Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.04 @ 22:58:27 Player: XorOwl Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2622) 2622 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 6320 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 264/265 System Corruption 13% Temperature Cool (2) Movement Flying (114) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Heat Sink Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Medium Matter Pod (100) Authchip [Processor] Relay Coupler [Grunt] (37) Beam Rifle Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Medium Matter Pod Authchip [Device] Authchip [Processor] Relay Coupler [Grunt] Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 87 | 7 6 12 13 21 21 7 Power 10 | 1 . 3 1 2 2 1 Engine 7 | 1 . 3 . 1 1 1 Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 36 | 2 2 5 5 10 11 1 Treads 12 | 2 2 4 3 1 . . Leg . | . . . . . . . Wheel 2 | . . 1 . 1 . . Hover 4 | . . . . . 4 . Flight 18 | . . . 2 8 7 1 Utility 16 | 2 3 4 4 . 2 1 Device 5 | 1 1 1 1 . 1 . Storage 1 | 1 . . . . . . Processor 6 | . 2 3 1 . . . Hackware 4 | . . . 2 . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 1 . 3 9 6 4 Energy Gun 4 | . . . . 1 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 1 . 1 6 4 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 20 | . . 1 8 6 1 4 Power 4 | . . . 1 2 . 1 Propulsion 10 | . . 1 3 3 1 2 Utility 2 | . . . 1 . . 1 Weapon 4 | . . . 3 1 . . Highest Loss Streak 5 | . . 1 5 3 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 93 87 92 96 85 Engine 9 | . 14 11 6 7 5 7 Core 1 | . . . 1 1 3 . Treads 16 | . 28 26 25 2 . . Hover 1 | . . . . . 9 . Flight 10 | . . . . 25 24 29 Device 2 | . . 2 1 . 4 9 Processor 23 | . 27 30 22 27 14 9 Hackware 7 | . . . 11 9 17 13 Energy Gun 3 | . . . . 1 11 13 Ballistic Gun 16 | . 28 22 12 12 5 . Naked Turns . | . . . . . . . Heaviest Build 17 | 14 10 12 13 11 12 17 Greatest Support 80 | 40 40 60 80 20 36 23 Greatest Overweight (x) 2 | . . 1 2 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 5 5 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 18% | Hacker-Mutant 16% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2232 | 198 498 433 142 537 333 91 Remotely . | . . . . . . . Salvage Created 3260 | 20 762 1060 248 457 572 141 Parts 205 | 3 35 78 22 30 33 4 Haulers Intercepted 4 | . 1 3 . . . . Recyclers Shooed 5 | . 2 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 65 | . 11 14 9 15 12 4 Guns 51 | . 11 14 3 8 12 3 AOE 14 | . . . 6 7 . 1 Classes Destroyed 13 | 1 6 5 1 . . . Worker 3 | . 1 1 1 . . . Builder 3 | . 1 1 1 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 3 . . . . Recycler 6 | . 2 3 . . 1 . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 5 | . 1 3 . . 1 . Swarmer 21 | . . 4 3 9 5 . Grunt 27 | . 11 6 2 4 2 2 Brawler 2 | . . 1 . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 13 | . . 3 3 2 5 . Best Kill Streak 8 | 1 3 6 8 5 5 2 Combat Bots Only 6 | . 3 4 6 5 4 2 Max Kills in Single Turn 3 | 1 2 1 3 3 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 2 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 367 | . 68 58 95 66 53 27 Missed 102 | . 17 15 24 20 17 9 Damage Taken 2957 | . 431 403 922 522 334 345 Core 717 | . 71 96 172 130 136 112 Absorbed by Shields 33 | . . . . . . 33 Ignored by Resistances 853 | . 138 121 265 149 100 80 Regen/Repaired (Parts) 148 | . . . . . 148 . Core Remaining (%) 82 | 100 71 76 . . . . Volleys Fired 244 | 3 59 53 25 53 40 11 Largest 2 | 2 2 2 2 2 2 2 Hottest 121 | 40 40 40 45 85 85 121 Shots Fired 445 | 6 118 106 35 85 75 20 Gun 414 | 6 118 106 24 68 75 17 Cannon . | . . . . . . . Launcher 31 | . . . 11 17 . 3 Special . | . . . . . . . Kinetic 353 | 6 118 106 24 60 39 . Thermal 61 | . . . . 8 36 17 Explosive 31 | . . . 11 17 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 2 20 22 18 14 19 29 Robot Miss Streak 4 | 2 3 2 1 2 4 . Penetration Max . | . . . . . . . Secondary Targets 11 | . 2 2 . 2 5 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 341 | 3 97 86 31 48 61 15 Core Hits 170 | 2 29 44 17 41 28 9 Critical Kills 5 | . 1 2 . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 2 . 2 1 3 Burn 4 | . . . . . 1 3 Destroy 5 | . 1 2 . 2 . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5938 | 44 1142 1100 953 1483 764 452 Guns 3932 | 44 1137 1100 320 351 764 216 Cannons . | . . . . . . . Explosions 1996 | . . . 628 1132 . 236 Melee . | . . . . . . . Ramming 10 | . 5 . 5 . . . Kinetic 3134 | 44 1137 1100 320 269 264 . Thermal 798 | . . . . 82 500 216 Explosive 1996 | . . . 628 1132 . 236 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 1 1 1 13 Average Corruption 2 | . . . 1 1 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 3 7 4 Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . 1 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . 2 1 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 17 31 . . Projectiles . | . . . . . . . Explosions 48 | . . . 17 31 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . . 64 76 . . Shots 8 | . . . 2 6 . . Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 5 17 12 195 444 228 Average Temperature 111 | . 3 12 8 83 135 102 Received Heat Transfer 1359 | . 312 183 396 261 135 72 Effects 3 | . . . . . 3 . Shutdowns 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 2146 | . . . . 185 1221 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 506 | 5 248 338 230 506 317 223 Initial 212 | . 2 18 78 106 212 74 Average 158 | 1 89 134 143 326 180 151 Maximum Alert Level 2 | . 1 1 1 2 1 1 Low Security (%) 62 | 100 78 76 89 7 42 60 Level 1 32 | . 21 23 10 57 57 39 Level 2 5 | . . . . 34 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 2 1 . 1 . Investigation 7 | . 4 2 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 9 | . 1 5 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 22 18 10 14 21 7 Peak Tracking Total 7 | . 4 4 6 4 7 3 Tactical Retreats 5 | . 2 1 . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 7 | . 1 . . 4 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 31 | . 8 6 6 . 10 1 Terminals 27 | . 8 6 5 . 7 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 140 | . 25 23 33 . 58 1 Successful 105 | . 15 13 28 . 48 1 Failed 34 | . 10 10 4 . 10 . Catastrophic 4 | . 2 2 . . . . Database Lockouts 1 | . . . 1 . . . Manual 111 | . 22 22 27 . 40 . Terminals 125 | . 25 23 32 . 44 1 Fabricators . | . . . . . . . Repair Stations 13 | . . . . . 13 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 65 | . 8 7 22 . 27 1 Record 2 | . . . . . 2 . Part Schematic 1 | . . . . . 1 . Robot Analysis 17 | . . . 8 . 9 . Prototype ID Bank 3 | . 1 1 1 . . . Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Machine Index 1 | . . . 1 . . . Terminal Index 5 | . 1 1 2 . 1 . Fabricator Index 2 | . . 1 . . 1 . Garrison Index 2 | . . . 1 . 1 . Alert Level 5 | . 2 2 1 . . . Unreport Threat 4 | . . 1 . . 3 . Locate Traps 1 | . . . . . 1 . Dispatch Records 2 | . . . . . 2 . Security Status 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Recall Investigation 3 | . 1 . 2 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 2 | . . . 1 . 1 . Zone Layout 8 | . 2 1 2 . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . . . . 13 . Scan Component 7 | . . . . . 7 . Repair 6 | . . . . . 6 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 25 | . 7 6 5 . 7 . Terminals 25 | . 7 6 5 . 7 . Botnet 25 | . 7 6 5 . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 26 | . 8 6 4 . 7 1 Full Trace Events 7 | . 3 2 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . . . 6 . Time 216 | . . . . . 216 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 3 . 5 Machine Destruction 8 | . . . . 3 . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 17 | . . . 8 . 9 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 3493 | 71 962 592 534 527 610 197 Spaces Moved 2189 | 34 427 248 308 508 501 163 Core 54 | 2 . . 50 . 2 . Treads 986 | 32 427 228 219 80 . . Legs . | . . . . . . . Wheels 21 | . . 20 . 1 . . Hover 61 | . . . . . 61 . Flight 1067 | . . . 39 427 438 163 Fastest Speed 29 | 50 160 80 34 31 29 29 Average Speed 96 | 153 160 153 143 59 33 47 Slowest Speed 160 | 160 160 160 160 160 150 114 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 2 . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 34 | 3 55 29 25 44 57 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 37 | . . . . 22 . 15 Terrain Destroyed 173 | . . . 65 73 . 35 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE 169 | . . . 65 73 . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3132 | 44 589 354 362 656 872 255 Wait 468 | . 88 28 13 . 295 44 Move 2176 | 33 426 247 307 505 496 162 Hop 3 | . . . . 1 2 . Pick Up 15 | 1 3 4 1 2 3 1 Fast Attach 52 | 7 2 6 7 11 16 3 Attach 6 | . . . 3 1 1 1 Detach 4 | . 2 . . 1 . 1 Swap 29 | . 4 6 3 9 4 3 Drop 43 | . 4 10 2 10 15 2 Fire 244 | 3 59 53 25 53 40 11 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . 1 . . . Escape Stasis 84 | . . . . 62 . 22 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 459 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 14) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Discovered new exit (range 13) 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -8/Materials | Identified exit to Factory 1951 | -8/Materials | Central database locked down 2077 | -8/Materials | Lost 5 parts (1p3n1u) 2095 | -8/Materials | Identified exit to Garrison 2122 | -8/Materials | Build established: Hacker-Mutant 2160 | -8/Materials | Entered Garrison 2189 | -8/Garrison | Triggered checkpoint 2233 | -8/Garrison | Lost 3 parts (1p1n1w) 2350 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Core integrity fell below 50% 2417 | -8/Garrison | Discovered new exit (range 9) 2422 | -8/Garrison | Triggered checkpoint 2486 | -8/Garrison | Triggered checkpoint 2593 | -8/Garrison | Discovered new exit (range 11) 2596 | -8/Garrison | Installed Relay Interface Framework 2640 | -8/Garrison | Triggered checkpoint 2671 | -8/Garrison | Garrison Relay disabled 2687 | -8/Garrison | Entered Materials 2755 | -8/Materials | Repaired Mni. Grenade Launcher 2794 | -8/Materials | Repaired Lgt. Nuclear Core 2828 | -8/Materials | Repaired Particle Gun 2855 | -8/Materials | Repaired Lgt. Assault Rifle 2881 | -8/Materials | Discovered new exit (range 13) 2896 | -8/Materials | Discovered exit to Factory (range 17) 2904 | -8/Materials | Discovered new exit (range 11) 3106 | -8/Materials | Discovered exit to Factory (range 6) 3155 | -8/Materials | Repaired Xenon Bombardment Thruster 3265 | -8/Materials | Repaired Xenon Bombardment Thruster 3296 | -8/Materials | Identified exit to Garrison 3297 | -8/Materials | Entered Garrison 3305 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Core integrity fell below 20% 3369 | -8/Garrison | Build established: Hacker-Sprinter 3395 | -8/Garrison | Garrison Relay disabled 3455 | -8/Garrison | Crushed by falling debris 3456 | -8/Garrison | System corruption reached 10% 3487 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Melted Aluminum Leg. G-47 Trooper overheating. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Burn). Particle Gun melted. G-47 Trooper destroyed. Acquired 27 matter. Dropped Particle Gun. System corrupted: Matter fused (-8). Acquired Katana. System corrupted: Substantial component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Xenon Bombardment Thruster destroyed. System corrupted by crushing effect (+4). Beams of light sweep through the air. An alarm sounds. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ???????????????????##### ########## #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# ########### ####???????????? | | ???????????????????# #???# #???# #??????????????? | | ???????????????????# #???# #???# #??????????????? | | ???????????????????# ##### ##### #??????????????? | | ???????????????????# # #######????????? | | ???????????????????# ##### ### # ## #????????? | | ???????????????????# #???# # # ## ########## | | ????????######""""## ##??# ## [!! | | ??????### #### ## # # #########!! # | | ??? 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