Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 00:34:41 Player: Olafz Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (721) 721 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2181 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Experimental Sensor Array Heavy EM Pulse Gun Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Experimental Sensor Array Medium Laser Assault Rifle [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | . 7 . 10 8 Power 4 | . 1 . 2 1 Engine 2 | . . . 1 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 11 | . 3 . 3 5 Treads . | . . . . . Leg 11 | . 3 . 3 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 . 3 2 Device 5 | . 1 . 2 2 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . 1 . 2 . Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 3 10 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 5 | . . . 1 4 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 92 100 92 83 Engine 5 | . 8 . 8 8 Core 6 | . 5 14 2 1 Leg 25 | . 28 28 22 22 Device 14 | . 7 14 20 15 Storage 12 | . 14 14 11 11 Processor 4 | . . . 6 10 Energy Gun 12 | . 14 14 11 10 Ballistic Gun 10 | . 14 14 10 2 Naked Turns . | . . . . . Heaviest Build 35 | 14 31 31 35 32 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 8 10 15 15 Average Carried 10 | . 4 8 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 10 15 14 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 614 | 200 109 33 155 117 Remotely . | . . . . . Salvage Created 881 | . 144 77 340 320 Parts 46 | . 7 3 16 20 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 21 | . 3 2 7 9 Guns 21 | . 3 2 7 9 Classes Destroyed 6 | . 1 . 2 3 Worker 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 4 | . . . . 4 Grunt 16 | . 3 2 6 5 Sentry 1 | . . . 1 . Best Kill Streak 9 | . 3 2 4 9 Combat Bots Only 7 | . 3 2 3 7 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 170 | . 22 4 48 96 Missed 43 | . 2 1 11 29 Damage Taken 1835 | . 259 49 508 1019 Core 484 | . 41 18 116 309 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 77 | . 19 5 29 24 Largest 2 | . 2 2 2 2 Hottest 85 | . 85 85 85 85 Shots Fired 143 | . 38 10 57 38 Gun 143 | . 38 10 57 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . 19 5 28 14 Thermal 77 | . 19 5 29 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 8 11 15 8 Robot Miss Streak 6 | . 6 1 3 4 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 4 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 100 | . 24 7 44 25 Core Hits 43 | . 9 4 15 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1529 | . 325 109 677 418 Guns 1524 | . 325 109 673 417 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . 4 1 Kinetic 644 | . 163 49 314 118 Thermal 880 | . 162 60 359 299 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 183 | . 183 177 6 135 Average Temperature 87 | . 92 92 4 81 Received Heat Transfer 588 | . 147 27 270 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2368 | . 518 148 851 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 207 | . 106 57 167 207 Initial 40 | . . 40 22 17 Average 75 | . 48 35 61 173 Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | . 100 100 100 36 Level 1 14 | . . . . 63 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 2 14 16 Peak Tracking Total 7 | . 6 2 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 3 1 3 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 4 2 7 . Successful 7 | . 3 2 2 . Failed 6 | . 1 . 5 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 5 | . 2 . 3 . Terminals 10 | . 3 2 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Patrol Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1723 | . 343 527 469 384 Spaces Moved 750 | 1 149 251 188 161 Core . | . . . . . Treads . | . . . . . Legs 750 | 1 149 251 188 161 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 190 120 Average Speed 187 | 120 182 190 190 187 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 32 47 21 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 922 | . 182 292 243 205 Wait 48 | . 1 35 7 5 Move 746 | . 148 250 187 161 Hop . | . . . . . Pick Up 10 | . 1 2 5 2 Fast Attach 5 | . 2 . 2 1 Attach 5 | . . . 2 3 Detach 1 | . 1 . . . Swap 15 | . 5 . 6 4 Drop 13 | . 5 . 4 4 Fire 77 | . 19 5 29 24 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Entered Mines 476 | -10/Mines | Learned location of Zion (-7) 499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 502 | -10/Mines | Found Prototype Device 544 | -10/Mines | Build established: Scavenger-Mutant 862 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Discovered new exit (range 6) 1306 | -9/Materials | Discovered new exit (range 8) 1338 | -9/Materials | Identified exit to Mines 1340 | -9/Materials | Entered Mines 1341 | -9/Mines | Learned location of Storage (-8) 1405 | -9/Mines | Core integrity fell below 50% 1463 | -9/Mines | Lost 3 parts (1p1u1w) 1466 | -9/Mines | Destroyed 7 combat bots 1618 | -9/Mines | Assembled infested the area 1623 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1719 | -9/Mines | System corruption reached 10% 1724 | -9/Mines | Destroyed by Dirty Bomb Trap Last Messages --------------- System corrupted by crushing effect (+5). Searching scrap... Found Lrg. Matter Pod. Found Seismic Detector. Found 21 Matter. Signal Interpreter destroyed. Particle Gun destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+1). Knocked back. A derelict is hurriedly installing traps. System corrupted: Matter fused (-7). Q0-XK2(g): "Hehe, this'll put a wrench in their mining defense operations..." Q0-XK2(g) slips into the shadows. as-21051 triggered Dirty Bomb Trap. An explosion rips through the floor. Dirty Bomb Trap short circuited. An explosion rips through the floor. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????###???###? | | ??????????????????????????? #??## ## | | ???????????????????????????# #??# # | | ???????????????????????????# #??# | | ????????????#########??????# #### | | ????????????# #??????# ## | | ????????????# #??????# ## ### | | ????????????# """ #?????## ## #?## | | ????????????# """ #?????# #??# | | ????????????# """ #?????# #####??## | | ????????????# ####### #???????# | | ????????????# = % % #???????# | | ????????????# %#########???????# | | ????????????##### ##???????????????# | | ????????????????# #????????????????# | | ????????????????# #????????????????# | | ????????????????# #????????????????# | | ?????###????????# #????????????????# | | ?????? #???????# #????????????????# | | ???# ######## #????????????????? | | ???# !a! #????????????????? | | ????????# ^ #a###????????????????? | | ????????# ;;^#a;a#??????????????????? | | ????????? ; ;a##?????????????????? | | ????????# # ; ; ;#?????????????????? | | ????????# @ a ##????????????????? | | ????????# #????????????????? | | ????????## #???????????????? | | ???????? #?#########?????? | | ????? ##?# #?????? | | ????##### #####??# """ ####### | | ???????# ##??????# """ | | ??????# ##???????# """ ####### | | ??????# ?????????# #?????# | | ??????# ?????????# #?????# | | ??????## #?????????# #?????? | | ???????#####??????????#########?????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicTitaniumBroadsword Manual? 0 Play Time 00:19:05 Cumulative 97.0 hours Start 2024.04.28 @ 22:43:04 End 2024.04.29 @ 00:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 188 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82cf88f0-49f2-4ce3-846c-06b927193e92