Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 22:55:15 Player: obl-vn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4979) 4979 TOTAL SCORE: 11759 Bonus ------- Pacifist 4179 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Experimental Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 24] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion None Utility Improved Light Armor Plating Device Advanced Weight Redist. System Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 12 | 3 . 1 1 . . 1 4 . . . 1 1 . . Power 1 | . . . . . . . 1 . . . . . . . Engine . | . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 8 | . . 1 1 . . 1 3 . . . 1 1 . . Device 3 | . . 1 . . . . 2 . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . Parts Lost 6 | . . . 2 . . . . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 1 2 Weapon 2 | . . . 2 . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . . . 1 4 4 4 5 5 5 5 5 4 5 5 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . 1 4 4 4 5 5 5 5 5 4 5 5 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . 4 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 23 | . 28 28 12 11 11 17 29 46 40 40 39 35 36 19 Core 1 | . . . . . . . 1 7 6 6 5 5 5 . Device 3 | . . . . . . . 1 15 13 13 11 9 10 2 Processor 7 | . . . . . . 6 17 15 13 13 15 15 15 14 Protection 7 | . . . 3 11 11 11 9 7 6 6 5 5 5 1 Ballistic Gun 2 | . 28 28 9 . . . . . . . . . . . Peak Build Rating 24 | 2 2 11 4 4 4 8 20 20 20 20 24 24 24 18 Average Rating 10 | 1 2 2 1 4 4 6 11 20 20 20 23 23 23 15 On Entrance 11 | . 2 2 2 4 4 4 8 20 20 20 20 24 24 18 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 31 | . . . 31 . . . . . . . . . . . Heaviest Build 12 | 3 3 3 3 3 3 3 12 12 12 12 12 12 12 3 Greatest Support 12 | 3 3 3 3 3 3 3 12 12 12 12 12 12 12 12 Greatest Overweight (x) 3 | . . . . . . . 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 4 4 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 1 4 4 4 5 5 5 5 5 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 4 4 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 75% | Mutant 24% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Scout | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Matter Collected 318 | 230 . . . 8 . 10 . . . . . 70 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Hostile Shots Fired 186 | . . 9 59 . . . 6 5 . 1 1 . 17 88 Missed 77 | . . 1 27 . . . 2 5 . . 1 . 6 35 Hits 109 | . . 8 32 . . . 4 . . 1 . . 11 53 Melee 3 | . . . . . . . . . . . . . . 3 Projectile 106 | . . 8 32 . . . 4 . . 1 . . 11 50 Critical Strikes 5 | . . 1 1 . . . . . . . . . 1 2 Damage Taken 2266 | . . 107 381 2 . . 57 . . 45 . . 320 1354 Core 1585 | . . 12 209 2 . . 13 . . . . . 43 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 95 . . . 47 97 100 . 100 100 . 96 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17 | . . . . 5 . . . . . . . . . 12 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 17 | . . . . 5 . . . . . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . 2 . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . 1 . . . . . . . . . 3 Targets Rammed 4 | . . . . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 315 | . . 2 . . . . . . . . . . 315 . Average Temperature 183 | . . 2 . . . . . . . . . . 209 . Received Heat Transfer 634 | . . 78 162 . . . 9 . . . . . 367 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 93 | . . 30 93 28 . . 15 45 26 18 16 7 7 30 Initial 28 | . . . 7 28 . . . 6 21 18 9 7 1 3 Average 7 | . . 12 38 3 . . . 8 21 18 2 2 . 10 Influence Increases 369 | . . 30 158 . . . 15 60 5 . 16 4 7 74 Successful Hack 54 | . . . 8 . . . . . 5 . 16 4 7 14 Partial Spotted 30 | . . . . . . . 15 15 . . . . . . Lose Combat Pursuer 285 | . . 30 150 . . . . 45 . . . . . 60 Influence Decreases 364 | . . 10 105 73 . . . 30 24 8 18 16 4 76 Entered New Map 124 | . . . 13 45 . . . 9 24 8 9 9 3 4 Time Decay 205 | . . 10 77 28 . . . 21 . . 9 7 1 52 Lost Part 35 | . . . 15 . . . . . . . . . . 20 Squads Dispatched 3 | . . . 2 . . . . . . . . . . 1 Investigation 2 | . . . 2 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Distress Signals 3 | . . . 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 63 | . . 7 20 . . . 5 7 . 1 2 . 5 16 Peak Tracking Total 13 | . . 6 13 . . . 3 7 . 1 2 . 5 12 Tactical Retreats 9 | . . 1 4 . . . . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Traps Triggered 2 | . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Machines Accessed 11 | . 1 . 2 . 2 . . . 1 . 1 1 1 2 Terminals 9 | . 1 . 2 . . . . . 1 . 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 14 | . 1 . 3 . 2 . . . 1 . 2 1 1 3 Successful 8 | . . . 1 . 2 . . . 1 . 1 1 1 1 Failed 6 | . 1 . 2 . . . . . . . 1 . . 2 Catastrophic 2 | . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 1 . 3 . 1 . . . . . 2 . . 3 Terminals 12 | . 1 . 3 . . . . . 1 . 2 1 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . 2 . . . 1 . . 1 1 . Record 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . 1 Terminals 2 | . . . . . . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . . . . . 1 . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Active Infowar (turns) 694 | . . 1 . . . . 198 117 10 26 113 59 48 122 Optics 693 | . . . . . . . 198 117 10 26 113 59 48 122 Sensors 1 | . . 1 . . . . . . . . . . . . Traps 383 | . . . . . . . 20 117 10 26 113 56 41 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Turns Passed 1610 | 20 25 59 167 277 103 251 213 117 10 26 113 59 48 122 Spaces Moved 2398 | 31 50 113 325 398 205 246 162 160 19 52 202 106 95 234 Core 2398 | 31 50 113 325 398 205 246 162 160 19 52 202 106 95 234 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 52 50 50 50 50 50 50 50 Slowest Speed 200 | 50 50 50 50 50 50 50 200 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 19 34 46 86 59 71 18 6 1 52 8 5 26 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Total 2783 | 34 49 114 328 475 204 372 286 196 18 51 212 111 94 239 Wait 373 | . . . . 77 . 125 121 37 . . 10 1 . 2 Move 2384 | 30 49 112 324 397 204 245 161 159 18 51 201 105 94 234 Hop . | . . . . . . . . . . . . . . . Pick Up 5 | . . . 3 . . 1 . . . . . 1 . . Fast Attach 12 | 3 . 1 1 . . 1 4 . . . 1 1 . . Attach 1 | . . . . . . . . . . . . 1 . . Detach 1 | . . 1 . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 3 | 1 . . . . . . . . . . . 2 . . Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . 1 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 8) 46 | -10/Materials | Entered Mines 64 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 84 | -10/Mines | Received a Mining Laser from a helpful Derelict 89 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 90 | -10/Mines | Found Prototype Device 90 | -10/Mines | Identified Exp. Sensor Array 94 | -10/Mines | Discovered new exit (range 6) 105 | -10/Mines | Entered Materials 105 | -9/Materials | Evolved 2 slots: Utility x2 106 | -9/Materials | Identified exit to Storage 180 | -9/Materials | Discovered new exit (range 15) 223 | -9/Materials | Identified exit to Mines 268 | -9/Materials | Core integrity fell below 50% 272 | -9/Materials | Entered Mines 276 | -9/Mines | Learned location of 1 exit from Materials 303 | -9/Mines | Build established: Mutant 318 | -9/Mines | Discovered new exit (range 15) 535 | -9/Mines | Discovered new exit (range 8) 547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -9/Mines | Discovered new exit (range 5) 549 | -9/Mines | Entered Exiles 562 | -9/Exiles | Met 8R-AWN 571 | -9/Exiles | Met EX-HEX 585 | -9/Exiles | Met EX-BIN 591 | -9/Exiles | Aligned with FarCom system 591 | -9/Exiles | Given EX-Vault access code 603 | -9/Exiles | Opened EX-Vault 615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 630 | -9/Exiles | Met EX-DEC 632 | -9/Exiles | Learned location of Zion (-7) 646 | -9/Exiles | Discovered new exit (range 14) 652 | -9/Exiles | Entered Mines 899 | -8/Mines | Discovered new exit (range 7) 902 | -8/Mines | Identified exit to Materials 903 | -8/Mines | Entered Materials 903 | -8/Materials | Evolved 2 slots: Utility x2 904 | -8/Materials | Identified exit to Factory 1116 | -8/Materials | Entered Factory 1116 | -7/Factory | Evolved 2 slots: Utility x2 1227 | -7/Factory | Discovered new exit (range 11) 1233 | -7/Factory | Identified exit to Factory 1233 | -7/Factory | Entered another Factory area 1233 | -6/Factory | Evolved 2 slots: Utility x2 1242 | -6/Factory | Identified exit to DSF 1243 | -6/Factory | Entered DSF 1260 | -6/DSF | Discovered new exit (range 19) 1269 | -6/DSF | Identified exit to Factory 1269 | -6/DSF | Entered Factory 1269 | -5/Factory | Evolved 2 slots: Utility x2 1373 | -5/Factory | Build established: Scout 1377 | -5/Factory | Discovered new exit (range 10) 1381 | -5/Factory | Identified exit to Factory 1382 | -5/Factory | Entered another Factory area 1382 | -4/Factory | Evolved 2 slots: Utility x2 1439 | -4/Factory | Discovered new exit (range 6) 1440 | -4/Factory | Identified exit to Extension 1441 | -4/Factory | Entered Extension 1479 | -4/Extension | Spotted B-86 Titan 1480 | -4/Extension | Spotted B-86 Titan 1488 | -4/Extension | Discovered new exit (range 3) 1488 | -4/Extension | Identified exit to Research 1489 | -4/Extension | Entered Research 1489 | -3/Research | Evolved 2 slots: Utility x2 1579 | -3/Research | Core integrity fell below 50% 1606 | -3/Research | Core integrity fell below 20% 1611 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Awaiting botnet instructions. 01529_ K-01 Serf cleans the Fabricator. 01537_ ALERT: All DSF locations entering lockdown mode. 01539_ Imp. Light Armor Plating destroyed. 01549_ Connecting with Terminal... 01555_ Slammed into U-05 Engineer. 01567_ Penetrated by Slug. 01572_ Slug penetrates S-43 Plague. 01575_ Slug penetrates Wall. 01577_ Adv. Weight Redist. System destroyed. 01578_ Penetrated by Slug. 01578_ Slug penetrates Wall. 01590_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01595_ Knocked back. 01597_ Slug penetrates Catalytron. 01597_ Catalytron disabled. 01605_ Scanalyzer disabled. 01608_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###???###???????????? | | ????????????????????????????? ???= #???????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????? """ #???????????? | | ??????????????????????????????? """ #??########## | | ??????????????????????????????? "" #??# | | ????????????????????????????????F"" ???# | | ????????????????????????????????""" ???# """ "" | | ????????????????????????????????? ????# """ " | | ???????????????w????????????????? ????# """ " | | ?????????????????????###+#########+###### | | ????????????????????## @ccs c # | | ????????????????????# c #########" | | ????????????????????#T ksYss p + + | | ????????????????????## #########/## # # | | ?????????????????????# #?# # # # % | | ??????????????????w??# #?# = # # # % | | ?????????????????????# #?# "" p # # # | | ????????????????????## ### """ # # # | | ??????+#+#########+## ## S # ####### | | ?????# ## """ !# ####### | | ????? ## """ # | | ?????# w ## + | | ??????#######+####### ## # | | ????????????????????### ##############+######## | | ??????????????????????# #???????????# ?????# | | ??????????????????????# #???????????# ???# | | ??????????????????????# #???????????# """? | | ??????????????????????# #???????????# R"# | | ??????????????????????# #???????????# """# | | ??????????????????????# #???????????# + | | ??????????????????????# #???????????# # | | ???????????????######?# #???????????# # | | ???????????????# [ # #???????????# [ # | | ???????????????# # #???????????############ | | ???????????????# + #??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseShrapnelStabilizer Manual? 0 Play Time 00:19:38 Cumulative 270.7 hours Start 2026.09.06 @ 22:37:45 End 2026.09.06 @ 22:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca2f548-38ee-41ef-93ee-29751c9aa26e