Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:31:30 Player: Sap Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3129) 3129 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7068 Bonus ------- High Alert Combat Kills 94 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Large Storage Unit Improved Medium Armor Plating High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Heavy Insulated Plating System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Large Storage Unit Heavy Armor Plating Improved Medium Armor Plating Recalibrator Shock Rifle Proton Cannon [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Shotgun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Utility 3 | . . . . . 1 1 1 Weapon 2 | . . . . . 1 1 . Parts Attached 225 | 6 4 3 36 13 78 12 73 Power 19 | 1 1 . 3 1 9 1 3 Engine 19 | 1 1 . 3 1 9 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 68 | 2 . 1 21 6 12 4 22 Treads 2 | . . . . . 2 . . Leg 63 | 2 . 1 21 6 10 4 19 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 77 | 1 2 1 7 1 32 2 31 Device 22 | . . 1 . . 7 . 14 Storage 7 | 1 2 . . . 1 . 3 Processor 6 | . . . . . 4 . 2 Hackware 2 | . . . 1 . 1 . . Protection 40 | . . . 6 1 19 2 12 Artifact . | . . . . . . . . Weapon 61 | 2 1 1 5 5 25 5 17 Energy Gun 3 | . . . 1 . 1 . 1 Energy Cannon 10 | . . . . 1 2 2 5 Ballistic Gun 35 | 2 1 1 3 2 17 2 7 Ballistic Cannon 6 | . . . 1 1 1 1 2 Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . . . 10 5 1 21 Power 3 | . . . . 1 1 . 1 Propulsion 20 | . . . . 5 3 1 11 Utility 7 | . . . . 1 1 . 5 Weapon 7 | . . . . 3 . . 4 Highest Loss Streak 10 | . . . . 10 1 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 98 98 91 93 100 88 Engine 8 | . 14 14 11 10 9 7 5 Leg 32 | . 28 27 43 38 28 30 31 Storage 8 | . 27 25 11 11 9 7 6 Hackware 3 | . . . . . 1 7 6 Protection 11 | . . . 10 10 15 15 9 Energy Cannon 4 | . . . . . 1 7 9 Ballistic Gun 17 | . 28 27 20 20 25 15 7 Ballistic Cannon 2 | . . . . . . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 75 | 10 32 32 40 37 46 59 75 Greatest Support 90 | 20 20 20 43 43 55 62 90 Greatest Overweight (x) 6 | . 1 2 3 1 4 1 6 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 14 15 15 15 Average Carried 13 | 1 3 10 14 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 15 14 5 15 15 4 Class Distribution -------------------- 37% | Tank 34% | Scavenger-Tank 17% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3982 | 204 101 158 596 288 1330 74 1231 Remotely . | . . . . . . . . Salvage Created 3195 | . 13 21 553 9 1335 74 1190 Parts 192 | . 3 4 41 . 79 4 61 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 67 | . . . 17 2 26 2 20 Guns 49 | . . . 17 1 25 1 5 Cannons 15 | . . . . . 1 1 13 AOE 1 | . . . . 1 . . . Classes Destroyed 13 | . 1 1 4 2 3 1 1 Worker 11 | . 1 . . . 8 . 2 Tunneler 2 | . . 1 . . . . 1 Recycler 2 | . . . . . 1 . 1 Mechanic 1 | . . . . . . . 1 Watcher 8 | . . . 1 . 5 . 2 Swarmer 15 | . . . 8 . 4 . 3 Grunt 22 | . . . 5 . 11 . 6 Duelist 1 | . . . . . 1 . . Sentry 11 | . . . 4 . 7 . . Demolisher 1 | . . . . 1 . . . Hunter 8 | . . . . . 3 1 4 Programmer 8 | . . . . . . 1 7 Assembled 1 | . . . . 1 . . . Best Kill Streak 8 | . 1 1 8 2 6 1 5 Combat Bots Only 8 | . . . 8 2 4 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 834 | . . 6 104 50 122 22 530 Missed 260 | . . 3 27 13 29 3 185 Damage Taken 7704 | . . 23 838 1217 1507 262 3857 Core 1215 | . . 7 72 139 125 21 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 501 | . . . . . 176 74 251 Ignored by Resistances 165 | . . . . . . . 165 Regen/Repaired (Parts) 591 | . . . 239 . 206 . 146 Core Remaining (%) 83 | 100 . 97 . 47 77 97 . Volleys Fired 296 | . 5 2 50 15 83 9 132 Largest 4 | . 2 2 2 2 3 4 4 Hottest 238 | . 40 40 60 112 108 157 238 Shots Fired 702 | . 10 4 98 27 245 34 284 Gun 467 | . 10 4 98 20 240 17 78 Cannon 230 | . . . . 2 5 17 206 Launcher 5 | . . . . 5 . . . Special . | . . . . . . . . Kinetic 532 | . 10 4 93 21 240 26 138 Thermal 65 | . . . 5 1 5 8 46 Explosive 5 | . . . . 5 . . . Electromagnetic 100 | . . . . . . . 100 Robot Hit Streak 13 | . 4 1 13 3 13 6 8 Robot Miss Streak 10 | . 1 3 4 4 10 8 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 374 | . 6 1 58 11 152 17 129 Core Hits 210 | . 2 1 33 11 92 7 64 Critical Kills 5 | . . . . . 5 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | . . . . . 6 . 1 Destroy 6 | . . . . . 6 . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6703 | . 69 10 820 268 2404 212 2920 Guns 4255 | . 69 10 799 142 2267 101 867 Cannons 2172 | . . . . 12 61 111 1988 Explosions 93 | . . . . 93 . . . Melee . | . . . . . . . . Ramming 183 | . . . 21 21 76 . 65 Kinetic 5148 | . 69 10 755 154 2267 188 1705 Thermal 560 | . . . 44 . 61 24 431 Explosive 93 | . . . . 93 . . . Electromagnetic 719 | . . . . . . . 719 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . . 5 30 Message Errors 11 | . . . . . . . 11 Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 6 | . . . . . . 2 4 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 5 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 59 | . . . . . 21 . 38 Projectiles 38 | . . . . . . . 38 Explosions 21 | . . . . . 21 . . Melee . | . . . . . . . . Knockbacks 42 | . . . . 1 1 . 40 Impact 4 | . . . . . 1 . 3 Kinetic 38 | . . . . 1 . . 37 Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . . . . 37 96 . . Shots 2 | . . . . 1 1 . . Rammed 2 | . . . . . 2 . . Targets Rammed 26 | . . . 4 3 14 . 5 Kicked 24 | . . . 4 3 12 . 5 Crushed . | . . . . . . . . Highest Temperature 547 | . . . 24 32 182 299 547 Average Temperature 104 | . . . 8 14 27 132 144 Received Heat Transfer 1813 | . . . 291 160 567 . 795 Effects 31 | . . . . . . 3 28 Shutdowns 7 | . . . . . . . 7 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . 3 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 4 | . . . . . . . 4 Damage (minor) 3 | . . . . . . . 3 Damage (major) 7 | . . . . . . . 7 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 944 | . . . 100 . 111 37 696 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 564 | . 65 45 410 71 564 256 370 Initial 256 | . . 25 17 69 . 256 51 Average 170 | . 39 29 196 45 208 176 171 Maximum Alert Level 2 | . . . 2 . 2 1 1 Low Security (%) 60 | 100 100 100 47 100 60 44 54 Level 1 32 | . . . 47 . 17 55 45 Level 2 7 | . . . 4 . 22 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . 3 . 5 1 9 Investigation 6 | . 1 . . . 2 1 2 Extermination 6 | . . . . . . . 6 Reinforcement 7 | . 1 . 3 . 2 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 5 3 32 22 41 2 34 Peak Tracking Total 20 | . 2 3 8 20 4 1 6 Tactical Retreats 11 | . . . . 3 3 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 9 | . . 1 1 . 2 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 12 | . . . . . 2 . 10 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 29 | . . 1 7 . 15 1 5 Terminals 16 | . . . 3 . 10 1 2 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . 2 . 2 . 1 Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 4 | . . . 2 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 125 | . . 1 26 . 76 2 20 Successful 82 | . . 1 17 . 51 . 13 Failed 42 | . . . 9 . 24 2 7 Catastrophic 7 | . . . . . 5 1 1 Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 55 | . . . 8 . 42 2 3 Fabricators 2 | . . . . . . . 2 Repair Stations 33 | . . . 11 . 10 . 12 Recycling Units 6 | . . . . . 3 . 3 Scanalyzers 28 | . . . 7 . 21 . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . . 1 5 . 22 . 1 Record 11 | . . . 3 . 8 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 2 | . . . . . 2 . . Transport Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . . . . 2 . . Zone Layout 6 | . . . 1 . 4 . 1 Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 24 | . . . 7 . 8 . 9 Scan Component 14 | . . . 4 . 5 . 5 Repair 10 | . . . 3 . 3 . 4 Recycling Unit Hacks 4 | . . . . . 3 . 1 Recycle Component 1 | . . . . . 1 . . Process 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 1 . 1 Scanalyzer 23 | . . . 5 . 18 . . Insert Component 12 | . . . 3 . 9 . . Analyze 11 | . . . 2 . 9 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . . . 6 . 14 1 5 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 2 . 9 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 36 | . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 10 | . . . 3 . 3 . 4 Time 344 | . . . 102 . 96 . 146 Parts Recycled 1 | . . . . . 1 . . Recycled Matter 291 | . . . . . 291 . . Retrieved Matter 497 | . . . . . 401 . 96 Retrieved Components . | . . . . . . . . Parts Scanalyzed 12 | . . . 3 . 9 . . Part Schematics Acquired 11 | . . . 2 . 9 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 10595 | 109 302 278 1280 523 3160 725 4218 Spaces Moved 5142 | 81 173 136 655 307 1660 295 1835 Core 17 | 9 . . . . . . 8 Treads 114 | . . . . . 114 . . Legs 5011 | 72 173 136 655 307 1546 295 1827 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 112 112 105 Average Speed 130 | 112 126 190 120 139 142 115 120 Slowest Speed 400 | 120 190 260 330 190 400 189 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 22 32 44 55 77 3 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . . . 46 24 1 3 Melee . | . . . . . . . . Projectile 5 | . . . . 1 . 1 3 AOE 69 | . . . . 45 24 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 8507 | 98 249 151 1053 374 2292 657 3633 Wait 2520 | 5 58 2 255 35 319 338 1508 Move 5135 | 80 172 135 654 306 1659 294 1835 Hop . | . . . . . . . . Pick Up 126 | 7 8 8 21 . 59 2 21 Fast Attach 84 | 1 . 2 7 . 32 2 40 Attach 63 | 5 2 . 3 11 18 3 21 Detach 5 | . 1 . . 2 2 . . Swap 78 | . 2 1 26 2 28 7 12 Drop 174 | . 1 1 33 . 78 2 59 Fire 296 | . 5 2 50 15 83 9 132 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 24 | . . . 4 3 12 . 5 Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 110 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Met 8R-AWN 309 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered Mines 414 | -10/Mines | Followed 8R-AWN into the Mines 414 | -10/Mines | Discovered new exit (range 15) 522 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Discovered new exit (range 14) 641 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Repaired Hrd. Medium Armor Plating 1241 | -9/Materials | Destroyed 8 combat bots 1809 | -9/Materials | Repaired Hrd. Light Armor Plating 1842 | -9/Materials | Repaired Imp. Aluminum Leg 1919 | -9/Materials | Discovered new exit (range 8) 1970 | -9/Materials | Entered Mines 2004 | -9/Mines | Met a Derelict bent on vengeance 2154 | -9/Mines | Learned Materials emergency access door positions 2214 | -9/Mines | Assembled infested the area 2278 | -9/Mines | Core integrity fell below 50% 2319 | -9/Mines | Lost 10 parts (1p5n1u3w) 2480 | -9/Mines | Discovered new exit (range 7) 2493 | -9/Mines | Entered Materials 2493 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2828 | -8/Materials | Build established: Tank 3197 | -8/Materials | Repaired Hrd. Light Armor Plating 3227 | -8/Materials | Repaired Lrg. Storage Unit 3387 | -8/Materials | Garrison activated, responded to threat 3732 | -8/Materials | Build established: Scavenger-Tank 3886 | -8/Materials | Repaired Deuterium Engine 5111 | -8/Materials | Central database locked down 5581 | -8/Materials | Discovered new exit (range 8) 5653 | -8/Materials | Entered Factory 5653 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6043 | -7/Factory | Build established: Tank 6355 | -7/Factory | Discovered new exit (range 14) 6378 | -7/Factory | Entered another Factory area 6378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6460 | -6/Factory | Repaired Carbon-fiber Leg 6487 | -6/Factory | Repaired Aluminum Leg 6533 | -6/Factory | Repaired Gauss Rifle 6572 | -6/Factory | Repaired Minigun 9063 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 9206 | -6/Factory | Found Hvy. Insulated Plating 9406 | -6/Factory | Build established: Scavenger-Tank 10328 | -6/Factory | Lost 8 parts (3n3u2w) 10370 | -6/Factory | Core integrity fell below 50% 10433 | -6/Factory | Lost 3 parts (3n) 10566 | -6/Factory | Core integrity fell below 20% 10596 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10468_ A bubble of electromagnetic force engulfs the area. 10468_ Door malfunctions. 10471_ Flexi-carbon Leg destroyed. 10485_ System corrupted: Matter fused (-9). 10499_ Connecting with Terminal... 10515_ M-28 Smith repairs Lgt. Treads. 10519_ System corrupted: Lgt. Angular Momentum Engine rejected. 10519_ M-28 Smith repairs Flak Gun. 10546_ Magnetic Acceleration Cannon destroyed. 10552_ Carbon-fiber Leg destroyed. 10552_ Imp. VSS Leg destroyed. 10559_ Imp. Ion Engine destroyed. 10565_ Recalibrator destroyed. 10565_ Aluminum Leg destroyed. 10568_ Flexi-carbon Leg destroyed. 10568_ U-05 Engineer lays Concrete. 10569_ U-05 Engineer builds a Wall. 10580_ System corrupted: Component data lost. 10586_ U-05 Engineer lays Concrete. 10595_ J5IT4&RR4U6PG6RN%A >4T9