Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.27 @ 02:55:45 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2601 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 488/550 Matter 152/300 Energy 340/340 System Corruption 0% Temperature Cool (165) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Shield Generator > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (16) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Armor Plating Long-range Tractor Beam Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Shield Generator > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Armor Plating Long-range Tractor Beam Medium Laser Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 5 10 12 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 6 | . . 3 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . . 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 3 3 5 Energy Gun 8 | 2 1 1 4 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 2 4 9 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . 1 1 Weapon 8 | . 2 3 3 Highest Loss Streak 4 | . 2 2 4 Average Slot Usage (%) 93 | . 90 95 90 Engine 11 | . 14 11 10 Treads 25 | . . 33 33 Leg 6 | . 28 . . Device 4 | . . 5 6 Storage 21 | . 23 22 18 Protection 2 | . . 3 1 Energy Gun 7 | . 17 2 10 Ballistic Gun 5 | . . 7 5 Launcher 6 | . 6 10 . Naked Turns . | . . . . Heaviest Build 52 | 13 43 49 52 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | 1 2 . 2 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 12 16 16 Most Carried 14 | 4 7 13 14 Average Carried 8 | 2 4 9 11 Final Capacity 16 | 6 16 16 16 Final Carried 13 | 4 7 13 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 647 | 260 . 156 231 Remotely . | . . . . Salvage Created 867 | 82 156 431 198 Parts 75 | 1 9 51 14 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 17 4 Guns 17 | . 7 6 4 AOE 11 | . . 11 . Classes Destroyed 8 | 1 3 4 . Worker 4 | . 1 2 1 Builder 6 | . . 6 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Swarmer 14 | . 6 7 1 Grunt 9 | . 1 6 2 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 7 | 1 6 7 3 Combat Bots Only 6 | . 6 4 2 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1805 | . 205 737 863 Core 207 | . 77 68 62 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 83 . Volleys Fired 116 | 1 26 51 38 Largest 2 | 2 2 2 2 Hottest 115 | 100 100 60 115 Shots Fired 155 | 2 42 66 45 Gun 131 | 2 42 42 45 Cannon . | . . . . Launcher 24 | . . 24 . Special . | . . . . Kinetic 54 | . . 42 12 Thermal 77 | 2 42 . 33 Explosive 24 | . . 24 . Electromagnetic . | . . . . Robot Hit Streak 31 | 2 6 30 31 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | 2 25 56 27 Core Hits 65 | 2 10 40 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2811 | 24 299 2076 412 Guns 1324 | 24 299 599 402 Cannons . | . . . . Explosions 1434 | . . 1434 . Melee . | . . . . Ramming 53 | . . 43 10 Kinetic 697 | . . 599 98 Thermal 627 | 24 299 . 304 Explosive 1434 | . . 1434 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . 65 . Projectiles . | . . . . Explosions 65 | . . 65 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . 138 . Shots 8 | . . 8 . Rammed 16 | . . 12 4 Targets Rammed 16 | . . 12 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 362 | 39 362 6 156 Average Temperature 89 | 20 125 3 24 Received Heat Transfer 696 | . 30 234 432 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 . 1 Heat Transferred 1850 | 74 888 . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 504 | 5 177 504 243 Initial 147 | . 2 63 147 Average 233 | 2 140 319 188 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 25 65 Level 1 30 | . . 45 34 Level 2 13 | . . 28 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 9 23 11 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1346 | 45 320 649 332 Spaces Moved 613 | 30 158 296 129 Core 11 | 11 . . . Treads 425 | . . 296 129 Legs 177 | 19 158 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 156 | 97 152 160 168 Slowest Speed 200 | 120 180 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 39 37 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 178 | . . 178 . Melee . | . . . . Projectile . | . . . . AOE 178 | . . 178 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 827 | 40 194 397 196 Wait 16 | . . 16 . Move 610 | 29 157 295 129 Hop . | . . . . Pick Up 28 | 4 4 11 9 Fast Attach 11 | 6 3 2 . Attach 16 | . 1 6 9 Detach 1 | . . 1 . Swap 6 | . 1 2 3 Drop 7 | . 2 1 4 Fire 116 | 1 26 51 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 16 | . . 12 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Discovered new exit (range 10) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1146 | -8/Materials | Garrison activated, responded to threat 1347 | -8/Materials | Self-destructed Last Messages --------------- 01195_ Acquired 18 matter. 01196_ U-05 Engineer lays Concrete. 01197_ Acquired 16 matter. 01202_ Lgt. Treads destroyed. 01218_ Acquired Particle Gun. 01221_ Dropped Hvy. Assault Rifle. 01223_ Acquired Lgt. Nuclear Core. 01227_ Dropped Lgt. Ion Engine. 01227_ Acquired 58 matter. 01244_ G-47 Trooper destroyed. 01247_ Acquired 45 matter. 01275_ Connecting with Garrison Access... 01275_ Current location identified: Materials >>Seal Access door sealed. 01285_ Acquired Lrn. Tractor Beam. 01340_ Lgt. Treads destroyed. 01340_ Med. Laser destroyed. 01346_ Lgt. Treads destroyed. 01347_ Particle Gun destroyed. 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