Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 10:52:33 Player: slanderous_mambo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1463) 1463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3428 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Terrain Scanner Kinecellerator Transmission Jammer Improved Propulsion Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Terrain Scanner Kinecellerator Shield Generator EMP Blaster Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 67 | 6 17 30 14 Power 8 | 1 . 6 1 Engine 6 | 1 . 4 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 13 | 2 5 6 . Treads . | . . . . Leg 13 | 2 5 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 5 5 6 Device 7 | . 1 3 3 Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . 2 . 3 Artifact . | . . . . Weapon 29 | 2 7 13 7 Energy Gun 10 | 1 . 7 2 Energy Cannon 1 | . 1 . . Ballistic Gun 9 | 1 5 1 2 Ballistic Cannon 2 | . . 2 . Launcher 6 | . 1 3 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 5 15 Power 4 | . . 1 3 Propulsion 4 | . . 3 1 Utility 3 | . . . 3 Weapon 9 | . . 1 8 Highest Loss Streak 15 | . . 2 15 Average Slot Usage (%) 92 | . 97 94 67 Engine 12 | . 14 11 5 Core 4 | . . 7 10 Leg 22 | . 27 20 6 Device 2 | . 4 1 4 Storage 12 | . 15 11 9 Processor 4 | . . 10 2 Protection 8 | . 6 10 7 Energy Gun 4 | . . 4 19 Ballistic Gun 16 | . 24 10 . Ballistic Cannon 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 50 | 11 35 36 50 Greatest Support 26 | 20 26 26 10 Greatest Overweight (x) 11 | 1 2 3 11 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 14 | 6 14 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 10 10 10 Average Carried 8 | 1 8 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 10 10 6 Class Distribution -------------------- 92% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1384 | 183 372 755 74 Remotely . | . . . . Salvage Created 1659 | . 376 1040 243 Parts 117 | . 30 67 20 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 12 28 10 Guns 31 | . 10 15 6 Cannons 8 | . . 8 . AOE 11 | . 2 5 4 Classes Destroyed 9 | . 5 4 . Builder 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 21 | . 6 8 7 Grunt 20 | . 6 12 2 Duelist 2 | . . 1 1 Sentry 7 | . . 7 . Best Kill Streak 9 | . 7 7 9 Combat Bots Only 9 | . 7 5 9 Max Kills in Single Turn 4 | . 4 3 3 Gunslinging 2 | . 1 . 2 Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3239 | . 626 1176 1437 Core 828 | . 137 126 565 Absorbed by Shields 14 | . . . 14 Core Remaining (%) 71 | 100 45 68 . Volleys Fired 120 | . 32 72 16 Largest 3 | . 2 2 3 Hottest 168 | . 50 104 168 Shots Fired 229 | . 63 139 27 Gun 175 | . 62 89 24 Cannon 41 | . . 41 . Launcher 13 | . 1 9 3 Special . | . . . . Kinetic 182 | . 62 115 5 Thermal 27 | . . 8 19 Explosive 8 | . 1 7 . Electromagnetic 12 | . . 9 3 Robot Hit Streak 14 | . 5 10 14 Robot Miss Streak 7 | . 7 6 3 Penetration Max . | . . . . Secondary Targets 8 | . 3 2 3 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 160 | . 43 99 18 Core Hits 101 | . 22 62 17 Critical Hits 6 | . 2 4 . Critical Kills 4 | . 1 3 . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2923 | . 568 1812 543 Guns 1728 | . 420 1062 246 Cannons 478 | . . 478 . Explosions 713 | . 145 272 296 Melee . | . . . . Ramming 4 | . 3 . 1 Kinetic 1792 | . 420 1336 36 Thermal 564 | . . 132 432 Explosive 322 | . 145 177 . Electromagnetic 241 | . . 167 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 4 7 Projectiles 4 | . . 4 . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 36 | . . 19 17 Shots 2 | . . 1 1 Rammed 4 | . . . 4 Targets Rammed 5 | . 1 . 4 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 582 | . 10 462 582 Average Temperature 134 | . 3 107 317 Received Heat Transfer 789 | . 141 471 177 Effects 14 | . . 4 10 Shutdowns 4 | . . 2 2 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1078 | . . 197 881 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 506 | . 337 506 345 Initial 213 | . . 18 213 Average 167 | . 105 220 252 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 60 | 100 91 41 . Level 1 34 | . 8 46 100 Level 2 5 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 21 39 16 Peak Tracking Total 13 | . 5 7 13 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 12 9 . Successful 17 | . 9 8 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 1 2 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled 1 | . 1 . . Recycled Matter 68 | . 68 . . Retrieved Matter 68 | . 68 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2493 | 55 1101 1090 247 Spaces Moved 1274 | 36 653 516 69 Core 20 | 9 . . 11 Treads . | . . . . Legs 1254 | 27 653 516 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 210 Average Speed 153 | 114 145 154 249 Slowest Speed 600 | 150 180 210 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 93 53 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . 4 61 5 Melee . | . . . . Projectile 4 | . . 4 . AOE 66 | . 4 57 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1572 | 50 739 669 114 Wait 16 | 1 4 11 . Move 1271 | 35 652 515 69 Hop . | . . . . Pick Up 63 | 8 23 24 8 Fast Attach . | . . . . Attach 25 | 6 5 6 8 Detach . | . . . . Swap 42 | . 12 24 6 Drop 30 | . 10 17 3 Fire 120 | . 32 72 16 Melee . | . . . . Ram 4 | . . . 4 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 406 | -10/Materials | Destroyed 7 combat bots 424 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Repaired Imp. Aluminum Leg 1136 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1433 | -9/Materials | Discovered new exit (range 16) 2226 | -9/Materials | Discovered new exit (range 11) 2247 | -9/Materials | Entered another Materials area 2247 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2450 | -8/Materials | Destroyed 9 combat bots 2466 | -8/Materials | Core integrity fell below 50% 2487 | -8/Materials | Core integrity fell below 20% 2494 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into L-31 Rogue. U-05 Engineer lays Concrete. Slammed into L-31 Rogue. U-05 Engineer lays Concrete. Slammed into L-31 Rogue. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Shield Generator destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. L-31 Rogue destroyed. Acquired 60 matter. U-05 Engineer builds a Wall. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed AntimissileStealthFilter Manual? 0 Play Time 00:46:55 Cumulative 6.3 hours Start 2020.11.04 @ 19:55:34 End 2020.11.05 @ 10:52:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cea54bf6-38f7-4050-82a1-474d0b74d5a2