Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.02 @ 03:24:29 Player: cptwinky Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (340) 1700 Value Destroyed (16430) 16430 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (7476) 7476 TOTAL SCORE: 34806 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4499 Follower Combat Kills 2378 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1101 Cogmind --------- Core Integrity 0/1150 Matter 77/300 Energy 84/100 System Corruption 8% Temperature Cool (317) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Molecular Deconstructor Fire Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Heavy Reflective Plating Mini Drone Bay > --- WEAPON ----------- Tesla Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Antimatter Reactor Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads High-capacity Storage Unit Improved Matter Compressor Improved Armor Integrity Analyzer Precision Matter Filter Damper Plating EM Shield Advanced Force Field Advanced Hacking Suite Advanced Component Analysis Suite System Restoration Module Sensor Drone Bay Phasing AFG Transdimensional Reconstructor Cooled Proton Cannon Hypervelocity Gauss Rifle Enhanced Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Heavy Rocket Launcher Advanced Datajack Enhanced Flamer Molecular Deconstructor Fire Trap Fire Trap [Rating: 115] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 447 | 7 6 1 2 . 13 21 38 13 8 5 4 15 24 17 13 8 . 9 40 21 20 8 32 122 Power 27 | 1 . . . . 1 2 2 1 . . . . 3 . . . . . 6 1 1 1 . 8 Engine 13 | 1 . . . . . 2 2 . . . . . 3 . . . . . 4 1 . . . . Core 5 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 7 Propulsion 52 | 2 2 1 . . 4 4 2 . 1 . . 2 4 1 . . . 1 5 3 . . 1 19 Treads 45 | 1 1 1 . . 2 3 2 . 1 . . 2 3 1 . . . 1 5 3 . . 1 18 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 1 . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 2 3 . 2 . 4 2 16 7 1 1 2 7 7 9 8 4 . 5 8 11 12 6 15 51 Device 118 | . . . . . 2 . 12 6 1 . 1 5 3 6 8 4 . 3 4 10 9 2 14 28 Storage 17 | 2 3 . 2 . . . 2 . . . . 1 . . . . . . . . . 1 . 6 Processor 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 Hackware 5 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 2 Protection 39 | . . . . . 2 1 1 1 . 1 1 1 3 1 . . . 2 3 1 3 3 1 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 1 . . . 4 13 18 5 6 4 2 6 10 7 5 4 . 3 21 6 7 1 16 44 Energy Gun 46 | . . . . . . 1 11 3 3 2 2 3 1 . . . . . 6 . 4 1 6 3 Energy Cannon 11 | . . . . . . . . 1 . . . 1 . . . . . . 2 3 . . 2 2 Ballistic Gun 31 | 2 1 . . . 3 8 . . . . . . 1 1 . . . . . 1 1 . 2 11 Ballistic Cannon 34 | . . . . . . . . . . . . . 4 4 3 2 . 2 7 . . . . 12 Launcher 29 | . . . . . . 2 5 . . 1 . 1 1 . . 1 . . 3 2 . . 4 9 Special Weapon 9 | . . . . . . . . . . . . . 3 . . 1 . . . . 1 . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 2 2 1 3 1 . . . . 2 . . . 1 . . . . . Piercing Weapon 12 | . . . . . . . . . . . . 1 . 2 . . . 1 2 . 1 . . 5 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 4 3 2 . . . 2 . . . . . . 2 . . 5 . 1 Parts Lost 72 | . . . . . . 2 2 . 1 . . . 8 . . . . 1 3 1 2 . 3 49 Power 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Propulsion 12 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 10 Utility 25 | . . . . . . 1 . . 1 . . . 3 . . . . . 1 1 1 . . 17 Weapon 28 | . . . . . . 1 2 . . . . . 4 . . . . 1 1 . 1 . 2 16 Highest Loss Streak 11 | . . . . . . 1 1 . 1 . . . 8 . . . . 1 1 1 1 . 1 11 Average Slot Usage (%) 88 | . 100 100 100 100 84 80 83 83 83 84 84 83 91 89 85 86 86 92 88 99 99 98 95 86 Engine 4 | . 14 14 14 14 6 6 6 2 . . . . 2 6 6 6 6 6 4 11 8 2 . . Core 2 | . . . . . 2 2 . 4 7 7 7 7 4 . . . . . 3 . 1 5 5 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . 3 5 7 Treads 14 | . 16 14 14 14 11 9 7 7 7 15 15 15 20 8 13 13 13 13 11 23 23 23 22 13 Wheel 2 | . 11 14 14 14 11 9 7 7 6 . . . . 3 . . . . . . . . . . Device 7 | . . . . . 8 . 7 6 7 9 11 7 8 9 6 6 6 6 9 5 6 5 5 11 Storage 23 | . 28 28 28 28 18 18 22 23 23 23 23 25 30 26 26 26 26 26 23 23 23 23 23 21 Processor 6 | . . . . . . . . . . . . . 4 13 13 13 13 13 11 11 11 11 11 12 Hackware 1 | . . . . . . 8 7 7 6 . . . . . . . . . . . . . . 1 Protection 7 | . . . . . 8 8 6 7 7 12 11 12 1 6 6 6 6 12 6 11 9 9 6 5 Energy Gun 5 | . . . . . . 1 14 14 13 14 15 13 1 . . . . . 3 . 4 10 8 . Ballistic Gun 3 | . 28 28 28 28 18 16 . . . . . . 6 6 3 . . . . . 4 . . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . 5 4 9 11 13 12 6 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 17 25 24 72 72 96 98 137 137 135 138 150 168 168 173 185 185 173 181 188 198 198 184 207 233 Greatest Support 140 | 10 40 16 16 16 32 28 40 28 90 90 90 92 92 90 90 90 90 98 140 114 109 109 121 140 Greatest Overweight (x) 7 | 1 2 1 4 4 5 3 4 4 4 1 1 1 7 6 2 2 1 2 1 1 1 1 2 2 Average Overweight (x) 1 | . 1 1 2 4 3 3 3 4 3 1 1 1 1 3 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | 8 12 12 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 31 | 6 9 12 17 20 20 20 27 28 28 28 28 30 36 36 36 36 36 36 36 36 36 36 36 35 Most Carried 36 | 6 12 12 15 15 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Carried 30 | 3 8 11 13 15 19 19 26 27 27 27 28 29 33 35 35 36 36 35 35 35 35 35 35 33 Final Capacity 36 | 8 12 12 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 4 Final Carried 36 | 6 12 12 15 15 20 20 28 28 27 28 28 36 36 36 36 36 36 36 36 36 36 36 33 3 Class Distribution -------------------- 53% | Messiah-Mutant 29% | Hauler-Mutant 7% | Messiah-Skirmisher 4% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 10651 | 276 353 57 24 24 206 651 429 167 86 93 30 134 787 174 364 176 . 121 970 264 266 374 774 3851 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16534 | 57 541 47 . . 216 1166 1015 102 105 273 . . 1143 60 258 254 . 40 2104 1194 293 162 1635 5869 Parts 656 | 4 34 6 . . 9 61 31 5 6 15 . . 37 2 3 7 . 3 74 36 11 3 53 256 Haulers Intercepted 11 | . 1 . . . . 4 . . . . . . . . . . . . 2 . . . 1 3 Recyclers Shooed 11 | . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . 16 . 1 26 . 3 2 . 9 . 6 11 . 36 . Prevented 59 | . . . . . . . . . . . . . 13 . . 5 . . . 29 . . 12 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 291 | . 14 3 . . 4 19 24 . 2 7 . . 25 1 7 4 . 4 36 18 6 . 32 85 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 132 | . 14 3 . . 4 19 11 . 2 6 . . 8 1 2 . . . 16 . 5 . 13 28 Cannons 62 | . . . . . . . . . . . . . 9 . 5 1 . 4 8 5 . . . 30 AOE 63 | . . . . . . . 9 . . 1 . . 8 . . 1 . . 9 4 . . 16 15 Classes Destroyed 22 | 1 4 . . . 1 1 2 1 . 1 . . 4 . . . . . 2 . . . . 5 Worker 10 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 8 Builder 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 11 | . 1 . . . . 4 . . . . . . . . . . . . 2 . . . 1 3 Recycler 4 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Swarmer 50 | . 6 3 . . . 4 7 . . 3 . . . . . . . 2 6 2 1 . 4 12 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 127 | . 8 . . . 3 10 10 . 2 2 . . 14 1 6 3 . . 20 8 1 . 18 21 Brawler 16 | . . . . . . . 1 . . . . . 2 . . . . . 1 1 . . 3 8 Duelist 12 | . . . . . . . . . . 1 . . 3 . 1 . . . 1 . . . 3 3 Protector 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Sentry 23 | . . . . . 1 5 3 . . 1 . . 1 . . . . . 2 2 1 . 2 5 Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Hunter 29 | . . . . . . . . . . . . . 2 . . . . 2 2 5 . . . 18 Programmer 27 | . . . . . . . 3 . . . . . 1 . . 1 . . 3 . 3 . 2 14 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 3 3 . . 3 6 5 . 2 6 . . 13 1 4 3 . 2 7 5 3 . 16 14 Combat Bots Only 16 | . 3 3 . . 3 4 5 . 2 6 . . 13 1 4 3 . 2 7 5 3 . 16 10 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 2 1 1 1 . . 2 1 1 1 . 1 3 2 1 . 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . 2 . . 1 . . 2 . . 1 . . 3 2 . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 29070 | . 420 92 . . 308 1458 1337 19 105 332 . . 3083 127 445 124 . 683 2269 1154 444 . 1603 15067 Core 2221 | . 167 34 . . 13 108 82 . . 40 . . 162 . 19 . . 64 178 86 . . 147 1121 Absorbed by Shields 1603 | . . . . . . . . . . . . . . . . . . . 316 . . . 509 778 Reduced by Siege Mode 475 | . . . . . . . . . . 2 . . 150 . 20 . . 32 104 . . . . 167 Core Remaining (%) 67 | 100 . . . 19 . 78 . . . . . . 59 . . . . 90 . . . . 58 . Volleys Fired 831 | 1 53 9 . . 16 71 42 11 5 13 . . 67 1 29 7 . 16 91 32 30 6 60 271 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 . . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 169 | 40 40 40 . . 40 75 160 160 160 160 . . 150 78 92 92 . 92 169 162 161 162 162 162 Shots Fired 1417 | 2 106 18 . . 32 142 69 22 10 25 . . 119 2 53 9 . 28 159 52 52 12 87 418 Gun 881 | 2 106 18 . . 32 142 53 22 10 24 . . 63 1 13 . . . 96 . 41 12 58 188 Cannon 387 | . . . . . . . . . . . . . 41 1 40 4 . 28 52 43 . . . 178 Launcher 119 | . . . . . . . 16 . . 1 . . 6 . . 4 . . 11 9 . . 24 48 Special 30 | . . . . . . . . . . . . . 9 . . 1 . . . . 11 . 5 4 Kinetic 903 | 2 106 18 . . 32 138 . . . . . . 86 2 53 4 . 28 52 . 19 . 11 352 Thermal 338 | . . . . . . 4 53 22 10 24 . . 27 . . 1 . . 96 . 33 12 52 4 Explosive 39 | . . . . . . . 1 . . 1 . . 6 . . . . . . . . . 20 11 Electromagnetic 137 | . . . . . . . 15 . . . . . . . . 4 . . 11 52 . . 4 51 Robot Hit Streak 46 | 1 8 5 . . 5 11 22 8 14 17 . . 34 10 23 5 . 12 31 10 13 17 46 20 Robot Miss Streak 12 | . 5 2 . . 1 4 2 3 12 3 . . 2 . 2 1 . 1 4 3 3 . 3 3 Penetration Max 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 3 Secondary Targets 11 | . 1 . . . . 1 . . 1 . . . 1 . . . . . 1 . 2 . 3 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . . 1 . . . . . 1 . 1 . 1 1 Shots Hit Robots 1043 | 1 64 11 . . 24 103 54 27 10 22 . . 83 2 43 6 . 23 131 32 40 10 66 291 Core Hits 691 | 1 28 4 . . 9 42 53 6 8 17 . . 60 2 17 7 . 8 77 20 13 4 86 229 Critical Hits 140 | . . . . . 1 1 . . 1 . . . 7 . 7 . . 1 11 1 1 . 3 106 Critical Kills 57 | . . . . . 1 . . . . . . . 2 . 1 . . . 4 1 1 . 2 45 Critical Parts Destroyed 81 | . . . . . . 1 . . 1 . . . 5 . 6 . . 1 6 . . . 1 60 Melee Attacks 62 | . . . . . 1 6 2 6 13 9 . . . 7 . . . 2 9 . 1 . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . 6 2 6 13 9 . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . 7 . . . 2 9 . 1 . . 6 Sneak Attacks 7 | . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37048 | 15 806 118 . . 271 1692 2324 1201 314 757 . . 3449 53 1168 470 . 434 4574 1848 959 254 4905 11436 Guns 13140 | 15 806 118 . . 271 1603 1085 583 192 507 . . 953 25 273 . . . 1952 . 860 254 1080 2563 Cannons 8387 | . . . . . . . . . . . . . 820 28 895 108 . 434 1143 966 . . . 3993 Explosions 14254 | . . . . . . 89 1239 . . 250 . . 1578 . . 352 . . 1377 882 . . 3767 4720 Melee 791 | . . . . . . . . 618 110 . . . . . . . . . 31 . . . . 32 Ramming 180 | . . . . . . . . . 12 . . . . . . . . . 71 . . . . 97 Kinetic 13776 | 15 806 118 . . 271 1522 . . . . . . 1428 53 1168 108 . 434 1143 . 470 . 71 6169 Thermal 7371 | . . . . . . 81 1085 583 192 507 . . 443 . . 10 . . 2180 . 489 254 1067 480 Explosive 6181 | . . . . . . . 227 . . 250 . . 1080 . . . . . . . . . 3130 1494 Electromagnetic 8749 | . . . . . . 89 1012 . . . . . 498 . . 352 . . 1149 1848 . . 637 3164 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 728 | . . . . . . . . 618 110 . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . . . . . . . . . . 31 . . . . 32 Highest Corruption 8 | . . . . . 1 4 6 3 1 1 . . 3 . . . . . 4 3 3 . 1 8 Average Corruption 2 | . . . . . 1 3 3 2 1 1 . . 2 . . . . . 2 1 1 . 1 1 Corruption Purged 25 | . . . . . . . 4 3 . 1 . . . . . . . . 4 3 4 . . 6 Effects 140 | . . . . . 1 24 23 15 . 5 . . 24 . . . . . 19 4 3 . . 22 Message Errors 37 | . . . . . . 7 8 2 . 3 . . 4 . . . . . 3 1 2 . . 7 Matter Fused 21 | . . . . . . 3 3 3 . . . . 7 . . . . . 4 . . . . 1 Heat Flow Errors 12 | . . . . . . 1 . 4 . . . . 3 . . . . . 3 . . . . 1 Energy Discharges 22 | . . . . . . 3 5 1 . 1 . . 4 . . . . . 1 1 1 . . 5 Data Loss (minor) 20 | . . . . . . 4 5 3 . 1 . . 3 . . . . . 2 1 . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Targeting Errors 23 | . . . . . 1 6 1 2 . . . . 3 . . . . . 4 . . . . 6 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 932 | . . . . . . . 95 165 . 11 . . 35 . . 6 . 13 48 58 . . 102 399 Projectiles 291 | . . . . . . . . . . . . . 3 . . 6 . 13 7 29 . . . 233 Explosions 430 | . . . . . . . 95 . . 11 . . 32 . . . . . 35 29 . . 102 126 Melee 211 | . . . . . . . . 165 . . . . . . . . . . 6 . . . . 40 Knockbacks 73 | . . . . . . . . . . . . . 10 . 4 . . 6 8 . . . . 45 Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Kinetic 69 | . . . . . . . . . . . . . 10 . 4 . . 6 7 . . . . 42 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1249 | . . . . . . 22 159 . 6 . . . 229 . . . . . 23 48 . . 189 573 Shots 43 | . . . . . . 1 6 . . . . . 6 . . . . . 3 4 . . 8 15 Rammed 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 Targets Rammed 7 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 434 | . 6 . . . . 160 303 228 60 134 . . 272 18 . 40 . . 239 409 70 . 193 434 Average Temperature 74 | . 2 . . . . 22 79 68 27 63 . . 74 12 . 26 . . 65 136 18 . 57 211 Received Heat Transfer 4450 | . 144 . . . 171 603 303 . 36 81 . . 678 . 189 60 . . 488 135 . . 213 1349 Effects 6 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . 1 . . 1 1 3 . . 1 4 . . . . 2 Total Turns 589 | . . . . . . . . . . 48 . . 78 13 173 . . 33 145 . . . . 99 Longest Duration 99 | . . . . . . . . . . 48 . . 78 13 99 . . 33 61 . . . . 50 Robots Corrupted 32 | . . . . . . 1 3 . . . . . . . . 2 . . 4 9 . . 3 10 Combat Hostiles 30 | . . . . . . . 3 . . . . . . . . 2 . . 3 9 . . 3 10 Parts Fried 71 | . . . . . . 4 4 . . . . . 1 . . 3 . . 13 16 . . 3 27 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Robots Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Melted 30 | . . . . . . . 8 . . 3 . . 3 . . . . . 9 . . . 5 2 Heat Transferred 14157 | . . . . . . 148 2350 1325 425 1150 . . 1312 . . 80 . . 3210 . 1238 407 1969 543 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 2285 | 5 334 180 . . 116 344 750 262 434 . . . . 315 . . . . 1280 . . . . 2285 Average Influence 389 | 2 178 127 . . 43 140 232 68 200 . . . . 90 . . . . 579 . . . . 933 Maximum Alert Level 5 | . 1 . . . . 1 3 1 2 . . . . 1 . . . . 4 . . . . 5 Low Security (%) 47 | 100 58 100 . 100 100 75 55 93 44 . . . . 82 . . . . 10 . . . . . Level 1 20 | . 41 . . . . 24 24 6 49 . . . . 17 . . . . 16 . . . . 18 Level 2 9 | . . . . . . . 11 . 5 . . . . . . . . . 35 . . . . 13 Level 3 17 | . . . . . . . 8 . . . . . . . . . . . 32 . . . . 50 Level 4 1 | . . . . . . . . . . . . . . . . . . . 5 . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . . . 1 5 10 . 9 . . . 1 3 . . . . 11 . . . 1 30 Investigation 13 | . 1 . . . . 3 3 . 2 . . . . 2 . . . . 1 . . . . 1 Extermination 12 | . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 6 Reinforcement 16 | . 2 . . . 1 2 . . 1 . . . . . . . . . 6 . . . . 4 Assault 24 | . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . 1 19 Garrison 9 | . . . . . . . 4 . 3 . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . . . . . . 4 . . . . . . . 1 . . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 24 3 . . 5 39 27 11 18 11 . . 37 5 7 4 . 11 78 16 5 . 42 186 Peak Tracking Total 26 | . 4 3 . . 3 9 5 4 4 7 . . 17 2 4 3 . 4 10 5 2 . 8 26 Tactical Retreats 33 | . . . . . . 5 1 3 . . . . 7 . . . . 2 2 1 . . 2 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 28 | . . . . . 1 5 9 . 1 . . . . . . . . . 5 . . . . 7 Indirectly 9 | . . . . . . 1 3 . . . . . . . . . . . 2 . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 1 . . . . . . 4 . . . . . . 1 . . 2 . Triggered 11 | . . . . . . 1 . . . . . . 3 . . . . . 1 1 3 . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 23 | . . . . . . 1 4 . 1 . . . 1 1 . . . . 2 . . . . 13 Max in Single Turn 8 | . . . . . . 1 2 . . . . . 1 . . . . . . . . . . 8 Garrison Access 9 | . . . . . . 1 2 . 1 . . . . 2 . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 74 | . 4 1 1 . 1 15 11 . 5 . 1 . . 12 1 . 3 . 4 . 1 4 . 10 Terminals 21 | . 3 . . . 1 13 3 . 1 . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 2 . 2 . . . . 3 . . . . . . . . . 1 Repair Stations 8 | . . . . . . 1 1 . . . . . . 3 . . . . . . . . . 3 Recycling Units 9 | . 1 . . . . . 1 . . . . . . 3 . . . . 1 . . . . 3 Scanalyzers 7 | . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 Garrison Access 9 | . . . . . . 1 2 . 1 . . . . 2 . . . . 2 . . . . 1 Total Hacks 235 | . 13 1 1 . 2 48 33 . 19 . 1 . . 29 1 . 21 . 6 . 8 17 . 35 Successful 148 | . 6 1 1 . . 27 19 . 10 . 1 . . 14 1 . 21 . 4 . 8 17 . 18 Failed 87 | . 7 . . . 2 21 14 . 9 . . . . 15 . . . . 2 . . . . 17 Catastrophic 14 | . 1 . . . . 3 4 . 2 . . . . 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 12 . . . 2 38 10 . 9 . . . 1 13 . . . . 24 . . . . 10 Terminals 67 | . 11 . . . 2 43 7 . 4 . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . . 6 . 4 . . . . 6 . . . . . . . . . 6 Repair Stations 28 | . . . . . . 2 4 . . . . . . 9 . . . . . . . . . 13 Recycling Units 19 | . 2 . . . . . 2 . . . . . . 7 . . . . 1 . . . . 7 Scanalyzers 26 | . . . . . . . 10 . 7 . . . . 3 . . . . 1 . . . . 5 Garrison Access 23 | . . . . . . 3 4 . 4 . . . . 4 . . . . 4 . . . . 4 Terminal Hacks 70 | . 3 1 1 . . 15 1 . 1 . 1 . . . 1 . 21 . . . 8 17 . . Record 20 | . . . 1 . . . . . . . . . . . . . 6 . . . 8 5 . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . . 6 . . . . 4 . . Robot Schematic 7 | . . . . . . . 1 . . . . . . . . . 6 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . . . . . . 3 . . . . . . . . . . 3 . . . . 4 . . Open Door 7 | . . 1 . . . 4 . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 . 2 . . . . 2 . . . . . . . . . 3 Load Schematic 5 | . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 Build 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 Repair Station Hacks 18 | . . . . . . 2 2 . . . . . . 7 . . . . . . . . . 7 Scan Component 10 | . . . . . . 1 1 . . . . . . 4 . . . . . . . . . 4 Repair 8 | . . . . . . 1 1 . . . . . . 3 . . . . . . . . . 3 Recycling Unit Hacks 8 | . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . 3 Retrieve Components 8 | . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . 3 Scanalyzer 16 | . . . . . . . 7 . 6 . . . . . . . . . . . . . . 3 Insert Component 9 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . 2 Analyze 7 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . Seal Access 4 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 22 | . 2 . . . . 9 4 . 1 . . . . 1 . . . . 3 . . . . 2 Terminals 11 | . 1 . . . . 8 2 . . . . . . . . . . . . . . . . . Track 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siphon 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . . . 1 10 9 . 5 . . . . 8 . . . . 3 . . . . 9 Full Trace Events 11 | . 2 . . . . 2 3 . 2 . . . . 1 . . . . . . . . . 1 Feedback Events 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 . . . . . . . . . 6 . . . . . . . Robots Built 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Matter 378 | . . . . . . . 189 . 189 . . . . . . . . . . . . . . . Time 268 | . . . . . . . 134 . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 20 | . . . . . . . 8 . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . . . . . 3 . 3 . . . . . . . 6 . 13 . . 4 . 1 Parts Built 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Matter 420 | . . . . . . . . . . . . . . 102 . . . . . . . . . 318 Time 210 | . . . . . . . . . . . . . . 51 . . . . . . . . . 159 Total Part Build Rating 25 | . . . . . . . . . . . . . . 1 . . . . . . . . . 24 Parts Repaired 8 | . . . . . . 1 1 . . . . . . 3 . . . . . . . . . 3 Time 285 | . . . . . . 44 22 . . . . . . 141 . . . . . . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 9 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 13 Parts Scanalyzed 8 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . 1 Part Schematics Acquired 7 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . 6 . 1 . . . . . . . . . . . . . . 9 Machine Destruction 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 2 Programmers 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . 7 Robots Rewired 8 | . . . . . . . . . . 2 . . 2 . . 1 . . . 1 1 . 1 . Allies Hacked 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 75 | . . . . . . 14 2 24 3 2 . 4 2 4 . 1 . 1 9 1 1 . 1 6 Largest Group 20 | . . . . . . 11 8 20 14 6 2 6 6 3 1 2 2 1 4 1 1 1 1 3 Highest-Rated Group 592 | . . . . . . 183 135 592 449 180 32 185 185 210 29 49 47 94 218 30 23 23 49 210 Highest-Rated Ally 129 | . . . . . . 29 38 129 107 32 16 39 39 70 29 33 33 94 125 30 23 23 49 70 Zionite Dispatches 6 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 67 | . . . . . 1 8 . 6 5 . 2 . 1 4 13 7 . 1 . 3 3 2 9 2 STAY 17 | . . . . . . 4 . 3 3 . . . . 1 3 1 . . . . . 1 1 . ROAM 19 | . . . . . . 4 . 3 2 . . . . 2 4 2 . . . . . 1 1 . TUNNEL 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . EXPLORE 25 | . . . . . 1 . . . . . 2 . 1 . 4 2 . 1 . 3 3 . 6 2 Ally Attacks 513 | . . . . . . 60 41 76 139 12 . . 30 42 . . . 17 62 3 . . 2 29 Total Damage 11174 | . . . . . . 712 563 1884 2564 175 . . 1080 828 . . . 557 2344 53 . . 94 320 Kills 87 | . . . . . . 9 7 7 20 3 . . 4 9 . . . 3 22 . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . . . 2 . . . . . 2 2 2 1 . 2 2 . 1 . . 1 . 2 . Drone Launches 25 | . . . . . 1 . . . . . 2 . 1 . 4 2 . 1 . 3 3 . 6 2 Drone Recoveries 25 | . . . . . 1 . . . . . 2 . 1 . 4 2 . 1 . 3 3 . 6 2 Zionite Intel Received 6 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 31131 | 66 606 499 236 329 343 1175 1890 1271 1286 2113 761 2819 1287 1216 3070 1485 150 478 1538 1550 1898 399 1282 3384 Spaces Moved 14523 | 53 341 402 181 235 176 596 1104 503 729 814 403 1520 475 682 1376 624 81 202 599 709 811 194 513 1200 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 9837 | . 52 . . . . . . . 50 814 403 1520 452 238 1376 624 81 202 599 709 811 194 513 1199 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4683 | 51 289 402 181 235 176 596 1104 503 679 . . . 23 444 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 140 120 130 120 140 140 185 185 172 150 150 185 185 185 180 180 180 180 180 180 50 Average Speed 169 | 86 107 110 127 140 131 130 137 140 143 185 185 182 201 162 200 196 185 180 180 180 180 180 180 188 Slowest Speed 310 | 90 160 110 140 140 150 130 140 140 185 185 185 185 310 185 205 205 185 205 180 180 180 180 200 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 48 76 53 52 17 87 33 96 21 92 59 89 55 22 85 74 75 49 24 74 86 61 64 35 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 23 | . 1 1 1 . . . . . . . . 3 . . 2 . 1 1 9 . . 3 1 . Known Exits Taken 6 | . . . . . . 1 . . 1 . 1 . . 1 1 . . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . 1 . 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 27 | . . 1 . 1 . . . . . 11 2 2 2 . 2 1 . 2 . 2 1 . . . Spaces Dug 87 | . . . . . . 4 2 . 10 8 . . 16 7 . . . 4 15 . 1 . 9 11 Terrain Destroyed 576 | . . . . . . 4 22 . 10 17 . . 91 7 3 1 . 4 25 . 1 . 149 242 Melee 46 | . . . . . . 4 2 . 10 8 . . . 7 . . . 2 8 . 1 . . 4 Projectile 70 | . . . . . . . . . . . . . 17 . 3 1 . 2 8 . . . 2 37 AOE 460 | . . . . . . . 20 . . 9 . . 74 . . . . . 9 . . . 147 201 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 19411 | 67 475 444 187 235 255 845 1398 1038 939 1380 419 1561 680 770 1630 870 82 281 873 923 1178 232 774 1875 Wait 3041 | 1 61 23 . 1 32 128 168 478 173 504 11 7 52 47 199 219 2 48 107 146 302 13 140 179 Move 14499 | 52 340 401 180 234 175 595 1104 502 728 813 402 1519 474 681 1375 623 80 201 597 708 810 193 512 1200 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 6 9 5 3 . 7 6 23 10 1 6 . 12 14 8 5 . . 2 5 2 3 3 8 31 Fast Attach 124 | 7 . . . . 6 9 7 4 1 1 . 4 3 3 4 . . 3 15 5 . 6 3 43 Attach 78 | . . . . . 3 3 5 1 1 . . 1 11 2 . . . 1 6 . 2 . 4 38 Detach 37 | . . . . . 2 3 1 . . 1 . . 2 2 . . . . 7 . . . 3 16 Swap 247 | . 6 1 2 . 4 9 26 8 6 4 4 10 10 12 9 8 . 5 19 16 18 3 25 42 Drop 208 | . 6 5 2 . 9 14 19 18 2 6 2 8 11 7 9 . . 3 14 8 1 8 11 45 Fire 831 | 1 53 9 . . 16 71 42 11 5 13 . . 67 1 29 7 . 16 91 32 30 6 60 271 Melee 62 | . . . . . 1 6 2 6 13 9 . . . 7 . . . 2 9 . 1 . . 6 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Escape Stasis 9 | . . . . . . . . . 8 . . . . . . . . . 1 . . . . . Rewire 91 | . . . . . . . 1 . . 23 . . 32 . . 13 . . . 5 11 . 6 . Trap 8 | . . . . . . 1 . . . . . . 4 . . . . . . 1 . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Entered Mines 673 | -10/Mines | Found a hidden stash of uninstalled traps 693 | -10/Mines | Discovered new exit (range 7) 727 | -10/Mines | Found the Drone Emporium 732 | -10/Mines | Found Prototype Device 780 | -10/Mines | Core integrity fell below 20% 802 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 951 | -10/Mines | Discovered new exit (range 7) 952 | -10/Mines | Learned location of Storage (-8) 1166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1167 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Entered Exiles 1189 | -10/Exiles | Discovered new exit (range 15) 1202 | -10/Exiles | Met 8R-AWN 1218 | -10/Exiles | Met EX-HEX 1303 | -10/Exiles | Met EX-DEC 1327 | -10/Exiles | Learned location of Zion (-7) 1388 | -10/Exiles | Discovered new exit (range 14) 1408 | -10/Exiles | Entered Mines 1438 | -9/Mines | Learned Materials emergency access door positions 1551 | -9/Mines | Build established: Hauler-Mutant 1623 | -9/Mines | Learned location of 1 exit from Materials 1708 | -9/Mines | Discovered new exit (range 5) 1737 | -9/Mines | Entered Materials 1737 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1738 | -8/Materials | Identified exit to Factory 1738 | -8/Materials | Identified Sensor Drone Bay 1877 | -8/Materials | Discovered new exit (range 11) 2080 | -8/Materials | Entered Storage 2362 | -8/Storage | Found Prototype Launcher 2362 | -8/Storage | Identified Gui. Missile Launcher 3021 | -8/Storage | Repaired Arm. Huge Wheel? 3136 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3214 | -8/Storage | Discovered exit to Factory (range 15) 3255 | -8/Storage | Entered Factory 3255 | -7/Factory | Accompanied by 8 allies 3255 | -7/Factory | Evolved 2 slots: Utility x2 3437 | -7/Factory | Build established: Commander-Mutant 3801 | -7/Factory | Discovered new exit (range 6) 4091 | -7/Factory | P-70 Sage assimilated allied Trooper 3c 4095 | -7/Factory | P-70 Sage assimilated allied Soldier 3a 4375 | -7/Factory | Garrison activated, responded to threat 4391 | -7/Factory | Build established: Hauler-Mutant 4734 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4976 | -7/Factory | Garrison activated, responded to threat 5004 | -7/Factory | Discovered new exit (range 10) 5139 | -7/Factory | Fabricated P-60 Hacker (x2) 5145 | -7/Factory | Sucked down chute 5145 | -7/Factory | Entered Waste 5145 | -7/Waste | Met up with 2 allies sucked down the chute earlier 5171 | -7/Waste | Spotted C-40 Crusher 5172 | -7/Waste | Spotted C-40 Crusher 5183 | -7/Waste | Hacker 4a assimilated hostile C-40 Crusher 5188 | -7/Waste | Allies destroyed C-40 Crusher 5191 | -7/Waste | Spotted C-40 Crusher 5198 | -7/Waste | Hacker 4b assimilated hostile C-40 Crusher 5199 | -7/Waste | Spotted C-40 Crusher 5201 | -7/Waste | Hacker 4b assimilated hostile C-40 Crusher 5204 | -7/Waste | Spotted C-40 Crusher 5206 | -7/Waste | Spotted C-40 Crusher 5404 | -7/Waste | Discovered new exit (range 16) 5519 | -7/Waste | Warlord forces began an assault 5541 | -7/Waste | Allies destroyed C-40 Crusher 5560 | -7/Waste | Allies destroyed C-40 Crusher 5604 | -7/Waste | Found Damper Plating 6416 | -7/Waste | Entered Factory 6416 | -7/Factory | Accompanied by 14 allies 6678 | -7/Factory | Discovered new exit (range 16) 6733 | -7/Factory | P-60 Hacker assimilated allied 6F-IS3(g) 6961 | -7/Factory | Identified exit to Lower Caves 7400 | -7/Factory | Fabricated L-41 Fighter? 7430 | -7/Factory | Garrison activated, responded to threat 7635 | -7/Factory | Hacking Suite fried by hacking feedback 7702 | -7/Factory | Entered Lower Caves 7702 | -7/Lower Caves | Accompanied by 6 allies 8440 | -7/Lower Caves | Learned Factory trap positions 8908 | -7/Lower Caves | Discovered new exit (range 16) 8958 | -7/Lower Caves | Learned Factory emergency access door positions 8970 | -7/Lower Caves | Encountered a Warlord checkpoint 9259 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9815 | -7/Lower Caves | Entered another Lower Caves area 9815 | -7/Lower Caves | Accompanied by 2 allies 10144 | -7/Lower Caves | Learned Factory emergency access door positions 10260 | -7/Lower Caves | Encountered a Warlord checkpoint 10458 | -7/Lower Caves | Discovered new exit (range 12) 10483 | -7/Lower Caves | Identified exit to Zion 10576 | -7/Lower Caves | Entered Zion 10576 | -7/Zion | Accompanied by 2 allies 10662 | -7/Zion | Discovered new exit (range 9) 10742 | -7/Zion | Found CR-A16's Pointy Stick 10859 | -7/Zion | Learned Factory stockpile data 11272 | -7/Zion | Learned location of Armory (-3) 11409 | -7/Zion | Imprinted 11411 | -7/Zion | Declared Zion's savior 11518 | -7/Zion | Learned location of Quarantine (-2) 11626 | -7/Zion | Visited the Megawrench Repair Shop 11722 | -7/Zion | Build established: Messiah-Mutant 12002 | -7/Zion | Megawrench repaired 10 parts 12347 | -7/Zion | Found Prototype Device 12364 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12587 | -7/Zion | Found Prototype Device 12588 | -7/Zion | Identified Phasing AFG 13395 | -7/Zion | Entered Proximity Caves 13395 | -6/Proximity Caves | Accompanied by 6 allies 13406 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13452 | -6/Proximity Caves | Found Prototype Special Weapon 13512 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13523 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13539 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13621 | -6/Proximity Caves | Lost 8 parts (1n3u4w) 13624 | -6/Proximity Caves | Destroyed 13 combat bots 14630 | -6/Proximity Caves | Discovered new exit (range 13) 14654 | -6/Proximity Caves | Learned Factory emergency access door positions 14682 | -6/Proximity Caves | Entered Factory 14682 | -6/Factory | Evolved 2 slots: Utility x2 14683 | -6/Factory | Identified exit to Lower Caves 14684 | -6/Factory | Loaded intel: 78 trap records 14887 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14944 | -6/Factory | Retrieved Zion intel report: Active Terminals 14980 | -6/Factory | Build established: Messiah-Skirmisher 15044 | -6/Factory | Discovered new exit (range 16) 15119 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15120 | -6/Factory | Zion Light squad teleported in 15338 | -6/Factory | Repaired Broken Hvy. Treads? 15353 | -6/Factory | Repaired Imp. Cooling System 15587 | -6/Factory | Build established: Messiah-Assassin 15618 | -6/Factory | Repaired Hrd. Medium Armor Plating 15753 | -6/Factory | Zion Offense Resupply teleported in 15898 | -6/Factory | Entered Lower Caves 15898 | -6/Lower Caves | Accompanied by 1 ally 16198 | -6/Lower Caves | Build established: Messiah-Mutant 18196 | -6/Lower Caves | Discovered new exit (range 16) 18275 | -6/Lower Caves | Identified exit to Lower Caves 18968 | -6/Lower Caves | Entered another Lower Caves area 18968 | -6/Lower Caves | Accompanied by 1 ally 19080 | -6/Lower Caves | Encountered a Warlord checkpoint 19097 | -6/Lower Caves | Learned Factory stockpile data 19835 | -6/Lower Caves | Discovered new exit (range 21) 20453 | -6/Lower Caves | Entered Data Miner 20453 | -6/Data Miner | Accompanied by 2 allies 20453 | -6/Data Miner | Discovered new exit (range 6) 20478 | -6/Data Miner | Met Data Miner 20529 | -6/Data Miner | Learned location of Section 7 (-2) 20529 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20557 | -6/Data Miner | Received God Mode back door access code from Data Miner 20603 | -6/Data Miner | Entered Proximity Caves 20603 | -5/Proximity Caves | Accompanied by 2 allies 20978 | -5/Proximity Caves | Escorted by Enhanced Grunt 21061 | -5/Proximity Caves | Discovered new exit (range 5) 21081 | -5/Proximity Caves | Entered Factory 21081 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21082 | -5/Factory | Identified exit to Upper Caves 21201 | -5/Factory | Crushed by falling debris 21346 | -5/Factory | Destroyed 7 combat bots 21381 | -5/Factory | First assault squad dispatched 21483 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21607 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21608 | -5/Factory | Zion hero teleported in (AD-0RF) 21645 | -5/Factory | Zion Hacker squad teleported in 21865 | -5/Factory | Retrieved Zion intel report: Component Schematics 22020 | -5/Factory | Allied Derelicts emerged from ambush trap array 22044 | -5/Factory | Retrieved Zion intel report: Active Terminals 22383 | -5/Factory | Terminal network hard line cut 22429 | -5/Factory | Garrison activated, responded to threat 22619 | -5/Factory | Entered Upper Caves 22651 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22846 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23907 | -5/Upper Caves | Discovered new exit (range 6) 24169 | -5/Upper Caves | Entered another Upper Caves area 24528 | -5/Upper Caves | Learned Factory garrison access intel 25036 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25205 | -5/Upper Caves | Discovered new exit (range 5) 25376 | -5/Upper Caves | Learned Armory trap positions 25376 | -5/Upper Caves | Learned Research stockpile data 25376 | -5/Upper Caves | Learned Extension garrison access intel 26067 | -5/Upper Caves | Entered Zhirov 26067 | -5/Zhirov | Accompanied by 1 ally 26067 | -5/Zhirov | Discovered new exit (range 3) 26101 | -5/Zhirov | Met Zhirov 26141 | -5/Zhirov | Learned location of Testing (-3) 26141 | -5/Zhirov | Learned location of Command (-1) 26152 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26183 | -5/Zhirov | Found Alien Artifact 26183 | -5/Zhirov | Identified Integrated Dissipator 26183 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26372 | -5/Zhirov | Found Alien Artifact 26466 | -5/Zhirov | Entered Proximity Caves 26466 | -4/Proximity Caves | Accompanied by 1 ally 26484 | -4/Proximity Caves | Learned Research terminal intel 26615 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26698 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27159 | -4/Proximity Caves | Identified Molecular Deconstructor 27351 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27439 | -4/Proximity Caves | Destroyed 16 combat bots 27601 | -4/Proximity Caves | Discovered new exit (range 18) 27748 | -4/Proximity Caves | Entered Factory 27748 | -4/Factory | Evolved 2 slots: Utility x2 27750 | -4/Factory | Loaded intel: 4 garrison access locations 27777 | -4/Factory | Found Gamma Bomb Array 27878 | -4/Factory | Identified Transdimensional Reconstructor 27884 | -4/Factory | Discovered new exit (range 24) 27986 | -4/Factory | Spotted B-86 Titan 28000 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 28003 | -4/Factory | Destroyed B-86 Titan 28010 | -4/Factory | Found Hvy. Reflective Plating 28028 | -4/Factory | Lost 3 parts (2u1w) 28052 | -4/Factory | Zion Fire squad teleported in 28090 | -4/Factory | Found Hvy. Insulated Plating 28125 | -4/Factory | Repaired Hcp. Storage Unit 28167 | -4/Factory | Repaired Hcp. Storage Unit 28297 | -4/Factory | Build established: Messiah-Skirmisher 28324 | -4/Factory | Identified exit to Research 28604 | -4/Factory | Zion Hacker squad teleported in 28697 | -4/Factory | Destroyed 8 combat bots 28845 | -4/Factory | Lost 8 parts (2p2n1u3w) 29044 | -4/Factory | Terminal network hard line cut 29125 | -4/Factory | Discovered exit to Research (range 21) 29177 | -4/Factory | Incoming investigation squad redirected 29248 | -4/Factory | First assault squad dispatched 29259 | -4/Factory | Lost 5 parts (2p2n1w) 29265 | -4/Factory | Incoming assault squad redirected 29276 | -4/Factory | Incoming assault squad redirected 29525 | -4/Factory | Build established: Messiah-Mutant 29553 | -4/Factory | Fabricated Hvy. Treads? 29636 | -4/Factory | Fabricated Hvy. Treads (x2) 29796 | -4/Factory | Found Hvy. Reactive Plating 30051 | -4/Factory | Repaired Hcp. Storage Unit 30560 | -4/Factory | Incoming assault squad redirected 30678 | -4/Factory | High security lockdown imminent 30691 | -4/Factory | Spotted B-86 Titan 30717 | -4/Factory | Destroyed 8 combat bots 30758 | -4/Factory | High security lockdown engaged 30901 | -4/Factory | Destroyed 9 combat bots 30962 | -4/Factory | Core integrity fell below 50% 30999 | -4/Factory | Warped through subspace 31052 | -4/Factory | Lost 11 parts (2n5u4w) 31122 | -4/Factory | Core integrity fell below 20% 31131 | -4/Factory | Released all parts (8) 31132 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 31127_ L-61 Swordsman heat damages core (-21). 31127_ L-61 Swordsman overheating. 31128_ Imp. Heat Sink melted. 31128_ P-70 Sage destroyed. 31128_ L-61 Swordsman overheating. 31128_ Hardcell Cannon destroyed. 31128_ Lgt. Quantum Reactor destroyed. 31129_ L-61 Swordsman overheating. 31129_ Enh. Flamer destroyed. 31129_ C-30 ARC bursts open, deploying its payload. 31129_ G-73 Enforcer unfolds itself. 31129_ M-36 Artificer unfolds itself. 31129_ Imp. Overload Amplifier destroyed. 31130_ L-61 Swordsman overheating. 31131_ Released Imp. System Restoration Module. 31131_ Released Adv. Terrain Scan Processor. 31131_ Released Enh. Optical Array. 31131_ Released Hcp. Storage Unit. 31131_ Released Rnf. Antimatter Reactor. 31131_ Released Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# "% | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ????????????????##############%%?????????????????? | | ????????????????# [ g%=#%??????????????????? | | ????????????????# gilb???????????????????? | | ????????????????# g*g#???????????????????? | | ????????????????# i %l#???????????????????? | | ?????######?????#! !pg !#???????????????????? | | ??? #*!g !!gggg#???????????????????? | | ???????? i%%l!! !*!@!% #???????????????????? | | ????????????????#[=% /!!!! #???????????????????? | | ????????????# g!!= =%!!!! #???????????????????? | | ????????????# #=! []!!!! #???????????????????? | | ????????????????# !]!! #????????????#????##? | | ????????????????# ]!! #?????????#???#????#? | | ????????????????##############?????#?##????#??###? | | ?????????????????????????????#??????##?######?###? | | ?????????????????????????????????##?###?##?#?##??? | | ?????????????????????????????#?#?###?####?######## | | ???????????????????????????##??##?#####?####?###?? | | ?????????????????????????##?#######?###?##?####### | | ?????????????????????????+?? ? ############ | | ??????????????????????????? ############ | | ???????????????????????? ? " ??" " ? ############ | | ??????????#??????????????# " " " " " ############ | | ??????#???? ??????????#?## " " " " " ############ | | ??#?#?#?###??? ???##??### " " " " " ############ | | ??? ? #?# ???? ?? ??? # " " " " " ############ | | ? ? ##? ? ? ? ? + " " " " " ############ | | ???? ? ??# ? ? # " " " " " ##### ###### | | ? ? ? ??# ???##### ## " " " " " ##### ###### | | ??? ?##? ? ???##?# ## " " " " " ############ | | ?? ? ??#####??######## #? # ## | | ? ?######??#?#### ############### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 41 Energy Capacity 995 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 90 Evasion (%) 44 Target Analysis 5 Recoil Reduction 4 Particle Charging 25 Overload Amplification 75 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Imp. Shield Generator | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Lrn. Missile Launcher | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Great Maul | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Hvy. Treads | x2 | -4/Factory Hvy. Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IonicAngularCanceller Manual? 0 Play Time 03:05:03 Cumulative 610.2 hours Start 2020.07.01 @ 03:29:59 End 2020.07.02 @ 03:24:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 439 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62e76905-9a02-48cb-a222-f7c1958ebbc2