Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 08:28:48 Player: Ev Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (114) 570 Value Destroyed (3104) 3104 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 5629 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 71/100 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (5) ---- Small Storage Unit Improved Signal Interpreter Relay Coupler [Hunter] (11) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Weight Redist. System Hardened Medium Armor Plating Remote Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Small Storage Unit Improved Signal Interpreter Relay Coupler [Hunter] Pulse Rifle [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 66 | 6 11 18 31 Power 5 | 1 1 1 2 Engine 4 | 1 . 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 18 | 2 3 6 7 Treads 5 | . . 4 1 Leg 10 | . 2 2 6 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 21 | 1 3 4 13 Device 8 | . . 1 7 Storage 3 | 1 . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 9 | . 2 2 5 Artifact . | . . . . Weapon 22 | 2 4 7 9 Energy Gun 11 | 2 2 2 5 Energy Cannon 6 | . . 5 1 Ballistic Gun . | . . . . Ballistic Cannon 4 | . 1 . 3 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 27 | . 2 3 22 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 12 | . . 2 10 Weapon 8 | . 2 1 5 Highest Loss Streak 10 | . 2 2 10 To Critical Strikes . | . . . . Average Backups 6 | . 5 7 6 Power . | . 1 . . Propulsion . | . . . . Utility 3 | . 1 2 4 Weapon 2 | . 3 3 1 Tool/Special . | . . . . Unused Backups 16 | 1 3 4 8 Power 2 | . . 1 1 Propulsion 4 | 1 2 1 . Utility 6 | . 1 . 5 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 94 95 94 Engine 8 | . 10 7 8 Core 1 | . 3 3 . Treads 6 | . . 13 4 Leg 9 | . 9 7 10 Wheel 4 | . 18 . . Device 12 | . . 10 20 Storage 12 | . 14 11 11 Protection 10 | . 10 9 11 Energy Gun 12 | . 21 11 7 Energy Cannon 9 | . . 19 8 Ballistic Cannon 5 | . 2 1 9 Peak Build Rating 35 | 6 9 19 35 Average Rating 18 | 3 7 14 26 On Entrance 8 | . 6 9 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns 2 | . . . 2 Heaviest Build 38 | 14 18 31 38 Greatest Support 46 | 26 32 40 46 Greatest Overweight (x) 8 | 1 . 8 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 55% | Tank 28% | Mutant 9% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1486 | 260 187 193 846 Remotely . | . . . . Salvage Created 4277 | . 843 1405 2029 Parts 223 | . 39 81 103 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 78 | . 12 24 42 Guns 31 | . 6 9 16 Cannons 40 | . 2 15 23 AOE 2 | . 2 . . Classes Destroyed 12 | . 5 2 5 Worker 4 | . . 1 3 Builder 3 | . . . 3 Hauler 7 | . 1 5 1 Recycler 11 | . 4 5 2 Watcher 11 | . 3 4 4 Swarmer 23 | . 5 15 3 Cutter 2 | . . . 2 Grunt 33 | . 7 4 22 Duelist 3 | . . . 3 Protector 2 | . . . 2 Sentry 13 | . . 5 8 Hunter 2 | . . . 2 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 453 | . 69 143 241 Missed 129 | . 26 35 68 Hits 324 | . 43 108 173 Melee 11 | . . . 11 Projectile 313 | . 43 108 162 AOE 1 | . . . 1 Critical Strikes 12 | . . 2 10 Part Disruptions 1 | . . . 1 Damage Taken 5065 | . 441 1016 3608 Core 777 | . 41 179 557 Absorbed by Shields 165 | . . . 165 Regen/Repaired (Parts) 117 | . 61 . 56 Core Remaining (%) 79 | 100 83 55 . Volleys Fired 299 | . 57 84 158 Largest 3 | . 2 3 3 Hottest 204 | . 100 204 204 Shots Fired 668 | . 100 203 365 Gun 296 | . 82 106 108 Cannon 367 | . 13 97 257 Launcher . | . . . . Special 5 | . 5 . . Kinetic 128 | . 13 2 113 Thermal 467 | . 14 201 252 Explosive . | . . . . Electromagnetic 73 | . 73 . . Robot Hit Streak 26 | . 6 25 26 Robot Miss Streak 7 | . 6 5 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 372 | . 54 117 201 Core Hits 166 | . 23 47 96 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 3 1 7 Burn 4 | . . 1 3 Meltdown 1 | . . . 1 Blast 4 | . 1 . 3 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7231 | . 969 1966 4296 Guns 2659 | . 720 644 1295 Cannons 4414 | . 92 1322 3000 Explosions 133 | . 133 . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1403 | . 92 17 1294 Thermal 5131 | . 181 1949 3001 Explosive . | . . . . Electromagnetic 696 | . 696 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . . 17 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 2 | . . . 2 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 67 | . 26 . 41 Projectiles 57 | . 16 . 41 Explosions 10 | . 10 . . Melee . | . . . . Knockbacks 9 | . 1 . 8 Impact . | . . . . Kinetic 9 | . 1 . 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 574 | . 260 405 574 Average Temperature 115 | . 80 114 137 Received Heat Transfer 1471 | . 129 162 1180 Effects 17 | . 2 3 12 Shutdowns 2 | . . 1 1 Energy Bleed 3 | . . . 3 Interference 7 | . 2 2 3 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 2 | . . . 2 Parts Melted 20 | . . 12 8 Heat Transferred 10753 | . 324 4662 5767 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 36 | 100 100 30 5 Level 1 49 | . . 69 63 Level 2 14 | . . . 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 551 | . 144 351 551 Initial 120 | . . . 120 Average 248 | . 61 227 363 Influence Increases 2680 | . 441 795 1444 Destroy 0b10 Robot/C 1520 | . 240 480 800 Destroy 0b10 Robot/NC 190 | . 40 75 75 Destroy Leader 366 | . 58 108 200 Successful Hack 76 | . 23 23 30 Disable Machine 150 | . 60 45 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 33 | . 5 4 24 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 180 | . 15 60 105 Influence Decreases 2124 | . 441 508 1175 Entered New Map 167 | . . . 167 Time Decay 1537 | . 421 478 638 Lost Part 270 | . 20 30 220 Purge Threat 150 | . . . 150 Squads Dispatched 9 | . 1 . 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 5 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 128 | . 20 32 76 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 9 | . 1 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 4 3 4 Max in Single Turn 2 | . 2 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 8 4 8 Terminals 15 | . 6 4 5 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 63 | . 24 14 25 Successful 36 | . 17 9 10 Failed 27 | . 7 5 15 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 30 | . 11 9 10 Terminals 43 | . 15 14 14 Fabricators . | . . . . Repair Stations 16 | . 8 . 8 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 11 | . 3 5 3 Part Schematic 2 | . . 2 . Prototype ID Bank 4 | . 2 1 1 Branch Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 7 . 5 Scan Component 6 | . 3 . 3 Repair 5 | . 3 . 2 Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 4 2 Terminals 12 | . 6 4 2 Track 4 | . 2 1 1 Botnet 5 | . 3 2 . Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 6 4 8 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 5 | . 3 . 2 Time 191 | . 115 . 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4836 | 56 1181 1320 2279 Spaces Moved 2459 | 46 732 569 1112 Core 43 | 14 . 1 28 Treads 632 | . . 412 220 Legs 1253 | . 233 156 864 Wheels 531 | 32 499 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 50 Average Speed 129 | 88 104 158 132 Slowest Speed 450 | 100 120 450 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 54 | 4 89 47 76 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 1 . 1 Terrain Destroyed 38 | . 5 . 33 Melee . | . . . . Projectile 35 | . 2 . 33 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3548 | 61 1036 823 1628 Wait 554 | . 202 109 243 Move 2456 | 45 731 568 1112 Hop . | . . . . Pick Up 90 | 9 21 22 38 Fast Attach 5 | . . 2 3 Attach 45 | 6 5 10 24 Detach 4 | . 1 1 2 Swap 40 | . 9 11 20 Drop 54 | 1 10 16 27 Fire 299 | . 57 84 158 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered exit to Materials (range 13) 690 | -10/Materials | Discovered exit to Materials (range 15) 952 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 981 | -10/Materials | Repaired Lgt. Cannon 1229 | -10/Materials | Repaired Corrupted Heat Sink 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1768 | -9/Materials | Discovered new exit (range 9) 2269 | -9/Materials | Discovered new exit (range 14) 2319 | -9/Materials | Build established: Tank 2440 | -9/Materials | Discovered new exit (range 3) 2558 | -9/Materials | Entered another Materials area 2558 | -8/Materials | Evolved 2 slots: Utility x2 2601 | -8/Materials | Garrison activated, responded to threat 3064 | -8/Materials | Destroyed 7 combat bots 3202 | -8/Materials | Build established: Scavenger-Tank 3293 | -8/Materials | Lost 5 parts (1p2n2w) 3395 | -8/Materials | Lost 4 parts (3u1w) 3804 | -8/Materials | Build established: Tank 4074 | -8/Materials | Discovered new exit (range 7) 4239 | -8/Materials | Repaired Cryofiber Web 4279 | -8/Materials | Repaired Carbon-fiber Leg 4768 | -8/Materials | Discovered new exit (range 4) 4776 | -8/Materials | Crushed by falling debris 4790 | -8/Materials | Core integrity fell below 50% 4795 | -8/Materials | Crushed by falling debris 4795 | -8/Materials | System corruption reached 10% 4796 | -8/Materials | Crushed by falling debris 4801 | -8/Materials | Core integrity fell below 20% 4805 | -8/Materials | Crushed by falling debris 4838 | -8/Materials | Crushed by falling debris 4838 | -8/Materials | Smashed by cave-in Last Messages --------------- 04812_ G-47 Trooper crushed by falling debris. 04812_ G-47 Trooper system corrupted by crushing effect. 04812_ G-47 Trooper destroyed. 04817_ Acquired 44 matter. 04817_ Acquired 7 matter. 04818_ Acquired Assault Cannon. 04823_ System corrupted: Pulse Rifle failed to cycle. 04826_ G-47 Trooper destroyed. 04828_ Acquired 25 matter. 04828_ U-05 Engineer builds a Wall. 04830_ System corrupted: Component data lost. 04831_ The unstable cave ceiling collapses. 04831_ System corrupted: Assault Cannon jammed. 04834_ U-05 Engineer builds a Wall. 04838_ The unstable cave ceiling collapses. 04838_ Crushed by falling debris. 04838_ Pulse Rifle destroyed. 04838_ System corrupted by crushing effect (+4). 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""" #????# %% ## | | ?????????# """ # """ #???## ## | | ??######### """ # """ #???## ## | | ??# # """ + #???#" ## | | ??# T + ############# ## | | ??# # %## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 78% | -10/Materials | Corrupted Lgt. Cannon | 60% | -10/Materials Heat Sink | 93% | -10/Materials | Corrupted Cryofiber Web | 23% | -8/Materials Carbon-fiber Leg | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% DIY Cooler Fitting Room For Emergencies Only Ghost 'Em Heavy Suspicion Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ServoRocketRefractor Manual? 0 Play Time 01:06:50 Cumulative 57.2 hours Start 2026.01.25 @ 07:25:44 End 2026.01.25 @ 08:28:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e198de-f4d8-412e-bdb8-a5e81853cc1c