Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 19:48:21 Player: Human Yoyo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (551) 551 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2666 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reactive Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Experimental Sensor Array Reactive Plating Reactive Plating > --- WEAPON ----------- Beam Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Reactive Plating Light Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Reactive Plating Device Experimental Sensor Array Storage Small Storage Unit Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 1 . Parts Attached 19 | 6 1 1 5 2 4 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 2 2 . Device 2 | . . 1 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 8 | 2 1 . 1 . 4 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 1 . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . 1 . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . 1 . 7 Average Slot Usage (%) 86 | . 84 89 91 89 66 Engine 11 | . 14 14 11 9 7 Treads 26 | . 28 28 29 27 14 Device 6 | . . 4 9 9 6 Storage 6 | . 14 14 3 . . Protection 7 | . . . 7 17 15 Energy Cannon 10 | . 7 14 11 9 4 Ballistic Gun 15 | . 14 14 18 18 9 Ballistic Cannon 1 | . . . . . 9 Naked Turns 15 | . . . . . 15 Heaviest Build 49 | 11 12 13 26 36 49 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 4 | 5 6 6 4 4 4 Most Carried 4 | 2 1 1 4 4 4 Average Carried 1 | . . . 2 2 2 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 4 | . . 1 3 4 1 Class Distribution -------------------- 54% | Mutant 43% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 594 | 225 53 26 41 105 144 Remotely . | . . . . . . Salvage Created 659 | . 102 29 169 175 184 Parts 37 | . 1 2 16 9 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 17 | . 2 . 6 3 6 Guns 7 | . 1 . 3 2 1 Cannons 9 | . . . 3 1 5 AOE 1 | . 1 . . . . Classes Destroyed 5 | . 1 1 2 1 . Tunneler 1 | . . 1 . . . Watcher 1 | . . . . 1 . Swarmer 7 | . . . 4 . 3 Grunt 6 | . 2 . . 2 2 Sentry 4 | . . . 2 1 1 Best Kill Streak 5 | . 2 1 5 3 3 Combat Bots Only 5 | . 2 . 5 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2050 | . 127 . 281 43 1599 Core 648 | . 44 . 47 . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 82 88 . . Volleys Fired 48 | . 6 2 13 9 18 Largest 4 | . 2 2 2 3 4 Hottest 132 | . 60 80 80 103 132 Shots Fired 123 | . 12 4 26 27 54 Gun 69 | . 12 2 13 18 24 Cannon 54 | . . 2 13 9 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 84 | . 6 2 13 18 45 Thermal 33 | . . 2 13 9 9 Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 18 | . 5 7 10 18 9 Robot Miss Streak 6 | . 1 . 1 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | . 9 2 19 20 39 Core Hits 43 | . 4 1 8 9 21 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1351 | . 195 56 224 292 584 Guns 453 | . 96 21 68 133 135 Cannons 789 | . . 35 156 159 439 Explosions 99 | . 99 . . . . Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 675 | . 20 21 68 133 433 Thermal 590 | . 99 35 156 159 141 Explosive . | . . . . . . Electromagnetic 76 | . 76 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 589 | . 51 18 99 243 589 Average Temperature 164 | . 31 12 34 125 252 Received Heat Transfer 798 | . 69 . 36 27 666 Effects 28 | . . . . . 28 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 5 | . . . . . 5 Short Circuit 5 | . . . . . 5 Damage (minor) 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1086 | . 50 74 333 333 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 170 | . 80 36 170 77 157 Average Influence 57 | . 53 30 86 20 99 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 7 | . . . 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 3 . 7 6 12 Peak Tracking Total 8 | . 2 . 6 3 8 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1871 | 83 250 422 652 257 207 Spaces Moved 908 | 71 144 259 236 139 59 Core 40 | 40 . . . . . Treads 868 | 31 144 259 236 139 59 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 155 | 98 160 160 160 160 171 Slowest Speed 200 | 160 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 25 59 25 14 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 4 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . 4 . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1267 | 86 152 263 487 154 125 Wait 257 | . . . 219 . 38 Move 903 | 70 143 258 235 138 59 Hop . | . . . . . . Pick Up 24 | 8 1 2 10 3 . Fast Attach 1 | . . . . . 1 Attach 16 | 6 1 1 5 2 1 Detach 1 | . . . . 1 . Swap 2 | . . . . . 2 Drop 13 | 2 1 . 5 1 4 Fire 48 | . 6 2 13 9 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 354 | -10/Mines | Learned location of Storage (-8) 357 | -10/Mines | Met a Derelict bent on vengeance 398 | -10/Mines | Assembled infested the area 403 | -10/Mines | Assisted by a Guerilla fighting off Assembled 717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 730 | -10/Mines | Found Prototype Device 745 | -10/Mines | Discovered new exit (range 7) 756 | -10/Mines | Entered Materials 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 909 | -9/Materials | Identified Exp. Sensor Array 1236 | -9/Materials | Build established: Tank 1390 | -9/Materials | Discovered new exit (range 11) 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1579 | -8/Materials | Discovered new exit (range 4) 1665 | -8/Materials | Entered Storage 1783 | -8/Storage | Lost 3 parts (2n1w) 1861 | -8/Storage | Core integrity fell below 50% 1870 | -8/Storage | Core integrity fell below 20% 1872 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01790_ R-06 Scavenger collects Beam Rifle. 01810_ Exp. Sensor Array destroyed. 01811_ U-05 Engineer lays Concrete. 01812_ K-01 Serf collects debris. 01814_ G-47 Trooper knocked back. 01827_ Lgt. Treads destroyed. 01830_ G-47 Trooper knocked back. 01830_ Reactive Plating destroyed. 01833_ G-47 Trooper knocked back. 01833_ Imp. Ion Engine destroyed. 01834_ Overheating: System interference. 01834_ Flak Cannon temporarily disabled. 01846_ U-05 Engineer builds a Door. 01847_ Flak Cannon destroyed. 01853_ Reactive Plating destroyed. 01857_ Flak Cannon destroyed. 01861_ R-06 Scavenger collects Lgt. Treads. 01865_ R-06 Scavenger collects Imp. Ion Engine. 01869_ R-06 Scavenger collects Heat Sink. 01872_ R-06 Scavenger collects Lgt. Armor Plating. 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