Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.27 @ 03:57:37 Player: cptwinky Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (331) 1655 Value Destroyed (14439) 14439 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 24287 Bonus ------- High Alert Combat Kills 893 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (45) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Long-range Terrain Scanner Advanced Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Long-range Sensor Array Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Force Field Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Experimental Heat Sink Advanced Coolant Injector Energy Well Matter Compressor Advanced Terrain Scanner Advanced Cloaking Device Advanced EM Shield Advanced Force Field Hacking Suite Hacking Suite Advanced Component Analysis Suite Long-range Tractor Beam Compact HERF Cannon Compact HERF Cannon Railgun Tesla Bomb Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Improved Plasma Cutter Great Maul [Rating: 181] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . 2 . Utility 10 | . . 1 1 1 . . . 2 2 1 . 2 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 188 | 6 6 14 24 17 7 5 17 18 9 21 22 22 Power 22 | 1 1 1 1 . . 1 2 2 1 5 4 3 Engine 6 | 1 1 1 1 . . 1 1 . . . . . Core 3 | . . . . . . . 1 2 . . . . Reactor 13 | . . . . . . . . . 1 5 4 3 Propulsion 33 | 2 . 4 9 3 3 1 1 2 1 4 1 2 Treads 33 | 2 . 4 9 3 3 1 1 2 1 4 1 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 82 | 1 2 5 6 8 2 2 12 7 5 9 11 12 Device 35 | . 1 . . 2 1 2 5 4 3 5 6 6 Storage 6 | 1 1 1 . . . . 1 . . 1 . 1 Processor 15 | . . 2 2 2 . . 1 2 1 1 1 3 Hackware 6 | . . . . 1 . . 1 1 . . 1 2 Protection 20 | . . 2 4 3 1 . 4 . 1 2 3 . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 3 4 8 6 2 1 2 7 2 3 6 5 Energy Gun 5 | 2 . 2 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 34 | . 1 2 4 4 1 1 1 7 2 3 4 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 5 | . 1 . 1 1 . . 1 . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . Unidentified Prototypes 10 | . . 2 1 2 1 . 1 . 1 2 . . Parts Lost 58 | . 1 2 5 2 . . . 3 9 1 4 31 Power 6 | . 1 . . . . . . . 2 . . 3 Propulsion 9 | . . 1 2 . . . . . 2 . . 4 Utility 28 | . . 1 3 2 . . . 3 1 1 3 14 Weapon 15 | . . . . . . . . . 4 . 1 10 Highest Loss Streak 21 | . 1 1 3 1 . . . 2 8 1 1 21 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 21 | 2 8 14 24 24 23 21 21 21 20 22 24 21 Power . | . . 1 . . 1 1 . . . . 1 1 Propulsion 2 | . . 1 5 4 3 3 3 2 1 . . . Utility 8 | . 2 3 7 8 8 8 10 9 7 12 14 11 Weapon 7 | 1 5 8 9 8 8 7 6 8 8 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 1 10 13 2 4 . 5 3 . 1 4 5 Power 4 | . . 2 . 1 . . . . . . 1 . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 15 | . . . 3 . 2 . 4 . . 1 2 3 Weapon 24 | . 1 8 10 1 . . 1 1 . . 1 1 Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 90 | . 93 96 99 99 91 84 85 85 82 81 81 78 Engine 6 | . 13 11 8 7 7 7 11 5 4 . . . Reactor 2 | . . . . . . . . . . 11 13 10 Treads 19 | . 27 32 26 30 22 15 13 11 10 9 13 10 Device 8 | . 7 6 . 5 7 7 5 9 14 18 16 18 Storage 6 | . 14 11 9 7 7 7 6 5 5 4 4 3 Processor 12 | . . 4 17 16 15 15 13 18 10 9 7 9 Hackware 1 | . . . . . . . . . 5 4 4 8 Protection 5 | . 1 8 9 6 7 7 6 2 4 4 3 2 Energy Gun 1 | . 27 7 . . . . . . . . . . Ballistic Gun 20 | . . 13 26 22 22 22 25 22 20 18 16 13 Peak Build Rating 181 | 6 10 20 32 41 64 64 76 93 118 149 169 181 Average Rating 71 | 5 8 16 28 38 51 63 72 86 102 134 162 161 On Entrance 62 | . 6 10 20 32 41 64 63 76 92 96 148 169 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 207 | 12 30 97 105 110 109 115 138 165 174 174 200 207 Greatest Support 220 | 40 40 60 60 80 140 140 140 140 140 140 210 220 Greatest Overweight (x) 3 | . 1 1 1 1 2 . . 1 1 1 . 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 12 22 25 25 25 25 25 25 24 25 25 25 Average Carried 22 | 2 8 14 24 24 24 24 24 24 22 23 24 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 22 25 25 25 24 25 23 19 25 25 4 Class Distribution -------------------- 47% | Scavenger-Tank 12% | Mutant 11% | Scavenger-Gunner 10% | Gunner 10% | Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 13851 | 218 345 480 1141 1314 134 409 1858 1396 743 1454 2286 2073 Remotely 2880 | . . . . . . . . 542 442 654 228 1014 Salvage Created 17199 | 163 345 808 1902 1223 . 613 2143 1870 600 1454 3120 2958 Parts 863 | 12 13 51 90 73 . 45 86 93 52 60 130 158 Haulers Intercepted 13 | . 1 1 5 2 . . 2 . . 1 1 . Recyclers Shooed 16 | . 1 3 5 1 . . 4 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 246 | . 4 19 27 19 . 11 23 35 18 18 31 41 Guns 212 | . 4 11 25 18 . 11 22 35 9 17 25 35 Cannons 4 | . . . . . . . . . . . 4 . AOE 23 | . . 7 2 1 . . 1 . 9 1 . 2 Classes Destroyed 18 | 2 4 4 2 2 . 2 . . 1 . 1 . Worker 17 | 1 . 1 2 1 . 1 6 1 . . 3 1 Builder 13 | . . . . 2 . 1 2 . 1 . 2 5 Tunneler 7 | 7 . . . . . . . . . . . . Hauler 13 | . 1 1 5 2 . . 2 . . 1 1 . Recycler 18 | . 2 . 3 2 . . 5 1 . 1 3 1 Mechanic 3 | . . . 1 1 . . 1 . . . . . Operator 10 | . 1 1 3 2 . 1 1 . . . . 1 Watcher 4 | . . 1 . . . . . . . 1 1 1 Swarmer 49 | . . 4 . 1 . . 9 14 8 . 4 9 Cutter 6 | . . . . . . . . . 3 . . 3 Grunt 88 | . 4 7 14 7 . 8 4 8 4 7 9 16 Brawler 3 | . . 1 . 1 . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 37 | . . 7 9 2 . . 4 6 . 3 4 2 Specialist 2 | . . . . . . . . . . . 2 . Hunter 16 | . . . 4 1 . . 1 3 . 2 5 . Programmer 38 | . . . . 7 . 1 3 4 2 6 6 9 Heavy 6 | . . . . . . 1 1 . 1 . 1 2 Best Kill Streak 9 | 4 3 4 5 4 . 4 5 7 8 4 6 9 Combat Bots Only 8 | . 3 4 5 2 . 3 4 6 8 4 5 8 Max Kills in Single Turn 3 | 1 1 3 3 2 . 2 2 3 3 1 2 2 Gunslinging 2 | . . . . . . . 1 2 . . 1 . Exploded 3 | . . 3 2 1 . . 1 . 3 1 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1800 | . 29 59 128 147 . 25 168 171 180 121 185 587 Missed 516 | . 2 12 34 54 . 7 69 39 43 36 44 176 Hits 1284 | . 27 47 94 93 . 18 99 132 137 85 141 411 Melee 9 | . . 1 . 1 . . . . 2 . . 5 Projectile 1275 | . 27 46 94 92 . 18 99 132 135 85 141 406 AOE 6 | . . . . . . . . 1 3 . . 2 Critical Strikes 55 | . . 3 4 2 . . 1 5 7 5 6 22 Actively Blocked 38 | . . . . . . . . 4 7 1 5 21 Part Disruptions 3 | . . . . 1 . . . . . 1 . 1 Damage Taken 20532 | . 370 707 1429 1090 . 353 771 1805 2780 1353 2279 7595 Core 2964 | . 76 129 126 97 . 88 34 172 299 71 257 1615 Absorbed by Shields 4919 | . . . . 176 . 28 315 304 179 490 1284 2143 Reduced by Siege Mode 602 | . . . . . . . 49 60 . 4 28 461 Ignored by Resistances 1445 | . . . . . . . . 236 225 160 235 589 Regen/Repaired (Parts) 892 | . . 295 227 111 . 259 . . . . . . Core Remaining (%) 81 | 100 69 67 77 . . 73 96 82 74 94 82 . Volleys Fired 711 | 17 25 55 102 56 . 37 69 59 30 57 104 100 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 4 Hottest 188 | 100 100 121 73 84 . 84 112 120 129 134 188 143 Shots Fired 2098 | 34 48 100 268 161 . 108 211 236 90 207 321 314 Gun 2037 | 34 46 89 267 159 . 108 206 236 85 204 300 303 Cannon 26 | . . . . . . . . . . . 21 5 Launcher 30 | . 1 7 1 2 . . 5 . 5 3 . 6 Special 5 | . 1 4 . . . . . . . . . . Kinetic 1902 | . 1 61 249 158 . 108 197 236 85 204 300 303 Thermal 112 | 34 46 32 . . . . . . . . . . Explosive 30 | . 1 7 1 2 . . 5 . 5 3 . 6 Electromagnetic 54 | . . . 18 1 . . 9 . . . 21 5 Robot Hit Streak 51 | 4 9 30 51 18 . 12 30 24 16 39 34 38 Robot Miss Streak 5 | 1 1 2 3 3 . 2 3 3 2 3 3 5 Penetration Max 2 | . . . . 1 . 1 1 1 1 1 1 2 Secondary Targets 44 | . . 2 4 2 . . 4 12 4 3 4 9 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 2 1 1 1 1 Shots Hit Robots 1500 | 21 32 78 200 118 . 61 148 171 67 150 219 235 Core Hits 688 | 8 17 43 79 53 . 29 83 80 40 59 90 107 Critical Kills 26 | . . . 2 1 . . 4 2 1 3 7 6 Critical Parts Destroyed 51 | . . . 6 7 . 3 3 10 . 1 7 14 Critical Strikes 82 | 1 2 2 8 8 . 3 7 12 1 4 14 20 Burn 5 | 1 2 2 . . . . . . . . . . Destroy 73 | . . . 8 8 . 3 7 12 1 4 14 16 Smash 4 | . . . . . . . . . . . . 4 Melee Attacks 51 | . . . 1 10 . 1 7 1 2 1 10 18 Impact 43 | . . . 1 9 . 1 1 1 2 1 10 17 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . 6 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 38530 | 285 442 1670 3306 2692 . 1336 3748 3779 2487 3968 6199 8618 Guns 32966 | 279 414 1137 3089 2206 . 1306 3267 3779 1474 3538 5407 7070 Cannons 881 | . . . . . . . . . . . 662 219 Explosions 3942 | . 20 516 194 432 . . 433 . 974 412 . 961 Melee 379 | . . . . . . . . . . . 80 299 Ramming 362 | 6 8 17 23 54 . 30 48 . 39 18 50 69 Kinetic 31768 | . . 836 2954 2196 . 1306 3208 3779 1474 3538 5407 7070 Thermal 1142 | 279 414 301 . . . . 148 . . . . . Explosive 3794 | . 20 516 194 432 . . 285 . 974 412 . 961 Electromagnetic 1085 | . . . 135 10 . . 59 . . . 662 219 Impact 379 | . . . . . . . . . . . 80 299 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 2 . 4 4 4 1 2 1 6 7 12 Average Corruption 3 | . . 2 . 3 4 3 1 1 1 2 2 5 Corruption Purged 4 | . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 141 | . . 6 . 46 12 23 3 3 2 13 17 16 Message Errors 29 | . . 1 . 8 3 5 . 2 1 2 4 3 Matter Fused 34 | . . 2 . 14 1 6 . 1 . 3 4 3 Heat Flow Errors 17 | . . 1 . 10 2 1 . . . 1 2 . Energy Discharges 15 | . . . . 4 1 1 1 . . 2 1 5 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . 2 . . . . . 1 . Data Loss (minor) 22 | . . 1 . 5 1 7 2 . . 2 3 1 Data Loss (major) 6 | . . . . 3 1 1 . . . 1 . . Misfires 2 | . . 1 . . . . . . . 1 . . Alerts 5 | . . . . 2 1 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 1 . . 1 1 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 554 | . . . . 71 . . 85 . 32 . 70 296 Projectiles 10 | . . . . . . . . . . . 10 . Explosions 292 | . . . . 71 . . 85 . 32 . . 104 Melee 252 | . . . . . . . . . . . 60 192 Knockbacks 6 | . . . . . . . . . 1 . 3 2 Impact 4 | . . . . . . . . . 1 . 2 1 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . 1 1 Self-Inflicted Damage 449 | . . 24 . . . . 2 . 127 47 . 249 Shots 9 | . . 1 . . . . 1 . 2 1 . 4 Rammed 30 | 3 4 4 3 5 . 3 2 . 1 2 1 2 Targets Rammed 34 | 3 5 4 5 5 . 3 2 . 1 2 2 2 Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . 2 . . . . . . . 1 . Highest Temperature 362 | 117 306 224 193 226 102 114 252 244 331 362 352 46 Average Temperature 56 | 50 121 38 42 62 52 14 71 60 127 76 51 12 Received Heat Transfer 3211 | . 180 300 540 232 . 45 131 184 351 93 154 1001 Effects 6 | . . . . 1 . . 1 1 2 1 . . Energy Bleed 5 | . . . . 1 . . 1 1 1 1 . . Matter Decay 1 | . . . . . . . . . 1 . . . Siege Activations 23 | . . . . . . 2 5 6 1 1 4 4 Total Turns 508 | . . . . . . 36 110 112 21 12 59 158 Longest Duration 101 | . . . . . . 22 40 36 21 12 22 101 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 4 4 Combat Hostiles 6 | . . . . . . . . . . . 2 4 Parts Fried 14 | . . . 1 . . . . . . . 9 4 Impact Corruptions 8 | . . . . . . . . . . . 4 4 Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 15 | 4 6 3 . . . . 1 . . . 1 . Heat Transferred 3356 | 888 1369 999 . . . . 100 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . 1 . . . 2 3 1 1 2 3 Low Security (%) 74 | 100 100 100 82 100 100 100 80 . 57 85 70 4 Level 1 15 | . . . 17 . . . 11 41 42 14 25 45 Level 2 8 | . . . . . . . 7 56 . . 3 43 Level 3 . | . . . . . . . . 1 . . . 6 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 784 | 10 70 145 245 132 42 193 522 719 347 319 431 784 Initial 347 | . . . 36 93 42 . 94 252 347 147 163 187 Average 143 | 1 10 78 76 66 4 62 124 421 202 130 177 420 Influence Increases 8065 | 40 165 616 864 751 . 414 901 991 549 570 1015 1189 Destroy 0b10 Robot/C 4920 | . 80 380 540 380 . 220 460 700 360 360 620 820 Destroy 0b10 Robot/NC 425 | 40 20 20 70 50 . 15 85 10 5 15 50 45 Destroy Leader 1264 | . 22 124 190 134 . 60 144 140 60 84 144 162 Trap Triggered on 0b10 80 | . . . . 50 . . . 10 . 20 . . Successful Hack 299 | . 18 18 16 44 . 26 75 26 1 . 39 36 Disable Machine 300 | . 15 30 15 . . 45 75 45 45 . . 30 Destroy Structure 447 | . 10 44 18 33 . 3 62 30 78 46 57 66 Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 315 | . . . . 60 . 45 . 30 . 45 105 30 Influence Decreases 7469 | 40 165 529 744 838 120 221 579 795 978 561 994 905 Entered New Map 1357 | . . . 51 114 78 . 99 263 364 135 128 125 Time Decay 4834 | 40 155 434 525 656 42 221 473 502 374 416 526 470 Lost Part 560 | . 10 20 40 10 . . . 30 90 10 40 310 Lost Ally 7 | . . . . . . . 7 . . . . . Purge Threat 711 | . . 75 128 58 . . . . 150 . 300 . Squads Dispatched 62 | . 1 1 4 10 . 5 5 8 5 6 8 9 Investigation 12 | . . 1 1 3 . . . 3 1 1 2 . Extermination 21 | . . . . 6 . 1 3 2 1 2 4 2 Reinforcement 20 | . 1 . 3 1 . 4 2 . 3 1 2 3 Assault 4 | . . . . . . . . . . . . 4 Garrison 5 | . . . . . . . . 3 . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 1 3 4 3 . . . 1 . 1 2 1 Communications Jammed 31 | . . . . . . . . . . . 6 25 Distress Signals 14 | . . . . . . . . . . . 1 13 Times Spotted 367 | . 13 24 56 29 . 16 31 38 22 23 39 76 Peak Tracking Total 20 | . 5 5 6 4 . 4 5 6 5 5 7 20 Tactical Retreats 18 | . . . . 4 . 3 . 2 . 3 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . 3 . 3 4 . . . . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 253 | . . . 34 56 . . 67 41 11 32 . 12 Triggered 3 | . . . 1 1 . . . 1 . . . . Disarmed 2 | . . . . . . . 2 . . . . . Reprogrammed 27 | . . 4 3 7 . . 3 3 . 5 . 2 Reused 8 | . . . . 5 . . . 1 . 2 . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 8 | . . . . 5 . . . 1 . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . 1 2 1 . . 3 5 3 3 . . 2 Max in Single Turn 5 | . 1 1 1 . . 1 5 2 1 . . 1 Garrison Access 6 | . . . 1 2 . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 6 10 13 16 . 7 10 6 3 3 8 4 Terminals 43 | . 3 7 8 8 . 2 5 . 1 1 6 2 Fabricators 10 | . . . . 1 . 2 1 3 1 2 . . Repair Stations 10 | . 1 2 2 3 . 1 1 . . . . . Recycling Units 9 | . 2 . 1 1 . 1 1 2 . . 1 . Scanalyzers 6 | . . 1 1 1 . . 1 1 1 . . . Garrison Access 8 | . . . 1 2 . 1 1 . . . 1 2 Total Hacks 240 | . 14 32 32 46 . 16 36 20 11 6 20 7 Successful 114 | . 7 16 16 23 . 5 18 10 7 2 6 4 Failed 120 | . 7 15 15 22 . 11 17 9 3 4 14 3 Catastrophic 30 | . 4 2 3 4 . 2 7 1 1 1 4 1 Database Lockouts 6 | . . 1 1 1 . . 1 1 1 . . . Manual 28 | . 7 5 6 1 . . 4 . . . 4 1 Terminals 102 | . 8 17 17 19 . 4 13 . 2 2 16 4 Fabricators 27 | . . . . 5 . 3 1 11 3 4 . . Repair Stations 36 | . 4 13 9 6 . 3 1 . . . . . Recycling Units 20 | . 2 . 1 4 . 4 2 5 . . 2 . Scanalyzers 43 | . . 2 4 9 . . 18 4 6 . . . Garrison Access 12 | . . . 1 3 . 2 1 . . . 2 3 Terminal Hacks 39 | . 3 8 5 8 . 1 4 . 1 1 6 2 Robot Schematic 2 | . . . . 1 . . 1 . . . . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . . Prototype ID Bank 5 | . . 3 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . Unreport Threat 8 | . . 1 1 3 . . . . 1 . 2 . Locate Traps 10 | . 1 2 1 1 . 1 2 . . . 1 1 Reprogram Traps 2 | . . 1 . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . 2 . Fabricator Hacks 12 | . . . . 2 . 1 . 7 1 1 . . Network Status 4 | . . . . 1 . 1 . 1 1 . . . Load Schematic 5 | . . . . 1 . . . 3 . 1 . . Build 3 | . . . . . . . . 3 . . . . Repair Station Hacks 20 | . 2 7 7 2 . 2 . . . . . . Scan Component 11 | . 1 4 4 1 . 1 . . . . . . Repair 8 | . . 3 3 1 . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 1 . 1 . 1 . . . . Retrieve Components 6 | . 2 . 1 1 . 1 . 1 . . . . Scanalyzer 31 | . . 1 2 8 . . 13 2 5 . . . Insert Component 9 | . . . 1 2 . . 5 . 1 . . . Analyze 11 | . . . . 2 . . 6 . 3 . . . Retrieve Study 11 | . . 1 1 4 . . 2 2 1 . . . Garrison Access Hacks 6 | . . . 1 2 . . 1 . . . . 2 Seal Access 6 | . . . 1 2 . . 1 . . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 2 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 76 | . 4 10 11 14 . 7 8 6 2 3 8 3 Full Trace Events 10 | . . 1 . 2 . . . 3 1 1 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 2 . . 5 . 1 . . . Parts Built 5 | . . . . . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . Time 248 | . . . . . . . . 248 . . . . Total Part Build Rating 26 | . . . . . . . . 26 . . . . Part Studies Acquired 10 | . . 1 1 4 . . 1 2 1 . . . Parts Repaired 8 | . . 3 3 1 . 1 . . . . . . Time 222 | . . 78 78 38 . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . 4 . 10 1 . . . 3 . . . . Parts Scanalyzed 8 | . . . . 2 . . 5 . 1 . . . Part Schematics Acquired 8 | . . . . 2 . . 5 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . 1 Non-combat 2 | . . . . 1 . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 find_chute 1 | . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 40 | . . . . . . . 40 . . . . . Highest-Rated Ally 40 | . . . . . . . 40 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6973 | . . . 649 872 438 816 967 399 600 680 671 881 Optics 649 | . . . 649 . . . . . . . . . Sensors 4921 | . . . . 872 438 816 967 399 599 280 479 71 A.S.S. 1 | . . . . . . . . . 1 . . . Terrain 182 | . . . . . . . . . . . . 182 Cloaking 3 | . . . . . . . . . . . 3 . Jamming 1406 | . . . . . . . . . . 432 189 785 Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 16918 | 247 715 1297 2630 2740 443 1033 1936 1341 874 1011 1466 1185 Spaces Moved 7169 | 107 353 582 1019 1109 250 522 882 543 346 326 639 491 Core 94 | 3 . . . . . . . . . . . 91 Treads 7075 | 104 353 582 1019 1109 250 522 882 543 346 326 639 400 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 200 160 160 160 160 160 160 145 50 Average Speed 173 | 156 160 164 200 200 165 160 160 161 198 210 145 130 Slowest Speed 250 | 160 240 200 200 200 240 160 160 200 200 225 145 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . . . . 29 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 6 56 51 93 32 89 18 33 14 16 8 17 15 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 96 | . 10 14 . 9 . 1 9 1 17 1 27 7 Terrain Destroyed 353 | . 10 52 19 29 . 2 69 11 37 28 56 40 Melee 27 | . . . . 9 . . 1 1 2 1 8 5 Projectile 79 | . . . . 2 . 1 4 3 5 3 47 14 AOE 240 | . 10 52 19 18 . . 64 7 30 22 . 18 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 10123 | 147 448 818 1435 1483 285 633 1259 857 460 541 963 794 Wait 1109 | 11 39 104 188 167 . 54 148 139 24 43 111 81 Move 7157 | 106 352 581 1018 1109 249 521 881 542 345 325 637 491 Hop . | . . . . . . . . . . . . . Pick Up 162 | 4 10 27 28 13 6 3 14 13 6 14 16 8 Fast Attach 94 | 6 5 8 9 6 6 2 9 7 4 15 9 8 Attach 75 | . 3 4 7 5 . 2 4 11 9 5 4 21 Detach 40 | . 2 2 1 3 2 4 4 5 5 3 1 8 Swap 250 | . 4 12 18 38 4 5 32 20 18 27 45 27 Drop 184 | . 3 21 24 15 18 1 22 19 3 17 23 18 Fire 711 | 17 25 55 102 56 . 37 69 59 30 57 104 100 Melee 51 | . . . 1 10 . 1 7 1 2 1 10 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 34 | 3 5 4 5 5 . 3 2 . 1 2 2 2 Escape Stasis 3 | . . . . . . . . . 2 . 1 . Rewire . | . . . . . . . . . . . . . Trap 253 | . . . 34 56 . . 67 41 11 32 . 12 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Discovered new exit (range 16) 1235 | -9/Materials | Repaired Lgt. Treads 1630 | -9/Materials | Central database locked down 1678 | -9/Materials | Discovered new exit (range 16) 1974 | -9/Materials | Repaired Lgt. Treads+ 2002 | -9/Materials | Repaired Lgt. Treads+ 2068 | -9/Materials | Discovered new exit (range 11) 2260 | -9/Materials | Entered another Materials area 2260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2516 | -8/Materials | Repaired Lgt. Treads+ 2543 | -8/Materials | Repaired Lgt. Treads+ 2750 | -8/Materials | Build established: Scavenger-Gunner 3522 | -8/Materials | Discovered new exit (range 8) 3662 | -8/Materials | Build established: Gunner 4207 | -8/Materials | Discovered new exit (range 13) 4375 | -8/Materials | Lost 3 parts (2n1u) 4534 | -8/Materials | Repaired Lgt. Treads+ 4653 | -8/Materials | Central database locked down 4890 | -8/Materials | Entered Factory 4890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -7/Factory | Repaired Imp. Light Armor Plating 5649 | -7/Factory | Discovered new exit (range 15) 5707 | -7/Factory | Discovered new exit (range 16) 5721 | -7/Factory | Identified exit to Lower Caves 5735 | -7/Factory | Identified exit to Factory 5807 | -7/Factory | Central database locked down 6288 | -7/Factory | Build established: Scavenger-Tank 7630 | -7/Factory | Sucked down chute 7630 | -7/Factory | Entered Waste 7630 | -7/Waste | The area was eerily silent 7963 | -7/Waste | Build established: Tank 8001 | -7/Waste | Discovered new exit (range 13) 8071 | -7/Waste | Identified exit to Factory 8073 | -7/Waste | Entered Factory 8367 | -7/Factory | Repaired Hvy. Treads 9006 | -7/Factory | Discovered exit to Factory (range 8) 9041 | -7/Factory | Cargo convoy interrupted 9106 | -7/Factory | Entered another Factory area 9106 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9312 | -6/Factory | Discovered new exit (range 15) 9401 | -6/Factory | Build established: Scavenger-Tank 9403 | -6/Factory | Identified exit to Factory 9424 | -6/Factory | Discovered new exit (range 4) 9489 | -6/Factory | Found Unknown Protection 9498 | -6/Factory | Identified exit to Lower Caves 9913 | -6/Factory | Discovered exit to Lower Caves (range 7) 10266 | -6/Factory | Identified Hvy. Reactive Plating 10925 | -6/Factory | Discovered exit to Factory (range 16) 11012 | -6/Factory | Central database locked down 11042 | -6/Factory | Entered another Factory area 11042 | -5/Factory | Evolved 2 slots: Utility x2 11066 | -5/Factory | Build established: Tank 11382 | -5/Factory | Build established: Scavenger-Tank 11471 | -5/Factory | Fabricated Coil Gun? 11486 | -5/Factory | Fabricated Coil Gun? 11796 | -5/Factory | Fabricated Hvy. Treads? 12054 | -5/Factory | Discovered new exit (range 15) 12064 | -5/Factory | Garrison activated, responded to threat 12092 | -5/Factory | Identified exit to Factory 12182 | -5/Factory | Central database locked down 12229 | -5/Factory | Found Prototype Launcher 12288 | -5/Factory | Identified Tesla Bomb Launcher 12383 | -5/Factory | Entered another Factory area 12383 | -4/Factory | Evolved 2 slots: Utility x2 12809 | -4/Factory | Central database locked down 13151 | -4/Factory | Discovered new exit (range 15) 13218 | -4/Factory | Destroyed 8 combat bots 13246 | -4/Factory | Lost 8 parts (2p2n1u3w) 13249 | -4/Factory | Found Prototype Device 13249 | -4/Factory | Identified Active Sensor Suite 13255 | -4/Factory | Identified exit to Research 13257 | -4/Factory | Entered Research 13257 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13380 | -3/Research | Discovered new exit (range 6) 13398 | -3/Research | Identified exit to Research 13894 | -3/Research | Found Prototype Processor 13929 | -3/Research | Identified Exp. Signal Interpreter 14095 | -3/Research | Found Prototype Device 14095 | -3/Research | Identified Adv. EM Shield 14149 | -3/Research | Garrison activated, responded to threat 14268 | -3/Research | Entered another Research area 14268 | -2/Research | Evolved 2 slots: Propulsion x2 15240 | -2/Research | Identified exit to Access 15396 | -2/Research | Crushed by falling debris 15571 | -2/Research | Adv. Hacking Suite fried by hacking feedback 15734 | -2/Research | Entered Access 15734 | -1/Access | Evolved 2 slots: Utility x2 15858 | -1/Access | Identified exit to Command 16324 | -1/Access | Destroyed 8 combat bots 16484 | -1/Access | First assault squad dispatched 16559 | -1/Access | Destroyed 7 combat bots 16596 | -1/Access | Lost 4 parts (2u2w) 16774 | -1/Access | Spotted B-99 Colossus 16785 | -1/Access | System corruption reached 10% 16887 | -1/Access | Lost 21 parts (3p4n9u5w) 16901 | -1/Access | Core integrity fell below 50% 16911 | -1/Access | Core integrity fell below 20% 16919 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16903_ Adv. Targeting Computer destroyed. 16903_ Penetrated by Slug. 16903_ Slug penetrates Wall. 16906_ System corrupted: Graphene Brace rejected. 16907_ Knocked back. 16907_ Slug penetrates G-73 Enforcer. 16907_ Slug penetrates M-36 Artificer. 16907_ Slug penetrates Wall. 16907_ Slug penetrates G-73 Enforcer. 16907_ Slug penetrates M-36 Artificer. 16907_ Slug penetrates Wall. 16907_ Exp. Heat Sink destroyed. 16909_ Acquired 25 matter. 16910_ B-99 Colossus activates siege mode. 16910_ U-05 Engineer builds a Wall. 16911_ Terrain Scan Processor destroyed. 16914_ C-45 Heavy ARC bursts open, deploying its payload. 16914_ G-73 Enforcer unfolds itself. 16914_ I-47 Archangel unfolds itself. 16914_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????######### | | ????????????????????# [ #???????# | | ????????????????????# #???????# | | ????????????????????# !// #???????# | | ????????????????????# //= #???????# | | ????????????????????# //= #???????# | | ????????????????????# #???????# " | | ????????????????????# #???????# " | | ????????????????????# #???????# * " | | ????????????????????# #???????# " | | ????????????????????? #???????# " | | ??????????????????????? ! ?????????# | | ????????????????????????? ???????????# | | ???????????################;####################/# | | ?????????? u kk% gg A R | | ?????????? g g | | ?????????? g@ " | | ?????????? i "%" % | | ?????????? " | | ??????????? w | | ??????????? | | ????????????######## ######+#############+###### | | ???????????????????# ??????????????????????????# | | ???????????????????#???????????????????????????+ | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 50 Power Shielding 33 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Hvy. Reactive Plating | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Coil Gun | x2 | -5/Factory Coil Gun | x2 | -5/Factory Hvy. Treads | x1 | -5/Factory Repaired ---------- Lgt. Treads | 24% | -9/Materials Lgt. Treads | 23% | -9/Materials Lgt. Treads | 41% | -9/Materials Lgt. Treads | 42% | -8/Materials Lgt. Treads | 52% | -8/Materials Lgt. Treads | 43% | -8/Materials Imp. Light Armor Plating | 38% | -7/Factory Hvy. Treads | 48% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deadly Precision Fitting Room For Emergencies Only Heavy Suspicion Hydra I Laugh At Your Crits Immobile And Lovin' It Item+ Jackpot Junior Dev Not Today, Chutes Organ Harvest Out Of My Way Overwhelming Some Acronyms Are Better Than Others Spot Them First Tank Life There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed HybridPointyStripper Manual? 0 Play Time 02:06:00 Cumulative 1924.7 hours Start 2025.08.27 @ 01:28:55 End 2025.08.27 @ 03:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1264 Rogue 1260 Adventurer 4 Explorer 0 Win Type - Total 251 Types 187/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654109f6-717d-4b72-b0de-aeeaa0b85d30