Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.03.31 @ 01:41:30 Player: spruce Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3301) 3301 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 8150 Bonus ------- High Alert Combat Kills 204 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 5/160 System Corruption 7% Temperature Cool (85) Movement Rolling (170) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Surveybot 17 Chip Armor Integrity Analyzer Force Field > --- WEAPON (3) ------- Ion Burst Cannon Hypervelocity Gauss Rifle (fused) Mini Assault Cannon > --- INVENTORY (20) --- Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Coolant Injector Advanced Weight Redist. System Advanced Sensor Array Improved Reaction Control System Layered Light Armor Plating Layered Medium Armor Plating Improved Shield Generator Makeshift Hacking Suite System Guard Mapping Drone Bay (3/3) Guided EMP Blaster CPS Tube (2) Junk Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Surveybot 17 Chip Precision Matter Filter Scrapoid Pod > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Shield Generator Mapping Drone Bay High-powered Shock Rifle Grenade Launcher Rocket Launcher Long-range Missile Launcher CPS Tube Junk Cannon DRS Beacon [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Surveybot 17 Chip Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 76 | 6 4 4 4 47 7 4 Power 8 | 1 . 1 . 5 1 . Engine 5 | 1 . 1 . 3 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . . 1 13 3 . Treads . | . . . . . . . Leg 10 | 2 . . . 7 1 . Wheel 3 | . . . 1 1 1 . Hover 3 | . . . . 3 . . Flight 3 | . . . . 2 1 . Utility 24 | 1 1 1 2 15 1 3 Device 12 | . . . . 9 1 2 Storage 4 | 1 . . 2 1 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 6 | . 1 1 . 3 . 1 Artifact . | . . . . . . . Weapon 25 | 2 3 2 1 14 2 1 Energy Gun 6 | 1 3 . 1 1 . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 8 | 1 . . . 6 . 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 6 | . . 2 . 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 5 2 . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 41 | . 1 1 . 32 4 3 Power 6 | . . 1 . 5 . . Propulsion 13 | . 1 . . 10 1 1 Utility 8 | . . . . 5 1 2 Weapon 14 | . . . . 12 2 . Highest Loss Streak 12 | . 1 1 . 12 2 3 To Critical Strikes 1 | . . . . 1 . . Average Backups 14 | 1 7 7 15 14 16 16 Power . | . 1 . . . . . Propulsion 2 | 1 . . 1 2 3 4 Utility 6 | . 3 4 7 6 8 9 Weapon 3 | . 2 3 5 4 3 2 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 . 10 2 1 14 Power . | . . . . . . . Propulsion 5 | . 2 . 1 1 . 1 Utility 19 | . . . 7 1 1 10 Weapon 4 | . . . 2 . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 78 | . 92 83 85 77 70 80 Engine 6 | . 14 12 14 3 . . Core 3 | . . . . 5 4 6 Leg 10 | . 22 14 1 14 12 13 Wheel 4 | . . . 12 3 . 6 Device 7 | . . . . 10 12 15 Storage 8 | . 14 14 14 6 6 6 Processor 6 | . . . . 7 13 13 Protection 7 | . 11 14 14 4 1 1 Energy Gun 2 | . 22 19 . 1 . . Energy Cannon 1 | . . . . . 5 6 Ballistic Gun 3 | . 5 . . 9 . 3 Ballistic Cannon 2 | . . . . . 9 6 Launcher 9 | . . 8 27 2 1 . Peak Build Rating 71 | 6 11 10 26 71 67 63 Average Rating 41 | 4 9 9 19 56 54 58 On Entrance 20 | . 6 10 8 26 43 53 Naked Turns . | . . . . . . . Heaviest Build 95 | 11 19 19 55 95 73 76 Greatest Support 70 | 20 20 10 28 70 44 19 Greatest Overweight (x) 7 | . 1 1 1 6 3 7 Average Overweight (x) 1 | . . 1 . . 1 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 18 | 6 8 8 18 20 20 20 Most Carried 20 | 3 8 8 20 20 20 20 Average Carried 16 | 1 7 7 17 16 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 3 8 8 20 20 20 20 Class Distribution -------------------- 56% | Mutant 31% | Bomber 7% | Scavenger-Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Bomber | -6/Factory Bomber | -6/Lower Caves Bomber | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Matter Collected 2998 | 120 184 58 179 1853 543 61 Remotely . | . . . . . . . Salvage Created 4196 | . 160 66 . 3679 217 74 Parts 199 | . 10 5 . 166 14 4 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 4 | . . . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 24 | . . 4 . . 14 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Combat Hostiles Destroyed 82 | . 8 4 . 62 7 1 Guns 52 | . 8 . . 43 . 1 Cannons 10 | . . . . 3 7 . AOE 16 | . . 4 . 12 . . Classes Destroyed 16 | . 2 1 . 13 . . Worker 2 | . . . . 2 . . Builder 6 | . . . . 6 . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . . 2 . . Recycler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 15 | . 6 . . 5 4 . Grunt 39 | . 2 . . 34 3 . Brawler 2 | . . . . 1 . 1 Protector 1 | . . . . 1 . . Sentry 7 | . . . . 7 . . Specialist 1 | . . . . 1 . . Hunter 5 | . . . . 5 . . Programmer 7 | . . . . 7 . . Behemoth 1 | . . . . 1 . . Subdweller 4 | . . 4 . . . . Best Kill Streak 13 | . 7 2 . 13 3 1 Combat Bots Only 9 | . 7 2 . 9 3 1 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . 1 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Hostile Shots Fired 736 | . 46 24 . 586 57 23 Missed 236 | . 12 13 . 193 14 4 Damage Taken 6360 | . 223 281 . 5259 322 275 Core 921 | . 21 46 . 782 28 44 Absorbed by Shields 216 | . . . . . 141 75 Redirected to Shielding 15 | . . . . . . 15 Ignored by Resistances 1835 | . 72 69 . 1489 129 76 Regen/Repaired (Parts) 70 | . . . . 70 . . Core Remaining (%) 86 | 100 . . 73 . . . Volleys Fired 253 | . 25 11 . 194 17 6 Largest 3 | . 2 2 . 3 3 2 Hottest 193 | . 112 86 . 193 188 73 Shots Fired 489 | . 32 22 . 392 31 12 Gun 382 | . 32 8 . 336 . 6 Cannon 60 | . . . . 26 28 6 Launcher 47 | . . 14 . 30 3 . Special . | . . . . . . . Kinetic 329 | . . . . 294 23 12 Thermal 109 | . 32 8 . 64 5 . Explosive 38 | . . 14 . 21 3 . Electromagnetic 13 | . . . . 13 . . Robot Hit Streak 26 | . 6 7 . 26 11 12 Robot Miss Streak 3 | . 2 1 . 3 3 . Penetration Max 2 | . . . . 2 . . Secondary Targets 9 | . 1 . . 8 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 378 | . 21 17 . 313 16 11 Core Hits 221 | . 10 7 . 190 10 4 Critical Kills 17 | . . . . 14 2 1 Critical Parts Destroyed 17 | . . . . 13 2 2 Critical Strikes 41 | . 3 1 . 29 5 3 Burn 4 | . 3 1 . . . . Meltdown 1 | . . . . 1 . . Destroy 34 | . . . . 27 4 3 Blast 1 | . . . . . 1 . Corrupt 1 | . . . . 1 . . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing 3 | . . . . 3 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10537 | . 362 627 . 8914 442 192 Guns 6208 | . 362 42 . 5764 . 40 Cannons 1140 | . . . . 546 442 152 Explosions 3099 | . . 585 . 2514 . . Melee 74 | . . . . 74 . . Ramming 16 | . . . . 16 . . Kinetic 5003 | . . . . 4477 334 192 Thermal 2244 | . 362 42 . 1732 108 . Explosive 2677 | . . 585 . 2092 . . Electromagnetic 523 | . . . . 523 . . Impact . | . . . . . . . Slashing 74 | . . . . 74 . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 7 7 Average Corruption 6 | . . . . 4 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 109 | . . . . 46 51 12 Message Errors 23 | . . . . 12 10 1 Matter Fused 28 | . . . . 10 14 4 Heat Flow Errors 16 | . . . . 7 6 3 Energy Discharges 12 | . . . . 5 6 1 Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 1 . 1 Data Loss (minor) 20 | . . . . 9 10 1 Data Loss (major) 3 | . . . . 1 2 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 154 | . . 6 . 145 . 3 Projectiles 3 | . . . . . . 3 Explosions 117 | . . 6 . 111 . . Melee 34 | . . . . 34 . . Knockbacks 12 | . . . . 2 6 4 Impact . | . . . . . . . Kinetic 12 | . . . . 2 6 4 Secondary . | . . . . . . . Self-Inflicted Damage 493 | . . 65 . 404 24 . Shots 18 | . . 5 . 12 1 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 546 | . 505 . . 546 229 348 Average Temperature 148 | . 258 . . 132 88 130 Received Heat Transfer 1481 | . 36 18 . 1191 64 172 Effects 19 | . 9 . . 9 1 . Shutdowns 7 | . 4 . . 3 . . Energy Bleed 2 | . . . . 1 1 . Interference 3 | . 2 . . 1 . . Matter Decay 1 | . 1 . . . . . Short Circuit 4 | . . . . 4 . . Damage (minor) 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 15 | . 4 . . 11 . . Heat Transferred 4775 | . 1147 185 . 3318 125 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 34 | 100 100 . . 24 . . Level 1 40 | . . . . 45 . . Level 2 25 | . . . . 29 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 663 | . 135 . . 663 . . Initial . | . . . . . . . Average 293 | . 51 . . 328 . . Influence Increases 2513 | . 219 . . 2044 220 30 Destroy 0b10 Robot/C 1540 | . 160 . . 1220 140 20 Destroy 0b10 Robot/NC 70 | . . . . 70 . . Destroy Leader 356 | . 20 . . 306 20 10 Successful Hack 24 | . 24 . . . . . Select Force Hacks 90 | . . . . 90 . . Disable Machine 72 | . . . . 72 . . Destroy Structure 181 | . . . . 181 . . Lose Combat Pursuer 180 | . 15 . . 105 60 . Influence Decreases 2233 | . 114 47 . 1550 492 30 Time Decay 1853 | . 104 47 . 1230 462 10 Lost Part 380 | . 10 . . 320 30 20 Squads Dispatched 27 | . . . . 27 . . Investigation 9 | . . . . 9 . . Extermination 3 | . . . . 3 . . Reinforcement 8 | . . . . 8 . . Assault 1 | . . . . 1 . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 11 4 . 81 9 4 Peak Tracking Total 6 | . 6 3 . 5 4 4 Tactical Retreats 9 | . 1 1 . 5 2 . Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Traps Triggered 5 | . . 1 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Machines Disabled 8 | . . . . 8 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Machines Accessed 22 | . 3 . 5 13 1 . Terminals 7 | . 3 . . 4 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 6 . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 82 | . 10 . 42 29 1 . Successful 62 | . 7 . 42 12 1 . Failed 20 | . 3 . . 17 . . Catastrophic 4 | . . . . 4 . . Database Lockouts . | . . . . . . . Manual 20 | . 5 . . 15 . . Terminals 20 | . 10 . . 10 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 14 | . . . . 14 . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 48 | . 4 . 42 1 1 . Record 36 | . . . 35 1 . . Robot Analysis 7 | . . . 7 . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . Report Inventory 5 | . . . . 5 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 . . 6 . . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Fedlink 3 | . . . . 3 . . Scanalyzers 2 | . . . . 2 . . Extract 2 | . . . . 2 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 8 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Active Infowar (turns) 144 | . . . . 144 . . Terrain 144 | . . . . 144 . . Robot Analysis Total 7 | . . . 7 . . . Derelict Logs Recovered 5 | . . 2 2 . 1 . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Turns Passed 7707 | 55 293 526 2029 2486 1887 431 Spaces Moved 4425 | 42 146 255 1671 1140 896 275 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 2166 | 32 146 255 93 821 819 . Wheels 2248 | . . . 1578 318 77 275 Hover 1 | . . . . 1 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 100 115 125 125 Average Speed 152 | 103 141 190 119 158 202 143 Slowest Speed 420 | 120 190 190 190 420 330 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 23 17 91 35 82 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . . 1 5 2 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . . 4 . 2 3 Spaces Dug 20 | . . . . 3 17 . Terrain Destroyed 319 | . . 74 . 210 34 1 Melee 2 | . . . . 2 . . Projectile 12 | . . . . 6 5 1 AOE 305 | . . 74 . 202 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Total 4933 | 50 203 273 1716 1453 937 301 Wait 55 | . 14 1 2 19 9 10 Move 4419 | 41 145 254 1670 1139 895 275 Hop . | . . . . . . . Pick Up 74 | 3 10 2 23 31 3 2 Fast Attach 33 | 6 1 . 1 18 4 3 Attach 41 | . 2 2 1 30 5 1 Detach 7 | . . . . 3 3 1 Swap 9 | . 1 2 2 4 . . Drop 38 | . 5 1 17 11 1 3 Fire 253 | . 25 11 . 194 17 6 Melee 3 | . . . . 3 . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / Dat) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Destroyed 7 combat bots 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 349 | -10/Materials | Entered Subcaves 350 | -10/Subcaves | Approached by a straggling Scientist 361 | -10/Subcaves | Learned location of Mines (-9) 601 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 699 | -10/Subcaves | Discovered new exit (range 11) 875 | -10/Subcaves | Entered Scraptown 1192 | -9/Scraptown | Discovered new exit (range 5) 1284 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1287 | -9/Scraptown | Learned location of Armory (-4) 1288 | -9/Scraptown | Learned location of Warlord (-4) 1313 | -9/Scraptown | Visited Symbiants 1355 | -9/Scraptown | Visited SPCMW 1489 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1593 | -9/Scraptown | Visited Junk Repository 1642 | -9/Scraptown | Visited Cave Peace 1713 | -9/Scraptown | Visited Red Mages 1737 | -9/Scraptown | Visited Fellowship of the Rings 1803 | -9/Scraptown | Visited UFD Registry 1803 | -9/Scraptown | Registered with UFD as "Fibercoil" 1833 | -9/Scraptown | Visited Derelict Rescue Squad 1841 | -9/Scraptown | Found DRS Beacon 1864 | -9/Scraptown | Visited Observation Area 1913 | -9/Scraptown | Visited LU-1G1's Boring Crew 2097 | -9/Scraptown | Visited Curators Association 2148 | -9/Scraptown | Visited Scrapoid Pod Storage 2154 | -9/Scraptown | Found Scrapoid Pod 2206 | -9/Scraptown | Visited Chapter 10 2224 | -9/Scraptown | Visited Analyses Database 2252 | -9/Scraptown | Visited Junk Cannon Lab 2274 | -9/Scraptown | Found Prototype Special Weapon 2298 | -9/Scraptown | Visited Cartography Club 2332 | -9/Scraptown | Found Surveybot 17 Chip 2511 | -9/Scraptown | Learned location of Storage (-9) 2511 | -9/Scraptown | Learned location of 3 exits from Lower Caves 2511 | -9/Scraptown | Learned 16 Materials zone layouts 2511 | -9/Scraptown | Learned 16 Factory zone layouts 2511 | -9/Scraptown | Learned 4 Mines zone layouts 2511 | -9/Scraptown | Learned 4 Storage zone layouts 2511 | -9/Scraptown | Learned location of Upper Caves (-5) 2511 | -9/Scraptown | Learned 4 Recycling zone layouts 2511 | -9/Scraptown | Learned 20 Lower Caves zone layouts 2511 | -9/Scraptown | Learned 20 Upper Caves zone layouts 2511 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 2511 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2511 | -9/Scraptown | Learned Factory emergency access door positions 2511 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2802 | -9/Scraptown | Met Optimus 2802 | -9/Scraptown | Accepted into 0bPrime 2880 | -9/Scraptown | Found Scrap Suit 2897 | -9/Scraptown | Discovered new exit (range 5) 2904 | -9/Scraptown | Entered Factory 2904 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2905 | -6/Factory | Identified exit to Lower Caves 2906 | -6/Factory | Identified exit to Factory 3071 | -6/Factory | Garrison activated, responded to threat 3117 | -6/Factory | Spotted B-75 Beast 3141 | -6/Factory | Destroyed B-75 Beast 3203 | -6/Factory | Build established: Bomber 3452 | -6/Factory | Cargo convoy interrupted 3581 | -6/Factory | Lost 12 parts (2p5n2u3w) 3695 | -6/Factory | Lost 3 parts (1u2w) 3904 | -6/Factory | Core integrity fell below 50% 4080 | -6/Factory | Loaded intel: 8 recycling unit locations 4248 | -6/Factory | Build established: Scavenger-Bomber 4286 | -6/Factory | Garrison activated, responded to threat 4336 | -6/Factory | Learned location of Protoforge (-3) 4677 | -6/Factory | Core integrity fell below 20% 4726 | -6/Factory | Destroyed 9 combat bots 4730 | -6/Factory | Lost 8 parts (1p4n3w) 4948 | -6/Factory | Build established: Mutant 5004 | -6/Factory | First assault squad dispatched 5304 | -6/Factory | Build established: Bomber 5390 | -6/Factory | Entered Lower Caves 5391 | -6/Lower Caves | Identified exit to Lower Caves 5478 | -6/Lower Caves | Encountered a Warlord checkpoint 5511 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6125 | -6/Lower Caves | Build established: Mutant 6478 | -6/Lower Caves | Build established: Bomber 6989 | -6/Lower Caves | Spotted B-75 Beast 7277 | -6/Lower Caves | Entered another Lower Caves area 7278 | -6/Lower Caves | Identified exit to Data Miner 7315 | -6/Lower Caves | Build established: Mutant 7708 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- repair. 07695_ Critical hit (Burn: +37). 07695_ HV Slug penetrates G-50 Soldier. 07695_ HV Slug penetrates Wall. 07695_ HV Slug penetrates Earth. 07695_ G-50 Soldier knocked back. 07697_ System corrupted: Heat flow error (+115). 07697_ Lgt. Treads fries itself beyond repair. 07698_ Imp. Light Armor Plating fries itself beyond repair. 07698_ Critical hit (Burn: +37). 07698_ HV Slug penetrates G-50 Soldier. 07700_ Mace fries itself beyond repair. 07701_ Flexi-carbon Leg destroyed. 07701_ Adv. Weight Redist. System destroyed. 07701_ HV Slug penetrates G-50 Soldier. 07701_ Destroyed Carbon-fiber Leg. 07701_ G-50 Soldier knocked back. 07703_ Drone Bay destroyed. 07703_ >> Lost connection to Drone. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###????????????####??????????????###????????? | | ????## ########???## ###???????????# ##???????# | | ????# ## ##### #######?#### #####??## | | ????# ## ### ?#"""##" | | ????# ## #????#"" "" | | ????## #?????#" | | ?????##### #### ##?????#" " " | | ?????????## ######## ### #??????# ""##" | | ??????????## ##???# ##?# #??????#????## | | ???????????# ##??## ##??# #????????????# | | ???????????# #???# ###???# ##########???? | | ?????????>?## #???## ####?????# ! ##### | | ????????????## #????# ##???????##########!% ! | | ?????????????# #????# ##???###??????# [ | | ?????????????# #????## ##?# ##?????# ##^ ## | | ?????????????# ##?????## ## ###???# !% # # | | ?????????????###??????## ##??# ## # | | ?????????????????????## #??# # # ! # | | ????????????????????## @ n ##??# #^# ## | | ???????????????????## ## #???# ^ # | | ???????????????????# ## ## #####???## # | | ???????????????????## #####?###????????# | | ????????????????????# #????????????????## | | ????????????????????# ##?????????????????## | | ????????????????????ggg#???????????????????### | | ??????????????????? %?????????????????????# | | ?????????????????? % ?????????#??????????## | | ?????????????????###; ?????????# ????????# | | ???????????????????## ?????????# ???????## # | | ????????????????????####??????????# ###????## # | | ????????????????????????????????????# ####?# | | ?????????????????????????????????????# ### # | | ?????????????????????????????????????# # # | | ?????????????????????????????????###?## | | ????????????????????????????????## #?##### | | ????????????????????????????????# ###### | | ?????????????????????????????????# | | ?????????????????????????????????### | | ???????????????????????????????????## ## | | ????????????????????????????????????## #### | | ?????????????????????????????????????## ##### | | ??????????????????????????????????????#####?# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Field Laser | -6/Factory | Extracted Arm. Huge Wheel | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Melee Analysis Suite | -6/Factory | Extracted Adv. Visual Processing Unit | -6/Factory | Extracted Hvy. Plasma Cannon | -6/Factory | Extracted Flak Gun | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGyrokineticCarapace Manual? 0 Play Time 00:53:00 Cumulative 220.3 hours Start 2025.03.31 @ 00:46:00 End 2025.03.31 @ 01:41:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 278 Rogue 267 Adventurer 11 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f68452a3-187b-4a01-98aa-df8e306850d5