 4 . Parts Lost 3 | . . . . . 1 . . 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . . . . . . 2 Highest Loss Streak 2 | . . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 6 13 13 16 18 16 17 17 17 Power 1 | 1 1 1 1 2 1 1 1 1 Propulsion 2 | 4 4 3 2 2 2 2 1 4 Utility 5 | . 1 2 5 7 7 8 7 6 Weapon 6 | 1 6 7 7 7 5 6 6 5 Tool/Special . | . . . . . . . . . Unused Backups 55 | . 19 2 11 . 1 . 10 12 Power 7 | . 2 . 3 . 1 . 1 . Propulsion 11 | . 8 1 . . . . . 2 Utility 17 | . 1 1 4 . . . 4 7 Weapon 20 | . 8 . 4 . . . 5 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 99 99 99 82 99 97 99 Engine 8 | . 14 14 10 11 11 11 . . Core 2 | . . . . . . . 8 6 Leg 31 | . 27 28 33 33 33 33 35 29 Device 4 | . . 5 . 9 3 . 7 7 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 1 | . . . 8 1 . . . . Protection 6 | . 8 8 2 . 7 11 9 7 Energy Gun 4 | . . . . . 4 . 7 15 Ballistic Gun 23 | . 26 24 32 33 11 32 17 14 Peak Build Rating 49 | 6 12 14 24 28 33 33 39 49 Average Rating 25 | 6 9 12 20 27 24 24 33 47 On Entrance 19 | 6 6 12 12 23 28 33 24 35 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 11 36 36 59 70 70 61 66 68 Greatest Support 63 | 20 40 20 30 30 30 30 45 63 Greatest Overweight (x) 2 | . 1 1 1 2 2 2 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 20 Average Capacity 18 | 8 14 15 19 20 20 20 20 20 Most Carried 21 | 6 15 15 20 20 20 20 21 20 Average Carried 18 | 6 13 14 18 20 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 20 Class Distribution -------------------- 25% | Skirmisher 24% | Mutant 15% | Scavenger-Skirmisher 14% | Scavenger-Gunner 9% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3588 | 200 478 448 941 104 106 49 791 471 Remotely . | . . . . . . . . . Salvage Created 4846 | . 716 540 1309 135 85 35 1555 471 Parts 289 | . 33 45 91 17 3 4 75 21 Haulers Intercepted 10 | . 2 . 4 . . . 4 . Recyclers Shooed 3 | . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 87 | . 11 14 23 4 2 3 21 9 Guns 84 | . 11 14 20 4 2 3 21 9 AOE 3 | . . . 3 . . . . . Classes Destroyed 15 | . 8 2 . 1 1 . 2 1 Worker 8 | . 2 . 3 2 . . 1 . Builder 3 | . . . . 1 . . 2 . Tunneler 2 | . . 1 . 1 . . . . Hauler 10 | . 2 . 4 . . . 4 . Recycler 5 | . 1 . 2 . . . 2 . Mechanic 1 | . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . Watcher 13 | . 3 . 5 . . . 4 1 Swarmer 23 | . 3 3 7 4 . 3 3 . Grunt 40 | . 8 9 8 . 1 . 11 3 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . . . 1 1 Sentry 15 | . . 2 8 . . . 5 . Hunter 2 | . . . . . 1 . . 1 Programmer 4 | . . . . . . . . 4 Best Kill Streak 8 | . 4 3 7 4 2 3 8 4 Combat Bots Only 6 | . 3 3 6 4 2 3 6 4 Max Kills in Single Turn 4 | . 2 2 4 2 1 2 2 1 Gunslinging 1 | . . 1 1 1 . . 1 . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 359 | . 41 60 115 10 . 5 64 64 Missed 115 | . 11 22 47 4 . 3 14 14 Hits 244 | . 30 38 68 6 . 2 50 50 Melee 9 | . . . . . . . 6 3 Projectile 235 | . 30 38 68 6 . 2 44 47 Critical Strikes 10 | . . 1 2 . . . 6 1 Damage Taken 3615 | . 374 446 870 46 18 17 926 918 Core 551 | . 54 103 59 6 . . 127 202 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 114 | . . . 91 . . . . 23 Core Remaining (%) 74 | 100 . 37 . . . 83 76 . Volleys Fired 281 | . 57 40 71 8 . 1 70 34 Largest 4 | . 2 2 3 3 . 1 3 4 Hottest 166 | . 53 100 71 69 . 23 109 166 Shots Fired 785 | . 114 78 211 24 4 5 214 135 Gun 779 | . 113 76 209 24 4 5 213 135 Cannon . | . . . . . . . . . Launcher 4 | . 1 . 2 . . . 1 . Special 2 | . . 2 . . . . . . Kinetic 648 | . 113 76 209 24 1 2 155 68 Thermal 133 | . . 2 . . 3 3 58 67 Explosive 4 | . 1 . 2 . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 11 20 17 5 4 3 18 12 Robot Miss Streak 8 | . 6 3 5 1 . 1 8 4 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 2 5 1 . . 2 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 Autonomous 31 | . . . . . 3 3 25 . Shots Hit Robots 508 | . 76 48 142 13 3 3 138 85 Core Hits 201 | . 35 21 54 8 2 3 55 23 Critical Kills 2 | . . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 2 . . . 3 3 Burn 5 | . . . . . . . 2 3 Destroy 3 | . . . 2 . . . 1 . Melee Attacks 7 | . 6 . . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing 6 | . 6 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8745 | . 979 752 2450 201 74 68 2544 1677 Guns 8467 | . 979 752 2172 201 74 68 2544 1677 Cannons . | . . . . . . . . . Explosions 265 | . . . 265 . . . . . Melee . | . . . . . . . . . Ramming 13 | . . . 13 . . . . . Kinetic 6758 | . 979 752 2172 201 16 12 1774 852 Thermal 1709 | . . . . . 58 56 770 825 Explosive 265 | . . . 265 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . 2 Average Corruption 1 | . . . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . 11 17 17 8 . 1 Message Errors 13 | . . . 2 7 2 2 . . Matter Fused 12 | . . . 2 3 5 2 . . Heat Flow Errors 6 | . . . . 3 2 1 . . Energy Discharges 6 | . . . 3 1 2 . . . Data Loss (minor) 6 | . . . 1 2 2 1 . . Data Loss (major) 5 | . . . 1 1 1 1 . 1 Misfires 4 | . . . 2 . 1 1 . . Alerts 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 558 | . 31 72 59 229 224 184 415 558 Average Temperature 63 | . 17 14 9 62 96 101 78 171 Received Heat Transfer 1269 | . 198 210 276 . . . 360 225 Effects 14 | . . . . . . . 1 13 Interference 5 | . . . . . . . 1 4 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . . . 1 7 4 Heat Transferred 3219 | . . . . . 74 74 1369 1702 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 83 | 100 100 100 78 100 . 100 44 100 Level 1 16 | . . . 21 . . . 55 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 339 | . 100 95 339 145 . 71 305 101 Initial 101 | . . 24 23 55 . . . 101 Average 73 | . 26 23 147 17 . 6 156 23 Influence Increases 2624 | . 417 295 765 110 46 71 671 249 Destroy 0b10 Robot/C 1740 | . 220 280 460 80 40 60 420 180 Destroy 0b10 Robot/NC 220 | . 50 5 70 20 . . 70 5 Destroy Leader 406 | . 50 10 138 10 . 10 126 62 Allied During Kill 6 | . . . . . 6 . . . Successful Hack 33 | . 13 . 17 . . . 3 . Select Force Hacks 30 | . 30 . . . . . . . Destroy Structure 54 | . 9 . 20 . . 1 22 2 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 120 | . 45 . 45 . . . 30 . Influence Decreases 2606 | . 355 297 682 253 46 71 447 455 Entered New Map 286 | . . 38 37 88 . . . 123 Time Decay 2117 | . 355 259 495 165 6 71 447 319 Lost Part 13 | . . . . . . . . 13 Lost Ally 40 | . . . . . 40 . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 11 | . 1 . 2 . . . 4 4 Investigation 3 | . 1 . 1 . . . 1 . Extermination 3 | . . . . . . . . 3 Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 25 15 31 3 3 3 34 12 Peak Tracking Total 6 | . 3 3 5 3 2 3 6 4 Tactical Retreats 5 | . 2 . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . . . 2 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . 1 . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 34 | . 8 1 8 1 2 . 9 5 Terminals 25 | . 7 1 7 . . . 9 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . 1 . . . . 2 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . 18 1 30 1 2 . 17 12 Successful 44 | . 13 . 17 1 2 . 7 4 Failed 37 | . 5 1 13 . . . 10 8 Catastrophic 4 | . . 1 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 46 | . 11 . 16 . 1 . 15 3 Terminals 62 | . 17 1 24 . . . 17 3 Fabricators 3 | . . . . . . . . 3 Repair Stations 12 | . . . 6 . . . . 6 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 5 . 6 1 2 . . . Record 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . . . Disarm Traps 2 | . 2 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 7 | . . . 4 . . . . 3 Scan Component 4 | . . . 2 . . . . 2 Repair 3 | . . . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 22 | . 8 . 7 . . . 7 . Terminals 21 | . 7 . 7 . . . 7 . Botnet 6 | . 2 . 2 . . . 2 . Skim 15 | . 5 . 5 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 25 | . 6 1 7 . . . 7 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 Time 117 | . . . 64 . . . . 53 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 9 | . . . . . 9 . . . Total Damage 75 | . . . . . 75 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 839 | . . 551 . . . . 288 . Terrain 551 | . . 551 . . . . . . Seismic 288 | . . . . . . . 288 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 12430 | 3 1853 1367 1767 1281 1067 797 2788 1507 Spaces Moved 5022 | 3 828 455 730 501 469 415 930 691 Core . | . . . . . . . . . Treads 4 | . 4 . . . . . . . Legs 5018 | 3 824 455 730 501 469 415 930 691 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 190 190 190 Average Speed 198 | 120 186 190 190 246 223 191 190 190 Slowest Speed 260 | 120 190 190 190 260 260 260 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 2 96 89 81 90 61 97 72 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 4 . 2 . 1 . 1 . Known Exits Taken 4 | . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched 6 | . . 1 . 4 . 1 . . Spaces Dug 37 | . 8 . 16 . . . 12 1 Terrain Destroyed 49 | . 8 . 16 . . 1 23 1 Melee 3 | . 2 . . . . . . 1 Projectile 12 | . . . . . . 1 11 . AOE 34 | . 6 . 16 . . . 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7001 | 2 1027 887 975 528 497 419 1839 827 Wait 1310 | . 63 345 80 18 1 . 747 56 Move 5014 | 2 827 454 729 500 468 414 929 691 Hop . | . . . . . . . . . Pick Up 100 | . 25 8 26 . 9 1 22 9 Fast Attach 31 | . 5 4 8 1 2 . 9 2 Attach 21 | . . . 3 . 3 2 8 5 Detach 11 | . 2 . 3 1 1 . 3 1 Swap 72 | . 15 15 17 . 2 . 15 8 Drop 140 | . 27 21 35 . 11 1 36 9 Fire 281 | . 57 40 71 8 . 1 70 34 Melee 7 | . 6 . . . . . . 1 Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap 2 | . . . 1 . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 401 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 3) 1413 | -10/Materials | Learned location of 1 exit from Recycling 1484 | -10/Materials | Learned Storage trap positions 1545 | -10/Materials | Identified exit to Subcaves 1553 | -10/Materials | Discovered new exit (range 16) 1598 | -10/Materials | Learned location of Mines (-9) 1693 | -10/Materials | Learned Storage emergency access door positions 1757 | -10/Materials | Loaded intel: 11 trap records 1857 | -10/Materials | Entered Mines 1858 | -10/Mines | Identified exit to Materials 1963 | -10/Mines | Excavation squad dispatched 1963 | -10/Mines | A large section of the Mines collapsed 2213 | -10/Mines | Excavation squad dispatched 2463 | -10/Mines | Excavation squad dispatched 2675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2713 | -10/Mines | Excavation squad dispatched 2727 | -10/Mines | Found a hidden stash of uninstalled traps 2963 | -10/Mines | Excavation squad dispatched 2973 | -10/Mines | Core integrity fell below 50% 3140 | -10/Mines | Learned 2 Materials zone layouts 3224 | -10/Mines | Entered Materials 3224 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3225 | -9/Materials | Identified exit to Mines 3288 | -9/Materials | Discovered exit to Mines (range 13) 3417 | -9/Materials | Repaired Imp. Ion Engine 3450 | -9/Materials | Repaired Hvy. Assault Rifle 3915 | -9/Materials | Build established: Gunner 4324 | -9/Materials | Discovered new exit (range 5) 4613 | -9/Materials | Identified exit to Materials 4751 | -9/Materials | Learned 2 Materials zone layouts 4805 | -9/Materials | Learned location of Zion (-6) 4849 | -9/Materials | Learned 2 Materials zone layouts 4911 | -9/Materials | Learned location of 1 exit from Storage 4991 | -9/Materials | Entered Mines 5053 | -9/Mines | Met a Derelict bent on vengeance 5105 | -9/Mines | Learned Materials emergency access door positions 5171 | -9/Mines | Build established: Scavenger-Gunner 5175 | -9/Mines | Found the Drone Emporium 5184 | -9/Mines | Found Prototype Device 5184 | -9/Mines | Identified Sensor Drone Bay 5251 | -9/Mines | Discovered exit to Materials (range 7) 5524 | -9/Mines | Discovered exit to Materials (range 9) 5665 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6250 | -9/Mines | Discovered new exit (range 5) 6272 | -9/Mines | Entered Exiles 6272 | -9/Exiles | Accompanied by 3 allies 6337 | -9/Exiles | Met 8R-AWN 6379 | -9/Exiles | Met EX-HEX 6480 | -9/Exiles | Met EX-DEC 6640 | -9/Exiles | Discovered new exit (range 14) 6807 | -9/Exiles | Met EX-BIN 6830 | -9/Exiles | Aligned with FarCom system 6832 | -9/Exiles | Given EX-Vault access code 6849 | -9/Exiles | Build established: Scavenger-Mutant 6875 | -9/Exiles | Opened EX-Vault 6889 | -9/Exiles | Found AWS/Thermal 6926 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6954 | -9/Exiles | Exiles lab attacked by MAIN.C 7307 | -9/Exiles | Lost 3 allies 7339 | -9/Exiles | Left Exiles lab with AWS/Thermal 7339 | -9/Exiles | Entered Mines 7362 | -8/Mines | Discovered exit to Materials (range 9) 7627 | -8/Mines | Build established: Scavenger-Skirmisher 7893 | -8/Mines | Discovered exit to Materials (range 8) 8136 | -8/Mines | Entered Materials 8136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8878 | -8/Materials | Garrison activated, responded to threat 9141 | -8/Materials | Discovered new exit (range 16) 9572 | -8/Materials | Build established: Skirmisher 10069 | -8/Materials | Learned Storage interactive machine intel 10124 | -8/Materials | Identified exit to Factory 10210 | -8/Materials | Learned 4 Recycling zone layouts 10239 | -8/Materials | Learned Factory repair station intel 10256 | -8/Materials | Learned Factory fabricator intel 10283 | -8/Materials | Learned 2 Lower Caves zone layouts 10319 | -8/Materials | Learned 4 Recycling zone layouts 10924 | -8/Materials | Entered Factory 10924 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10925 | -7/Factory | Identified exit to Storage 10926 | -7/Factory | Loaded intel: 6 fabricator locations 10927 | -7/Factory | Loaded intel: 6 repair station locations 11572 | -7/Factory | Repaired Broken Carbon-fiber Leg 12431 | -7/Factory | Self-destructed Last Messages --------------- 12162_ R-06 Scavenger collects Aluminum Leg. 12267_ Triggered Stasis Trap. 12267_ A bubble of rippling energy engulfs the area. 12267_ Field strength at 85. 12269_ Field strength at 70. 12270_ Field strength at 55. 12271_ Field strength at 40. 12272_ Field strength at 25. 12273_ Field strength at 10. 12274_ Stasis field depleted. 12280_ Dropped Hrd. Medium Armor Plating. 12290_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9J. 12379_ Target Analyzer melted. 12379_ P-60 Hacker destroyed. 12385_ Acquired 43 matter. 12394_ System corrupted: Substantial component data lost. 12396_ R-06 Scavenger collects Shock Rifle. 12400_ R-06 Scavenger collects Unknown Special Weapon. 12403_ R-06 Scavenger collects Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ????????"R???????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ?ss??????????? | | ???????????????????????????????? ????????????? | | ??????????????????w???????????? ?????????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? 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"??????????????? | | ??????????? ??????????????? ???????????????? | | ???????????? ?????????????? ?????????????????? | | ???????????? ?????????????? ??????????????????? | | ???????????? ????????????? w??????????????????? | | ???##########/##?????######+#######??????????????? | | ???# #?????# @ #??????????????? | | ???# #?????# """"r"""" #??????????????? | | ???# #?????# """" """" #??????????????? | | ???# ! #?????# """" """" ????????????????? | | ???# ####### """" """" ???????????????? | | ???# + + #??????????????? | | ???# = #######="""" """" ???????????????? | | ???# #?????# """" """"?????????????????? | | ???# #?????# """" ""???????????????????? | | ???# #?????# """" ""???????????????????? | | ???# #?????# ??????????????????????? | | ???# #?????# ??????????????????????? | | ???# ! ###############???????????????????? | | ???########/##### """ """ # ? ?????????????????? | | ??????????# #???# """ """ # ????????????????? | | ?????###### #???# """ """ # """""" ?????????????? | | ?????# # #???# # """""" "????????????? | | ###### # #???# ! # """""" """??????????? | | # # #???# # """""" """""" ??????? | | # # ##############+# #?????? | | # + + ] ! = #?????? | | # # ############## # #?????? | | = # # ## #?# # !#?????? | | # # ## "Y" #?# ########+######???????? | | # # ## """ ] #?# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 45% | -9/Materials Hvy. Assault Rifle | 53% | -9/Materials Carbon-fiber Leg | 79% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeNuclearChargecaster Manual? 0 Play Time 01:18:38 Cumulative 210.5 hours Start 2025.06.23 @ 15:53:48 End 2025.06.25 @ 23:36:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/3/5/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3761aed9-cdeb-4b6b-90f7-da9abbf37959