Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:18:34 Player: ZarZap Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (825) 825 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2607 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 90/125 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Signal Interpreter Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Autogun > --- INVENTORY -------- Armored Wheel Signal Interpreter Improved EM Shotgun Particle Gun Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 2 16 11 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 8 1 Treads . | . . . . Leg 4 | 2 1 1 . Wheel 8 | . . 7 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 . 6 7 Energy Gun 6 | . . 4 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 3 14 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 1 | . . 1 . Weapon 8 | . . . 8 Highest Loss Streak 13 | . . 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 92 92 Engine 11 | . 14 11 7 Leg 14 | . 28 15 . Wheel 18 | . . 22 33 Device 3 | . . 7 1 Storage 11 | . 14 11 9 Processor 4 | . . . 16 Protection 5 | . 13 2 . Energy Gun 6 | . . 9 9 Ballistic Gun 17 | . 28 12 12 Peak Build Rating 22 | 6 7 18 22 Average Rating 12 | 4 6 12 19 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 20 | 11 14 17 20 Greatest Support 48 | 20 20 48 48 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 80% | Mutant 16% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 822 | 239 177 139 267 Remotely . | . . . . Salvage Created 1128 | . 379 299 450 Parts 66 | . 14 22 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 7 8 Melee 1 | . . . 1 Guns 21 | . 7 7 7 Classes Destroyed 9 | . 2 4 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 6 | . . 3 3 Grunt 10 | . 7 1 2 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 2 6 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 292 | . 41 74 177 Missed 105 | . 15 21 69 Damage Taken 2708 | . 338 702 1668 Core 716 | . 51 107 558 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 79 73 . Volleys Fired 85 | . 34 36 15 Largest 3 | . 2 2 3 Hottest 113 | . 40 90 113 Shots Fired 181 | . 68 71 42 Gun 181 | . 68 71 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 142 | . 68 46 28 Thermal 7 | . . 7 . Explosive . | . . . . Electromagnetic 32 | . . 18 14 Robot Hit Streak 11 | . 11 6 10 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 125 | . 49 43 33 Core Hits 55 | . 18 16 21 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1812 | . 525 588 699 Guns 1575 | . 525 563 487 Cannons . | . . . . Explosions 81 | . . . 81 Melee 114 | . . . 114 Ramming 42 | . . 25 17 Kinetic 1071 | . 525 315 231 Thermal 130 | . . 49 81 Explosive . | . . . . Electromagnetic 455 | . . 199 256 Impact . | . . . . Slashing 114 | . . . 114 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 25 | . . . 25 Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . 6 47 Shots 1 | . . . 1 Rammed 5 | . . 1 4 Targets Rammed 6 | . . 2 4 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 117 | . 30 36 117 Average Temperature 19 | . 10 7 45 Received Heat Transfer 825 | . 195 207 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 261 | . . 111 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 437 | . 260 360 437 Initial 152 | . . 109 152 Average 216 | . 143 237 307 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 49 | 100 68 39 33 Level 1 42 | . 31 60 36 Level 2 8 | . . . 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 11 10 29 Peak Tracking Total 12 | . 4 3 12 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 1 | . . 1 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 968 | 54 268 390 256 Spaces Moved 600 | 35 126 248 191 Core 4 | 4 . . . Treads . | . . . . Legs 250 | 31 126 93 . Wheels 346 | . . 155 191 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 102 | 124 120 101 90 Slowest Speed 190 | 190 120 120 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 41 18 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 790 | 42 181 324 243 Wait 29 | . 11 8 10 Move 597 | 34 125 247 191 Hop . | . . . . Pick Up 22 | 2 7 7 6 Fast Attach 9 | 6 1 2 . Attach 12 | . . 3 9 Detach . | . . . . Swap 14 | . 1 11 2 Drop 12 | . 2 8 2 Fire 85 | . 34 36 15 Melee 4 | . . . 4 Ram 5 | . . 1 4 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 699 | -9/Materials | Discovered new exit (range 15) 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -8/Materials | Core integrity fell below 50% 964 | -8/Materials | Core integrity fell below 20% 969 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 00926_ Slug penetrates Wall. 00931_ Imp. EM Shotgun destroyed. 00931_ Minigun destroyed. 00932_ Ion Engine destroyed. 00933_ Arm. Wheel destroyed. 00933_ G-47 Trooper destroyed. 00934_ Critical hit (Burn: +37). 00936_ Lgt. Assault Rifle destroyed. 00947_ Acquired Axe. 00949_ Critical hit (Burn: +37). 00951_ Y-45 Defender destroyed. 00957_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00960_ Terminal disabled. 00960_ Destroyed Imp. Heat Sink. 00963_ Arm. Wheel destroyed. 00963_ X-57 Shotgunner suffers critical hit (Burn). 00963_ Axe destroyed. 00966_ Arm. Wheel destroyed. 00966_ Axe destroyed. 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