Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 13:29:29 Player: Red Box Result: Destroyed by CA-ARW(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (234) 1170 Value Destroyed (8313) 8313 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1990) 1990 TOTAL SCORE: 16213 Bonus ------- High Alert Combat Kills 1336 Follower Combat Kills 327 Met Imprinter 300 Was Imprinted 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 14/100 System Corruption 11% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (20) --- Advanced Heat Sink Energy Well (0) Medium Reactive Plating Improved Thermal Shield EM Disruption Field Improved Force Field Beamcaster Force Rifle Zionite Laser-S Cooled Plasma Rifle Zionite Phaser-S Barrage Gun Precision Rocket Launcher RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (6) GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Particle Charger Medium Reactive Plating Improved Force Field > --- WEAPON ----------- Cooled Plasma Rifle Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Cooling System Energy Well Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Medium Reactive Plating Thermal Shield EM Disruption Field Force Rifle Zionite Laser-S Cooled Plasma Rifle Zionite Phaser-S Proton Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores GAL Module [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 6 | . . . 1 2 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 279 | 10 8 7 27 35 47 9 21 5 5 86 19 Power 20 | 1 1 2 2 2 4 . 4 . . 4 . Engine 18 | 1 1 2 2 2 3 . 3 . . 4 . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 5 1 1 5 7 4 . 1 . . 12 1 Treads 3 | . . . . . . . . . . 2 1 Leg 8 | 2 . . . . . . . . . 6 . Wheel 26 | 3 1 1 5 7 4 . 1 . . 4 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 110 | 2 2 1 4 15 21 2 8 2 4 43 6 Device 69 | 1 . 1 2 9 11 2 5 1 3 30 4 Storage 7 | 1 2 . . . . . . . . 3 1 Processor 9 | . . . 1 1 2 . . . 1 3 1 Hackware 1 | . . . . . 1 . . . . . . Protection 24 | . . . 1 5 7 . 3 1 . 7 . Artifact . | . . . . . . . . . . . . Weapon 112 | 2 4 3 16 11 18 7 8 3 1 27 12 Energy Gun 42 | 2 1 3 11 7 1 2 1 1 . 8 5 Energy Cannon 28 | . . . . 3 6 . 2 . 1 14 2 Ballistic Gun 5 | . . . 1 . 2 . . 1 . . 1 Ballistic Cannon 10 | . . . . . 6 3 1 . . . . Launcher 10 | . 1 . 3 . 1 1 . . . 2 2 Special Weapon 3 | . . . . . . . . 1 . 2 . Impact Weapon 10 | . 2 . 1 . 2 . 4 . . 1 . Slashing Weapon 3 | . . . . . . 1 . . . . 2 Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 2 1 . . 1 . 8 . Corrupted Parts 2 | . . . . . . 1 1 . . . . System Corruption 7 | . . . . . . 5 2 . . . . Parts Lost 68 | . 1 3 7 7 9 2 9 . . 13 17 Power 6 | . 1 1 . . 1 . 1 . . 1 1 Propulsion 19 | . . 1 3 3 2 . 1 . . 5 4 Utility 26 | . . 1 2 2 2 1 4 . . 7 7 Weapon 17 | . . . 2 2 4 1 3 . . . 5 Highest Loss Streak 10 | . 1 2 3 3 7 1 4 . . 4 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 97 98 98 79 82 86 84 95 79 Engine 8 | . 13 13 11 9 6 7 6 7 7 6 5 Leg 1 | . . . . . . . . . . 3 5 Wheel 12 | . 28 27 20 17 13 7 6 7 7 12 . Device 20 | . 14 13 10 20 18 14 24 30 23 26 23 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 6 Processor 7 | . . . 8 5 13 15 3 . 6 7 12 Protection 6 | . . . 2 8 7 4 10 12 7 7 1 Energy Gun 10 | . 20 27 30 20 . 3 3 3 . 1 10 Energy Cannon 8 | . . . . 6 8 7 7 15 22 17 5 Ballistic Cannon 2 | . . . . . 13 9 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 15 51 53 67 77 88 99 107 114 114 119 92 Greatest Support 45 | 20 20 20 20 32 32 28 28 28 28 45 45 Greatest Overweight (x) 9 | 3 2 5 5 4 4 3 3 4 4 9 2 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 3 3 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 15 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 19 20 20 20 20 20 18 Class Distribution -------------------- 28% | Mutant 19% | Gunner 13% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Scavenger-Tank 8% | Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Matter Collected 4733 | 296 81 223 380 407 1248 214 609 70 50 908 247 Remotely . | . . . . . . . . . . . . Salvage Created 9298 | 215 264 238 1485 1614 1273 96 713 . 83 2570 747 Parts 438 | 15 19 10 87 83 72 10 20 . 1 98 23 Haulers Intercepted 14 | . . . 4 3 5 . . . . 2 . Recyclers Shooed 6 | . . . 3 . 1 . . . . 2 . Parts Field Recycled 17 | . . . . . 17 . . . . . . Retrieved Matter 156 | . . . . . 156 . . . . . . Parts Self-Destructed 43 | . . . . . . 5 19 3 6 . 10 Prevented 2 | . . . . . . . . . 1 . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 180 | . 7 6 29 27 27 6 15 . 2 50 11 Melee 4 | . 1 . . . . . 1 . . . 2 Guns 63 | . 6 6 23 21 . . 4 . . 1 2 Cannons 75 | . . . . . 22 5 9 . 2 33 4 AOE 24 | . . . 3 3 3 1 . . . 13 1 Classes Destroyed 20 | 2 4 . 4 1 4 1 1 . . 2 1 Worker 8 | . 1 . 1 3 3 . . . . . . Builder 3 | . . . . . 1 . . . . 2 . Tunneler 8 | 6 . . 1 . . . . . . 1 . Hauler 14 | . . . 4 3 5 . . . . 2 . Recycler 7 | 1 . 1 1 2 2 . . . . . . Mechanic 3 | . . . . . . . . . . 3 . Operator 1 | . . . 1 . . . . . . . . Watcher 13 | . 2 . 4 5 2 . . . . . . Swarmer 38 | . 3 2 6 9 6 3 . . 1 8 . Grunt 74 | . 4 4 11 8 11 . 9 . 1 20 6 Brawler 3 | . . . . . . . 2 . . 1 . Duelist 9 | . . . 2 1 . . 2 . . 4 . Sentry 28 | . . . 10 8 2 . 1 . . 5 2 Specialist 4 | . . . . . 2 . . . . 2 . Hunter 5 | . . . . 1 1 1 1 . . 1 . Programmer 7 | . . . . . 3 . . . . 4 . Heavy 3 | . . . . . 2 . . . . 1 . Thief 3 | . . . . . . 2 1 . . . . Assembled 4 | . . . . . . . . . . 4 . Butcher 2 | . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 3 4 3 6 3 7 4 4 . 2 10 5 Combat Bots Only 8 | . 3 2 5 3 4 4 4 . 2 8 7 Max Kills in Single Turn 10 | 1 2 1 3 2 6 2 2 . 1 10 1 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . . 2 1 3 1 . . . 7 1 Melee 1 | . 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Damage Taken 11020 | . 259 247 1032 1060 1667 429 1248 . 49 2584 2445 Core 1733 | . 21 58 222 84 195 50 247 . . 302 554 Absorbed by Shields 318 | . . . . . 152 . 76 . . 90 . Redirected to Shielding 109 | . . . . . . . 8 . . 101 . Regen/Repaired (Parts) 378 | . 38 . 205 19 18 . . . . 98 . Core Remaining (%) 65 | 100 . 68 44 84 . . . . 29 . . Volleys Fired 518 | 12 18 17 90 66 88 18 40 1 35 103 30 Largest 3 | 2 2 2 3 3 3 3 3 2 3 3 3 Hottest 270 | 100 100 115 187 187 175 182 182 180 270 270 270 Shots Fired 1235 | 24 36 32 259 170 229 47 78 2 60 241 57 Gun 597 | 24 36 31 256 163 17 5 34 . . 18 13 Cannon 619 | . . . . 7 211 40 44 2 60 218 37 Launcher 15 | . . 1 3 . 1 2 . . . 1 7 Special 4 | . . . . . . . . . . 4 . Kinetic 253 | . . . 28 . 175 22 28 . . . . Thermal 852 | 24 36 31 228 108 4 23 50 2 60 236 50 Explosive 12 | . . 1 3 . 1 2 . . . 5 . Electromagnetic 118 | . . . . 62 49 . . . . . 7 Robot Hit Streak 21 | 8 10 10 20 18 20 12 20 . 6 21 10 Robot Miss Streak 8 | 3 3 2 7 8 4 2 4 . 2 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 709 | 14 28 24 152 105 136 28 54 . 5 127 36 Core Hits 353 | 8 13 15 59 58 53 9 25 . 2 88 23 Critical Kills 3 | . 1 . . . . . . . . 2 . Critical Parts Destroyed 3 | . 1 . . . 1 . 1 . . . . Critical Strikes 49 | 1 6 3 11 7 6 1 5 . . 5 4 Burn 31 | 1 4 3 11 6 . . 3 . . . 3 Meltdown 2 | . . . . . . . . . . 2 . Blast 7 | . . . . . 5 1 1 . . . . Corrupt 1 | . . . . 1 . . . . . . . Smash 4 | . 2 . . . 1 . 1 . . . . Sever 4 | . . . . . . . . . . 3 1 Melee Attacks 57 | . 20 . 1 2 8 . 6 . . 13 7 Impact 48 | . 20 . 1 . 8 . 6 . . 13 . Slashing 7 | . . . . . . . . . . . 7 Piercing 2 | . . . . 2 . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22960 | 174 413 412 2925 2936 3883 782 1853 . 191 7833 1558 Guns 7328 | 174 303 336 2618 2092 225 56 481 . . 661 382 Cannons 10620 | . . . . 219 3305 686 1180 . 191 4412 627 Explosions 4338 | . . 76 307 625 281 40 . . . 2628 381 Melee 542 | . 110 . . . 72 . 192 . . . 168 Ramming . | . . . . . . . . . . . . Kinetic 4116 | . . . 242 . 2721 336 817 . . . . Thermal 12569 | 174 303 336 2376 1768 89 406 844 . 191 5073 1009 Explosive 3311 | . . 76 307 . 281 40 . . . 2607 . Electromagnetic 2290 | . . . . 1168 720 . . . . 21 381 Impact 374 | . 110 . . . 72 . 192 . . . . Slashing 300 | . . . . . . . . . . 132 168 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . 2 1 2 7 14 14 . 11 11 Average Corruption 6 | . . . 2 1 1 5 12 14 . 9 11 Corruption Purged 1 | . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 293 | . . . 31 10 9 24 53 1 . 85 80 Message Errors 80 | . . . 9 1 3 5 14 . . 31 17 Matter Fused 70 | . . . 5 5 2 10 10 . . 15 23 Heat Flow Errors 34 | . . . 2 1 . 2 11 1 . 7 10 Energy Discharges 36 | . . . 5 . 2 3 5 . . 9 12 Parts Rejected 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 31 | . . . 4 1 . 2 5 . . 10 9 Data Loss (major) 11 | . . . 3 . . 1 2 . . . 5 Misfires 13 | . . . 1 1 . 1 3 . . 4 3 Alerts 5 | . . . 1 1 . . 1 . . 1 1 Weapon Failures 11 | . . . 1 . 1 . 2 . . 7 . Overload Shots 13 | . . . . . . . . . . 8 5 Overflow Damage 743 | . 29 . 23 60 174 52 150 . 6 249 . Projectiles 353 | . . . . 18 102 52 52 . 6 123 . Explosions 191 | . . . 23 42 . . . . . 126 . Melee 199 | . 29 . . . 72 . 98 . . . . Knockbacks 43 | . 1 . . . 23 9 10 . . . . Impact 3 | . 1 . . . . . 2 . . . . Kinetic 38 | . . . . . 22 9 7 . . . . Secondary 2 | . . . . . 1 . 1 . . . . Self-Inflicted Damage 358 | . . 19 . 227 . . . . . 105 7 Shots 11 | . . 1 . 5 . . . . . 3 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 539 | 78 193 311 452 343 54 200 216 59 168 498 539 Average Temperature 98 | 36 78 99 131 70 14 25 72 59 67 92 152 Received Heat Transfer 3049 | . 162 108 375 360 367 . 447 . 6 432 792 Effects 14 | . . 2 4 . . . . . . 2 6 Shutdowns 3 | . . . 2 . . . . . . 1 . Energy Bleed 3 | . . 2 1 . . . . . . . . Interference 3 | . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . 4 2 . . . . . 1 Combat Hostiles 6 | . . . . 3 2 . . . . . 1 Parts Fried 30 | . . . . 13 13 . . . . . 4 Impact Corruptions 7 | . 2 . . . 2 . 3 . . . . Robots Melted 9 | . . . 4 . . . . . . 4 1 Combat Hostiles 7 | . . . 3 . . . . . . 3 1 Parts Melted 61 | 3 3 2 24 6 . . . . . 17 6 Heat Transferred 23968 | 592 1184 1073 6068 3264 111 592 1584 . 300 7460 1740 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Peak Influence 1556 | 35 322 154 426 523 454 . . . . 1556 . Initial 128 | . 22 . . 74 128 . . . . 61 . Average 339 | 18 91 72 187 361 182 . . . . 786 . Maximum Alert Level 4 | . 1 . 2 2 2 . . . . 4 . Low Security (%) 44 | 100 85 100 60 7 73 . . . . 2 . Level 1 26 | . 14 . 38 52 18 . . . . 9 . Level 2 20 | . . . . 39 7 . . . . 48 . Level 3 3 | . . . . . . . . . . 14 . Level 4 5 | . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 3 8 . 1 . . 15 . Investigation 5 | . . . 1 1 1 . . . . 2 . Extermination 6 | . . . . . 3 . . . . 3 . Reinforcement 11 | . . . 1 2 4 . . . . 4 . Assault 7 | . . . . . . . 1 . . 6 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Distress Signals 9 | . 1 . 4 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 285 | . 14 6 45 42 33 8 25 . 6 92 14 Peak Tracking Total 12 | . 3 2 7 6 5 3 9 . 3 12 5 Tactical Retreats 14 | . 1 . 2 1 2 1 5 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Traps Triggered 8 | . . . 2 2 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Disabled 36 | . . . 5 5 4 . . . . 20 2 Max in Single Turn 4 | . . . 1 2 1 . . . . 4 1 Garrison Access 3 | . . . . . 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Accessed 63 | . 9 . 14 14 13 1 1 1 . 8 2 Terminals 32 | . 6 . 9 11 5 . . . . . 1 Fabricators 3 | . . . . . 2 . . . . 1 . Repair Stations 10 | . 1 . 2 1 3 . . . . 3 . Recycling Units 9 | . 2 . 2 2 1 . . . . 2 . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . Total Hacks 207 | . 32 . 50 38 52 4 1 5 . 18 7 Successful 131 | . 21 . 31 22 32 4 1 5 . 8 7 Failed 75 | . 11 . 19 15 20 . . . . 10 . Catastrophic 8 | . 1 . 1 . 5 . . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 99 | . 20 . 22 25 11 . . . . 21 . Terminals 100 | . 24 . 27 29 14 . . . . . 6 Fabricators 11 | . . . . . 8 . . . . 3 . Repair Stations 31 | . 2 . 12 3 9 . . . . 5 . Recycling Units 23 | . 6 . 5 6 2 . . . . 4 . Scanalyzers 23 | . . . 6 . 17 . . . . . . Garrison Access 8 | . . . . . 2 . . . . 6 . Terminal Hacks 48 | . 9 . 9 9 4 4 1 5 . . 7 Record 10 | . . . . . . 4 . . . . 6 Part Schematic 5 | . . . . . . . . 5 . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 9 | . 3 . 1 5 . . . . . . . Prototype ID Bank 7 | . 2 . 3 1 1 . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . Unreport Threat 4 | . 1 . 2 1 . . . . . . . Locate Traps 4 | . 2 . 1 . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 4 . . . . 1 . Network Status 3 | . . . . . 2 . . . . 1 . Build 2 | . . . . . 2 . . . . . . Repair Station Hacks 23 | . 2 . 10 2 5 . . . . 4 . Scan Component 14 | . 1 . 6 1 4 . . . . 2 . Repair 9 | . 1 . 4 1 1 . . . . 2 . Recycling Unit Hacks 7 | . 2 . 2 2 . . . . . 1 . Retrieve Components 7 | . 2 . 2 2 . . . . . 1 . Scanalyzer 21 | . . . 6 . 15 . . . . . . Insert Component 10 | . . . 3 . 7 . . . . . . Analyze 11 | . . . 3 . 8 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 8 . 4 9 3 . . . . 2 . Terminals 17 | . 6 . 2 7 2 . . . . . . Track 2 | . 1 . . 1 . . . . . . . Assimilate 5 | . 1 . 1 2 1 . . . . . . Botnet 6 | . 3 . . 3 . . . . . . . Operators 4 | . 1 . 1 1 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Report 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . . . Reject 6 | . 2 . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Jam 2 | . . . . . . . . . . 2 . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 53 | . 8 . 13 12 12 . . . . 7 1 Full Trace Events 3 | . . . . 1 1 . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 3 . 6 . . 19 . . . Parts Built 4 | . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . Time 159 | . . . . . 159 . . . . . . Total Part Build Rating 22 | . . . . . 22 . . . . . . Parts Repaired 8 | . 1 . 4 1 1 . . . . 1 . Time 464 | . 26 . 232 38 68 . . . . 100 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . 1 . 12 13 . . . . . . . Parts Scanalyzed 9 | . . . 3 . 6 . . . . . . Part Schematics Acquired 9 | . . . 3 . 6 . . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total Allies 12 | . 1 . 1 1 1 . 2 4 . 2 . Largest Group 4 | . 1 1 1 1 1 1 2 4 4 4 . Highest-Rated Group 170 | . 10 10 10 10 10 10 32 150 150 170 . Highest-Rated Ally 85 | . 10 10 10 10 10 10 16 39 39 85 . Zionite Dispatches 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . 1 . Total Orders 20 | . 2 6 5 5 . 2 . . . . . STAY 11 | . 1 3 3 3 . 1 . . . . . FOLLOW 9 | . 1 3 2 2 . 1 . . . . . Ally Attacks 67 | . . . . . . . 1 . 19 47 . Total Damage 2327 | . . . . . . . 18 . 349 1960 . Kills 22 | . . . . . . . . . 4 18 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total 9 | . 3 . 1 5 . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . 1 2 1 3 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . 3 . Guard Positions 1 | . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Turns Passed 21006 | 239 909 725 2724 2588 2831 1134 1300 1908 1561 2905 2182 Spaces Moved 12084 | 166 651 563 1566 1657 1716 777 758 1250 891 1504 585 Core 8 | 8 . . . . . . . . . . . Treads 382 | . . . . . . . . . . 7 375 Legs 350 | 72 . . . . . . . . . 68 210 Wheels 11344 | 86 651 563 1566 1657 1716 777 758 1250 891 1429 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 120 125 130 130 145 145 116 190 Average Speed 139 | 101 101 110 116 123 129 133 140 150 145 150 297 Slowest Speed 480 | 200 110 155 155 160 160 145 145 160 160 480 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 74 | 6 78 99 97 89 45 97 84 89 92 51 62 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 Known Exits Taken 4 | . . . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 22 | . . 3 . . . 2 3 5 5 . 4 Spaces Dug 81 | . 6 . 1 2 7 . 1 . 46 10 8 Terrain Destroyed 308 | . 6 8 9 37 32 24 11 . 49 116 16 Melee 17 | . 6 . 1 2 7 . 1 . . . . Projectile 162 | . . . . 5 18 6 10 . 49 58 16 AOE 129 | . . 8 8 30 7 18 . . . 58 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total 15129 | 210 824 639 2264 2065 2124 832 902 1283 1101 1912 973 Wait 1795 | 5 109 33 525 257 210 20 31 8 163 124 310 Move 12073 | 165 650 562 1565 1656 1715 776 757 1249 890 1503 585 Hop . | . . . . . . . . . . . . Pick Up 198 | 12 16 10 31 21 25 4 19 8 3 38 11 Fast Attach 83 | 8 . 2 8 13 7 3 7 3 2 25 5 Attach 82 | 1 2 3 10 12 13 3 11 . . 17 10 Detach 6 | . . . . 1 1 1 1 . . 1 1 Swap 114 | 1 6 2 9 10 27 3 3 2 3 44 4 Drop 181 | 6 3 10 25 27 22 4 13 12 5 44 10 Fire 518 | 12 18 17 90 66 88 18 40 1 35 103 30 Melee 57 | . 20 . 1 2 8 . 6 . . 13 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire 14 | . . . . . . . 14 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Repaired Wheel 1149 | -10/Materials | Entered Mines 1149 | -10/Mines | Accompanied by 1 ally 1180 | -10/Mines | Met a Derelict bent on vengeance 1330 | -10/Mines | Discovered new exit (range 12) 1356 | -10/Mines | Discovered new exit (range 10) 1499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1505 | -10/Mines | Found Prototype Device 1526 | -10/Mines | Build established: Scavenger-Mutant 1565 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1874 | -10/Mines | Entered Materials 1874 | -9/Materials | Accompanied by 1 ally 1874 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2088 | -9/Materials | Lost 3 parts (1n2w) 2122 | -9/Materials | Discovered new exit (range 8) 2190 | -9/Materials | Build established: Scavenger-Gunner 2235 | -9/Materials | Discovered new exit (range 5) 2409 | -9/Materials | Discovered new exit (range 15) 2619 | -9/Materials | Discovered new exit (range 13) 2887 | -9/Materials | Discovered new exit (range 8) 3219 | -9/Materials | Repaired Beam Rifle 3267 | -9/Materials | Repaired Beam Rifle 3354 | -9/Materials | Identified Exp. Sensor Array 3446 | -9/Materials | Discovered new exit (range 16) 4000 | -9/Materials | Core integrity fell below 50% 4108 | -9/Materials | Discovered new exit (range 12) 4383 | -9/Materials | Build established: Scavenger-Tank 4494 | -9/Materials | Repaired Broken Exp. Sensor Array 4527 | -9/Materials | Repaired Beam Rifle 4598 | -9/Materials | Entered another Materials area 4598 | -8/Materials | Accompanied by 1 ally 4598 | -8/Materials | Evolved 2 slots: Utility x2 4826 | -8/Materials | Lost 3 parts (2n1u) 5000 | -8/Materials | Discovered new exit (range 15) 5583 | -8/Materials | Build established: Scavenger-Gunner 5655 | -8/Materials | Central database locked down 5777 | -8/Materials | Discovered new exit (range 4) 5982 | -8/Materials | Build established: Gunner 6925 | -8/Materials | Repaired Particle Charger 7186 | -8/Materials | Entered Factory 7186 | -7/Factory | Evolved 2 slots: Utility x2 8056 | -7/Factory | Discovered new exit (range 4) 8269 | -7/Factory | Cargo convoy interrupted 8332 | -7/Factory | Found Corrupted Prototype Device 8369 | -7/Factory | Lost 7 parts (2n2u3w) 8587 | -7/Factory | Fabricated Hvy. Laser (x2) 8869 | -7/Factory | Fabricated Imp. Force Field (x2) 9158 | -7/Factory | Repaired Broken Exp. Sensor Array 9679 | -7/Factory | Identified Active Sensor Suite 9853 | -7/Factory | Identified exit to Lower Caves 10017 | -7/Factory | Entered Lower Caves 10017 | -7/Lower Caves | Accompanied by 1 ally 10224 | -7/Lower Caves | Identified exit to Lower Caves 10616 | -7/Lower Caves | Build established: Skirmisher 10911 | -7/Lower Caves | Learned location of Extension (-4) 10911 | -7/Lower Caves | Learned Research emergency access door positions 10911 | -7/Lower Caves | Learned Armory emergency access door positions 10978 | -7/Lower Caves | Encountered a Warlord checkpoint 11151 | -7/Lower Caves | Entered another Lower Caves area 11151 | -7/Lower Caves | Accompanied by 1 ally 11203 | -7/Lower Caves | Discovered new exit (range 10) 11216 | -7/Lower Caves | Identified exit to Factory 11297 | -7/Lower Caves | Encountered a Warlord checkpoint 11443 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11444 | -7/Lower Caves | System corruption reached 10% 11462 | -7/Lower Caves | Core integrity fell below 50% 11489 | -7/Lower Caves | Lost 4 parts (1n2u1w) 11629 | -7/Lower Caves | Lost 3 parts (1p1u1w) 11640 | -7/Lower Caves | Spotted B-75 Beast 11883 | -7/Lower Caves | Build established: Mutant 12367 | -7/Lower Caves | Discovered new exit (range 6) 12451 | -7/Lower Caves | Entered Zion 12496 | -7/Zion | System corruption cleaned by Quarantine Array 12791 | -7/Zion | Learned location of 1 exit from Factory 13035 | -7/Zion | Learned Factory emergency access door positions 13510 | -7/Zion | Found Prototype Special Weapon 13512 | -7/Zion | Found Prototype Special Weapon 13515 | -7/Zion | Found Prototype Special Weapon 13517 | -7/Zion | Found Prototype Special Weapon 13517 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 13787 | -7/Zion | Imprinted 13790 | -7/Zion | Declared Zion's savior 13815 | -7/Zion | Build established: Tank 14213 | -7/Zion | Found GAL Module 14327 | -7/Zion | Discovered new exit (range 16) 14359 | -7/Zion | Entered Proximity Caves 14359 | -6/Proximity Caves | Accompanied by 4 allies 14687 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14840 | -6/Proximity Caves | Learned Factory interactive machine intel 14994 | -6/Proximity Caves | Build established: Skirmisher 15317 | -6/Proximity Caves | Build established: Mutant 15326 | -6/Proximity Caves | Learned Factory interactive machine intel 15614 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15877 | -6/Proximity Caves | Learned Factory garrison access intel 15920 | -6/Proximity Caves | Entered Factory 15920 | -6/Factory | Accompanied by 4 allies 15920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15921 | -6/Factory | Identified exit to Factory 15923 | -6/Factory | Loaded intel: 52 interactive machine locations 15924 | -6/Factory | Loaded intel: 4 garrison access locations 16188 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16388 | -6/Factory | Discovered new exit (range 5) 16392 | -6/Factory | Identified exit to Lower Caves 16540 | -6/Factory | Assembled infested ambush trap array 16565 | -6/Factory | System corruption reached 10% 16571 | -6/Factory | Retrieved Zion intel report: Trap Installations 16572 | -6/Factory | Zion Heavy squad teleported in 16595 | -6/Factory | Lost 4 parts (2n2u) 17149 | -6/Factory | Retrieved Zion intel report: Guard Positions 17197 | -6/Factory | Found Prototype Protection 17197 | -6/Factory | Identified Zio. Weapon Casing 17378 | -6/Factory | Terminal network hard line cut 17670 | -6/Factory | First assault squad dispatched 17710 | -6/Factory | Discovered exit to Factory (range 9) 17814 | -6/Factory | Repaired Hvy. Plasma Cannon? 17873 | -6/Factory | Destroyed 8 combat bots 18114 | -6/Factory | Build established: Scavenger-Tank 18263 | -6/Factory | Destroyed 8 combat bots 18598 | -6/Factory | Lost 4 parts (1p2n1u) 18778 | -6/Factory | Discovered exit to Lower Caves (range 8) 18825 | -6/Factory | Entered Lower Caves 19146 | -6/Lower Caves | Learned location of 1 exit from Factory 19186 | -6/Lower Caves | Build established: Scavenger-Mutant 19382 | -6/Lower Caves | Attracted the attention of an 0b10 base 19468 | -6/Lower Caves | Core integrity fell below 50% 19490 | -6/Lower Caves | Destroyed 7 combat bots 19506 | -6/Lower Caves | Lost 10 parts (3n4u3w) 19626 | -6/Lower Caves | Learned location of Armory (-4) 19626 | -6/Lower Caves | Learned Factory trap positions 19626 | -6/Lower Caves | Learned Armory trap positions 19757 | -6/Lower Caves | Build established: Mutant 20419 | -6/Lower Caves | Learned 8 Factory zone layouts 20553 | -6/Lower Caves | Discovered new exit (range 18) 20727 | -6/Lower Caves | Encountered a Warlord checkpoint 20729 | -6/Lower Caves | Build established: Derelict-Mutant 20961 | -6/Lower Caves | Attacked by a faux Warlord 20995 | -6/Lower Caves | Core integrity fell below 20% 21007 | -6/Lower Caves | Destroyed by CA-ARW(g) with Beamcaster Last Messages --------------- 20978_ Salvage Targeting Computer fried. 20978_ Weapon Cycler fried. 20978_ Hvy. Riot Gun fried. 20979_ Acquired Energy Well. 20982_ Med. Treads destroyed. 20984_ Proton Missile Launcher destroyed. 20984_ Dropped Imp. Cryofiber Web. 20984_ Adv. Terrain Scanner destroyed. 20987_ / %SUSZA6US3H,HVXRDURZ:C= 20988_ Cloaking Device destroyed. 20989_ Adv. Heat Sink severed. 20991_ DQ-2EZ(l) destroyed. 20992_ Critical hit (Burn: +37). 20994_ 0F-80S(l) Unknown Leg severed. 20994_ Cld. Plasma Rifle severed. 20998_ CA-ARW(g) IFF system glitched. 21000_ Phasing Sabre destroyed. 21002_ Imp. Thermal Shield destroyed. 21005_ 0F-80S(l) destroyed. 21006_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ##?#??###?########### ##### #### # | | ?###?##?###?######### ## ## #### ## | | ?#?################# ## ## ## ## | | ###?#??############ ### # | | ################ # #### # | | ############### ## ####### ## | | ################ # ### ###### #### | | #######?####?## #### < ###### #### | | #?#?####?#?#### # #### ### | | ?############### ### ### | | ##?################# #### | | #####?#########?#### ###?## | | ?################### ####### | | ###?############## ########### | | ################## ############## | | ################## # ############## | | ?################# #### ##### #### ### | | ###############?## #### ### ## #? | | ##?##?############ #### ## ? # | | #?################ #### ## ???# | | #####?########### ##### ? #? | | #?###########?## ##?# ### ? ??? | | ?###?########### #### #### ? ?? | | ?############## / ## #### ? ??? | | #######?####### [%! ## ? ?? | | ?####?###?#####!@=== ? ???? | | ##?######?###?##%l* ### ### ?????? | | #?#???########?#= # ?## ## ?? ?? | | #???###?#?#?#### # ? # ? ??? | | ?####??###???## = #? ??## ????? | | ##??####?#?#### ##*%=g## ? ????? | | #?#??###??#??### ##? [ #? ??#?????? | | #?#?##?############ ###### # #??????? | | ####??#####?###?#####???#? ?? ?????? | | ?#?#??##???###?#?##?#???##? ?? ?????? | | ?#???#????#?#?##???#??###?###??###??????? | | ??#?#??#????#??###?#?##?###??###????????? | | ??#??#####?####??##?##????#?##?#????????? | | ?#?#??##??##???##?##??##???????#????????? | | ??#?##?#?###??####???#??#?##????????????? | | ???#??#????#?#?#???##?#?#???##??????????? | | ??????###?####?????#??##?#??????????????? | | ?????##???#???#??#?#??##??#?????????????? | | ??????????????#????###?#??#?????????????? | | ????????#??##?##??????###??#????????????? | | ???????????????##???#???????????????????? | | ???????????????????????#????????????????? | | ?????????????????#??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 23 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Power Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Force Field | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free System Restoration Module | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded Imp. Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombAnalysisLeg Manual? 0 Play Time 03:35:08 Cumulative 325.1 hours Start 2022.05.01 @ 14:20:02 End 2022.05.02 @ 13:29:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ddbf6f-6840-462a-8786-7df339744e04