Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.17 @ 23:42:47 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (132) 660 Value Destroyed (4704) 4704 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1851) 1851 TOTAL SCORE: 11755 Bonus ------- Pacifist 200 High Alert Combat Kills 810 Follower Combat Kills 355 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Huge Storage Unit Encrypted Comm Array Improved Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Structural Scanner Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Heavy Assault Rifle Hypervelocity Gauss Cannon Improved Grenade Launcher Improved Plasma Cutter Power Maul Katana Katana [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 3 | . . . . . . . 1 . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 106 | 3 2 . 5 . . 6 20 21 10 11 17 11 . . Power 9 | . . . . . . 1 2 2 1 2 1 . . . Engine . | . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 2 2 1 2 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 . . 4 . . 3 6 9 2 1 2 2 . . Treads 31 | 2 . . 4 . . 3 6 9 2 1 2 2 . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 24 | . 2 . . . . . 4 2 2 4 7 3 . . Device 10 | . 1 . . . . . . 1 1 2 4 1 . . Storage 2 | . 1 . . . . . 1 . . . . . . . Processor 6 | . . . . . . . 1 . . 1 3 1 . . Hackware 2 | . . . . . . . . . 1 . . 1 . . Protection 4 | . . . . . . . 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 1 . . 1 . . 2 8 8 5 4 7 6 . . Energy Gun 1 | . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . 1 . . 1 6 3 4 3 3 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . Launcher 6 | . . . . . . 1 . 1 1 . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 2 . . . 2 . . Slashing Weapon 6 | . . . . . . . . 1 . 1 1 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . . . . Parts Lost 42 | . . . . . . . 7 7 4 5 10 8 . 1 Power 5 | . . . . . . . 1 1 . 2 1 . . . Propulsion 13 | . . . . . . . 3 1 2 1 2 3 . 1 Utility 5 | . . . . . . . . 2 . . 1 2 . . Weapon 19 | . . . . . . . 3 3 2 2 6 3 . . Highest Loss Streak 4 | . . . . . . . 2 2 3 2 4 4 . 1 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 90 | . 91 100 99 100 100 100 99 95 82 83 74 66 46 . Engine 2 | . 14 14 11 11 11 3 . . . . . . . . Core 6 | . . . . . . 7 8 8 9 6 7 4 . . Treads 30 | . 28 28 43 44 44 44 35 32 21 15 14 12 7 . Device 5 | . 4 14 11 11 11 11 3 3 7 7 5 . . . Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 4 . . Processor 7 | . . . . . . . 9 6 . 7 17 24 23 . Hackware 1 | . . . . . . . . . 6 7 3 2 7 . Protection 4 | . . . . . . . 5 8 3 7 2 . . . Ballistic Gun 17 | . 28 28 22 22 22 19 25 12 12 22 12 . . . Ballistic Cannon 1 | . . . . . . . . 3 4 . . . . . Launcher 1 | . . . . . . 2 . 3 3 . . 4 . . Impact Weapon 1 | . . . . . . . . 3 4 . . 4 7 . Slashing Weapon 1 | . . . . . . . . 3 . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 11 21 17 18 18 18 22 102 104 105 107 104 98 3 3 Greatest Support 150 | 40 40 40 83 83 83 83 83 115 150 150 150 95 3 3 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 5 5 Average Capacity 19 | 8 9 10 10 10 10 10 21 25 25 25 25 17 5 5 Most Carried 25 | 6 4 4 10 10 10 10 25 25 25 24 25 16 4 4 Average Carried 16 | 4 4 4 9 10 10 9 17 22 21 23 20 9 4 4 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 5 5 5 Final Carried 25 | 4 4 4 10 10 10 10 24 20 25 24 16 4 4 4 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Mutant 19% | Scavenger-Gunner 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected 4033 | 194 46 . 112 30 . 145 1134 656 808 274 291 343 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6073 | . . . 328 . . 250 2141 1295 1294 372 250 143 . . Parts 290 | . . . 21 . . 14 100 45 76 22 4 8 . . Haulers Intercepted 7 | . . . . . . . 5 . 2 . . . . . Recyclers Shooed 6 | . . . . . . . 5 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 2 8 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 108 | . . . 7 . . 5 29 16 26 8 9 8 . . Melee 4 | . . . . . . . . . . . . 4 . . Guns 74 | . . . 7 . . 5 29 8 14 8 3 . . . Cannons 10 | . . . . . . . . 3 7 . . . . . AOE 19 | . . . . . . . . 4 5 . 6 4 . . Classes Destroyed 17 | . . . 3 . . 1 6 2 4 1 . . . . Worker 5 | . . . . . . . 3 . 2 . . . . . Builder 2 | . . . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 7 | . . . . . . . 5 . 2 . . . . . Recycler 6 | . . . 1 . . . 5 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . Swarmer 19 | . . . . . . . 3 3 3 2 . 8 . . Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 55 | . . . 6 . . 4 19 4 13 3 6 . . . Brawler 4 | . . . . . . 1 . . 1 . 2 . . . Duelist 3 | . . . . . . . . . 3 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 17 | . . . 1 . . . 6 3 5 2 . . . . Hunter 4 | . . . . . . . 1 3 . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . Best Kill Streak 8 | . . . 4 . . 3 6 5 8 3 4 4 . . Combat Bots Only 6 | . . . 3 . . 3 5 5 6 3 4 4 . . Max Kills in Single Turn 3 | . . . 1 . . 1 2 2 3 1 2 1 . . Gunslinging 1 | . . . . . . . 1 . 1 . . . . . Exploded 2 | . . . . . . . . 2 2 . 2 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Damage Taken 8781 | . . . 519 . . 194 1484 1690 1536 648 1462 1187 . 61 Core 1204 | . . . 48 . . 18 151 140 139 21 184 471 . 32 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 83 . . 21 . . . . . Volleys Fired 322 | . . . 25 . . 13 96 58 76 21 29 4 . . Largest 3 | . . . 2 . . 2 3 3 3 3 3 1 . . Hottest 89 | . . . 40 . . 46 71 71 81 81 89 36 . . Shots Fired 732 | . . . 50 . . 26 287 107 138 61 59 4 . . Gun 640 | . . . 50 . . 26 287 74 93 61 49 . . . Cannon 73 | . . . . . . . . 28 42 . 3 . . . Launcher 19 | . . . . . . . . 5 3 . 7 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 713 | . . . 50 . . 26 287 102 135 61 52 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 19 | . . . . . . . . 5 3 . 7 4 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 25 | . . . 13 . . 11 25 10 14 12 24 . . . Robot Miss Streak 4 | . . . 2 . . 2 3 3 4 3 2 . . . Penetration Max 2 | . . . . . . . . . 2 . . . . . Secondary Targets 19 | . . . 2 . . 2 7 3 3 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 1 1 . . . . Shots Hit Robots 553 | . . . 37 . . 22 206 100 87 41 52 7 . 1 Core Hits 267 | . . . 17 . . 10 82 47 54 18 30 9 . . Critical Kills 7 | . . . . . . . 1 1 5 . . . . . Critical Parts Destroyed 25 | . . . . . . . . 6 15 2 1 1 . . Critical Strikes 38 | . . . . . . . 1 12 20 2 2 1 . . Destroy 35 | . . . . . . . 1 10 20 2 2 . . . Smash 2 | . . . . . . . . 1 . . . 1 . . Sever 1 | . . . . . . . . 1 . . . . . . Melee Attacks 63 | . . . . . . . 3 40 . 1 1 17 . 1 Impact 20 | . . . . . . . 3 12 . . . 4 . 1 Slashing 43 | . . . . . . . . 28 . 1 1 13 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12180 | . . . 416 . . 349 3404 2896 2085 717 1773 469 . 71 Guns 7592 | . . . 381 . . 344 3365 792 1156 717 837 . . . Cannons 926 | . . . . . . . . 349 530 . 47 . . . Explosions 1800 | . . . . . . . . 308 381 . 889 222 . . Melee 1765 | . . . . . . . . 1447 . . . 247 . 71 Ramming 97 | . . . 35 . . 5 39 . 18 . . . . . Kinetic 8518 | . . . 381 . . 344 3365 1141 1686 717 884 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1800 | . . . . . . . . 308 381 . 889 222 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 219 | . . . . . . . . 64 . . . 84 . 71 Slashing 1546 | . . . . . . . . 1383 . . . 163 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 4 4 4 4 Average Corruption 2 | . . . . . . . . . . 1 1 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 6 14 2 . Message Errors 7 | . . . . . . . . . . . . 5 2 . Matter Fused 6 | . . . . . . . . . . . 2 4 . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . . . . . 2 2 . . Data Loss (minor) 3 | . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . . . 77 . . 102 78 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 115 | . . . . . . . . 13 . . 102 . . . Melee 142 | . . . . . . . . 64 . . . 78 . . Knockbacks 12 | . . . . . . . . . 12 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 12 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . . . . 64 . . 268 52 . . Shots 11 | . . . . . . . . 2 . . 7 2 . . Rammed 16 | . . . 7 . . 2 4 . 3 . . . . . Targets Rammed 19 | . . . 8 . . 2 6 . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . . . . Highest Temperature 248 | . . . 24 . . 13 226 248 221 22 146 212 . . Average Temperature 68 | . . . 8 . . 5 70 79 98 12 49 75 . . Received Heat Transfer 2949 | . . . 267 . . 90 612 339 477 177 483 504 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . 1 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Peak Influence 1182 | . . . 225 87 . 85 514 1027 1182 685 . . . . Initial 537 | . . . . 87 . . 33 289 500 537 . . . . Average 428 | . . . 98 87 . 40 315 652 817 588 . . . . Maximum Alert Level 4 | . . . 1 . . . 2 3 4 2 . . . . Low Security (%) 25 | 100 100 100 71 100 . 100 12 . . . . . . . Level 1 22 | . . . 28 . . . 64 7 . . . . . . Level 2 35 | . . . . . . . 23 53 42 100 . . . . Level 3 16 | . . . . . . . . 39 46 . . . . . Level 4 1 | . . . . . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 1 4 . 3 3 . 1 . . Investigation 3 | . . . . . . 1 1 . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . . . 2 . 2 . . . . . Assault 3 | . . . . . . . . . 1 1 . 1 . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals 8 | . . . 2 . . . 5 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 1 . 14 . . 5 46 24 42 10 9 19 . 4 Peak Tracking Total 9 | . . . 6 . . 3 6 6 9 5 4 8 . 4 Tactical Retreats 9 | . . . . . . . . 1 3 1 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 10 | . . . . . . 1 3 1 5 . . . . . Max in Single Turn 1 | . . . . . . 1 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 22 | . 1 . . . 1 1 7 3 2 2 1 . 4 . Terminals 13 | . 1 . . . . 1 5 3 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 75 | . 3 . . . 1 2 15 4 9 7 1 . 33 . Successful 57 | . 1 . . . 1 1 8 3 6 3 1 . 33 . Failed 18 | . 2 . . . . 1 7 1 3 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 3 . . . . 2 10 . 3 6 . . . . Terminals 31 | . 3 . . . . 2 12 4 3 7 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . 6 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 46 | . 1 . . . 1 1 4 3 . 2 1 . 33 . Record 12 | . . . . . 1 . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . . . 13 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Robot Analysis 3 | . . . . . . 1 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 2 . 6 . . . . . Insert Component 3 | . . . . . . . 1 . 2 . . . . . Analyze 5 | . . . . . . . 1 . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . 1 . . . . Terminals 2 | . . . . . . . 1 . . 1 . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . . 1 4 1 2 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . 2 . . . 13 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total Allies 6 | . . . . . . . . 6 . . . . . . Largest Group 5 | . . . . . . . . 5 . . . . . . Highest-Rated Group 104 | . . . . . . . . 104 . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . Ally Attacks 43 | . . . . . . . . 43 . . . . . . Total Damage 813 | . . . . . . . . 813 . . . . . . Kills 12 | . . . . . . . . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . . . . . . 1 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 8101 | 5 153 61 325 151 559 718 1733 1705 665 533 736 717 38 2 Spaces Moved 3934 | 1 94 39 139 95 350 415 617 665 268 271 396 507 76 1 Core 355 | . . . . . . . . . . . . 278 76 1 Treads 3579 | 1 94 39 139 95 350 415 617 665 268 271 396 229 . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 160 163 160 160 160 50 50 50 Average Speed 169 | 160 160 160 160 160 160 160 216 202 161 160 160 126 50 50 Slowest Speed 242 | 160 160 160 160 160 160 160 240 242 163 160 160 240 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 23 23 20 28 69 82 62 72 36 9 60 74 69 1 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 . Known Exits Taken 6 | . 1 . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . . . . Scrap Searched 10 | . . . . 1 . 2 . . . . 3 4 . . Spaces Dug 100 | . . . . . . . 3 37 . 1 24 35 . . Terrain Destroyed 204 | . . . . . . . 3 41 56 2 67 35 . . Melee 8 | . . . . . . . 3 . . 1 1 3 . . Projectile 18 | . . . . . . . . 1 16 1 . . . . AOE 176 | . . . . . . . . 39 39 . 66 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total 4719 | 5 96 38 193 94 349 445 834 880 386 324 448 550 75 2 Wait 100 | . . . 4 . . 1 49 13 16 15 . 2 . . Move 3919 | . 93 38 138 94 349 414 617 662 267 270 395 506 75 1 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | . . . 8 . . 3 29 11 11 6 2 4 . . Fast Attach 19 | . 2 . 2 . . 2 4 2 . 1 2 4 . . Attach 45 | 2 . . . . . . 8 11 4 6 8 6 . . Detach 3 | . . . . . . 1 . 1 . . . 1 . . Swap 42 | 1 . . 3 . . 4 8 8 6 4 7 1 . . Drop 56 | 2 1 . 5 . . 5 14 17 3 . 4 5 . . Fire 322 | . . . 25 . . 13 96 58 76 21 29 4 . . Melee 63 | . . . . . . . 3 40 . 1 1 17 . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 19 | . . . 8 . . 2 6 . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . 57 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Entered Mines 201 | -10/Mines | Discovered new exit (range 14) 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Propulsion x2 220 | -9/Materials | Discovered new exit (range 14) 318 | -9/Materials | Build established: Mutant 532 | -9/Materials | Discovered new exit (range 9) 545 | -9/Materials | Entered Mines 689 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 689 | -9/Mines | Discovered new exit (range 5) 696 | -9/Mines | Entered Exiles 696 | -9/Exiles | Found Exiles lab abandoned 1241 | -9/Exiles | Discovered new exit (range 11) 1255 | -9/Exiles | Entered Mines 1953 | -8/Mines | Discovered new exit (range 13) 1973 | -8/Mines | Entered Materials 1973 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2286 | -8/Materials | Build established: Gunner 2316 | -8/Materials | Discovered new exit (range 9) 3191 | -8/Materials | Garrison activated, responded to threat 3706 | -8/Materials | Identified exit to Garrison 3706 | -8/Materials | Entered Garrison 3734 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Build established: Scavenger-Gunner 4263 | -8/Garrison | Build established: Scavenger-Mutant 4578 | -8/Garrison | Triggered checkpoint 4604 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4734 | -8/Garrison | Spotted B-75 Beast 4741 | -8/Garrison | Triggered checkpoint 4835 | -8/Garrison | Core integrity fell below 50% 4893 | -8/Garrison | Destroyed B-75 Beast 5014 | -8/Garrison | Discovered new exit (range 10) 5073 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5205 | -8/Garrison | Discovered new exit (range 8) 5216 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5391 | -8/Garrison | Discovered new exit (range 10) 5411 | -8/Garrison | Entered Materials 5724 | -8/Materials | Lost 3 parts (2n1w) 5811 | -8/Materials | First assault squad dispatched 6047 | -8/Materials | Build established: Scavenger-Gunner 6073 | -8/Materials | Discovered new exit (range 3) 6076 | -8/Materials | Entered Factory 6076 | -7/Factory | Evolved 2 slots: Utility x2 6381 | -7/Factory | Identified exit to Storage 6381 | -7/Factory | Identified exit to Lower Caves 6476 | -7/Factory | First assault squad dispatched 6609 | -7/Factory | Entered Lower Caves 6631 | -7/Lower Caves | Learned Factory stockpile data 6678 | -7/Lower Caves | Met a Warlord Commander 6679 | -7/Lower Caves | Learned location of Warlord (-5) 6684 | -7/Lower Caves | Found Encrypted Comm Array 6745 | -7/Lower Caves | Learned Factory stockpile data 6909 | -7/Lower Caves | Spotted B-75 Beast 6941 | -7/Lower Caves | Destroyed B-75 Beast 6968 | -7/Lower Caves | Lost 4 parts (1u3w) 7201 | -7/Lower Caves | Discovered new exit (range 9) 7259 | -7/Lower Caves | Lost 4 parts (1p1n2w) 7267 | -7/Lower Caves | Identified exit to Lower Caves 7345 | -7/Lower Caves | Entered another Lower Caves area 7392 | -7/Lower Caves | Discovered new exit (range 14) 7564 | -7/Lower Caves | Build established: Scavenger-Mutant 7810 | -7/Lower Caves | Core integrity fell below 50% 7862 | -7/Lower Caves | Lost 4 parts (2n2w) 7959 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7972 | -7/Lower Caves | Core integrity fell below 20% 8005 | -7/Lower Caves | Learned 4 Factory zone layouts 8057 | -7/Lower Caves | Discovered new exit (range 8) 8062 | -7/Lower Caves | Identified exit to Data Miner 8062 | -7/Lower Caves | Entered Data Miner 8062 | -7/Data Miner | Discovered new exit (range 6) 8072 | -7/Data Miner | Met Data Miner 8080 | -7/Data Miner | Learned location of Section 7 (-2) 8080 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8088 | -7/Data Miner | Received God Mode back door access code from Data Miner 8099 | -7/Data Miner | Identified exit to Proximity Caves 8100 | -7/Data Miner | Entered Proximity Caves 8101 | -6/Proximity Caves | Build established: Mutant 8102 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Schematic "B-48 Gladiator" Downloading schematic... B-48 Gladiator Tier: 4 Schematic downloaded. >>Schematic "L-41 Fighter" Downloading schematic... L-41 Fighter Tier: 4 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\94X4 to gain control via the back door I've installed. Now off with you. 08091_ EJRRPDZNHOFONQ2NCYK|UCK%O:Q 08099_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 08101_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????###??????????????????????? | | ????????????????##@##?????????????????????? | | ????????????????# s#?????????????????????? | | ???????????????# ss #????????????????????? | | ??????????????# s #???????????????????? | | ??????????????# #??????????????????? | | ??????????????## #?????????????????? | | ???????????????#### #????????????????? | | ??????????????????? ???????????????? | | ??????????????????? #??????????????? | | ??????????????????? ## ## #??????????????? | | ???????????????????##?###? #??????????????? | | ???????????????????????????#??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed Imp. Plasma Cutter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireCannonFrame Manual? 0 Play Time 00:54:00 Cumulative 296.9 hours Start 2022.08.17 @ 21:48:37 End 2022.08.17 @ 23:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ac27bd3-b6c7-472f-b7e6-82c93bc9795c