Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 18:40:01 Player: OctagonalPrism Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (124) 620 Value Destroyed (3469) 3469 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1399) 1399 TOTAL SCORE: 15008 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Coolant Network Improved Cloaking Device Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Structural Scanner Long-range Terrain Scanner Advanced ECM Suite Advanced Reaction Control System Cloaking Device Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Thruster Impulse Thruster Array Proton Missile Launcher [Rating: 128] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Surge Thruster Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Surge Thruster Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . . . . . . . 1 . . 1 . Utility 12 | . . . 2 . . . 2 . . . 1 . . 2 2 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 7 1 20 3 1 2 24 . 6 12 10 . . 10 7 4 4 7 31 . Power 30 | 2 1 . 4 . . . 4 . . . 2 . . 2 2 2 . . 11 . Engine 11 | 2 1 . 4 . . . 2 . . . . . . . . . . . 2 . Core 12 | . . . . . . . 2 . . . 2 . . 2 2 2 . . 2 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 7 . Propulsion 45 | 2 2 . 4 1 . . 4 . 4 3 3 . . 4 2 2 2 4 8 . Treads 14 | 2 2 . 4 . . . 4 . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . . . 1 3 3 . . 4 2 2 2 4 8 . Utility 48 | 1 1 . 6 1 1 . 6 . 1 6 5 . . 4 3 . 2 2 9 . Device 27 | . 1 . 4 1 . . 3 . 1 3 2 . . 1 2 . 1 2 6 . Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . Hackware 14 | . . . 1 . . . 2 . . 2 2 . . 3 1 . 1 . 2 . Protection 1 | . . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 3 1 6 1 . 2 10 . 1 3 . . . . . . . 1 3 . Energy Gun 7 | . 2 . 3 . . . 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 1 1 . . 1 3 . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 2 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 4 . . 1 . . . . . . . 1 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 2 . . . 1 . 1 1 . . . . . . 1 2 2 . Parts Lost 57 | . 1 1 10 . . . 11 . . 1 . 1 . 1 1 . . 6 22 2 Power 10 | . . . 1 . . . 2 . . . . . . 1 . . . 1 5 . Propulsion 17 | . . . 4 . . . 1 . . . . 1 . . 1 . . 2 6 2 Utility 17 | . . . 1 . . . 4 . . . . . . . . . . 2 10 . Weapon 13 | . 1 1 4 . . . 4 . . 1 . . . . . . . 1 1 . Highest Loss Streak 9 | . 1 1 4 . . . 4 . . 1 . 1 . 1 1 . . 4 9 2 To Critical Strikes 2 | . . 1 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 90 92 88 88 88 85 76 82 85 89 92 86 92 93 89 85 85 54 26 Engine 4 | . 14 14 10 11 11 11 6 . . . . . . . . . . . . . Core 4 | . . . . . . . 2 7 7 7 11 13 13 10 9 8 8 8 2 . Treads 7 | . 28 28 18 2 . . 9 15 13 4 . . . . . . . . . . Wheel 1 | . . . . 8 11 11 4 . 7 4 . . . . . . . . . . Flight 9 | . . . . . . . . . . 7 24 25 20 22 20 22 21 18 17 6 Device 18 | . 9 11 19 22 22 22 20 15 23 22 13 13 13 17 25 23 25 25 8 . Storage 5 | . 14 14 11 11 11 11 9 7 7 4 . . . . . . . . . . Hackware 15 | . . . 10 11 11 11 11 7 7 9 24 26 26 29 26 23 21 26 17 16 Protection 2 | . . . . . . . 4 7 7 7 6 6 6 5 5 4 4 2 . . Energy Gun 3 | . 12 14 10 2 . . 2 7 6 3 . . . . . . . . . . Ballistic Gun 4 | . 15 7 8 11 11 10 5 . . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . 2 8 11 11 6 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 . 6 6 6 6 5 5 4 4 3 2 . Peak Build Rating 128 | 6 10 10 20 26 27 27 39 31 42 53 58 59 54 72 93 100 116 128 128 43 Average Rating 50 | 4 8 8 15 23 26 27 28 31 34 47 54 58 54 68 86 98 108 113 91 39 On Entrance 45 | . 6 9 9 15 26 27 27 31 31 42 47 58 54 54 72 93 100 116 103 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 16 15 36 39 39 42 42 36 33 36 18 18 18 19 25 25 27 29 49 . Greatest Support 52 | 40 40 40 40 28 28 28 40 40 34 34 31 30 24 30 34 41 40 40 52 3 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 11 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 2 7 7 8 7 7 7 9 7 7 9 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 6 5 6 6 6 6 7 5 6 3 4 5 3 3 3 5 4 2 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 6 7 6 6 6 7 7 7 7 5 4 5 5 3 4 5 5 4 5 5 Class Distribution -------------------- 25% | Hacker-Sprinter 22% | Mutant 12% | Scavenger-Mutant 11% | Wizard-Sprinter 8% | Scavenger-Assassin 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Assassin | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -2/Testing Wizard-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Matter Collected 2408 | 212 257 14 393 . . 86 675 . 70 78 26 116 . 94 81 20 40 36 210 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3901 | . 645 200 1275 . . 89 794 . . 327 26 . . 242 205 . . 36 62 . Parts 283 | . 51 20 82 . . 10 60 . . 22 3 . . 9 15 . . 2 9 . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 79 | . 12 3 27 . . 4 24 . . 4 . . . 3 2 . . . . . Melee 12 | . . . . . . . 3 . . 4 . . . 3 2 . . . . . Guns 40 | . 11 3 18 . . 2 6 . . . . . . . . . . . . . Cannons 17 | . . . 5 . . 1 11 . . . . . . . . . . . . . AOE 9 | . 1 . 3 . . 1 4 . . . . . . . . . . . . . Classes Destroyed 14 | . 6 1 3 . . . 2 . . . . . . 2 . . . . . . Worker 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Builder 8 | . 3 2 1 . . . 2 . . . . . . . . . . . . . Tunneler 5 | . 1 1 . . . 1 . . . . . . . . . . . . 2 . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 10 | . 3 . 3 . . . . . . 2 1 . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 16 | . 2 . 2 . . . 2 . . 3 . . . 3 2 . . 1 1 . Swarmer 25 | . 3 3 6 . . 4 8 . . 1 . . . . . . . . . . Grunt 38 | . 9 . 18 . . . 10 . . 1 . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Sentry 8 | . . . 3 . . . 4 . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 2 2 . . . . . Best Kill Streak 9 | . 3 7 5 . . 4 9 . . 3 1 . . 2 2 . . 1 1 . Combat Bots Only 7 | . 3 3 4 . . 4 7 . . 3 . . . 2 2 . . . . . Max Kills in Single Turn 3 | . 2 1 3 . . 1 3 . . 1 1 . . 1 1 . . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Hostile Shots Fired 812 | . 31 15 177 . . 33 128 . . 35 . 22 . 30 24 2 1 89 209 16 Missed 332 | . 8 4 62 . . 8 35 . . 4 . 11 . 14 14 2 1 53 114 2 Damage Taken 8407 | . 395 111 1358 . . 203 1426 . . 421 24 172 . 293 214 54 . 896 2554 286 Core 2912 | . 79 7 221 . . 24 266 . . 169 24 31 . 82 39 30 . 325 1407 208 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . 25 Redirected to Shielding 109 | . . . . . . . 9 . . . . . . 21 15 . . 64 . . Regen/Repaired (Parts) 587 | . . . 56 . . . 239 . . 44 . . . 73 21 110 . . 44 . Core Remaining (%) 78 | 100 . 65 . . . 38 51 . . 75 . . 93 91 96 97 . 77 . . Volleys Fired 227 | . 40 11 83 . . 19 72 . . 2 . . . . . . . . . . Largest 2 | . 2 2 2 . . 2 2 . . 1 . . . . . . . . . . Hottest 101 | . 65 65 101 . . 68 73 . . 65 . . . . . . . . . . Shots Fired 397 | . 80 14 154 . . 31 116 . . 2 . . . . . . . . . . Gun 309 | . 80 14 135 . . 18 60 . . 2 . . . . . . . . . . Cannon 82 | . . . 19 . . 12 51 . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 247 | . 43 3 74 . . 30 97 . . . . . . . . . . . . . Thermal 52 | . . . 36 . . . 14 . . 2 . . . . . . . . . . Explosive 3 | . . . . . . 1 2 . . . . . . . . . . . . . Electromagnetic 95 | . 37 11 44 . . . 3 . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 7 17 . . 7 9 . . 2 . . . . . . . . . . Robot Miss Streak 8 | . 6 3 3 . . 6 8 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 324 | . 57 11 110 . . 14 76 . . 20 1 . . 18 9 . . 2 6 . Core Hits 166 | . 34 8 54 . . 5 43 . . 9 . . . 6 3 . . 1 3 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 6 . . 1 2 . . 1 . . . . . . . . . . Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . . 1 2 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 202 | . . . . . . . 10 . . 28 10 9 . 44 33 11 6 14 37 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . . 10 . . 28 10 9 . 44 33 11 6 14 37 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 1 . . . 2 1 . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9322 | . 1203 196 2000 . . 278 2318 . . 974 85 . . 1040 553 . . 132 543 . Guns 3355 | . 964 137 1562 . . 72 587 . . 33 . . . . . . . . . . Cannons 1432 | . . . 273 . . 164 995 . . . . . . . . . . . . . Explosions 1104 | . 239 59 165 . . 42 599 . . . . . . . . . . . . . Melee 3430 | . . . . . . . 137 . . 941 85 . . 1040 553 . . 132 542 . Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic 2670 | . 341 40 644 . . 236 1409 . . . . . . . . . . . . . Thermal 1282 | . 239 59 639 . . . 312 . . 33 . . . . . . . . . . Explosive 284 | . . . . . . 42 242 . . . . . . . . . . . . . Electromagnetic 1655 | . 623 97 717 . . . 218 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3430 | . . . . . . . 137 . . 941 85 . . 1040 553 . . 132 542 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 1 1 1 6 . 1 . . 9 3 Average Corruption 3 | . . . . . . . . . . . 1 1 1 5 . 1 . . 6 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 3 . 1 10 . 1 . . 8 2 Message Errors 7 | . . . . . . . . . . . 1 . . 1 . . . . 3 2 Matter Fused 6 | . . . . . . . . . . . . . 1 3 . . . . 2 . Heat Flow Errors 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . 10 . 17 . . 37 41 . . 196 70 . . 187 136 . . 6 40 . Projectiles 76 | . . . 11 . . 37 28 . . . . . . . . . . . . . Explosions 29 | . 10 . 6 . . . 13 . . . . . . . . . . . . . Melee 635 | . . . . . . . . . . 196 70 . . 187 136 . . 6 40 . Knockbacks 14 | . . . 2 . . 2 10 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . 2 . . 2 10 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . 138 29 57 . . . 117 . . . . . . . . . . . . . Shots 12 | . 4 1 2 . . . 5 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 25 4 308 . . . 117 . . 20 214 118 . 248 8 12 . 319 127 . Average Temperature 44 | . 5 4 58 . . . 36 . . 12 88 37 . 29 5 6 . 86 22 . Received Heat Transfer 1512 | . 126 . 564 . . . 459 . . 66 . 9 . . 9 . . 99 180 . Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Heat Transferred 2563 | . 300 100 1482 . . . 607 . . 74 . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 2 . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Peak Influence 2037 | . 325 138 577 225 . 147 438 195 68 396 276 . . 435 282 192 159 2037 1410 640 Initial 1216 | . . 43 53 225 . . 57 188 68 47 193 . . 245 128 48 108 89 1216 619 Average 363 | . 175 120 329 225 . 51 268 193 68 109 238 . . 279 106 98 128 1697 1194 633 Maximum Alert Level 5 | . 1 . 2 1 . . 2 . . 1 1 . . 2 1 . . 5 4 2 Low Security (%) 44 | 100 49 100 21 . . 100 26 100 100 96 6 . . 31 86 100 100 . . . Level 1 32 | . 50 . 48 100 . . 56 . . 3 93 . . 46 13 . . . . . Level 2 8 | . . . 30 . . . 17 . . . . . . 22 . . . . . 100 Level 3 3 | . . . . . . . . . . . . . . . . . . . 28 . Level 4 7 | . . . . . . . . . . . . . . . . . . . 71 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 58 | . 3 . 6 1 . . 3 . . 4 2 . . 6 7 . 1 12 13 . Investigation 27 | . 1 . 3 1 . . 3 . . 3 1 . . 3 5 . 1 . 6 . Extermination 5 | . . . . . . . . . . . . . . 1 1 . . . 3 . Reinforcement 12 | . 2 . 3 . . . . . . 1 1 . . 2 1 . . . 2 . Assault 14 | . . . . . . . . . . . . . . . . . . 12 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Distress Signals 14 | . 2 . 2 . . . 3 . . . . . . . 1 1 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 24 3 40 . . 5 37 . . 12 3 22 . 18 15 4 5 63 87 6 Peak Tracking Total 28 | . 4 3 5 . . 4 7 . . 3 2 7 . 7 6 5 5 28 23 6 Tactical Retreats 54 | . 1 . 4 . . 1 4 . . 1 . 6 . 5 3 2 3 7 17 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Traps Triggered 12 | . 1 . . . . . . 1 . 1 2 . . 2 2 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Machines Disabled 22 | . 2 1 . . . . 6 . . 13 . . . . . . . . . . Max in Single Turn 2 | . 2 1 . . . . 2 . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . . 2 . . 1 1 1 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Machines Accessed 89 | . 5 . 6 1 1 . 10 1 . 10 7 1 . 13 10 4 4 . 15 1 Terminals 47 | . 5 . 3 . . . 5 . . 5 3 1 . 7 5 1 . . 11 1 Fabricators 7 | . . . . . . . . 1 . 2 . . . 1 1 . 2 . . . Repair Stations 11 | . . . 2 . . . 1 . . 2 1 . . 1 1 2 . . 1 . Recycling Units 5 | . . . . . . . 2 . . 1 . . . 1 . . 1 . . . Scanalyzers 7 | . . . 1 . . . 1 . . . 1 . . 2 2 . . . . . Garrison Access 10 | . . . . . . . 1 . . . 2 . . 1 1 1 1 . 3 . Total Hacks 344 | . 24 . 18 1 1 . 33 3 . 27 28 7 . 77 63 8 9 . 44 1 Successful 201 | . 9 . 10 1 1 . 25 3 . 14 15 7 . 43 39 6 6 . 21 1 Failed 143 | . 15 . 8 . . . 8 . . 13 13 . . 34 24 2 3 . 23 . Catastrophic 26 | . . . . . . . 2 . . 3 3 . . 6 6 . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 10 . 6 . 1 . 8 2 . 9 11 . . 25 30 3 2 . 13 . Terminals 218 | . 24 . 10 . . . 18 . . 12 17 7 . 46 45 3 . . 35 1 Fabricators 26 | . . . . . . . . 3 . 8 . . . 7 3 . 5 . . . Repair Stations 27 | . . . 5 . . . 2 . . 5 1 . . 4 3 4 . . 3 . Recycling Units 14 | . . . . . . . 6 . . 2 . . . 4 . . 2 . . . Scanalyzers 36 | . . . 3 . . . 6 . . . 4 . . 12 11 . . . . . Garrison Access 21 | . . . . . . . 1 . . . 6 . . 4 1 1 2 . 6 . Terminal Hacks 81 | . 6 . 3 1 1 . 8 . . 2 4 7 . 20 15 . . . 13 1 Record 11 | . . . . . . . . . . . . 7 . 2 1 . . . 1 . Part Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Robot Analysis 4 | . 1 . . . . . . . . . . . . 2 . . . . . 1 Prototype ID Bank 8 | . 1 . 2 . . . 1 . . . . . . 1 3 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 6 | . 1 . . . . . . . . 1 1 . . 1 1 . . . 1 . Fabricator Index 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 1 . . . . . Alert Level 7 | . . . . . . . 1 . . . 1 . . 2 1 . . . 2 . Unreport Threat 6 | . . . . . . . 1 . . . . . . 1 1 . . . 3 . Locate Traps 8 | . 1 . . . . . 1 . . . 1 . . 4 . . . . 1 . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 . . . . . 1 . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 1 . 4 . . . 3 3 . 3 . . . Network Status 6 | . . . . . . . . 1 . 2 . . . 1 1 . 1 . . . Load Schematic 4 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . Build 4 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . Repair Station Hacks 22 | . . . 4 . . . 2 . . 4 . . . 4 2 4 . . 2 . Scan Component 11 | . . . 2 . . . 1 . . 2 . . . 2 1 2 . . 1 . Repair 11 | . . . 2 . . . 1 . . 2 . . . 2 1 2 . . 1 . Recycling Unit Hacks 5 | . . . . . . . 4 . . . . . . 1 . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . . 6 . . . 4 . . 7 11 . . . . . Insert Component 11 | . . . . . . . 3 . . . 2 . . 3 3 . . . . . Analyze 17 | . . . . . . . 3 . . . 2 . . 4 8 . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . . . 2 . . 1 1 1 1 . 3 . Seal Access 10 | . . . . . . . 1 . . . 2 . . 1 1 1 1 . 3 . Unauthorized Hacks 41 | . 3 . 3 . . . 4 2 . 4 5 . . 7 7 1 2 . 3 . Terminals 28 | . 3 . 2 . . . 2 . . 2 4 . . 4 7 1 . . 3 . Assimilate 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . Botnet 18 | . 2 . 1 . . . 1 . . 2 2 . . 3 4 1 . . 2 . Operators 7 | . 1 . 1 . . . 1 . . . 1 . . 1 2 . . . . . Fabricators 4 | . . . . . . . . 2 . 1 . . . 1 . . . . . . Report 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . 1 . . . 2 . . 2 . . . Monitor 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . . Recyclers 4 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 . 5 . . . 5 1 . 8 6 . . 10 8 2 2 . 10 . Full Trace Events 29 | . 3 . 3 . . . 5 . . 3 1 . . 3 4 . 1 . 6 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . 4 . . . 2 . . 4 3 . . . . . Parts Built 4 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 248 | . . . . . . . . . . 36 . . . 53 106 . 53 . . . Total Part Build Rating 21 | . . . . . . . . . . 3 . . . 6 6 . 6 . . . Parts Repaired 11 | . . . 2 . . . 1 . . 2 . . . 2 1 2 . . 1 . Time 392 | . . . 38 . . . 44 . . 99 . . . 112 22 44 . . 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 240 | . . . . . . . 240 . . . . . . . . . . . . . Retrieved Matter 57 | . . . . . . . 57 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . 3 . . . 2 . . 3 3 . . . . . Part Schematics Acquired 11 | . . . . . . . 3 . . . 2 . . 3 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Total Allies 5 | . . . . . . . . . . 2 1 . . . 1 . . . 1 . Largest Group 2 | . . . . . . . . . . 2 1 1 . . 1 . . . 1 . Highest-Rated Group 64 | . . . . . . . . . . 64 26 26 . . 26 . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . 32 26 26 . . 26 . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . . Total Damage 551 | . . . . . . . . . . 551 . . . . . . . . . . Kills 4 | . . . . . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Robot Analysis Total 4 | . 1 . . . . . . . . . . . . 2 . . . . . 1 Derelict Logs Recovered 4 | . . . . 2 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Turns Passed 8855 | 64 840 63 1053 294 270 258 1138 70 119 783 379 257 11 720 758 330 208 270 927 43 Spaces Moved 12890 | 34 419 23 387 215 232 174 574 43 108 878 1007 865 40 1679 1553 792 546 939 2320 62 Core 114 | 2 . . . . . . . . . . . . . . . . . . 50 62 Treads 1203 | 32 419 23 387 27 . . 272 43 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1354 | . . . . 188 232 174 302 . 108 350 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10219 | . . . . . . . . . . 528 1007 865 40 1679 1553 792 546 939 2270 . Fastest Speed 18 | 50 160 160 160 115 115 115 115 165 100 34 23 20 27 20 23 21 22 18 19 50 Average Speed 48 | 153 160 160 178 130 115 115 138 165 100 65 29 25 27 22 25 25 22 22 25 50 Slowest Speed 245 | 160 160 160 240 240 115 115 245 165 100 115 34 27 27 24 30 26 26 27 100 50 Overloaded Moves 365 | . . . . . . . . . . . . 44 . 13 11 10 . 142 145 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . . . 1 8 . . 9 9 2 1 3 36 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 72 10 43 42 60 42 55 2 73 25 25 88 8 40 37 19 10 83 59 4 Regions Visited 20 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . 1 . 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . 1 1 . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 . . . . . 3 . . . . . . . . Spaces Dug 126 | . . . . . . . 8 . . 8 9 9 . 20 22 10 5 10 25 . Terrain Destroyed 203 | . 13 . 9 . . 21 42 . . 8 9 9 . 20 22 10 5 10 25 . Melee 125 | . . . . . . . 7 . . 8 9 9 . 20 22 10 5 10 25 . Projectile 21 | . . . 1 . . 7 13 . . . . . . . . . . . . . AOE 57 | . 13 . 8 . . 14 22 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Total 14822 | 42 508 36 594 229 235 203 790 43 119 1058 1075 892 39 1958 1876 901 623 973 2554 74 Wait 1289 | . 31 . 92 3 . 8 97 . . 120 48 18 . 220 284 96 68 16 188 . Move 12742 | 33 418 22 386 214 231 173 573 43 107 875 991 864 39 1660 1536 788 543 932 2252 62 Hop 60 | . . . . . . . . . . 1 7 . . 9 7 1 1 3 31 . Pick Up 60 | 2 7 1 8 3 1 1 7 . 2 10 2 1 . 3 5 1 . . 6 . Fast Attach 56 | 6 2 . 6 1 . . 6 . 1 2 2 . . 2 4 1 2 4 17 . Attach 57 | . 1 1 8 . . . 11 . 3 7 6 . . 6 1 2 . 1 10 . Detach 19 | . . 1 . 1 . . 4 . 2 2 3 . . 2 1 . . . 3 . Swap 43 | 1 4 . 6 2 1 2 7 . 2 3 2 . . 2 2 1 2 2 4 . Drop 44 | . 5 . 5 5 2 . 3 . 2 8 4 . . . 3 . 1 1 5 . Fire 227 | . 40 11 83 . . 19 72 . . 2 . . . . . . . . . . Melee 202 | . . . . . . . 10 . . 28 10 9 . 44 33 11 6 14 37 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 10 . . . . . 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 573 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Entered Mines 920 | -10/Mines | Discovered new exit (range 15) 968 | -10/Mines | Entered Materials 968 | -9/Materials | Evolved 2 slots: Utility x2 1137 | -9/Materials | Repaired Structural Scanner 1234 | -9/Materials | Build established: Scavenger-Mutant 1240 | -9/Materials | Repaired Imp. EM Shotgun 1257 | -9/Materials | Discovered new exit (range 19) 1471 | -9/Materials | Lost 4 parts (1p2n1w) 1758 | -9/Materials | Lost 3 parts (1n1u1w) 1912 | -9/Materials | Core integrity fell below 50% 2021 | -9/Materials | Entered Mines 2063 | -9/Mines | Met a Derelict shopkeep closing up shop 2143 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2186 | -9/Mines | Learned Materials emergency access door positions 2192 | -9/Mines | Learned location of 1 exit from Materials 2193 | -9/Mines | Discovered new exit (range 10) 2197 | -9/Mines | Discovered new exit (range 5) 2198 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2315 | -9/Mines | Entered Exiles 2343 | -9/Exiles | Met 8R-AWN 2363 | -9/Exiles | Met EX-HEX 2378 | -9/Exiles | Build established: Mutant 2394 | -9/Exiles | Met EX-BIN 2410 | -9/Exiles | Aligned with FarCom system 2411 | -9/Exiles | Given EX-Vault access code 2440 | -9/Exiles | Opened EX-Vault 2444 | -9/Exiles | Found Longsword +1 2470 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2504 | -9/Exiles | Met EX-DEC 2571 | -9/Exiles | Discovered new exit (range 14) 2585 | -9/Exiles | Left Exiles lab with Longsword +1 2585 | -9/Exiles | Entered Mines 2835 | -8/Mines | Discovered new exit (range 5) 2843 | -8/Mines | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Utility x2 2844 | -8/Materials | Identified exit to Factory 3108 | -8/Materials | Lost 3 parts (1p1u1w) 3254 | -8/Materials | Discovered exit to Factory (range 5) 3375 | -8/Materials | Destroyed 7 combat bots 3707 | -8/Materials | Lost 4 parts (1p1n2w) 3972 | -8/Materials | Repaired Arm. Huge Wheel 3981 | -8/Materials | Entered Factory 3981 | -7/Factory | Evolved 2 slots: Propulsion x2 4051 | -7/Factory | Sucked down chute 4051 | -7/Factory | Entered Waste 4051 | -7/Waste | The area was eerily silent 4084 | -7/Waste | Found Prototype Processor 4138 | -7/Waste | Discovered new exit (range 12) 4170 | -7/Waste | Entered Factory 4227 | -7/Factory | Identified Exp. Targeting Computer 4254 | -7/Factory | Discovered new exit (range 7) 4517 | -7/Factory | Build established: Scavenger-Assassin 4712 | -7/Factory | Repaired Broken Impulse Thruster 4783 | -7/Factory | Fabricated Hacking Suite (x1) 4937 | -7/Factory | Repaired Structural Scanner 4948 | -7/Factory | Discovered new exit (range 5) 4953 | -7/Factory | Entered another Factory area 4953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5272 | -6/Factory | Discovered new exit (range 4) 5332 | -6/Factory | Entered Lower Caves 5332 | -6/Lower Caves | Accompanied by 1 ally 5333 | -6/Lower Caves | Encountered a Warlord checkpoint 5369 | -6/Lower Caves | Build established: Hacker-Sprinter 5499 | -6/Lower Caves | Found DCF Scrap (13 items) 5500 | -6/Lower Caves | Learned Extension stockpile data 5500 | -6/Lower Caves | Learned Research security intel 5500 | -6/Lower Caves | Learned Armory security intel 5500 | -6/Lower Caves | Learned Factory terminal intel 5511 | -6/Lower Caves | Identified exit to Lower Caves 5589 | -6/Lower Caves | Entered another Lower Caves area 5597 | -6/Lower Caves | Discovered new exit (range 11) 5600 | -6/Lower Caves | Entered Factory 5600 | -5/Factory | Evolved 2 slots: Utility x2 5601 | -5/Factory | Loaded intel: 26 terminal locations 5695 | -5/Factory | Identified exit to Upper Caves 5827 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5900 | -5/Factory | Search patrols dispatched 6019 | -5/Factory | Repaired Imp. Surge Thruster 6084 | -5/Factory | Repaired Impulse Thruster 6240 | -5/Factory | Identified exit to Factory 6320 | -5/Factory | Entered another Factory area 6320 | -4/Factory | Evolved 2 slots: Utility x2 6354 | -4/Factory | Repaired Mic. Nuclear Core 6532 | -4/Factory | Identified exit to Research 6555 | -4/Factory | Identified exit to Upper Caves 6555 | -4/Factory | Identified exit to Armory 6693 | -4/Factory | Fabricated Adv. Hacking Suite? 7078 | -4/Factory | Entered Research 7078 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7201 | -3/Research | Repaired Imp. Surge Thruster 7289 | -3/Research | Repaired Mic. Fission Core? 7293 | -3/Research | Build established: Wizard-Sprinter 7391 | -3/Research | Discovered new exit (range 15) 7408 | -3/Research | Entered another Research area 7408 | -2/Research | Evolved 2 slots: Utility x2 7484 | -2/Research | Discovered new exit (range 12) 7518 | -2/Research | Spotted B-90 Cyclops 7603 | -2/Research | Fabricated Adv. System Shield? 7616 | -2/Research | Entered Testing 7617 | -2/Testing | Maximum security lockdown engaged 7753 | -2/Testing | Spotted Striker 7808 | -2/Testing | Spotted Striker 7808 | -2/Testing | Spotted Striker 7810 | -2/Testing | Lost 4 parts (2n1u1w) 7843 | -2/Testing | Spotted PX-63ECJ0MVE3 7884 | -2/Testing | Discovered new exit (range 8) 7886 | -2/Testing | Entered Access 7886 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7959 | -1/Access | Lost 7 parts (2p2n3u) 7959 | -1/Access | Spotted B-99 Colossus 8113 | -1/Access | System Shield fried by hacking feedback 8351 | -1/Access | Repaired Vibroblade 8386 | -1/Access | First assault squad dispatched 8560 | -1/Access | Lost 9 parts (3p2n3u1w) 8561 | -1/Access | Spotted B-99 Colossus 8576 | -1/Access | Core integrity fell below 50% 8636 | -1/Access | Search patrols dispatched 8775 | -1/Access | Core integrity fell below 20% 8809 | -1/Access | Discovered new exit (range 8) 8813 | -1/Access | Entered Command 8819 | -1/Command | Lost 5 parts (1p2n2u) 8856 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. >TGIDN3J/XHM#ZIS1PHXPAB%IEDDT8 Field strength at 34. Field strength at 28. Field strength at 22. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Penetrated by Slug. Stasis field depleted. >> Machine Analyzer network decryption results: Terminal x2 Penetrated by Slug. Biomechanical Wings destroyed. Imp. Q-thruster destroyed. >> Machine Analyzer network decryption results: Repair Station x3 Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# ^#????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# ########?????????????????????????????? | | ?????????# # """""""""""???????????????????????? | | ?????????# # """"T"""" #????????????????????? | | ?????????# + #????????????????????? | | ?????????# # #????????????????????? | | "?"??????# # #????????????????????? | | "T"??????# # #??????????"T????????? | | """??????# # ???????????""????????? | | ########## ################?????????????????????? | | #############????????????????????????? | | # """" #????????????????????????? | | # ""R"" #????????????w???????????? | | s # "" "" #????????????????????????? | | sss ##########???????????????? | | ########## # /@ k #??????????? | | ?????????# # ##########???????????????? | | ?????????# # #????????????????????????? | | ?????????# #############????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 55 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 34 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Extracted Datajack | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cloaking Device | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Biomechanical Wings | -4/Factory | Scanalyzed Adv. Terrain Scan Processor | -4/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmLongswordLaser Manual? 0 Play Time 02:54:27 Cumulative 84.4 hours Start 2024.08.27 @ 15:38:43 End 2024.08.27 @ 18:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f47e9a7c-946e-4b23-afd8-c98bc0e44a7c