Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 01:39:22 Player: Red Box Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2258) 2258 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4773 Bonus ------- Follower Combat Kills 57 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 72/150 System Corruption 0% Temperature Hot (282) Movement Treading (170) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Reinforced Fission Core Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit High-capacity Battery (250) Beamcaster Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle 8R-AWN's Boregun Slug Cannon Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Reinforced Fission Core Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit High-capacity Battery Beamcaster Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle 8R-AWN's Boregun Slug Cannon Mini Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 59 | 8 12 1 22 2 13 1 Power 4 | 1 . . 2 . 1 . Engine 4 | 1 . . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 3 . . 5 . 2 . Treads 7 | 1 . . 4 . 2 . Leg 2 | 2 . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 5 . 7 1 6 . Device 8 | 1 3 . 2 . 2 . Storage 5 | 1 2 . 1 . 1 . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 6 | . . . 3 . 3 . Artifact . | . . . . . . . Weapon 24 | 2 7 1 8 1 4 1 Energy Gun 9 | 2 3 . 4 . . . Energy Cannon 5 | . 2 1 . . 1 1 Ballistic Gun 5 | . . . 3 . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . 2 . 5 . 9 . Power 2 | . . . 1 . 1 . Propulsion 4 | . . . 2 . 2 . Utility 8 | . 1 . 2 . 5 . Weapon 2 | . 1 . . . 1 . Highest Loss Streak 9 | . 1 . 2 . 9 . To Critical Strikes 3 | . . . . . 3 . Average Backups 16 | 3 9 14 18 19 15 15 Power . | . . . . . 1 1 Propulsion 1 | 2 3 3 . 2 1 1 Utility 3 | . 2 4 4 4 4 3 Weapon 9 | 1 4 7 13 11 8 10 Tool/Special . | . . . . . . . Unused Backups 22 | . 2 1 7 . 3 9 Power 4 | . . . . . 3 1 Propulsion 2 | . 1 . . . . 1 Utility 2 | . . . . . . 2 Weapon 14 | . 1 1 7 . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 96 100 Engine 11 | . 14 14 10 11 10 11 Treads 14 | . . . 18 22 22 22 Leg 8 | . 28 28 2 . . . Device 9 | . 13 14 12 6 . 22 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 8 15 13 11 Protection 9 | . . . 11 11 18 . Energy Gun 4 | . 6 . 10 . . . Energy Cannon 8 | . 19 28 6 . . 1 Ballistic Gun 6 | . . . 5 20 2 20 Slashing Weapon 1 | . . . . 1 8 . Peak Build Rating 35 | 9 11 12 27 27 35 35 Average Rating 19 | 5 9 11 20 26 23 35 On Entrance 17 | . 9 11 11 27 26 35 Avg Prop Armor Cover (%) 8 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 68 | 13 33 33 63 61 68 36 Greatest Support 52 | 20 20 20 43 40 52 52 Greatest Overweight (x) 3 | 1 1 1 3 1 1 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 Average Capacity 17 | 7 10 15 19 20 19 15 Most Carried 20 | 6 15 15 20 20 20 15 Average Carried 16 | 4 9 14 18 19 15 15 Final Capacity 20 | 8 15 15 20 20 15 15 Final Carried 20 | 6 14 15 20 20 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1284 | 270 205 10 543 112 108 36 Remotely . | . . . . . . . Salvage Created 3179 | 111 694 431 1640 153 114 36 Parts 169 | 6 43 21 74 15 4 6 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 74 | . 18 10 31 8 4 3 Melee 1 | . 1 . . . . . Guns 32 | . 3 . 16 8 2 3 Cannons 29 | . 10 10 8 . 1 . AOE 8 | . 4 . 3 . 1 . Classes Destroyed 11 | 2 4 . 3 1 1 . Tunneler 2 | 2 . . . . . . Hauler 4 | . 1 . 3 . . . Recycler 4 | 1 . 2 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 22 | . 6 6 3 4 . 3 Grunt 32 | . 12 4 15 1 . . Brawler 1 | . . . 1 . . . Duelist 4 | . . . 3 1 . . Sentry 9 | . . . 9 . . . Demolisher 2 | . . . . 2 . . Assembled 3 | . . . . . 3 . Best Kill Streak 7 | 2 3 7 4 4 3 3 Combat Bots Only 4 | . 3 3 4 4 3 3 Max Kills in Single Turn 2 | 1 2 2 2 2 1 2 Gunslinging 1 | . . . . 1 . 1 Exploded 2 | . 2 . 1 . 1 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 279 | . 39 15 102 17 83 23 Missed 66 | . 12 5 29 4 12 4 Hits 213 | . 27 10 73 13 71 19 Melee 6 | . . . 6 . . . Projectile 207 | . 27 10 67 13 71 19 AOE 7 | . . . . 7 . . Critical Strikes 37 | . . . 2 . 35 . Damage Taken 3332 | . 283 83 1074 324 1300 268 Core 474 | . 44 27 95 109 181 18 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 256 | . 103 . 153 . . . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 189 | 11 38 15 92 12 14 7 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 80 128 128 130 46 98 150 Shots Fired 375 | 22 76 30 184 24 25 14 Gun 189 | 22 20 . 97 24 20 6 Cannon 182 | . 55 30 86 . 3 8 Launcher 4 | . 1 . 1 . 2 . Special . | . . . . . . . Kinetic 81 | . . . 31 24 20 6 Thermal 228 | 22 67 30 98 . 3 8 Explosive 4 | . 1 . 1 . 2 . Electromagnetic 62 | . 8 . 54 . . . Robot Hit Streak 21 | 4 12 5 21 10 14 15 Robot Miss Streak 5 | 2 5 1 3 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 2 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 294 | 15 45 20 141 19 42 12 Core Hits 130 | 4 24 14 61 10 13 4 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . 3 . 2 . 1 1 Burn 2 | . 2 . . . . . Destroy 2 | . . . 1 . . 1 Corrupt 1 | . . . 1 . . . Smash 1 | . 1 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 48 | . 11 . 3 . 34 . Impact 12 | . 11 . 1 . . . Slashing 31 | . . . . . 31 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 2 . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5757 | 165 1027 417 2542 313 1036 257 Guns 2095 | 165 157 . 1126 313 277 57 Cannons 2455 | . 640 417 1173 . 25 200 Explosions 609 | . 201 . 243 . 165 . Melee 598 | . 29 . . . 569 . Ramming . | . . . . . . . Kinetic 1047 | . . . 400 313 277 57 Thermal 3096 | 165 848 417 1441 . 25 200 Explosive 387 | . 81 . 141 . 165 . Electromagnetic 629 | . 69 . 560 . . . Impact 29 | . 29 . . . . . Slashing 569 | . . . . . 569 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . 21 . . . 12 . Projectiles 21 | . 21 . . . . . Explosions 12 | . . . . . 12 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . . 23 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | 108 214 144 276 . 108 273 Average Temperature 62 | 43 60 47 73 . 39 140 Received Heat Transfer 540 | . 57 24 324 18 . 117 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 18 | 2 4 1 11 . . . Heat Transferred 5884 | 375 1605 814 2757 . 37 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 84 | 100 100 100 64 100 . 100 Level 1 15 | . . . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 392 | 5 168 150 392 182 . 70 Initial 152 | . 3 21 . 152 . . Average 84 | 2 46 33 149 31 . 26 Influence Increases 2232 | 15 575 256 1126 190 . 70 Destroy 0b10 Robot/C 1460 | . 360 200 680 160 . 60 Destroy 0b10 Robot/NC 100 | 15 20 10 55 . . . Destroy Leader 376 | . 88 40 208 30 . 10 Allied During Kill 21 | . . 6 15 . . . Trap Triggered on 0b10 40 | . . . 40 . . . Successful Hack 58 | . 38 . 20 . . . Select Force Hacks 60 | . 30 . 30 . . . Disable Machine 30 | . 15 . 15 . . . Destroy Structure 57 | . 24 . 33 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 2232 | 10 525 311 734 582 . 70 Entered New Map 276 | . 2 34 . 240 . . Time Decay 1866 | 10 503 277 664 342 . 70 Lost Part 70 | . 20 . 50 . . . Lost Ally 20 | . . . 20 . . . Squads Dispatched 9 | . 4 . 5 . . . Investigation 6 | . 3 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 25 10 45 8 8 6 Peak Tracking Total 9 | . 4 3 4 4 9 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 86 | . . . 86 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . . . 7 . . . Reused 4 | . . . 4 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . 2 . 1 . 3 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 28 | . 10 1 16 . 1 . Terminals 18 | . 7 1 10 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 102 | . 37 5 59 . 1 . Successful 57 | . 23 2 31 . 1 . Failed 43 | . 13 3 27 . . . Catastrophic 3 | . 1 1 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 62 | . 26 5 31 . . . Terminals 66 | . 28 5 33 . . . Fabricators . | . . . . . . . Repair Stations 14 | . 4 . 10 . . . Recycling Units 11 | . 5 . 6 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 2 4 . 1 . Record 1 | . . . . . 1 . Robot Analysis 7 | . 3 2 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 4 . 8 . . . Scan Component 6 | . 2 . 4 . . . Repair 6 | . 2 . 4 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 13 . 12 . . . Terminals 22 | . 12 . 10 . . . Track 2 | . 1 . 1 . . . Botnet 6 | . 4 . 2 . . . Operators 2 | . 1 . 1 . . . Skim 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 10 1 16 . . . Full Trace Events 4 | . 2 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 6 | . 2 . 4 . . . Time 207 | . 58 . 149 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 1 . 12 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 38 | . . 38 38 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 4 14 . . . Total Damage 265 | . . 42 223 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 497 | 10 487 . . . . . Terrain 497 | 10 487 . . . . . Robot Analysis Total 7 | . 3 2 2 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 13404 | 116 2205 1403 4643 2314 2530 193 Spaces Moved 5496 | 56 1212 663 1638 884 943 100 Core 8 | 8 . . . . . . Treads 3123 | 4 . . 1192 884 943 100 Legs 2066 | 44 1212 663 147 . . . Wheels 299 | . . . 299 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 145 250 170 170 Average Speed 209 | 119 145 190 225 250 246 170 Slowest Speed 410 | 160 190 190 410 250 250 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 4 99 99 99 99 58 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 4 1 2 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 18 | . 9 . 1 . 8 . Terrain Destroyed 73 | . 25 . 34 . 14 . Melee 10 | . 9 . 1 . . . Projectile 2 | . 1 . . . 1 . AOE 61 | . 15 . 33 . 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 6965 | 80 1559 777 2394 966 1080 109 Wait 913 | . 253 96 480 56 28 . Move 5490 | 55 1211 662 1637 883 942 100 Hop . | . . . . . . . Pick Up 80 | 5 17 2 29 5 22 . Fast Attach 20 | 8 3 . 6 1 2 . Attach 25 | . 3 . 13 . 9 . Detach 4 | 1 . . 1 . 2 . Swap 53 | . 13 1 26 3 8 2 Drop 57 | . 10 1 21 6 19 . Fire 189 | 11 38 15 92 12 14 7 Melee 48 | . 11 . 3 . 34 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 86 | . . . 86 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Central database locked down 326 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 1213 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Learned Storage terminal intel 1366 | -10/Materials | Learned Storage terminal intel 1407 | -10/Materials | Identified exit to Subcaves 1436 | -10/Materials | Learned location of Storage (-8) 1453 | -10/Materials | Learned location of Mines (-8) 1462 | -10/Materials | Learned Storage interactive machine intel 1479 | -10/Materials | Learned location of Subcaves (-10) 1506 | -10/Materials | Loaded intel: 31 non-interactive machine locations 1545 | -10/Materials | Loaded intel: 11 interactive machine locations 1595 | -10/Materials | Repaired Beam Cannon 1629 | -10/Materials | Repaired Particle Cannon 2322 | -10/Materials | Entered Mines 2620 | -10/Mines | Discovered new exit (range 11) 2938 | -10/Mines | Discovered new exit (range 8) 3099 | -10/Mines | Learned Materials terminal intel 3266 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3340 | -10/Mines | Learned Materials interactive machine intel 3725 | -10/Mines | Entered Materials 3725 | -9/Materials | Accompanied by 2 allies 3725 | -9/Materials | Evolved 2 slots: Utility x2 3726 | -9/Materials | Loaded intel: 18 interactive machine locations 3727 | -9/Materials | Loaded intel: 12 terminal locations 3730 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4513 | -9/Materials | Discovered new exit (range 16) 4553 | -9/Materials | Learned Storage stockpile data 4576 | -9/Materials | Identified exit to Mines 4576 | -9/Materials | Identified exit to Materials 4588 | -9/Materials | Learned 4 Recycling zone layouts 4590 | -9/Materials | Learned location of 2 exits from Materials 4592 | -9/Materials | Learned location of 1 exit from Storage 4593 | -9/Materials | Loaded intel: 13 trap records 4601 | -9/Materials | Learned 2 Materials zone layouts 4617 | -9/Materials | Learned 2 Storage zone layouts 5734 | -9/Materials | Discovered exit to Mines (range 6) 5869 | -9/Materials | Discovered exit to Materials (range 13) 6889 | -9/Materials | Central database locked down 6981 | -9/Materials | Repaired Broken Arm. Treads 7425 | -9/Materials | Repaired Med. Armor Plating 7458 | -9/Materials | Repaired Hvy. EM Pulse Gun 7491 | -9/Materials | Repaired Hvy. EM Pulse Gun 8368 | -9/Materials | Entered Mines 8389 | -9/Mines | Met a Derelict bent on vengeance 8951 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 9009 | -9/Mines | Discovered exit to Materials (range 10) 9107 | -9/Mines | Learned 2 Materials zone layouts 9338 | -9/Mines | Assembled infested the area 9369 | -9/Mines | Core integrity fell below 50% 9461 | -9/Mines | Discovered exit to Materials (range 4) 9778 | -9/Mines | Discovered new exit (range 5) 10682 | -9/Mines | Entered Exiles 10750 | -9/Exiles | Met 8R-AWN 10785 | -9/Exiles | Met EX-HEX 10877 | -9/Exiles | Met EX-DEC 10920 | -9/Exiles | Learned location of Zion (-6) 11800 | -9/Exiles | Discovered new exit (range 12) 12924 | -9/Exiles | Attacked by the Exiles 13098 | -9/Exiles | Core integrity fell below 20% 13137 | -9/Exiles | Destroyed 8R-AWN 13140 | -9/Exiles | Found 8R-AWN's Boregun 13157 | -9/Exiles | Lost 9 parts (1p2n5u1w) 13212 | -9/Exiles | Entered Mines 13405 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13201_ Acquired Beamcaster. 13205_ Dropped Imp. Assault Rifle. 13206_ Acquired Hvy. Particle Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 13215_ S-10 Pest destroyed. 13215_ Switching to secondary target: S-10 Pest. 13218_ S-10 Pest suffers critical hit (Destroy). 13218_ S-10 Pest destroyed. 13218_ Switching to secondary target: S-10 Pest. 13218_ S-10 Pest destroyed. 13225_ Acquired 15 matter. 13227_ Acquired 11 matter. 13235_ Acquired 10 matter. 13362_ K-01 Serf cleans the Matter Pump. 13366_ K-01 Serf collects debris. 13377_ K-01 Serf cleans the Matter Pump. 13384_ K-01 Serf collects debris. 13402_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#?????????????? | | ??????????????????????? ?????????????? | | ????????????????????### ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ???????????????????## #?????????????? | | ?????????????#????## ##????????????? | | ?????????????# #### #####????????? | | ??????????# g ##???????? | | ??????????# """gg ##??????? | | ??????????# ##### """@ #??????? | | ?????????????????## """ #??????? | | ??????????????????## #??????? | | ???????????????????## ## ##??????? | | ???????????????????## ##?###???????? | | ???????????????????# ##???????????? | | ???????????????????# u #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????## ##???????????? | | ????????????????????# ##????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #####?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????##### #?????????? | | ???????????????????????## #?????????? | | ??????????????????????## ##????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 63% | -10/Materials Particle Cannon | 40% | -10/Materials Arm. Treads | 99% | -9/Materials | Broken Med. Armor Plating | 39% | -9/Materials Hvy. EM Pulse Gun | 48% | -9/Materials Hvy. EM Pulse Gun | 60% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSwarmScreen Manual? 0 Play Time 01:02:42 Cumulative 711.2 hours Start 2025.11.20 @ 00:35:54 End 2025.11.20 @ 01:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eddd21af-8c60-4f17-a70c-04071fc09f7b