Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.05 @ 23:32:23 Player: Olexender Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (5605) 5605 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 12314 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 149 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Heavy Armor Plating Advanced Shield Generator Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- HERF Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Matter Pod System Restoration Module Phase Cannon Heavy Phase Cannon [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . 2 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . 1 1 1 Utility 6 | . . 1 . 1 1 . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 122 | 6 3 6 19 6 . 3 10 31 16 7 15 Power 26 | 1 . . 5 . . 1 1 9 1 3 5 Engine 10 | 1 . . 2 . . . . 6 . 1 . Core 12 | . . . 3 . . . 1 3 1 2 2 Reactor 4 | . . . . . . 1 . . . . 3 Propulsion 33 | 2 . 1 4 2 . . 5 10 7 1 1 Treads . | . . . . . . . . . . . . Leg 26 | 2 . 1 4 2 . . 1 8 6 1 1 Wheel 3 | . . . . . . . . 2 1 . . Hover 1 | . . . . . . . 1 . . . . Flight 3 | . . . . . . . 3 . . . . Utility 31 | 1 2 3 4 2 . . 3 8 3 1 4 Device 17 | . . 2 2 2 . . 1 3 3 1 3 Storage 6 | 1 1 1 1 . . . 2 . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . 1 . . . . 5 . . 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 2 6 2 . 2 1 4 5 2 5 Energy Gun 4 | 2 . 1 . . . . . 1 . . . Energy Cannon 5 | . . . . . . . . 1 1 1 2 Ballistic Gun 10 | . 1 1 4 . . 1 1 . 1 1 . Ballistic Cannon 7 | . . . 1 1 . 1 . . 2 . 2 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 . 1 Parts Lost 62 | . . . 1 6 . 6 . 17 3 3 26 Power 11 | . . . 1 2 . . . 4 1 1 2 Propulsion 16 | . . . . 1 . 2 . 5 . 1 7 Utility 19 | . . . . . . 2 . 6 . 1 10 Weapon 16 | . . . . 3 . 2 . 2 2 . 7 Highest Loss Streak 17 | . . . 1 6 . 6 . 14 1 2 17 To Critical Strikes 4 | . . . . . . 1 . . . . 3 Average Backups 7 | . 5 7 9 9 10 8 6 7 7 9 6 Power . | . . 1 . . . . 1 1 . 2 . Propulsion . | . . . . . . . . . 1 1 . Utility 4 | . 1 3 7 6 7 6 4 4 3 2 2 Weapon 2 | . 1 3 2 2 3 2 . 1 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 1 4 . . 4 1 . . 1 4 Power 2 | . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . Utility 9 | . . 1 2 . . 3 1 . . . 2 Weapon 4 | . . . 2 . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 89 97 99 88 60 63 23 65 84 86 65 Engine 7 | . 14 11 10 4 . . . 6 10 4 . Core 2 | . . . 7 5 . . 2 3 . 5 1 Leg 23 | . 28 33 27 28 26 21 5 14 17 31 20 Wheel 2 | . . . . . . . . . 12 . . Device 13 | . . 9 12 18 13 10 . 6 20 23 19 Storage 6 | . 14 11 9 7 6 5 3 6 5 5 1 Protection 3 | . 4 11 5 3 6 5 . 6 . . 1 Energy Gun 5 | . 23 11 9 5 . . . . . . . Energy Cannon 1 | . . . . . . . . . 3 5 3 Ballistic Gun 5 | . 4 11 13 5 . 3 . . 3 5 1 Ballistic Cannon 3 | . . . 3 6 6 9 . . 4 5 6 Slashing Weapon 1 | . . . . . . . 6 12 . . . Peak Build Rating 95 | 6 10 16 36 39 26 41 36 68 77 88 95 Average Rating 40 | 4 7 12 29 33 26 32 15 41 64 82 77 On Entrance 28 | . 6 10 16 34 26 26 5 20 28 77 88 Naked Turns 35 | . . . . . . 4 . . . . 31 Heaviest Build 112 | 14 20 27 50 58 36 55 18 58 61 74 112 Greatest Support 123 | 20 20 30 39 52 52 52 16 96 123 120 120 Greatest Overweight (x) 5 | 3 . . 1 1 . 2 1 5 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 10 10 10 10 10 Average Capacity 10 | 7 8 8 10 15 15 13 7 10 10 10 6 Most Carried 12 | 1 8 8 10 11 11 12 10 10 10 10 10 Average Carried 8 | . 5 7 9 9 10 8 6 7 7 9 6 Final Capacity 15 | 8 8 10 15 15 15 5 10 10 10 10 5 Final Carried 11 | 1 8 8 10 10 11 4 9 8 9 10 2 Class Distribution -------------------- 39% | Mutant 24% | Tank 13% | Scavenger-Mutant 12% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Tank | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Matter Collected 3646 | 184 72 528 775 199 . 5 219 477 528 182 477 Remotely . | . . . . . . . . . . . . Salvage Created 5617 | . 107 507 1551 378 . . 186 770 734 409 975 Parts 253 | . 5 33 58 20 . . 13 28 34 17 45 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Combat Hostiles Destroyed 111 | . 2 12 28 10 . . 5 12 15 7 20 Melee 13 | . . . . . . . 5 8 . . . Guns 50 | . 2 12 25 4 . . . 2 3 2 . Cannons 45 | . . . 3 6 . . . . 12 5 19 Classes Destroyed 14 | . 2 3 3 2 . . . 1 1 1 1 Worker 2 | . . . 1 . . . 1 . . . . Builder 4 | . . . . . . . . . . 1 3 Hauler 1 | . . . 1 . . . . . . . . Recycler 2 | . . 1 . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . Watcher 8 | . 1 2 2 . . . . . 1 . 2 Swarmer 29 | . . 6 . 3 . . 4 . . 4 12 Grunt 47 | . 2 3 21 4 . . . 4 10 . 3 Brawler 1 | . . . 1 . . . . . . . . Sentry 24 | . . 3 6 2 . . . 6 1 3 3 Hunter 3 | . . . . . . . . . 2 . 1 Programmer 4 | . . . . 1 . . 1 . 2 . . Heavy 1 | . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 2 . . . Best Kill Streak 9 | . 2 5 8 4 . . 5 4 4 9 8 Combat Bots Only 7 | . 1 5 7 4 . . 4 4 4 7 7 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Hostile Shots Fired 1398 | . 7 66 116 136 . 5 26 509 69 49 415 Missed 477 | . 3 22 33 42 . 1 8 202 23 12 131 Hits 921 | . 4 44 83 94 . 4 18 307 46 37 284 Melee 4 | . . . . . . 4 . . . . . Projectile 917 | . 4 44 83 94 . . 18 307 46 37 284 Critical Strikes 32 | . . 1 8 2 . 2 . 5 1 . 13 Damage Taken 10556 | . 35 372 1008 885 . 133 234 2643 462 574 4210 Core 2274 | . . 61 229 79 . 105 152 317 7 18 1306 Absorbed by Shields 602 | . . . . . . . . . 75 22 505 Ignored by Resistances 3568 | . 11 110 284 271 . 35 70 811 382 244 1350 Core Remaining (%) 82 | 100 100 84 58 88 . . . 32 99 98 . Volleys Fired 292 | . 8 35 71 36 . 4 . 13 50 12 63 Largest 3 | . 2 2 3 3 . 3 . 3 3 3 3 Hottest 229 | . 73 79 116 116 . 104 . 200 165 165 229 Shots Fired 712 | . 16 62 209 83 . 12 . 24 113 36 157 Gun 398 | . 16 62 185 55 . 4 . 16 31 12 17 Cannon 314 | . . . 24 28 . 8 . 8 82 24 140 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 451 | . 8 35 142 56 . 12 . 5 80 24 89 Thermal 223 | . 8 27 67 27 . . . 19 33 12 30 Explosive . | . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . 38 Robot Hit Streak 32 | . 3 11 24 16 . 16 . 32 26 17 12 Robot Miss Streak 6 | . 1 2 3 6 . 1 . 1 3 2 4 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 6 | . . 3 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 537 | . 10 40 144 61 . 10 11 56 80 29 96 Core Hits 234 | . 5 21 66 22 . 1 6 22 35 16 40 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed 5 | . . . 1 . . . . 1 2 1 . Critical Strikes 45 | . 1 4 9 2 . . . 9 7 4 9 Burn 12 | . 1 3 7 1 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 6 | . . 1 1 . . . . 1 2 1 . Blast 18 | . . . 1 1 . . . . 5 3 8 Corrupt 1 | . . . . . . . . . . . 1 Sever 7 | . . . . . . . . 7 . . . Melee Attacks 51 | . . . 2 1 . . 11 37 . . . Impact 2 | . . . 2 . . . . . . . . Slashing 49 | . . . . 1 . . 11 37 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 7 . . . Damage Inflicted 13808 | . 147 563 2509 1185 . 237 400 1961 2352 1089 3365 Guns 5110 | . 147 563 2157 660 . 41 . 424 538 286 294 Cannons 6926 | . . . 352 525 . 196 . 239 1814 729 3071 Explosions 74 | . . . . . . . . . . 74 . Melee 1698 | . . . . . . . 400 1298 . . . Ramming . | . . . . . . . . . . . . Kinetic 7454 | . 45 322 1661 810 . 237 . 100 1639 694 1946 Thermal 3768 | . 102 241 848 375 . . . 563 713 321 605 Explosive 74 | . . . . . . . . . . 74 . Electromagnetic 814 | . . . . . . . . . . . 814 Impact . | . . . . . . . . . . . . Slashing 1698 | . . . . . . . 400 1298 . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . . . 32 . . 30 . 23 49 82 Projectiles 186 | . . . . 32 . . . . 23 49 82 Explosions . | . . . . . . . . . . . . Melee 30 | . . . . . . . 30 . . . . Knockbacks 25 | . . . . 3 . . . . 5 3 14 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . 3 . . . . 5 2 12 Secondary 3 | . . . . . . . . . . 1 2 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 364 | . 145 196 51 14 . . . 282 57 18 364 Average Temperature 81 | . 76 71 17 7 . . . 104 12 7 137 Received Heat Transfer 3205 | . 24 102 774 249 . . . 1489 280 90 197 Effects 9 | . . . . . . . . . . . 9 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 15 | . 1 3 2 2 . . . 7 . . . Heat Transferred 7830 | . 370 925 2368 851 . . . 1050 1100 500 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Maximum Alert Level 2 | . . . 1 . . . . . 1 1 2 Low Security (%) 85 | 100 100 100 53 100 100 100 100 100 96 60 43 Level 1 11 | . . . 46 . . . . . 3 39 30 Level 2 2 | . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 493 | . 52 117 329 173 . 1 105 50 228 274 493 Initial 88 | . . 9 21 88 . . . . 3 87 65 Average 82 | . 8 56 176 52 . . 33 8 43 180 270 Influence Increases 3454 | . 96 328 767 281 . 1 125 258 568 247 783 Destroy 0b10 Robot/C 2280 | . 40 240 560 200 . . 100 240 360 140 400 Destroy 0b10 Robot/NC 100 | . 5 15 20 5 . . 5 10 5 10 25 Destroy Leader 500 | . 12 64 126 50 . . 20 2 82 40 104 Allied During Kill 15 | . . . . . . . . . 15 . . Successful Hack 97 | . 24 6 14 15 . . . 6 32 . . Disable Machine 36 | . . . 9 9 . . . . 9 9 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 186 | . . 3 8 2 . 1 . . 50 48 74 Partial Spotted 30 | . . . 15 . . . . . 15 . . Lose Combat Pursuer 60 | . 15 . 15 . . . . . . . 30 Influence Decreases 3096 | . 70 293 600 509 . 1 125 248 370 311 569 Entered New Map 404 | . . 17 40 140 . . . . 7 121 79 Time Decay 2039 | . 70 276 400 329 . 1 70 180 323 160 230 Lost Part 416 | . . . 10 40 . . . 56 20 30 260 Lost Ally 32 | . . . . . . . . 12 20 . . Purge Threat 205 | . . . 150 . . . 55 . . . . Squads Dispatched 21 | . 1 1 3 2 . . 2 . 3 1 8 Investigation 6 | . 1 . 3 . . . 1 . 1 . . Extermination 4 | . . . . 1 . . 1 . 1 . 1 Reinforcement 6 | . . 1 . . . . . . 1 . 4 Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . 1 . . . . . 1 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Distress Signals 11 | . . . 2 1 . . 1 1 . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 4 16 34 12 . 6 6 17 20 7 51 Peak Tracking Total 23 | . 2 4 4 4 . 6 4 8 5 6 23 Tactical Retreats 4 | . 1 . 1 . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Traps Triggered 8 | . 1 . . 1 1 . 1 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Machines Disabled 5 | . . . 1 1 . . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 1 1 Garrison Access 3 | . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Machines Accessed 32 | . 7 2 6 3 . . 4 2 4 4 . Terminals 19 | . 5 1 5 1 . . 3 2 1 1 . Fabricators 4 | . . . . . . . 1 . 2 1 . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 5 | . 2 1 . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 91 | . 28 6 17 10 . . 9 4 10 7 . Successful 46 | . 15 3 8 5 . . 4 2 7 2 . Failed 45 | . 13 3 9 5 . . 5 2 3 5 . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 60 | . 26 4 12 2 . . 7 4 2 3 . Fabricators 10 | . . . . . . . 2 . 7 1 . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 8 | . 2 2 . 3 . . . . 1 . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 6 | . . . . 5 . . . . . 1 . Terminal Hacks 29 | . 13 2 5 1 . . 3 2 2 1 . Record 11 | . 5 . 1 1 . . 1 . 2 1 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 3 | . . . . . . . 1 2 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 4 . . Network Status 3 | . . . . . . . 1 . 2 . . Build 2 | . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 . 3 . . . . 1 . . Report Inventory 5 | . 2 1 . 1 . . . . 1 . . Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 2 6 3 . . 3 2 2 3 . Full Trace Events 5 | . . . 3 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Total Allies 5 | . . . . . . . . 2 3 . . Largest Group 3 | . . . . . . . . 2 3 . . Highest-Rated Group 87 | . . . . . . . . 62 87 . . Highest-Rated Ally 31 | . . . . . . . . 31 29 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . 25 34 . . Total Damage 991 | . . . . . . . . 487 504 . . Kills 6 | . . . . . . . . 2 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Active Infowar (turns) 1111 | . . . 327 659 . 125 . . . . . Structural 1111 | . . . 327 659 . 125 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Turns Passed 5802 | 49 408 634 816 814 86 176 324 681 1005 332 477 Spaces Moved 2936 | 33 300 252 367 351 39 118 224 308 553 209 182 Core 156 | 7 . . . . . 50 40 2 . . 57 Treads . | . . . . . . . . . . . . Legs 2471 | 26 300 252 367 351 39 68 175 262 297 209 125 Wheels 300 | . . . . . . . . 44 256 . . Hover 9 | . . . . . . . 9 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 105 105 50 50 80 86 130 50 Average Speed 136 | 121 120 120 135 171 105 116 120 156 139 130 122 Slowest Speed 340 | 200 120 120 190 185 105 270 190 300 270 130 340 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 58 34 33 13 1 70 5 46 15 6 8 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . 3 1 . . . . . . . Terrain Destroyed 95 | . . . 5 2 . 1 . . 25 24 38 Melee 3 | . . . 2 1 . . . . . . . Projectile 71 | . . . 3 1 . 1 . . 25 3 38 AOE 21 | . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Fac Fac Res Total 4112 | 39 332 527 541 493 85 147 264 436 697 242 309 Wait 530 | . 11 228 47 90 45 21 2 6 51 . 29 Move 2926 | 32 299 251 366 350 39 117 223 307 552 208 182 Hop . | . . . . . . . . . . . . Pick Up 94 | 1 8 2 11 6 1 1 9 23 16 9 7 Fast Attach 31 | 6 2 1 4 . . . 5 7 2 . 4 Attach 57 | . . 1 2 4 . 4 6 18 11 4 7 Detach 5 | . . . . . . . 3 1 1 . . Swap 55 | . 2 4 17 4 . . . 12 6 4 6 Drop 69 | . 2 5 21 2 . . 5 11 8 4 11 Fire 292 | . 8 35 71 36 . 4 . 13 50 12 63 Melee 42 | . . . 2 1 . . 11 28 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 10 . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Identified exit to Storage 1055 | -9/Materials | Discovered new exit (range 15) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1558 | -8/Materials | Destroyed 7 combat bots 1884 | -8/Materials | Discovered new exit (range 5) 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -7/Factory | Garrison activated, responded to threat 2540 | -7/Factory | Lost 6 parts (2p1n3w) 2663 | -7/Factory | Discovered new exit (range 13) 2722 | -7/Factory | Entered another Factory area 2722 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2808 | -6/Factory | Sucked down chute 2808 | -6/Factory | Entered Waste 2865 | -6/Waste | Spotted C-40 Crusher 2926 | -6/Waste | Spotted C-40 Crusher 2950 | -6/Waste | Spotted C-40 Crusher 2950 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2955 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2959 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2959 | -6/Waste | Crushed by Compactor (1 part destroyed) 2960 | -6/Waste | Spotted C-40 Crusher 2961 | -6/Waste | Spotted C-40 Crusher 2969 | -6/Waste | Spotted C-40 Crusher 2977 | -6/Waste | Discovered new exit (range 16) 2984 | -6/Waste | Entered Factory 2990 | -6/Factory | Lost 6 parts (2n2u2w) 3299 | -6/Factory | Discovered new exit (range 6) 3308 | -6/Factory | Entered Extension 3780 | -6/Extension | Lost 3 parts (1p2u) 3821 | -6/Extension | Rescued a captive Derelict 3824 | -6/Extension | Rescued a captive Derelict 3839 | -6/Extension | Spotted B-75 Beast 3848 | -6/Extension | Spotted B-75 Beast 3877 | -6/Extension | Destroyed B-75 Beast 3883 | -6/Extension | Core integrity fell below 50% 3904 | -6/Extension | Destroyed B-75 Beast 3954 | -6/Extension | Lost 14 parts (3p5n4u2w) 3986 | -6/Extension | Discovered new exit (range 3) 3989 | -6/Extension | Entered Factory 3989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3990 | -5/Factory | Build established: Scavenger-Mutant 4313 | -5/Factory | Fabricated G-50 Soldier (x3) 4650 | -5/Factory | Build established: Scavenger-Tank 4982 | -5/Factory | Fabricated Matter Neutralizer (x2) 4985 | -5/Factory | Discovered new exit (range 8) 4994 | -5/Factory | Entered another Factory area 4994 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -4/Factory | Build established: Tank 5055 | -4/Factory | Garrison activated, responded to threat 5105 | -4/Factory | Destroyed 7 combat bots 5315 | -4/Factory | Discovered new exit (range 8) 5326 | -4/Factory | Entered Research 5326 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5438 | -3/Research | Garrison activated, responded to threat 5516 | -3/Research | Lost 7 parts (1n4u2w) 5517 | -3/Research | Destroyed 7 combat bots 5777 | -3/Research | Core integrity fell below 50% 5795 | -3/Research | Core integrity fell below 20% 5802 | -3/Research | Lost 17 parts (2p4n6u5w) 5803 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05780_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8E. 05780_ Slug penetrates Wall. 05783_ Penetrated by Slug. 05784_ Slug penetrates Wall. 05794_ U-05 Engineer destroyed. 05794_ Critical hit (Burn: +37). 05795_ K-01 Serf collects debris. 05795_ Acquired Prototype Slashing Weapon. 05795_ K-01 Serf collects debris. 05796_ U-05 Engineer builds a Door. 05796_ Identified Molecular Scythe. 05796_ Faulty integration damages Faulty Molecular Scythe (-35). 05797_ Dropped Faulty Molecular Scythe. 05797_ K-01 Serf collects debris. 05799_ Slug penetrates K-01 Serf. 05799_ K-01 Serf destroyed. 05802_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#ss #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#k #####+#???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# @ #???????????????????? | | ??????########### """ ""#???????????????????? | | ??????# ##k """ T"#???????????????????? | | ??????# ## """ ""#???????????????????? | | ??????# ## gg ##??????????????????? | | ??????# ##/ g g #?????????????????? | | ??????# # = #?????????????????? | | ??????#!! [ + !%* g +?????????????????? | | ?????# !! * # k #?????????????????? | | ?????## # #?????????????????? | | ??????# # #############?????????????????? | | ??????##########u #?????????????????????????????? | | ???????????????#=%*#?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????? ?? | | ???????????????# #???????????????????????? ???? | | ?????????????### %###????????????????????#"####?? | | ?????????????# ###+###########????? ### | | ?????????????# ##### ! | | ?????????????# | | ?????????????+ % | | ?????????????# | | ?????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Matter Neutralizer | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableUltimateArchive Manual? 0 Play Time 01:32:25 Cumulative 338.7 hours Start 2025.09.30 @ 23:05:27 End 2025.10.05 @ 23:32:23 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 274 Rogue 0 Adventurer 211 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 431443c2-c6ad-461d-ba26-e290531043cb