Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 20:05:45 Player: Mr Goldstein Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (4962) 4962 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 9942 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 162 Friendly Fire -185 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 581/640 System Corruption 9% Temperature Cool (9) Movement Rolling (115) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer Core Analyzer Improved Shield Generator > --- WEAPON (2) ------- Heavy Laser Plasma Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Wheel Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Target Analyzer Recoil Stabilizer Transmission Jammer Improved Light Armor Plating Heavy Laser Heavy Laser Proton Cannon Proton Missile Launcher Proton Missile Launcher Long-range Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Advanced Treads Wheel Wheel Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Core Analyzer Recoil Stabilizer Transmission Jammer Improved Shield Generator Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Rifle Rocket Launcher Heavy Pick [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 6 | . . 1 . 1 2 2 . Weapon . | . . . . . . . . Parts Attached 137 | 6 6 15 3 25 35 34 13 Power 15 | 1 . 2 . 3 2 6 1 Engine 6 | 1 . . . 1 . 3 1 Core 9 | . . 2 . 2 2 3 . Reactor . | . . . . . . . . Propulsion 43 | 2 1 5 . 6 13 11 5 Treads 11 | . . . . 3 3 4 1 Leg . | . . . . . . . . Wheel 32 | 2 1 5 . 3 10 7 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 2 4 1 4 10 8 4 Device 8 | . . 2 . . . 4 2 Storage 4 | 1 1 . . . 1 1 . Processor 7 | . 1 . . 2 3 1 . Hackware . | . . . . . . . . Protection 15 | . . 2 1 2 6 2 2 Artifact . | . . . . . . . . Weapon 45 | 2 3 4 2 12 10 9 3 Energy Gun 9 | 1 . . . . . 6 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 28 | 1 3 4 1 8 9 2 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 1 4 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 59 | . 1 7 1 9 16 15 10 Power 6 | . . 1 . 2 1 2 . Propulsion 27 | . 1 3 . 3 7 8 5 Utility 13 | . . 2 1 2 3 2 3 Weapon 13 | . . 1 . 2 5 3 2 Highest Loss Streak 6 | . 1 3 1 3 3 5 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 93 99 82 95 92 98 Engine 3 | . 14 2 . 2 2 1 6 Core 4 | . . 8 11 3 4 4 . Treads 5 | . . . . 6 7 8 4 Wheel 19 | . 28 28 33 18 18 9 20 Device 3 | . . 1 11 4 . 7 7 Storage 10 | . 15 11 11 9 7 10 13 Processor 19 | . 7 9 . 9 27 25 26 Protection 8 | . . 10 10 10 10 7 4 Energy Gun 4 | . 3 . . . . 10 12 Ballistic Gun 12 | . 24 21 21 17 15 2 . Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 56 55 55 61 63 67 68 Greatest Support 72 | 26 26 42 30 30 44 72 64 Greatest Overweight (x) 5 | . 2 5 1 5 5 3 2 Average Overweight (x) 1 | . . 1 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 Most Carried 20 | 5 20 20 19 20 20 20 20 Average Carried 17 | 2 9 18 18 17 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 20 19 18 20 17 20 17 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Matter Collected 3731 | 189 203 508 207 628 1194 601 201 Remotely . | . . . . . . . . Salvage Created 7089 | . 270 929 210 952 1760 1578 1390 Parts 347 | . 19 55 10 68 91 66 38 Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 13 | . . . 2 3 5 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 108 | . 7 17 8 21 20 23 12 Guns 87 | . 7 17 . 11 20 22 10 AOE 18 | . . . 8 10 . . . Classes Destroyed 18 | . 5 5 . 3 1 2 2 Worker 14 | . 1 . . 2 7 4 . Builder 9 | . . 3 . 2 2 1 1 Tunneler 1 | . . . . 1 . . . Hauler 3 | . . 1 . 2 . . . Recycler 21 | . . 2 2 2 9 2 4 Operator 1 | . 1 . . . . . . Watcher 6 | . 1 1 . . 1 1 2 Swarmer 27 | . 3 3 8 7 3 3 . Saboteur 1 | . . . . . . . 1 Grunt 44 | . 4 10 . 8 5 14 3 Brawler 2 | . . . . . . 2 . Duelist 4 | . . 1 . 1 . 1 1 Protector 1 | . . . . . . 1 . Sentry 12 | . . 3 . 2 3 1 3 Specialist 3 | . . . . 2 . . 1 Hunter 6 | . . . . 1 4 . 1 Programmer 7 | . . . . . 5 1 1 Behemoth 1 | . . . . . . . 1 Butcher 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 6 8 7 7 5 5 Combat Bots Only 8 | . 3 3 8 6 3 5 4 Max Kills in Single Turn 4 | . 1 2 4 2 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . 4 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Damage Taken 9586 | . 265 872 69 1861 2511 2625 1383 Core 1752 | . 119 105 15 481 168 444 420 Absorbed by Shields 89 | . . . . . . 33 56 Redirected to Shielding 98 | . . . . . 37 61 . Core Remaining (%) 62 | 100 52 . 70 12 76 . . Volleys Fired 416 | . 17 68 10 61 98 92 70 Largest 2 | . 2 2 2 2 2 2 2 Hottest 150 | . 70 46 53 53 53 149 150 Shots Fired 801 | . 34 121 19 122 192 174 139 Gun 780 | . 34 121 16 110 191 173 135 Cannon 4 | . . . . . . . 4 Launcher 17 | . . . 3 12 1 1 . Special . | . . . . . . . . Kinetic 525 | . 28 121 16 110 191 59 . Thermal 255 | . 6 . . . . 114 135 Explosive 17 | . . . 3 12 1 1 . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 37 | . 10 18 8 19 14 29 37 Robot Miss Streak 8 | . 3 2 1 2 8 3 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 14 | . . 4 . 1 4 4 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 Shots Hit Robots 602 | . 24 92 11 79 138 151 107 Core Hits 338 | . 14 35 11 52 88 91 47 Critical Kills 6 | . . 1 1 1 1 2 . Critical Parts Destroyed 6 | . . . . . 4 2 . Critical Strikes 28 | . . 1 1 1 5 6 14 Burn 16 | . . . . . . 2 14 Destroy 12 | . . 1 1 1 5 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12346 | . 350 1406 484 2169 2574 3037 2326 Guns 10698 | . 350 1406 153 1160 2440 2964 2225 Cannons 101 | . . . . . . . 101 Explosions 1547 | . . . 331 1009 134 73 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6305 | . 299 1406 153 1160 2440 847 . Thermal 4576 | . 51 . . 100 83 2117 2225 Explosive 1364 | . . . 331 909 51 73 . Electromagnetic 101 | . . . . . . . 101 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 . . . 7 9 9 Average Corruption 7 | . 1 . . . 6 5 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 110 | . 1 . . . 58 12 39 Message Errors 12 | . . . . . 4 1 7 Matter Fused 20 | . 1 . . . 8 1 10 Heat Flow Errors 15 | . . . . . 9 3 3 Energy Discharges 16 | . . . . . 11 2 3 Parts Rejected 3 | . . . . . 3 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 16 | . . . . . 11 2 3 Data Loss (major) 9 | . . . . . 3 2 4 Misfires 5 | . . . . . 1 1 3 Alerts 6 | . . . . . 5 . 1 Weapon Failures 7 | . . . . . 3 . 4 Overload Shots . | . . . . . . . . Overflow Damage 125 | . . . . 31 91 3 . Projectiles . | . . . . . . . . Explosions 125 | . . . . 31 91 3 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 391 | . . . . 190 201 . . Shots 6 | . . . . 4 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | . 27 46 . 22 271 220 383 Average Temperature 50 | . 8 14 . 8 99 45 62 Received Heat Transfer 2808 | . 78 306 . 702 414 981 327 Effects 4 | . . . . . 1 . 3 Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 28 | . . . . . . 13 15 Heat Transferred 10658 | . 148 . . 50 150 4505 5805 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Peak Influence 841 | . 202 429 426 633 539 841 523 Initial 411 | . . 28 166 87 245 254 411 Average 342 | . 76 169 375 439 315 455 430 Maximum Alert Level 3 | . 1 2 2 2 2 3 2 Low Security (%) 19 | 100 94 63 . 3 13 1 . Level 1 40 | . 5 32 38 21 65 49 26 Level 2 36 | . . 3 60 75 20 32 73 Level 3 3 | . . . . . . 16 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . 1 . 7 8 6 2 Investigation 4 | . . . . 1 1 2 . Extermination 5 | . . . . . 4 1 . Reinforcement 9 | . . 1 . 4 3 . 1 Assault 4 | . . . . 1 . 2 1 Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Distress Signals 11 | . 1 4 . 1 3 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 13 25 11 38 32 40 26 Peak Tracking Total 8 | . 3 7 8 7 3 6 8 Tactical Retreats 25 | . 1 4 2 3 2 6 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Traps Triggered 13 | . 2 . . 1 5 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Machines Disabled 20 | . . 1 . 3 15 1 . Max in Single Turn 15 | . . 1 . 2 15 1 . Garrison Access 4 | . . . . 1 1 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Machines Accessed 31 | . 5 6 . 3 6 5 6 Terminals 22 | . 4 5 . 2 3 2 6 Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . Total Hacks 70 | . 13 16 . 8 12 11 10 Successful 27 | . 8 9 . 3 2 2 3 Failed 43 | . 5 7 . 5 10 9 7 Catastrophic 11 | . 2 2 . 2 2 2 1 Database Lockouts . | . . . . . . . . Manual 35 | . 11 13 . 7 1 3 . Terminals 54 | . 12 15 . 7 5 5 10 Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . . 1 . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . . 1 3 5 . Terminal Hacks 13 | . 6 4 . . . . 3 Prototype ID Bank 3 | . 2 1 . . . . . Open Door 2 | . . . . . . . 2 Level Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 11 | . 2 5 . 2 . 2 . Terminals 7 | . 1 4 . 2 . . . Assimilate 2 | . . 1 . 1 . . . Botnet 2 | . . 2 . . . . . Operators 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Jam 2 | . . . . . . 2 . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 5 5 . 1 6 5 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 1 . 4 Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Total Allies 8 | . . . . . 1 . 7 Largest Group 6 | . . . . . 1 . 6 Highest-Rated Group 162 | . . . . . 16 . 162 Highest-Rated Ally 31 | . . . . . 16 . 31 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 1 . 23 Total Damage 580 | . . . . . 20 . 560 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Turns Passed 7132 | 58 647 587 473 945 2046 1363 1013 Spaces Moved 4034 | 55 474 277 271 458 1287 751 461 Core 13 | 13 . . . . . . . Treads 149 | . . . . 40 . 109 . Legs . | . . . . . . . . Wheels 3872 | 42 474 277 271 418 1287 642 461 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 101 101 Average Speed 112 | 80 103 108 95 131 111 120 111 Slowest Speed 330 | 90 120 155 95 330 155 232 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 47 31 65 44 34 25 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 6 | . . . . 6 . . . Terrain Destroyed 191 | . . . 23 119 43 6 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 190 | . . . 23 119 42 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Total 5879 | 68 599 467 468 686 1741 1026 824 Wait 1037 | . 78 89 185 117 262 109 197 Move 4027 | 54 473 276 270 457 1286 750 461 Hop . | . . . . . . . . Pick Up 132 | 8 21 13 . 18 34 27 11 Fast Attach 5 | . 1 1 . . 2 . 1 Attach 82 | 6 2 10 1 13 21 19 10 Detach 2 | . 1 . . 1 . . . Swap 50 | . 3 4 2 12 12 15 2 Drop 48 | . 3 6 . 7 19 8 5 Fire 416 | . 17 68 10 61 98 92 70 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 38 | . . . . . . 6 32 Rewire 42 | . . . . . 7 . 35 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 14) 1104 | -9/Materials | Discovered new exit (range 9) 1262 | -9/Materials | Lost 3 parts (2n1u) 1293 | -9/Materials | Entered Mines 1325 | -9/Mines | Destroyed 8 combat bots 1415 | -9/Mines | Learned location of Storage (-7) 1584 | -9/Mines | Build established: Scavenger-Mutant 1669 | -9/Mines | Discovered new exit (range 9) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2027 | -8/Materials | Garrison activated, responded to threat 2102 | -8/Materials | Lost 3 parts (1p2n) 2279 | -8/Materials | Core integrity fell below 50% 2297 | -8/Materials | Lost 3 parts (1p1n1u) 2566 | -8/Materials | First assault squad dispatched 2665 | -8/Materials | Core integrity fell below 20% 2691 | -8/Materials | Discovered new exit (range 19) 2711 | -8/Materials | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Utility x2 2823 | -7/Factory | Lost 3 parts (2n1u) 3136 | -7/Factory | Discovered new exit (range 19) 3428 | -7/Factory | Lost 3 parts (1n1u1w) 4744 | -7/Factory | Discovered new exit (range 5) 4757 | -7/Factory | Entered another Factory area 4757 | -6/Factory | Evolved 2 slots: Utility x2 5003 | -6/Factory | Lost 5 parts (1p1n1u2w) 5457 | -6/Factory | First assault squad dispatched 5489 | -6/Factory | Spotted B-75 Beast 5724 | -6/Factory | Lost 3 parts (3n) 5846 | -6/Factory | Garrison activated, responded to threat 6022 | -6/Factory | Core integrity fell below 50% 6112 | -6/Factory | Discovered new exit (range 7) 6120 | -6/Factory | Entered Extension 6283 | -6/Extension | Identified exit to Factory 6363 | -6/Extension | Lost 6 parts (4n2u) 6428 | -6/Extension | Rescued a captive Derelict 6429 | -6/Extension | Rescued a captive Derelict 6470 | -6/Extension | First assault squad dispatched 6542 | -6/Extension | Rescued a captive Derelict 6588 | -6/Extension | Spotted B-75 Beast 6820 | -6/Extension | Disrupted transfer network 6886 | -6/Extension | Core integrity fell below 20% 6913 | -6/Extension | Lost 4 parts (1n1u2w) 7021 | -6/Extension | Destroyed B-75 Beast 7070 | -6/Extension | Spotted B-75 Beast 7133 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07002_ System corrupted: Substantial component data lost. 07003_ System corrupted: Plasma Rifle failed to cycle. 07006_ B-75 Beast suffers critical hit (Burn). 07006_ U-05 Engineer builds a Wall. 07015_ B-75 Beast suffers critical hit (Burn). 07020_ System corrupted: Energy discharge (-232). 07021_ B-75 Beast suffers critical hit (Burn). 07021_ Coolant Injector melted. 07021_ B-75 Beast destroyed. 07030_ Imp. Heat Sink melted. 07030_ Shock Rifle melted. 07030_ P-60 Hacker destroyed. 07035_ 6=FLPWMCKGOGWPYNJ,:QIARARGV,GZCKB2JAMA7 07052_ System corrupted: Heat flow error (+293). 07073_ System corrupted: Matter fused (-5). 07073_ Acquired 5 matter. 07086_ W-25 Informer destroyed. 07101_ System corrupted: Substantial component data lost. 07126_ Acquired Target Analyzer. 07132_ System corrupted: Hvy. Laser failed to cycle. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | #######################??????????????????????????? | | #??????????????????????????? | | % #??????????????????????????? | | %% % #??????????????????????????? | | #####%## #??????????????????????????? | | #####+## #??????????????????????????? | | # + #??????????????????????????? | | # ! #########" # #??????????????????????????? | | #%// =+ #?????#"T# #??????????????????????????? | | # *= # #?????#### #####??????????????????????? | | %%[%=]=# #????????# ^ #??????????????????????? | | # [//%!# #????????# #??????????????????????? | | ######+# #????????#^ #??????????????????????? | | ?????# # ########## ^!] #??????????????????????? | | ?????# # !] #??????????????????????? | | ????## # #??????????????????????? | | ????# ^ #??????????????????????? | | ????# ! %==#??????????????????????? | | ????# ######### =[*#??????????????????????? | | ????#####???????# ! **%%#??????????????????????? | | ????????????????# =*=!@###????????????????????? | | ???????????????## #######=# #????????????????????? | | ???????????????#T #???#!#%# #????????????????????? | | ???????????????## #???#!#=# #????????????????????? | | ????????????????# #???# # #%#????????????????????? | | ????????????????###???##;%#?#????????????????????? | | ????????????????????????#%;??????????????????????? | | ????????????????????????#%;??????????????????????? | | ????????????????????????#[;#?????????????????????? | | ????????????????????????#%; #????????????????????? | | ????????????????????????#!;"#????????????????????? | | ???????????????????????"!%B ????????????????????? | | ??????????????????????#[*%B[ ???????????????????? | | ??????????????????????#%%%!/ ?????????????????? | | ??????????????????????# ]!=% ???????????????? | | ??????????????????????# %= ?????????????? | | ?????????????????????? ! ???????????? | | ?????????????????????? ?????????? | | ????????????????????? ?????????? | | ????????????????????? ??????????? | | ???????????????????? ??????????? | | ????????????????????### ???????????? | | ??????????????????????# ???????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed TransportCargoChip Manual? 0 Play Time 01:33:23 Cumulative 55.8 hours Start 2023.03.31 @ 18:03:23 End 2023.03.31 @ 20:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203234f8-98eb-445a-8f37-102e56af9443