Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:24:42 Player: Spuddz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (972) 972 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3447 Bonus ------- None Cogmind --------- Core Integrity 678/700 Matter 138/300 Energy 455/455 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Flak Gun > --- INVENTORY (10) --- Improved Cooling System Coolant Injector Medium Storage Unit Seismic Detector Matter Filter Plasma Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit Seismic Detector Seismic Detector Shock Rifle Small Laser Light Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . . 2 Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 63 | 6 12 11 17 17 Power 11 | 1 . 2 2 6 Engine 11 | 1 . 2 2 6 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 4 4 5 2 Treads . | . . . . . Leg 17 | 2 4 4 5 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 . 6 4 Device 7 | . 2 . 3 2 Storage 5 | 1 2 . . 2 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 2 4 5 4 5 Energy Gun 9 | 1 2 2 1 3 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 2 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . 1 4 10 3 Power 4 | . . 2 1 1 Propulsion 7 | . . 2 4 1 Utility 3 | . . . 3 . Weapon 4 | . 1 . 2 1 Highest Loss Streak 7 | . 1 3 7 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 93 93 70 Engine 12 | . 14 5 8 18 Leg 26 | . 28 43 34 6 Device 8 | . 12 11 9 3 Storage 10 | . 12 11 9 10 Processor 2 | . . . 2 7 Energy Gun 10 | . 20 8 3 9 Ballistic Gun 13 | . 7 13 22 11 Naked Turns . | . . . . . Heaviest Build 92 | 13 92 23 32 52 Greatest Support 55 | 20 20 40 55 10 Greatest Overweight (x) 13 | . 4 1 3 13 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 25 | 8 25 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 2 6 7 9 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 7 10 10 7 Class Distribution -------------------- 29% | Mutant 22% | Gunner 21% | Scavenger-Gunner 17% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1046 | 226 220 190 386 24 Remotely . | . . . . . Salvage Created 1157 | . 403 344 386 24 Parts 74 | . 20 21 32 1 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 9 6 9 . Guns 22 | . 7 6 9 . Classes Destroyed 10 | . 4 4 2 . Worker 2 | . . 1 . 1 Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 3 | . . . 3 . Grunt 13 | . 9 3 1 . Duelist 1 | . . 1 . . Sentry 6 | . . 2 4 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 3 3 3 1 Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 225 | . 70 39 94 22 Missed 59 | . 19 10 21 9 Damage Taken 2722 | . 635 509 1281 297 Core 507 | . 93 11 381 22 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 99 | . 17 . 82 . Core Remaining (%) 72 | 100 62 97 30 . Volleys Fired 96 | . 31 26 38 1 Largest 3 | . 2 2 3 3 Hottest 130 | . 130 89 98 98 Shots Fired 225 | . 62 52 108 3 Gun 223 | . 62 50 108 3 Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 121 | . 6 24 89 2 Thermal 71 | . 45 26 . . Explosive 2 | . . 2 . . Electromagnetic 31 | . 11 . 19 1 Robot Hit Streak 13 | . 13 8 12 2 Robot Miss Streak 4 | . 3 3 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 144 | . 44 33 65 2 Core Hits 60 | . 19 15 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2175 | . 650 529 956 40 Guns 2150 | . 650 504 956 40 Cannons . | . . . . . Explosions 25 | . . 25 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1046 | . 63 191 769 23 Thermal 773 | . 460 313 . . Explosive 25 | . . 25 . . Electromagnetic 331 | . 127 . 187 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . 21 . . Projectiles . | . . . . . Explosions 21 | . . 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . 44 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 422 | . 422 33 47 51 Average Temperature 110 | . 159 17 20 28 Received Heat Transfer 669 | . 342 171 144 12 Effects 4 | . 4 . . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 1 | . 1 . . . Heat Transferred 1998 | . 1295 703 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 242 | . 233 175 242 77 Initial 77 | . . 43 40 77 Average 73 | . 90 75 101 37 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 96 | 100 91 100 94 100 Level 1 3 | . 8 . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 19 8 15 3 Peak Tracking Total 5 | . 5 4 3 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 2 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 3 . Successful 6 | . 4 . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2954 | 67 747 559 741 840 Spaces Moved 1496 | 47 383 365 473 228 Core 19 | 7 . . 7 5 Treads . | . . . . . Legs 1477 | 40 383 365 466 223 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 260 Average Speed 167 | 109 160 124 123 354 Slowest Speed 700 | 120 400 190 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 52 24 33 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 15 . . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . 15 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1748 | 63 456 415 553 261 Wait . | . . . . . Move 1492 | 46 382 364 472 228 Hop . | . . . . . Pick Up 64 | 10 19 11 15 9 Fast Attach . | . . . . . Attach 43 | 6 4 7 9 17 Detach 6 | . . . 1 5 Swap 20 | . 8 4 8 . Drop 26 | 1 12 2 10 1 Fire 96 | . 31 26 38 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 538 | -10/Materials | Repaired Sensor Array 761 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x2 1001 | -9/Materials | Lost 3 parts (1p2n) 1119 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Discovered new exit (range 7) 1374 | -9/Materials | Entered another Materials area 1374 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1884 | -8/Materials | Build established: Scavenger-Gunner 2062 | -8/Materials | Discovered new exit (range 5) 2100 | -8/Materials | Core integrity fell below 50% 2101 | -8/Materials | Repaired Imp. Aluminum Leg 2115 | -8/Materials | Entered Factory 2115 | -7/Factory | Evolved 2 slots: Power x2 2132 | -7/Factory | Lost 7 parts (1p3n1u2w) 2926 | -7/Factory | Build established: Gunner 2955 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. Shock Rifle destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 6K. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. 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"?????????? | | ?????????????????????#"" !=^ ""????????? | | ?????????????????????#### ""????????? | | ??????????????????????# u ???????? | | ??????##########??????# u """" "?????????? | | ??????# #??????# u """????????????? | | ??????# #??????# """????????????? | | ??? # ######## u ??????????? | | ? # + % ??????????? | | # + ######## #?????????? | | # # #??????# ##########?????????? | | # # #??????# #??????????????????? | | # # #??????# #??????????????????? | | # # #??????# #??????????????????? | | # ####/#####??????# #??????????????????? | | # #??# #??????????# #??????????????????? | | # #??# #??????????# +??????????????????? | | # #??# #??????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 30 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Part-time Mechanic Challenges ------------ None Game ------ Seed AntimissileCryofiberMaul Manual? 0 Play Time 00:43:27 Cumulative 1.8 hours Start 2024.04.04 @ 14:43:48 End 2024.04.04 @ 15:24:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0019dbb7-66e4-43d9-855c-f3911c64f0e0