Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 13:16:01 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (6) 30 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8501 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 1323/1600 Matter 166/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Falx > --- INVENTORY (5) ---- Light Quantum Reactor Stasis Canceller Stasis Canceller Heavy Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Power Amplifier Stasis Canceller Stasis Canceller ECM Suite Falx [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Cloaking Device Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Missile Launcher Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 1 . 1 1 . . 1 . . Utility 11 | . . 1 1 1 . 1 1 1 . 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 37 | 1 2 3 2 4 4 1 3 2 . 9 2 4 Power 3 | 1 . . . 1 . . . 1 . . . . Engine 2 | 1 . . . 1 . . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | . 2 1 2 1 . . 2 . . 5 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . 2 1 2 1 . . 2 . . 5 . . Utility 17 | . . 1 . 1 4 1 1 1 . 3 2 3 Device 6 | . . . . . . 1 . . . 1 2 2 Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . . . . 1 . 1 . 1 Hackware 6 | . . . . . 4 . 1 . . 1 . . Protection 2 | . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 4 | . . 1 . 1 . . . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 18 | . . . . . . . 1 . . 8 . 9 Power 1 | . . . . . . . . . . 1 . . Propulsion 10 | . . . . . . . 1 . . 6 . 3 Utility 7 | . . . . . . . . . . 1 . 6 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 9 | . . . . . . . 1 . . 8 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 32 55 63 61 80 89 100 94 . 92 69 64 Engine 5 | . 14 11 9 7 7 6 5 5 . 3 . . Core 2 | . . . . . . . . 5 . 4 4 4 Flight 27 | . 18 33 36 38 38 33 41 31 . 32 13 11 Device 5 | . . . . . . 3 5 5 . 4 13 15 Processor 3 | . . . . . . . . 5 . 5 8 8 Hackware 16 | . . . . . 11 26 29 26 . 25 21 20 Protection 3 | . . 2 9 7 7 6 5 5 . 3 . . Launcher 2 | . . . . . 7 6 5 5 . 4 4 2 Impact Weapon 3 | . . 8 9 7 7 6 5 5 . 2 . . Piercing Weapon 1 | . . . . . . . . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 3 3 8 8 17 17 18 18 24 24 30 25 26 Greatest Support 47 | 3 8 12 17 22 22 22 31 27 27 47 27 27 Greatest Overweight (x) 4 | . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 3 3 5 5 4 2 4 5 4 5 Average Carried 3 | . . 1 1 2 3 5 2 1 2 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 3 3 5 5 3 1 4 5 3 5 Class Distribution -------------------- 45% | Wizard-Sprinter 33% | Hacker-Sprinter 10% | Sprinter 5% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 338 | 134 . . 42 . . . . . . 135 . 27 Remotely . | . . . . . . . . . . . . . Salvage Created 204 | . . . 42 . . . . . . 135 . 27 Parts 7 | . . . 2 . . . . . . 2 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 4 | . . . 1 . . . . . . 3 . . Worker 1 | . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . 1 . 1 Hauler 1 | . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . 2 . . Best Kill Streak 2 | . . . 1 . . . . . . 2 . 1 Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 97 | . . 8 . . . . 3 . 1 39 2 44 Missed 38 | . . 4 . . . . 2 . 1 17 2 12 Damage Taken 1367 | . . 56 . . . . 84 . . 507 . 720 Core 313 | . . 14 . . . . . . . 22 . 277 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 99 | 100 100 96 100 . 100 100 100 . 100 98 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 14 | . . . 2 . . . . . . 7 . 5 Core Hits 3 | . . . . . . . . . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . Critical Strikes 2 | . . . 1 . . . . . . 1 . . Smash 2 | . . . 1 . . . . . . 1 . . Melee Attacks 35 | . . 4 3 . 1 . . . . 16 1 10 Impact 19 | . . 4 3 . 1 . . . . 11 . . Slashing . | . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 5 1 10 Sneak Attacks 5 | . . . 1 . . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 832 | . . . 71 . . . . . . 403 . 358 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 832 | . . . 71 . . . . . . 403 . 358 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 392 | . . . 71 . . . . . . 321 . . Slashing . | . . . . . . . . . . . . . Piercing 440 | . . . . . . . . . . 82 . 358 Highest Corruption 4 | . . . . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 138 | . . . 26 . . . . . . 99 . 13 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 138 | . . . 26 . . . . . . 99 . 13 Knockbacks 2 | . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 335 | . . 10 . 30 . 1 30 . . 335 . . Average Temperature 83 | . . 6 . 14 . 1 17 . . 110 . . Received Heat Transfer 135 | . . 15 . . . . . . . 66 . 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . Impact Corruptions 4 | . . . 1 . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 109 | . 50 60 48 21 19 9 4 . . 109 45 88 Initial 36 | . . 20 25 21 18 9 4 . . . 27 36 Average 37 | . 22 32 31 21 18 9 3 . . 51 29 57 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . . 1 . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 34 | . 3 5 1 . 1 . 1 . . 14 1 8 Peak Tracking Total 12 | . 3 5 2 . 1 . 1 . 1 12 1 7 Tactical Retreats . | . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 8 | . 2 1 . 2 . . . 1 . . . 2 Terminals 8 | . 2 1 . 2 . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 21 | . 8 4 . 2 . . . 1 . . . 6 Successful 11 | . 4 2 . 1 . . . 1 . . . 3 Failed 9 | . 3 2 . 1 . . . . . . . 3 Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 17 | . 6 4 . 1 . . . . . . . 6 Terminals 21 | . 8 4 . 2 . . . 1 . . . 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 3 2 . 1 . . . 1 . . . . Record 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . . . . 3 Terminals 4 | . 1 . . . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 2 | . 1 . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . 2 . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total 4 | . 2 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 455 | 11 32 41 30 34 19 17 12 3 9 131 14 102 Spaces Moved 1046 | 19 66 89 67 114 33 67 32 5 30 328 26 170 Core 51 | 19 30 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 995 | . 36 89 67 114 33 67 32 5 30 328 26 168 Fastest Speed 15 | 50 32 29 26 23 23 23 17 20 20 15 32 32 Average Speed 25 | 50 40 29 26 23 23 23 17 20 20 19 32 34 Slowest Speed 250 | 50 50 29 26 23 23 23 20 20 20 28 32 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . 1 1 . 1 . . . . . 1 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 13 | 3 21 17 11 3 44 4 2 . 41 12 1 8 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 19 | . . 4 1 . 1 . . . . 8 1 4 Terrain Destroyed 19 | . . 4 1 . 1 . . . . 8 1 4 Melee 19 | . . 4 1 . 1 . . . . 8 1 4 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1138 | 19 68 94 73 119 39 67 37 6 32 366 28 190 Wait 7 | . . . . . . . 2 . . 2 1 2 Move 1022 | 18 63 86 66 111 32 66 31 4 29 326 24 166 Hop 6 | . 1 1 . 1 . . . . . 1 . 2 Pick Up 17 | . 2 . 2 1 2 . 1 . 3 4 . 2 Fast Attach 23 | 1 2 2 . 2 4 1 . . . 8 . 3 Attach 11 | . . 1 1 1 . . 3 2 . 1 2 . Detach 2 | . . . . . . . . . . 1 . 1 Swap 3 | . . . 1 1 . . . . . . . 1 Drop 11 | . . . . 2 . . . . . 7 . 2 Fire . | . . . . . . . . . . . . . Melee 35 | . . 4 3 . 1 . . . . 16 1 10 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Central database locked down 40 | -10/Materials | Discovered new exit (range 12) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 78 | -9/Materials | Discovered new exit (range 10) 82 | -9/Materials | Discovered new exit (range 10) 85 | -9/Materials | Entered another Materials area 85 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 114 | -8/Materials | Discovered new exit (range 5) 115 | -8/Materials | Entered Factory 115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 131 | -7/Factory | Discovered new exit (range 15) 149 | -7/Factory | Identified exit to DSF 149 | -7/Factory | Entered DSF 163 | -7/DSF | Discovered new exit (range 15) 166 | -7/DSF | Additional patrols routed to DSF 168 | -7/DSF | Entered Factory 168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 183 | -6/Factory | Discovered new exit (range 13) 185 | -6/Factory | Entered another Factory area 185 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 191 | -5/Factory | Discovered new exit (range 16) 197 | -5/Factory | Entered another Factory area 197 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 200 | -4/Factory | Identified exit to DSF 200 | -4/Factory | Entered DSF 204 | -4/DSF | Discovered new exit (range 13) 209 | -4/DSF | Identified exit to Research 209 | -4/DSF | Entered Research 209 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 289 | -3/Research | Found Enh. Force Lance 300 | -3/Research | Discovered new exit (range 11) 329 | -3/Research | Spotted B-86 Titan 333 | -3/Research | Discovered new exit (range 7) 337 | -3/Research | Identified exit to Research 340 | -3/Research | Entered another Research area 340 | -2/Research | Evolved 2 slots: Utility x2 352 | -2/Research | Discovered new exit (range 5) 354 | -2/Research | Entered Access 354 | -1/Access | Evolved 2 slots: Utility x2 371 | -1/Access | Lost 8 parts (1p6n1u) 456 | -1/Access | Self-destructed Last Messages --------------- 00417_ Director 10a reveals location of Alarm Trap. 00429_ Director 10a reveals location of hidden door. 00432_ Sneak attack on A-15 Conveyor. 00432_ A-15 Conveyor sends out distress signal. 00433_ Longscan Aggregator disabled. 00435_ Destroyed Imp. Antigrav System. 00436_ ECM Suite destroyed. 00445_ Impulse Thruster destroyed. 00447_ Cesium-ion Thruster destroyed. 00448_ Slammed into P-80 Master. 00450_ Hacking Suite destroyed. 00451_ Field Propulsion Array destroyed. 00452_ Structural Scanner destroyed. 00453_ Imp. Reaction Control System destroyed. 00453_ Power Amplifier destroyed. 00453_ Cloaking Device destroyed. 00455_ P-80 Master hacks Director 10a, rebooting. Map ----- +----------------------------------------------------+ | # ###### ######??????????????????????????????????? | | # ######+######??????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## ##??????????????????????????????????? | | ? # ##??????????????????????????????????? | | ? + "F "" ##??????????????????????????????????? | | # """"" ###????? ########???????????? | | #### """"" #############+########## ??????????? | | #############"######### ??????????? | | ?? # # ??????????? | | ???????? # # ?????????? | | ???????? # # ??H???????? | | ???????? # # ????????????? | | ???????? # "" # ??????????????? | | ???????? # "" # t ????????????????? | | ???????? # """""" # ##????????????????? | | ???????? # """"" # ##????????????????? | | ???????? # "" #p ##????????????????? | | ???????? # " + o ##????????????????? | | ???????? + #p ##????????????????? | | ???????? # #p ##????????????????? | | ????????############### ##????????????????? | | ????? ##????????????????? | | ????? @ ##????????????????? | | ????? k g ##????????????????? | | ?????? gg ##????????????????? | | ?????? ##????????????????? | | ??????? g ##????????????????? | | ?????? ##????????????????? | | ??????######+############# ##????????????????? | | ??????# ####### ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ??????????????????????????? ##????????????????? | | ??????????????????????????? ##????????????????? | | ??????????????????????????? ##????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 24 Energy Capacity 190 Matter Stores 224 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Armor Coverage 150 Evasion (%) 73 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:20:02 Cumulative 143.6 hours Start 2024.05.31 @ 01:34:23 End 2024.05.31 @ 13:16:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca435647-bb7d-49a8-9aad-b4b3b033069c