Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.24 @ 21:51:38 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (118) 590 Value Destroyed (2984) 2984 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 11668 Bonus ------- Follower Combat Kills 54 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 270/300 Energy 136/170 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -5/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift Transmission Jammer Layered Medium Armor Plating > --- WEAPON (4) ------- High-powered Shock Rifle Heavy Assault Rifle Flak Gun Heavy Machine Gun > --- INVENTORY (22) --- Light Fission Core Advanced Treads Medium Treads Medium Treads Improved Heat Sink Advanced Cooling System Matter Compressor (250) Matter Compressor (250) Long-range Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Improved Salvage Targeting Computer Transmission Jammer Layered Medium Armor Plating Dynamic Insulation System Long-range Tractor Beam Heavy Plasma Cannon Heavy Machine Gun Phasing Sabre Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Assault Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Heat Sink Advanced Cooling System Matter Compressor Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Improved Salvage Targeting Computer Transmission Jammer Layered Medium Armor Plating Dynamic Insulation System Long-range Tractor Beam Heavy Plasma Cannon Heavy Machine Gun Phasing Sabre [Rating: 63] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . Utility 6 | . . . . . 2 . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . Parts Attached 230 | 7 14 8 . 3 63 14 17 15 10 4 10 30 19 10 . 3 3 Power 9 | 1 1 . . 1 4 . . 1 . 1 . . . . . . . Engine 7 | 1 1 . . 1 2 . . 1 . 1 . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 1 . . 7 4 4 1 . . . 2 1 . . . 1 Treads 24 | 2 1 1 . . 7 4 4 1 . . . 2 1 . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 120 | 2 7 4 . 1 27 8 9 9 6 3 6 18 10 5 . 3 2 Device 70 | 1 3 2 . . 14 6 7 6 4 1 4 10 6 3 . 2 1 Storage 11 | 1 2 . . 1 2 . . 3 1 . . 1 . . . . . Processor 6 | . . . . . 3 . . . 1 1 . 1 . . . . . Hackware 2 | . . . . . 1 . . . . . . 1 . . . . . Protection 31 | . 2 2 . . 7 2 2 . . 1 2 5 4 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 77 | 2 5 3 . 1 25 2 4 4 4 . 4 10 8 5 . . . Energy Gun 3 | . . . . . . . . . . . . 1 1 1 . . . Energy Cannon 5 | . . . . . . . . . . . 1 2 1 1 . . . Ballistic Gun 44 | 2 4 2 . 1 14 1 3 2 2 . 2 6 2 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 1 . . 5 1 1 2 2 . 1 1 1 . . . . Special Weapon 6 | . . . . . 6 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Lost 6 | . . 1 . . 1 . . . 2 . 1 . . 1 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . Weapon 3 | . . . . . . . . . 1 . 1 . . 1 . . . Highest Loss Streak 2 | . . 1 . . 1 . . . 2 . 1 . . 1 . . . Average Slot Usage (%) 99 | . 100 100 100 100 99 100 100 100 95 96 100 100 99 100 100 100 100 Engine 6 | . 14 14 14 14 4 . . 1 4 5 7 6 6 6 6 6 5 Core 2 | . . . . . 4 9 7 5 . . . . . . . . . Treads 25 | . 28 28 28 28 27 27 23 23 23 23 23 26 26 26 26 26 23 Device 7 | . 10 10 14 6 7 7 7 5 5 2 6 5 4 5 6 5 11 Storage 17 | . 16 14 14 21 18 18 15 16 15 15 15 20 20 20 20 20 17 Processor 8 | . . . . . 9 9 7 7 7 12 15 13 13 13 13 13 11 Protection 2 | . . 3 . . 1 1 7 7 7 4 . . 1 . . . 5 Ballistic Gun 25 | . 27 27 28 28 24 19 29 28 29 30 28 22 23 24 20 20 17 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 28 29 27 45 52 59 61 60 63 52 56 78 78 77 70 70 83 Greatest Support 100 | 40 40 40 40 40 60 60 66 72 72 72 72 100 100 98 98 98 100 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 10 10 16 16 16 16 16 16 16 16 22 22 22 22 22 22 Average Capacity 16 | 5 6 10 10 13 16 16 16 16 16 16 16 21 22 22 22 22 22 Most Carried 22 | 4 10 10 10 16 16 16 16 16 16 15 16 22 22 21 21 22 21 Average Carried 15 | 2 6 9 9 12 15 15 15 15 15 14 14 18 21 20 21 21 19 Final Capacity 22 | 6 10 10 10 16 16 16 16 16 16 16 16 22 22 22 22 22 22 Final Carried 22 | 4 10 10 10 16 15 16 16 16 15 15 16 21 20 21 21 22 19 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Skirmisher 19% | Hauler-Skirmisher 14% | Skirmisher 7% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5271 | 281 208 220 . 45 999 406 261 430 348 55 238 856 424 393 . 107 . Remotely 1936 | . . . . . 25 406 96 277 182 . 103 455 185 128 . 79 . Salvage Created 4353 | 142 189 121 . 111 1166 365 261 417 182 . 172 642 225 281 . 79 . Parts 249 | 10 17 6 . 4 68 20 15 23 11 . 7 34 12 18 . 4 . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . Recyclers Shooed 8 | . 3 . . 2 2 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 12 11 . 5 . 10 15 . 4 . Prevented 7 | . . . . . . . . . . . 1 . 2 1 . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 88 | . 5 8 . . 22 9 2 6 7 . 5 8 7 6 . 3 . Guns 52 | . 2 4 . . 13 . 2 3 4 . 3 6 6 6 . 3 . AOE 36 | . 3 4 . . 9 9 . 3 3 . 2 2 1 . . . . Classes Destroyed 20 | 2 4 3 . 1 4 . . 2 1 . . 1 1 1 . . . Worker 2 | . . 1 . . 1 . . . . . . . . . . . . Builder 7 | . . . . 1 2 . 1 . . . . 3 . . . . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . Recycler 9 | 1 . . . 1 3 . 1 . . . . 3 . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . Watcher 6 | . 2 . . . 3 . 1 . . . . . . . . . . Swarmer 47 | . 3 1 . . 9 4 . 4 4 . 4 7 4 4 . 3 . Grunt 12 | . 2 . . . 4 3 . . 2 . . . 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . Sentry 12 | . . . . . 7 2 2 . . . 1 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 1 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . 1 . . . . . 1 . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 3 3 4 . 1 5 9 3 4 4 . 4 4 4 4 . 3 . Combat Bots Only 9 | . 3 4 . . 5 9 1 4 4 . 4 4 4 4 . 3 . Max Kills in Single Turn 4 | 1 2 4 . 1 3 3 2 3 3 . 2 2 2 1 . 2 . Gunslinging 1 | . . . . . . . . . 1 . 1 1 . . . 1 . Exploded 4 | . 2 4 . . 3 3 . 3 3 . 2 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 3899 | . 134 425 . . 823 48 263 233 418 . 273 348 398 418 . 118 . Core 499 | . 8 97 . . 83 . 34 30 103 . 27 31 14 72 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 58 . 84 . . . . 72 . . . . 86 . Volleys Fired 225 | 7 19 12 . 6 67 6 12 26 9 . 8 22 14 13 . 4 . Largest 4 | 2 2 2 . 2 3 3 4 4 4 . 4 4 4 4 . 4 . Hottest 146 | 40 46 47 . 46 100 82 97 97 97 . 97 116 116 146 . 141 . Shots Fired 590 | 14 36 22 . 11 177 8 45 81 23 1 17 58 35 46 . 16 . Gun 538 | 14 34 20 . 11 165 2 44 78 19 1 12 48 30 44 . 16 . Cannon 13 | . . . . . . . . . . . 1 9 1 2 . . . Launcher 32 | . 2 2 . . 5 6 1 3 4 . 4 1 4 . . . . Special 7 | . . . . . 7 . . . . . . . . . . . . Kinetic 530 | 14 34 20 . 11 165 2 44 78 19 1 12 48 30 40 . 12 . Thermal 20 | . . . . . 7 . . . . . 1 9 1 2 . . . Explosive 16 | . 2 2 . . 4 . 1 3 4 . . . . . . . . Electromagnetic 24 | . . . . . 1 6 . . . . 4 1 4 4 . 4 . Robot Hit Streak 55 | 4 11 8 . 12 42 16 19 55 14 . 10 22 12 30 . 32 . Robot Miss Streak 4 | 2 2 1 . 1 3 . 2 3 1 . 2 3 4 2 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . . . 1 . . . 2 . 1 2 1 3 . 2 . Max Gunslinging Chain 2 | . 1 . . . 1 . . . 1 . 1 1 1 1 . 2 . Shots Hit Robots 423 | 7 27 10 . 9 130 5 34 61 18 . 12 38 26 35 . 11 . Core Hits 266 | 6 16 13 . 3 56 13 13 39 15 . 10 36 19 22 . 5 . Critical Hits 2 | . . . . . 1 . 1 . . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10289 | 117 556 452 . 120 2627 699 544 1252 790 . 407 1050 765 770 . 140 . Guns 7051 | 117 332 204 . 120 1968 . 529 966 279 . 171 924 531 770 . 140 . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3177 | . 224 248 . . 653 699 . 286 511 . 236 86 234 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 61 | . . . . . 6 . 15 . . . . 40 . . . . . Kinetic 6937 | 117 332 204 . 120 1968 . 529 966 279 . 171 924 531 715 . 81 . Thermal 8 | . . . . . . . . . . . . 8 . . . . . Explosive 1855 | . 224 248 . . 586 . . 286 511 . . . . . . . . Electromagnetic 1428 | . . . . . 67 699 . . . . 236 78 234 55 . 59 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 2 6 6 . . . 1 1 1 . Average Corruption 2 | . . . . . . . 1 2 3 6 . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 2 11 7 5 . . . 1 1 1 . Message Errors 5 | . . . . . . . . 3 2 . . . . . . . . Matter Fused 3 | . . . . . . . . . 1 2 . . . . . . . Heat Flow Errors 3 | . . . . . . . . 2 . 1 . . . . . . . Energy Discharges 5 | . . . . . . . 1 2 1 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 . . . . 1 1 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Targeting Errors 6 | . . . . . . . 1 4 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 151 | . . 26 . . 21 . . 42 53 . 2 . 7 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 151 | . . 26 . . 21 . . 42 53 . 2 . 7 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . 28 69 . . 12 . . . . . 15 14 57 . . . . Shots 9 | . 1 2 . . 1 . . . . . 1 1 3 . . . . Rammed 7 | . . . . . 3 . 1 . . . . 3 . . . . . Targets Rammed 7 | . . . . . 3 . 1 . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 2 15 . . 73 24 190 202 106 123 36 170 117 256 . 239 . Average Temperature 53 | . 2 8 . . 24 14 65 67 56 61 17 38 41 86 . 122 . Received Heat Transfer 716 | . 30 60 . . 315 27 108 20 72 . 18 . 18 48 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 4 . . . . 1 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 359 | 20 197 114 . 10 359 283 216 . . . . 169 . . . . 66 Initial 128 | . 11 13 . . 3 52 128 . . . . . . . . . 66 Average 97 | 9 64 30 . 4 151 178 132 . . . . 49 . . . . 66 Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . . . Low Security (%) 82 | 100 100 100 . 100 71 45 62 . . . . 100 . . . . 100 Level 1 17 | . . . . . 28 54 37 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 . 4 . . . . 2 . . . . . Investigation 5 | . 1 . . . 1 . 3 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . 2 . . . . . . . . . . . . Communications Jammed 5 | . . . . . . . 5 . . . . . . . . . . Distress Signals 5 | . . . . . . . 5 . . . . . . . . . . Times Spotted 122 | . 8 16 . 1 31 9 8 6 6 . 7 7 12 6 . 5 . Peak Tracking Total 7 | . 3 4 . . 5 7 3 4 4 . 4 4 3 3 . 4 . Tactical Retreats 5 | . . . . . 2 1 . . . . 1 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . . 1 . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 35 | . 8 . 1 . 11 . 6 1 1 . . 5 . . 2 . . Terminals 21 | . 6 . . . 10 . 3 . . . . 2 . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . Total Hacks 108 | . 21 . 1 . 43 . 16 1 1 . . 11 . . 14 . . Successful 68 | . 14 . 1 . 23 . 6 1 1 . . 8 . . 14 . . Failed 40 | . 7 . . . 20 . 10 . . . . 3 . . . . . Catastrophic 2 | . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 19 . 1 . 32 . 6 . . . . 4 . . . . . Terminals 77 | . 19 . . . 42 . 10 . . . . 6 . . . . . Fabricators 7 | . . . . . . . 5 . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . Terminal Hacks 45 | . 7 . 1 . 17 . 2 1 1 . . 2 . . 14 . . Part Schematic 9 | . . . . . 2 . 1 . . . . 1 . . 5 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 5 . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 14 | . 7 . . . 5 . 1 . . . . 1 . . . . . Terminals 12 | . 5 . . . 5 . 1 . . . . 1 . . . . . Track 5 | . 3 . . . 2 . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . 1 . . . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 10 . 5 . . . . 3 . . . . . Full Trace Events 3 | . . . . . . . 3 . . . . . . . . . . Feedback Events 2 | . . . . . . . 2 . . . . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 1 . . . . 1 . . 5 . . Parts Built 4 | . . . . . . . 2 . . . . 2 . . . . . Matter 336 | . . . . . . . 146 . . . . 190 . . . . . Time 83 | . . . . . . . 36 . . . . 47 . . . . . Total Part Build Rating 16 | . . . . . . . 6 . . . . 10 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 2 | . . 1 . . . . . . . . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . . . . . . . . 1 1 Highest-Rated Group 94 | . . 31 . . . . . . . . . . . . . 94 94 Highest-Rated Ally 94 | . . 31 . . . . . . . . . . . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 7 . . . . . . . . . . . . . 5 . Total Damage 283 | . . 102 . . . . . . . . . . . . . 181 . Kills 4 | . . 2 . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 3 . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 . . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7561 | 87 613 494 402 158 1263 199 702 527 328 220 517 722 529 369 116 309 6 Spaces Moved 4123 | 42 329 280 251 78 573 104 411 288 177 142 317 386 288 198 74 184 1 Core 14 | 14 . . . . . . . . . . . . . . . . . Treads 4109 | 28 329 280 251 78 573 104 411 288 177 142 317 386 288 198 74 184 1 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 145 150 150 150 152 152 158 158 158 152 Average Speed 155 | 123 160 160 160 170 160 160 151 145 150 150 150 152 156 158 158 158 152 Slowest Speed 180 | 160 160 160 160 180 160 160 160 150 152 152 150 152 158 158 158 158 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 3 69 59 65 26 63 33 11 44 41 14 65 11 62 45 71 44 2 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 . 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . 1 . . . . 1 1 3 . 2 1 . 1 . Spaces Dug 38 | . . . . . 7 . . . 16 . 1 8 4 2 . . . Terrain Destroyed 204 | . 20 14 . . 35 1 9 46 60 . 1 12 4 2 . . . Melee 3 | . . . . . . . . . . . . . 3 . . . . Projectile 20 | . . . . . 7 . . . . . 1 9 1 2 . . . AOE 181 | . 20 14 . . 28 1 9 46 60 . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 4781 | 62 386 301 252 91 761 127 464 338 217 147 342 474 328 222 73 191 5 Wait 53 | 1 . 1 . . 7 . 1 2 21 . 6 10 4 . . . . Move 4104 | 41 328 279 250 77 572 102 410 287 175 141 316 385 287 197 73 183 1 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 83 | 6 12 1 1 5 21 1 11 4 . 1 2 15 . 2 . 1 . Fast Attach 17 | 5 1 . . . 4 . 2 . . 2 . 2 1 . . . . Attach 39 | 2 2 1 . . 13 . 6 2 1 . 1 5 2 1 . . 3 Detach 5 | . 1 . . . 1 . . . 1 . . 1 1 . . . . Swap 174 | . 11 7 . 3 46 14 9 13 9 2 9 23 16 9 . 3 . Drop 70 | . 12 . 1 . 27 4 12 4 . 1 . 8 . . . . 1 Fire 225 | 7 19 12 . 6 67 6 12 26 9 . 8 22 14 13 . 4 . Melee 3 | . . . . . . . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 3 . 1 . . . . 3 . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 6) 701 | -10/Materials | Entered Mines 723 | -10/Mines | Assembled infested the area 912 | -10/Mines | Learned Materials stockpile data 951 | -10/Mines | Escorted by a lone wolf Derelict 1049 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1189 | -10/Mines | Discovered new exit (range 5) 1195 | -10/Mines | Entered Exiles 1195 | -10/Exiles | Accompanied by 1 ally 1219 | -10/Exiles | Discovered new exit (range 15) 1239 | -10/Exiles | Met 8R-AWN 1263 | -10/Exiles | Met EX-HEX 1359 | -10/Exiles | Met EX-BIN 1376 | -10/Exiles | Aligned with FarCom system 1378 | -10/Exiles | Given EX-Vault access code 1415 | -10/Exiles | Opened EX-Vault 1451 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1498 | -10/Exiles | Met EX-DEC 1584 | -10/Exiles | Discovered new exit (range 10) 1597 | -10/Exiles | Entered Mines 1633 | -9/Mines | Discovered new exit (range 15) 1650 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1755 | -9/Mines | Entered Materials 1755 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2208 | -8/Materials | Build established: Skirmisher 2494 | -8/Materials | Discovered new exit (range 10) 2688 | -8/Materials | Discovered new exit (range 16) 3016 | -8/Materials | Identified exit to Garrison 3018 | -8/Materials | Entered Garrison 3026 | -8/Garrison | Installed Relay Interface Framework 3101 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Triggered checkpoint 3143 | -8/Garrison | Destroyed 9 combat bots 3195 | -8/Garrison | Discovered new exit (range 13) 3217 | -8/Garrison | Entered Factory 3217 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3280 | -7/Factory | Identified exit to Storage 3280 | -7/Factory | Identified exit to Lower Caves 3291 | -7/Factory | Garrison activated, responded to threat 3417 | -7/Factory | Build established: Scavenger-Skirmisher 3579 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3919 | -7/Factory | Entered Lower Caves 4123 | -7/Lower Caves | Learned Factory stockpile data 4299 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4408 | -7/Lower Caves | Discovered new exit (range 6) 4446 | -7/Lower Caves | Entered another Lower Caves area 4615 | -7/Lower Caves | Spotted B-75 Beast 4642 | -7/Lower Caves | Crushed by falling debris 4712 | -7/Lower Caves | Discovered new exit (range 9) 4730 | -7/Lower Caves | Identified exit to Zion 4774 | -7/Lower Caves | Entered Zion 4945 | -7/Zion | System corruption cleaned by Quarantine Array 4967 | -7/Zion | Discovered new exit (range 19) 4994 | -7/Zion | Entered Proximity Caves 5097 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5423 | -6/Proximity Caves | Build established: Skirmisher 5478 | -6/Proximity Caves | Learned location of 1 exit from Factory 5507 | -6/Proximity Caves | Discovered new exit (range 3) 5511 | -6/Proximity Caves | Entered Factory 5511 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5512 | -6/Factory | Identified exit to Extension 5620 | -6/Factory | Repaired Adv. Treads 5748 | -6/Factory | Discovered new exit (range 10) 5807 | -6/Factory | Identified exit to Lower Caves 5878 | -6/Factory | Build established: Hauler-Mutant 6164 | -6/Factory | Fabricated Matter Compressor (x2) 6233 | -6/Factory | Entered Lower Caves 6241 | -6/Lower Caves | Learned Factory security intel 6596 | -6/Lower Caves | Build established: Hauler-Skirmisher 6612 | -6/Lower Caves | Hvy. Machine Gun stolen by Master Thief 6621 | -6/Lower Caves | Adv. EMP Blaster stolen by Master Thief 6741 | -6/Lower Caves | Discovered new exit (range 14) 6762 | -6/Lower Caves | Entered another Lower Caves area 6769 | -6/Lower Caves | Discovered new exit (range 6) 7059 | -6/Lower Caves | Spotted B-75 Beast 7080 | -6/Lower Caves | Destroyed B-75 Beast 7092 | -6/Lower Caves | Discovered new exit (range 20) 7131 | -6/Lower Caves | Entered Data Miner 7131 | -6/Data Miner | Discovered new exit (range 7) 7155 | -6/Data Miner | Met Data Miner 7210 | -6/Data Miner | Received God Mode back door access code from Data Miner 7247 | -6/Data Miner | Entered Proximity Caves 7394 | -5/Proximity Caves | Escorted by Enhanced Grunt 7527 | -5/Proximity Caves | Learned 4 Factory zone layouts 7542 | -5/Proximity Caves | Discovered new exit (range 11) 7556 | -5/Proximity Caves | Entered Factory 7556 | -5/Factory | Accompanied by 1 ally 7556 | -5/Factory | Evolved 2 slots: Utility x2 7562 | -5/Factory | Self-destructed Last Messages --------------- 07413_ Lgt. Nuclear Core fries itself beyond repair. 07413_ VTOL Module fries itself beyond repair. 07415_ Acquired 30 matter. 07415_ Acquired 25 matter. 07415_ Acquired 24 matter. 07418_ VTOL Module self-destruct mechanism malfunctions. 07420_ Acquired 3 matter. 07424_ Lgt. Nuclear Core self-destruct mechanism malfunctions. 07428_ VTOL Module self-destruct mechanism malfunctions. 07431_ Acquired 7 matter. 07527_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 07542_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 07556_ Receiving FarCom transmissions... Loading 4 Factory zones... Loading Factory security intel (x15)... 07558_ Dropped Arm. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????#?????????????????????????????? | | ?????????????????#?????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????#???????????????? | | ???????????????? ??????????????#??? +??????????? | | ??????????? ?????????? ??????????? #??????????? | | ???????????????"???"????########## #??????????? | | ???????? ????????????"?? #?"????????? | | ???????????? #???????"?? #??????????? | | ?????????????#?????????+ #?"????????? | | ???????#????????######## #??????????? | | ?????#??????????# #??????????? | | ????????????????# ????????????? | | ???????????? ???+ #?????????????? | | ???????????? ???# #?????????????? | | ??????????????#?# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ??????????????### = #?????????????? | | ??????+ @ #?????????????? | | ??????# g #????? ???????? | | ??????# #?????????????? | | ??????# #???#? ??????? | | ??????#### #?????????????? | | ?????????# ???????????? | | ?????????# #######??????????? | | ?????????# ###### #????????????????? | | ?????????#??????# #????????????????? | | ????????????????# ????????????????? | | ????????????? ??# ??? ??????????? | | ?????????? ?????# ??????????????? | | ????????????????# ?????????????? | | ????????????????# #######????????????? | | ?????????? ?????# #??#???????????????? | | ???????????? ? # #??????????????????? | | ????????????? ??# ##?#???????????????? | | ?????????????????#########+###??????????????????? | | ??????????????????????? ????? ??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Hacked Hcp. Matter Pod | -8/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Matter Compressor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Matter Compressor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegMissileSlayer Manual? 0 Play Time 01:28:57 Cumulative 435.8 hours Start 2021.12.23 @ 17:33:27 End 2021.12.24 @ 21:51:38 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 213 Rogue 88 Adventurer 123 Explorer 2 Win Type - Total 36 Types 30/3/1/0/1/0/0/0/1 Lore% 59 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d1d953-9bca-4e7c-9762-94f49bb076a4