Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 18:08:28 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2393) 2393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 8295 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 20 Friendly Fire -39 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 52/100 System Corruption 33% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Experimental Coolant Injector Improved Signal Interpreter > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Advanced Sensor Array Improved Signal Interpreter Phase Shifter Makeshift Cloaking Device System Shield > --- WEAPON ----------- Quantum Rifle > --- INVENTORY -------- Particle Reactor Light Particle Reactor Improved Transmission Jammer Quantum Rifle [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 6 | . . . 2 2 . . . . . 2 Utility 6 | . . 2 . . 1 1 2 . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 108 | 7 3 18 3 7 6 26 11 5 1 21 Power 12 | 1 . 2 . 1 . 2 1 . . 5 Engine 2 | 1 . 1 . . . . . . . . Core 5 | . . 1 . 1 . 2 1 . . . Reactor 5 | . . . . . . . . . . 5 Propulsion 44 | 2 1 7 2 5 3 9 7 1 . 7 Treads 28 | 2 1 7 2 5 3 5 3 . . . Leg . | . . . . . . . . . . . Wheel 7 | . . . . . . 4 3 . . . Hover 3 | . . . . . . . . . . 3 Flight 6 | . . . . . . . 1 1 . 4 Utility 23 | 2 1 4 . 1 1 4 2 4 1 3 Device 12 | 1 . 1 . . . 3 1 2 1 3 Storage 4 | 1 1 . . . . 1 1 . . . Processor 3 | . . 1 . 1 . . . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 1 5 1 . 2 11 1 . . 6 Energy Gun 9 | 1 . . . . 2 1 . . . 5 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 8 | 1 . 5 1 . . 1 . . . . Ballistic Cannon 7 | . 1 . . . . 5 1 . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 63 | . . 2 1 . . 24 18 . . 18 Power 7 | . . . . . . 2 1 . . 4 Propulsion 27 | . . . . . . 10 10 . . 7 Utility 11 | . . . 1 . . 4 3 . . 3 Weapon 18 | . . 2 . . . 8 4 . . 4 Highest Loss Streak 23 | . . 1 1 . . 23 11 . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 97 83 92 92 73 51 17 27 33 Engine 2 | . 14 5 . . . . . . . . Core 4 | . . 5 9 7 6 4 3 . . . Treads 23 | . 28 22 24 46 40 24 6 . . . Wheel 1 | . . . . . . 2 12 . . . Flight 1 | . . . . . . . . 2 5 9 Device 8 | . 14 12 9 7 6 5 7 8 11 9 Storage 6 | . 14 11 9 7 6 4 4 . . . Processor 6 | . . 9 9 7 6 5 3 4 5 4 Protection 3 | . . 8 4 . 5 3 . . . . Energy Gun 2 | . 14 . . . 5 3 . . . 1 Ballistic Gun 10 | . 9 20 18 15 13 7 3 . . . Peak Build Rating 75 | 7 7 17 16 24 44 54 56 21 26 75 Average Rating 25 | 5 7 14 15 19 36 39 41 14 22 41 On Entrance 17 | . 7 7 15 16 24 44 34 1 21 22 Naked Turns 70 | . . . . . . . 25 45 . . Heaviest Build 61 | 14 31 46 37 35 54 61 46 2 3 25 Greatest Support 146 | 40 40 40 80 120 146 146 60 5 5 36 Greatest Overweight (x) 6 | . . 1 . . . 3 6 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 15 15 15 15 14 13 5 5 5 Most Carried 15 | 5 8 15 15 15 15 13 5 4 5 5 Average Carried 9 | 3 6 13 14 12 13 10 3 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 8 14 13 15 14 2 3 4 5 1 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Mutant 23% | Scavenger-Gunner 3% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1947 | 264 39 618 76 100 97 398 177 50 25 103 Remotely . | . . . . . . . . . . . Salvage Created 2748 | 47 152 990 173 45 5 1014 194 . . 128 Parts 163 | 9 8 62 10 4 2 48 11 . . 9 Haulers Intercepted 4 | . 1 . . 1 . 2 . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 51 | . 2 24 3 . . 15 5 . . 2 Melee 4 | . . . 1 . . 3 . . . . Guns 34 | . 2 23 2 . . 4 1 . . 2 Cannons 6 | . . 1 . . . 3 2 . . . AOE 6 | . . . . . . 4 2 . . . Classes Destroyed 12 | 1 3 3 1 . 1 3 . . . . Worker 6 | . . . . . 1 3 2 . . . Builder 1 | . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 1 . . 1 . 2 . . . . Recycler 2 | . . . . . . 1 1 . . . Watcher 3 | . 1 1 1 . . . . . . . Swarmer 12 | . . 4 . . . 4 4 . . . Grunt 23 | . 2 14 2 . . 5 . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 7 | . . 5 . . . 2 . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 7 | . . . . . . 4 1 . . 2 Best Kill Streak 9 | 2 3 4 2 1 1 9 7 . . 1 Combat Bots Only 6 | . 2 4 2 . . 6 4 . . 1 Max Kills in Single Turn 5 | 1 1 2 1 1 1 3 5 . . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . . . . 2 2 . . . Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 810 | . 9 135 23 2 18 192 260 6 2 163 Missed 259 | . 3 30 9 . 9 47 108 4 1 48 Damage Taken 10989 | . 87 1270 221 55 319 3398 2856 48 12 2723 Core 3108 | . . 138 38 . 26 615 918 48 12 1313 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 34 | . . 34 . . . . . . . . Core Remaining (%) 75 | 100 100 65 93 100 96 38 . . 14 . Volleys Fired 237 | 4 9 78 9 4 7 57 32 . . 37 Largest 3 | 2 2 2 2 2 3 3 2 . . 1 Hottest 131 | 70 70 85 46 46 96 131 62 . . 94 Shots Fired 396 | 8 18 150 19 9 21 98 38 . . 35 Gun 337 | 8 18 147 19 9 21 71 10 . . 34 Cannon 53 | . . 3 . . . 24 25 . . 1 Launcher 6 | . . . . . . 3 3 . . . Special . | . . . . . . . . . . . Kinetic 304 | 4 9 147 19 9 14 67 35 . . . Thermal 83 | 4 9 3 . . 7 28 . . . 32 Explosive 3 | . . . . . . 3 . . . . Electromagnetic 6 | . . . . . . . 3 . . 3 Robot Hit Streak 26 | 3 4 26 8 5 9 16 4 . . 7 Robot Miss Streak 6 | 1 1 6 1 2 2 3 3 . . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . Shots Hit Robots 267 | 5 12 100 16 7 13 73 19 . . 22 Core Hits 139 | 3 8 40 8 4 3 46 20 . . 7 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 11 | . 1 1 1 . . 8 . . . . Burn 5 | . 1 . . . . 4 . . . . Destroy 2 | . . 1 1 . . . . . . . Blast 2 | . . . . . . 2 . . . . Impale 2 | . . . . . . 2 . . . . Melee Attacks 15 | . . . . . . 15 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 15 | . . . . . . 15 . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6498 | 58 121 1599 235 106 204 2339 1276 . . 560 Guns 3832 | 58 121 1545 232 92 184 978 89 . . 533 Cannons 686 | . . 48 . . . 351 287 . . . Explosions 1650 | . . . . . . 779 871 . . . Melee 231 | . . . . . . 231 . . . . Ramming 99 | . . 6 3 14 20 . 29 . . 27 Kinetic 3338 | 20 47 1568 232 92 110 893 376 . . . Thermal 1823 | 38 74 25 . . 74 436 648 . . 528 Explosive 779 | . . . . . . 779 . . . . Electromagnetic 228 | . . . . . . . 223 . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 231 | . . . . . . 231 . . . . Highest Corruption 33 | . . . 1 1 . 7 5 5 5 33 Average Corruption 4 | . . . 1 1 . 3 4 5 2 18 Corruption Purged 3 | . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . 1 3 . 14 6 5 3 11 Message Errors 12 | . . . . . . 4 3 1 1 3 Matter Fused 5 | . . . . . . 2 1 2 . . Heat Flow Errors 6 | . . . . 1 . 2 . . 1 2 Energy Discharges 5 | . . . . 1 . 1 1 . . 2 Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . 1 . 2 . 1 Data Loss (major) 2 | . . . . . . . 1 . 1 . Misfires 2 | . . . 1 1 . . . . . . Weapon Failures 5 | . . . . . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 146 | . . . . . . 48 98 . . . Projectiles . | . . . . . . . . . . . Explosions 146 | . . . . . . 48 98 . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . 2 3 . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . 2 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . 32 92 . . 12 Shots 2 | . . . . . . 1 1 . . . Rammed 22 | . . 1 1 2 1 . 8 . . 9 Targets Rammed 24 | . . 1 2 2 2 . 8 . . 9 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . Highest Temperature 300 | 40 152 54 3 229 85 300 . . 166 275 Average Temperature 73 | 20 64 14 3 115 28 120 . . 85 110 Received Heat Transfer 1602 | . 51 528 36 9 63 594 294 9 . 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 10 | 1 1 . . . . 7 1 . . . Heat Transferred 3617 | 111 296 74 . . 222 1600 500 . . 814 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 464 | 15 73 464 297 138 5 392 455 . . 301 Initial 256 | . 9 30 195 135 1 2 191 . . 256 Average 144 | 4 45 241 250 72 1 115 253 . . 206 Maximum Alert Level 2 | . . 2 1 . . 1 2 . . 1 Low Security (%) 61 | 100 100 27 14 100 100 76 36 . . 25 Level 1 34 | . . 59 85 . . 23 49 . . 74 Level 2 4 | . . 13 . . . . 14 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 4 4 1 4 7 1 . . 2 Investigation 3 | . . 1 2 . . . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 12 | . . 3 2 1 1 3 1 . . 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 10 | . 1 3 2 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 3 37 11 9 12 34 37 3 2 6 Peak Tracking Total 19 | . 3 6 6 2 4 10 19 3 7 4 Tactical Retreats 18 | . . 1 . . . 4 6 1 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 8 | . . 1 . 1 1 1 4 . . . Indirectly 4 | . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 10 | . . 1 1 . . 4 3 . . 1 Max in Single Turn 4 | . . 1 1 . . 4 3 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 8 | . . 3 1 . . . 1 . 1 2 Terminals 4 | . . 2 . . . . . . . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . . 8 3 . . . 2 . 1 2 Successful 9 | . . 5 2 . . . 1 . 1 . Failed 7 | . . 3 1 . . . 1 . . 2 Catastrophic 5 | . . 1 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 1 . . . . . . . 1 Terminals 8 | . . 6 . . . . . . . 2 Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 3 . . . . . . 1 . Record 2 | . . 2 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . Analyze 2 | . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 3 1 . . . 1 . . 2 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . Total Damage 157 | . . . . 157 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 5637 | 134 308 1188 294 762 738 720 466 236 251 540 Spaces Moved 4584 | 73 169 468 154 435 418 341 371 545 686 924 Core 334 | 8 . . . . . 7 45 204 . 70 Treads 2084 | 65 169 468 154 435 418 246 129 . . . Legs . | . . . . . . . . . . . Wheels 221 | . . . . . . 88 133 . . . Hover 13 | . . . . . . . . . . 13 Flight 1932 | . . . . . . . 64 341 686 841 Fastest Speed 29 | 50 160 160 160 160 160 50 40 35 35 29 Average Speed 99 | 147 160 190 160 160 160 142 95 40 35 39 Slowest Speed 350 | 160 160 240 160 160 160 200 350 50 35 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 2 . 4 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 7 32 55 16 14 10 15 16 65 45 21 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . . . Scrap Searched 5 | . . . . . . . . 1 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 78 | . . . . . . 42 36 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 78 | . . . . . . 42 36 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 5240 | 88 191 614 183 492 471 460 440 556 693 1052 Wait 206 | . 6 29 13 29 31 18 14 5 6 55 Move 4559 | 72 168 467 153 434 417 340 368 544 678 918 Hop 7 | . . . . . . . 1 . 3 3 Pick Up 42 | 5 3 10 1 7 3 1 4 2 3 3 Fast Attach 47 | 7 . 2 . 1 . 11 6 4 1 15 Attach 37 | . . 5 2 2 2 15 4 1 . 6 Detach 4 | . . . . . . 2 1 . . 1 Swap 24 | . 3 11 1 4 4 . 1 . . . Drop 36 | . 2 11 2 6 5 1 2 . 2 5 Fire 237 | 4 9 78 9 4 7 57 32 . . 37 Melee 15 | . . . . . . 15 . . . . Ram 13 | . . . . . . . 4 . . 9 Kick . | . . . . . . . . . . . Crush 10 | . . 1 2 2 2 . 3 . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 7) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Discovered new exit (range 10) 1602 | -9/Materials | Discovered new exit (range 16) 1607 | -9/Materials | Build established: Scavenger-Mutant 1630 | -9/Materials | Identified exit to Materials 1631 | -9/Materials | Entered another Materials area 1631 | -8/Materials | Evolved 2 slots: Propulsion x2 1850 | -8/Materials | Met 7R-MNS 1901 | -8/Materials | Discovered new exit (range 16) 1923 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Propulsion x2 1926 | -7/Factory | Caught up to 7R-MNS 2122 | -7/Factory | Allied Derelicts emerged from ambush trap array 2373 | -7/Factory | P-70 Sage assimilated allied P8-KSB(g) 2612 | -7/Factory | Discovered new exit (range 15) 2634 | -7/Factory | Identified exit to Lower Caves 2663 | -7/Factory | Discovered new exit (range 12) 2685 | -7/Factory | Identified exit to Factory 2687 | -7/Factory | Entered another Factory area 2687 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2688 | -6/Factory | Caught up to 7R-MNS 2857 | -6/Factory | Assembled infested ambush trap array 2865 | -6/Factory | Garrison activated, responded to threat 2992 | -6/Factory | Build established: Scavenger-Gunner 3401 | -6/Factory | Discovered new exit (range 16) 3425 | -6/Factory | Entered another Factory area 3425 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3426 | -5/Factory | Caught up to 7R-MNS 3688 | -5/Factory | Garrison activated, responded to threat 3888 | -5/Factory | 7R-MNS lamented failing the tripod run 3992 | -5/Factory | Core integrity fell below 50% 4058 | -5/Factory | Lost 23 parts (2p10n3u8w) 4117 | -5/Factory | Discovered new exit (range 8) 4145 | -5/Factory | Entered another Factory area 4145 | -4/Factory | Evolved 2 slots: Utility x2 4494 | -4/Factory | Lost 5 parts (2n3w) 4506 | -4/Factory | Spotted B-86 Titan 4559 | -4/Factory | Lost 11 parts (1p6n3u1w) 4595 | -4/Factory | Core integrity fell below 50% 4596 | -4/Factory | Discovered new exit (range 14) 4611 | -4/Factory | Entered Upper Caves 4613 | -4/Upper Caves | Core integrity fell below 20% 4745 | -4/Upper Caves | Build established: Mutant 4802 | -4/Upper Caves | Identified exit to Upper Caves 4824 | -4/Upper Caves | Encountered a Warlord checkpoint 4847 | -4/Upper Caves | Entered another Upper Caves area 4959 | -4/Upper Caves | Discovered new exit (range 6) 4960 | -4/Upper Caves | Identified exit to Research 5098 | -4/Upper Caves | Entered Research 5098 | -3/Research | Evolved 2 slots: Propulsion x2 5099 | -3/Research | Identified exit to Armory 5198 | -3/Research | Spotted B-86 Titan 5504 | -3/Research | System corruption reached 10% 5524 | -3/Research | Core integrity fell below 50% 5581 | -3/Research | Lost 14 parts (3p7n1u3w) 5593 | -3/Research | Core integrity fell below 20% 5615 | -3/Research | System corruption reached 30% 5638 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05545_ Acquired Gamma Rifle. 05550_ Imp. Antigrav System destroyed. 05551_ Acquired 43 matter. 05554_ Acquired Mic. Antimatter Reactor. 05560_ Slammed into K-01 Serf. 05565_ System corrupted: Heat flow error (+202). 05584_ KN 6PDLQGAO9PFIHQPPWCH:J,FYT 05589_ Gamma Rifle destroyed. 05590_ Slammed into P-80 Master. 05595_ Mic. Antimatter Reactor destroyed. 05599_ System corrupted: Energy discharge (-27). 05604_ K-01 Serf cleans the Field Manipulator. 05610_ Slammed into U-05 Engineer. 05614_ System corrupted: Energy discharge (-39). 05615_ Slammed into U-05 Engineer. 05615_ Exp. Coolant Injector broken. 05615_ Destabilizing: Short circuit. 05618_ W-44 Eye sends out distress signal. 05621_ Acquired Com. HERF Cannon. 05631_ System corrupted: Heat flow error (+273). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ????????????????###### | | ??????????????????????????? ????????????????# | | ??????????????????????????? ????????????????# | | ??????????????????????????? ????????????????# | | ??????????????????????????? ??????#########?# "" | | ??????????????????????????? ??????# ?# "" | | ??????????????????????????# #?????# # "" | | ??????????????????????????# #?????# # " | | ??????????????????????????+ #?????# + | | ??????????????????????????# #?????# # | | ??????????????????????????# #?????# # | | ??????????????????????????# #?????# ?# "" | | ??????????????????????????#A#?????# ?# "" | | ??????????????????######### ################# "" | | ??????????????????# p % % % " | | ??????????????????# @# ################# | | ??????????????????# # #???????????????# | | ??????????????????# # #???????????????# | | ??????????????????# # #???????????????# "" | | ??????????????????######### #???????????????# "" | | ??????????????????????????# #???????????????# "" | | ??????????????????????????# #????????######## " | | ??????????????????????????# #????????# | | ??????????????????????????? ?????????# | | ???????????????????????????#?????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# ???????? | | ?????????????????????????????????????# ????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????????"???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 120 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMiniWheel Manual? 0 Play Time 00:52:06 Cumulative 63.8 hours Start 2025.04.30 @ 17:18:13 End 2025.04.30 @ 18:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dbb8709-1242-4343-901f-a4fbd681dacf