Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 21:27:41 Player: cccfinch Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1074) 1074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3354 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 75/100 System Corruption 5% Temperature Critical (519) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Experimental Sensor Array Advanced Targeting Computer Core Shielding > --- WEAPON (3) ------- Spread Laser Light Assault Rifle Welding Torch > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Salvage Targeting Computer Weapon Cycler Pulse Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Advanced Beam Cannon Katana > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Salvage Targeting Computer Weapon Cycler Light Assault Rifle Light Assault Rifle EMP Blaster [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 43 | 6 8 2 5 16 6 Power 7 | 1 . . 2 2 2 Engine 3 | 1 . . 1 . 1 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 12 | 2 2 . 1 7 . Treads . | . . . . . . Leg 12 | 2 2 . 1 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 1 1 3 1 Device 2 | . . 1 . 1 . Storage 3 | 1 2 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 14 | 2 3 1 1 4 3 Energy Gun 5 | 1 1 . 1 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 15 | . . . . 6 9 Power 2 | . . . . . 2 Propulsion 7 | . . . . 2 5 Utility 1 | . . . . 1 . Weapon 5 | . . . . 3 2 Highest Loss Streak 5 | . . . . 4 5 To Critical Strikes . | . . . . . . Average Backups 9 | 3 8 10 9 9 8 Power 2 | . 1 1 1 2 3 Propulsion 3 | 2 4 6 4 3 2 Utility . | . . . . 1 1 Weapon 2 | . 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 20 | . 3 . 3 6 8 Power 10 | . . . 2 4 4 Propulsion 5 | . 3 . 1 . 1 Utility 2 | . . . . 1 1 Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 96 100 98 98 97 Engine 5 | . 14 14 10 . 2 Core 4 | . . . . 8 5 Leg 27 | . 28 28 33 26 25 Device 9 | . . 5 11 9 17 Storage 10 | . 16 14 11 9 9 Processor 7 | . 7 8 . 9 9 Protection 4 | . . . 9 8 . Energy Gun 13 | . 14 7 9 14 13 Energy Cannon 3 | . . . . 7 . Ballistic Gun 3 | . 4 10 6 . 4 Launcher 4 | . 8 10 5 1 4 Slashing Weapon 2 | . . . . 2 4 Peak Build Rating 33 | 6 8 16 21 33 32 Average Rating 23 | 4 6 11 18 30 30 On Entrance 13 | . 6 8 16 21 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 13 20 20 26 30 27 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 8 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 Class Distribution -------------------- 55% | Mutant 30% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 816 | 207 163 41 89 215 101 Remotely . | . . . . . . Salvage Created 1459 | . 245 57 221 537 399 Parts 101 | . 19 2 15 37 28 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 36 | . 5 3 4 14 10 Melee 11 | . . . . 7 4 Guns 16 | . 5 2 2 1 6 Cannons 4 | . . . . 4 . AOE 3 | . . . 2 1 . Classes Destroyed 8 | . 2 1 2 1 2 Worker 1 | . . . . 1 . Builder 2 | . . . . . 2 Hauler 2 | . 1 . . . 1 Recycler 2 | . . . 2 . . Watcher 1 | . . . . . 1 Swarmer 17 | . . 3 3 6 5 Grunt 11 | . 5 . . 3 3 Sentry 8 | . . . 1 5 2 Best Kill Streak 5 | . 3 3 3 5 3 Combat Bots Only 5 | . 3 3 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . 2 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 278 | . 20 24 12 129 93 Missed 70 | . 6 7 3 35 19 Hits 208 | . 14 17 9 94 74 Projectile 208 | . 14 17 9 94 74 Critical Strikes 4 | . . . . 1 3 Actively Blocked 2 | . . . . . 2 Damage Taken 2579 | . 151 161 122 957 1188 Core 658 | . 30 36 25 173 394 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Core Remaining (%) 88 | 100 . 73 93 . . Volleys Fired 74 | . 13 11 14 15 21 Largest 3 | . 2 2 2 3 3 Hottest 183 | . 100 80 70 183 148 Shots Fired 143 | . 26 12 21 32 52 Gun 119 | . 26 11 19 14 49 Cannon 15 | . . . . 15 . Launcher 9 | . . 1 2 3 3 Special . | . . . . . . Kinetic 42 | . 11 . 14 . 17 Thermal 92 | . 15 11 5 29 32 Explosive 6 | . . 1 2 3 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 20 | . 6 4 11 15 20 Robot Miss Streak 6 | . 1 2 1 3 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 127 | . 21 8 14 33 51 Core Hits 77 | . 12 2 10 18 35 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 . 3 . Burn 2 | . . 2 . . . Meltdown 1 | . . . . 1 . Sever 2 | . . . . 2 . Melee Attacks 51 | . 2 . . 25 24 Impact . | . . . . . . Slashing 49 | . . . . 25 24 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2648 | . 216 127 207 1077 1021 Guns 1118 | . 216 127 130 116 529 Cannons 182 | . . . . 182 . Explosions 187 | . . . 77 62 48 Melee 1161 | . . . . 717 444 Ramming . | . . . . . . Kinetic 211 | . 54 . 80 . 77 Thermal 1089 | . 162 127 50 298 452 Explosive 139 | . . . 77 62 . Electromagnetic 48 | . . . . . 48 Impact . | . . . . . . Slashing 1161 | . . . . 717 444 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . . . 28 50 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 66 | . . . . 28 38 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 20 . . 82 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 722 | . 108 118 50 529 722 Average Temperature 171 | . 44 61 20 202 297 Received Heat Transfer 483 | . 78 . 27 171 207 Effects 29 | . . . . 5 24 Shutdowns 4 | . . . . 3 1 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . . 4 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . 1 1 Damage (major) 9 | . . . . . 9 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 3 | . . 1 . 2 . Heat Transferred 2484 | . 481 518 148 612 725 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 191 | . 110 90 88 191 121 Initial 71 | . . 31 19 . 71 Average 41 | . 21 54 41 44 50 Influence Increases 1117 | . 137 89 128 424 339 Destroy 0b10 Robot/C 720 | . 100 60 80 280 200 Destroy 0b10 Robot/NC 40 | . 5 . 10 5 20 Destroy Leader 176 | . 32 10 20 60 54 Successful Hack 19 | . . . . 19 . Disable Machine 60 | . . 15 . 15 30 Destroy Structure 42 | . . 4 18 15 5 Lose Combat Pursuer 60 | . . . . 30 30 Influence Decreases 1008 | . 57 119 178 254 400 Entered New Map 179 | . . 49 31 . 99 Time Decay 622 | . 57 70 89 194 212 Lost Part 149 | . . . . 60 89 Purge Threat 58 | . . . 58 . . Squads Dispatched 6 | . 3 . . 2 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 1 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 13 3 6 25 18 Peak Tracking Total 9 | . 4 3 3 9 5 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 3 . 2 3 1 Terminals 8 | . 3 . 1 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 . 7 10 2 Successful 10 | . 3 . 2 5 . Failed 16 | . 4 . 5 5 2 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 17 | . 7 . 4 3 3 Terminals 24 | . 7 . 5 10 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 2 5 . Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Zone Layout 7 | . 3 . 1 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1625 | . . 59 260 845 461 Sensors 1625 | . . 59 260 845 461 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2130 | 65 324 157 260 845 479 Spaces Moved 1144 | 47 200 106 168 439 184 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1136 | 39 200 106 168 439 184 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 108 120 120 120 120 122 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 31 35 24 30 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 4 12 15 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 4 12 15 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1722 | 58 266 123 209 699 367 Wait 316 | . 21 2 7 168 118 Move 1139 | 46 199 105 167 438 184 Hop . | . . . . . . Pick Up 44 | 6 9 . 6 17 6 Fast Attach 16 | 6 3 2 2 1 2 Attach 19 | . 1 . 1 10 7 Detach 5 | . 2 . . 1 2 Swap 22 | . 6 1 5 8 2 Drop 36 | . 10 2 7 16 1 Fire 74 | . 13 11 14 15 21 Melee 51 | . 2 . . 25 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 243 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 391 | -10/Mines | Assembled infested the area 406 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 488 | -10/Mines | Found Prototype Device 488 | -10/Mines | Identified Exp. Sensor Array 531 | -10/Mines | Discovered new exit (range 6) 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 16) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1083 | -8/Materials | Identified exit to Storage 1093 | -8/Materials | Build established: Gunner 1095 | -8/Materials | Discovered new exit (range 15) 1402 | -8/Materials | Lost 4 parts (2n2w) 1559 | -8/Materials | Garrison activated, responded to threat 1652 | -8/Materials | Entered Storage 1939 | -8/Storage | Lost 5 parts (1p2n2w) 2094 | -8/Storage | Core integrity fell below 50% 2123 | -8/Storage | Core integrity fell below 20% 2132 | -8/Storage | Core melted Last Messages --------------- 02120_ Spread Laser temporarily disabled. 02120_ Adv. Targeting Computer temporarily disabled. 02121_ Overheating: System interference. 02121_ Pulse Rifle temporarily disabled. 02122_ Aluminum Leg destroyed. 02122_ K-01 Serf collects debris. 02123_ Overheating: Core damaged (-88). 02124_ Overheating: Matter decay (-21). 02124_ Y-45 Defender destroyed. 02125_ Critical hit (Burn: +37). 02125_ K-01 Serf collects debris. 02126_ Hvy. Ion Engine broken. 02126_ Overheating: Short circuit. 02127_ Overheating: Matter decay (-34). 02128_ Lgt. Assault Rifle broken. 02128_ Overheating: Short circuit. 02128_ K-01 Serf collects debris. 02131_ Integrated Corrupted Welding Torch (+3). 02132_ Overheating: Core damaged (-71). 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