Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 02:25:42 Player: Null_error Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2518) 2518 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 10250 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 96/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Combat Antigrav System > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Transmission Jammer Advanced ECM Suite Railgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Improved Target Analyzer Matter Filter Advanced Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Field Laser Plasma Rifle Compact Mass Driver > --- INVENTORY -------- Energy Well Improved Transmission Jammer Advanced ECM Suite Railgun Railgun [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 5 | . . 2 . . . 1 . 1 . . . 1 Utility 8 | . . . . 2 1 1 1 1 . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 218 | 9 14 9 8 20 27 14 50 8 5 28 9 17 Power 23 | 1 3 1 . 2 2 1 8 . . 2 1 2 Engine 15 | 1 3 1 . 2 2 1 4 . . 1 . . Core 6 | . . . . . . . 4 . . 1 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 79 | 4 3 4 4 7 9 3 15 6 3 11 3 7 Treads 6 | . . . . . . . 1 1 . 2 . 2 Leg 28 | 1 2 1 . 2 7 1 6 2 3 2 . 1 Wheel 6 | 3 1 1 . . . . 1 . . . . . Hover 16 | . . . . . . 2 3 2 . 4 2 3 Flight 23 | . . 2 4 5 2 . 4 1 . 3 1 1 Utility 66 | 2 6 1 1 7 8 6 14 2 2 7 4 6 Device 43 | 1 3 1 1 6 5 2 10 2 2 6 2 2 Storage 8 | 1 2 . . . 1 1 2 . . . 1 . Processor 8 | . 1 . . . 1 . 1 . . 1 1 3 Hackware 2 | . . . . . . . 1 . . . . 1 Protection 5 | . . . . 1 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 2 3 3 4 8 4 13 . . 8 1 2 Energy Gun 11 | 2 1 . . . 2 . 2 . . 3 . 1 Energy Cannon 8 | . . . . . 2 2 3 . . . . 1 Ballistic Gun 10 | . 1 . 2 . 1 . 2 . . 4 . . Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 . Launcher 9 | . . 3 1 2 2 1 . . . . . . Special Weapon 4 | . . . . 1 . . 3 . . . . . Impact Weapon 3 | . . . . 1 . . 2 . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 4 . 2 . . . 2 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . Parts Lost 100 | . 4 2 . 15 . 9 18 . 15 13 15 9 Power 15 | . 1 1 . 1 . 1 5 . . 2 2 2 Propulsion 38 | . 2 . . 8 . 3 6 . 6 6 4 3 Utility 30 | . . 1 . 4 . 3 6 . 6 1 7 2 Weapon 17 | . 1 . . 2 . 2 1 . 3 4 2 2 Highest Loss Streak 15 | . 2 1 . 9 . 8 8 . 15 7 15 9 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Slot Usage (%) 82 | . 96 94 81 62 92 90 80 89 66 54 83 29 Engine 7 | . 13 10 11 4 14 12 4 . . . . . Core 1 | . . . . . . . 3 5 5 3 7 . Leg 12 | . 7 22 20 5 19 18 13 12 13 2 . 3 Wheel 2 | . 19 17 . . . . . . . . . . Hover 3 | . . . . . . 2 5 7 4 5 15 2 Flight 5 | . . 3 23 12 6 6 3 2 2 4 5 2 Device 17 | . 12 10 11 21 15 19 21 19 15 14 27 . Storage 5 | . 10 . . . 6 6 5 10 7 1 3 . Processor 5 | . 5 11 11 9 6 . . 5 5 6 8 11 Hackware 1 | . . . . . . . 4 5 2 . . 3 Protection 2 | . . . . 1 7 11 . . . . . . Energy Gun 4 | . 19 5 . . . . 2 5 2 6 8 1 Energy Cannon 1 | . . . . . 2 4 1 5 2 . . . Ballistic Gun 2 | . 7 9 3 . . . 1 5 2 4 . . Launcher 2 | . . 3 1 4 4 5 . . . . . . Peak Build Rating 119 | 7 8 11 12 21 47 54 87 99 103 84 119 69 Average Rating 45 | 5 7 9 9 13 35 46 62 89 77 53 106 44 On Entrance 31 | . 7 7 8 12 15 46 20 73 99 42 77 2 Naked Turns 9 | . . . . . . . . . . . 5 4 Heaviest Build 59 | 13 21 12 11 15 48 49 59 54 54 40 41 26 Greatest Support 149 | 16 26 26 20 21 66 53 149 84 103 53 43 30 Greatest Overweight (x) 6 | 1 2 2 2 3 1 1 2 1 1 6 3 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 10 10 8 8 8 5 5 5 Average Capacity 7 | 7 7 5 5 5 9 8 7 8 6 5 5 5 Most Carried 10 | 6 10 5 5 5 10 10 8 8 8 5 5 5 Average Carried 6 | 3 7 4 4 4 9 7 7 6 6 3 4 4 Final Capacity 10 | 8 5 5 5 5 10 8 8 8 5 5 5 5 Final Carried 10 | 6 5 5 5 5 10 8 8 8 5 5 5 4 Class Distribution -------------------- 64% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Infiltrator-Mutant | -4/DSF Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Matter Collected 2843 | 290 126 176 130 87 531 165 377 . 9 586 297 69 Remotely 75 | 75 . . . . . . . . . . . . Salvage Created 2864 | 157 390 130 103 232 430 419 371 . . 510 122 . Parts 156 | 6 23 14 7 21 21 15 24 . . 23 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Combat Hostiles Destroyed 59 | . 10 8 3 10 4 8 5 . . 11 . . Melee 4 | . . . . . 2 1 1 . . . . . Guns 25 | . 10 2 . . . . 2 . . 11 . . Cannons 5 | . . . . . . 3 2 . . . . . AOE 25 | . . 6 3 10 2 4 . . . . . . Classes Destroyed 12 | 2 4 1 . 3 2 . . . . . . . Worker 4 | . . . . 1 2 . 1 . . . . . Builder 5 | . . . . 2 1 . 2 . . . . . Tunneler 6 | 3 1 . . 1 1 . . . . . . . Recycler 5 | 1 . . 1 1 1 . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 5 | . 2 1 . . 1 . 1 . . . . . Swarmer 26 | . 6 4 3 7 . . 1 . . 5 . . Grunt 17 | . 4 2 . 2 1 6 . . . 2 . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 5 | . . 2 . . . . 1 . . 2 . . Hunter 4 | . . . . . 2 . 2 . . . . . Programmer 6 | . . . . . 1 2 1 . . 2 . . Best Kill Streak 12 | 4 6 6 3 12 3 4 3 . . 11 1 . Combat Bots Only 11 | . 6 4 3 7 2 4 1 . . 11 . . Max Kills in Single Turn 4 | 1 1 4 3 3 1 4 1 . . 2 1 . Gunslinging 1 | . . . . . . . . . . 1 . . Exploded 4 | . . 4 3 2 1 3 . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Hostile Shots Fired 1067 | . 49 40 1 67 59 151 227 4 . 150 113 206 Missed 379 | . 9 14 1 30 20 55 87 3 . 45 34 81 Damage Taken 14570 | . 478 380 . 748 549 1547 2542 24 1760 1930 1859 2753 Core 4396 | . 120 101 . 227 98 247 287 . 442 354 1049 1471 Absorbed by Shields 77 | . . . . . . . 25 . 52 . . . Regen/Repaired (Parts) 247 | . 40 . . . . 76 131 . . . . . Core Remaining (%) 62 | 100 52 . 74 58 86 70 71 . . 30 19 . Volleys Fired 172 | 7 47 15 7 14 6 18 29 . . 21 4 4 Largest 3 | 2 2 2 1 2 2 2 3 . . 3 2 1 Hottest 192 | 90 90 70 30 66 66 126 192 . . 105 138 120 Shots Fired 313 | 14 87 28 7 20 11 31 52 . . 51 8 4 Gun 209 | 14 87 18 6 2 . . 26 . . 48 8 . Cannon 54 | . . . . . 6 18 23 . . 3 . 4 Launcher 46 | . . 10 1 17 5 13 . . . . . . Special 4 | . . . . 1 . . 3 . . . . . Kinetic 113 | . 26 15 6 2 . . 15 . . 49 . . Thermal 130 | 7 47 3 . 1 6 18 34 . . 2 8 4 Explosive 28 | . . 10 1 17 . . . . . . . . Electromagnetic 42 | 7 14 . . . 5 13 3 . . . . . Robot Hit Streak 18 | 4 14 5 3 6 7 6 6 . . 18 4 2 Robot Miss Streak 8 | 4 5 3 3 5 2 2 8 . . 3 3 1 Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets 4 | . 1 . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . Shots Hit Robots 207 | 7 55 16 5 10 21 20 29 . . 37 4 3 Core Hits 147 | 5 22 16 7 18 9 23 16 . . 25 3 3 Critical Kills 2 | . . . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 19 | . 9 . . . 4 1 1 . . 2 2 . Burn 11 | . 9 . . . . . . . . . 2 . Destroy 2 | . . . . . . . . . . 2 . . Smash 1 | . . . . . . . 1 . . . . . Sever 5 | . . . . . 4 1 . . . . . . Melee Attacks 26 | . . . . 1 16 5 4 . . . . . Impact 5 | . . . . 1 . . 4 . . . . . Slashing 21 | . . . . . 16 5 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7421 | 91 669 562 124 1098 1044 1646 860 . . 1032 100 195 Guns 2259 | 91 612 77 80 24 . . 347 . . 928 100 . Cannons 1092 | . . . . . 81 422 364 . . 82 . 143 Explosions 2840 | . 47 485 44 954 194 1116 . . . . . . Melee 1057 | . . . . 120 708 103 126 . . . . . Ramming 173 | . 10 . . . 61 5 23 . . 22 . 52 Kinetic 1534 | . 137 40 80 24 . . 265 . . 988 . . Thermal 2074 | 51 406 37 . 56 81 772 406 . . 22 100 143 Explosive 1545 | . . 485 44 898 . 118 . . . . . . Electromagnetic 1038 | 40 116 . . . 194 648 40 . . . . . Impact 246 | . . . . 120 . . 126 . . . . . Slashing 811 | . . . . . 708 103 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 . 3 1 . . . . 9 Average Corruption 2 | . . . . 2 . 3 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . Effects 9 | . . . . 1 . 3 2 . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 Energy Discharges 3 | . . . . 1 . 2 . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 355 | . 16 15 . 137 160 18 9 . . . . . Projectiles 7 | . . . . . . . 7 . . . . . Explosions 118 | . 16 15 . 57 12 18 . . . . . . Melee 230 | . . . . 80 148 . 2 . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 470 | . 37 52 . 188 22 151 . . . 1 . 19 Shots 19 | . 1 2 . 8 3 5 . . . . . . Rammed 14 | . 1 . . . . . . . . 4 . 9 Targets Rammed 36 | . 1 . . . 7 2 3 . . 11 . 12 Kicked 22 | . . . . . 7 2 3 . . 7 . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | 100 345 67 . 20 27 345 252 . 10 30 237 59 Average Temperature 83 | 41 95 16 . 8 12 93 101 . 10 18 118 28 Received Heat Transfer 2042 | . 186 117 . 243 81 570 274 9 . 345 154 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 4 | . . . . 3 . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . 3 2 . . . . . Heat Transferred 4147 | 148 1789 111 . 50 111 811 555 . . 37 424 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Peak Influence 575 | 20 370 420 253 575 276 321 208 88 10 277 195 58 Initial 261 | . 13 92 163 98 261 56 151 58 10 . 155 2 Average 138 | 6 192 223 196 266 129 153 104 69 4 147 151 29 Maximum Alert Level 2 | . 1 2 1 2 1 1 1 . . 1 . . Low Security (%) 77 | 100 60 54 62 45 72 70 99 100 100 40 100 100 Level 1 20 | . 39 23 37 41 27 29 . . . 59 . . Level 2 1 | . . 21 . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 . 3 2 7 3 . . . . 1 Investigation 4 | . . 2 . . . 2 . . . . . . Extermination 5 | . . . . . 1 2 1 . . . . 1 Reinforcement 7 | . 1 . . . 1 3 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Distress Signals 10 | . 1 1 . 1 1 2 2 . . . . 2 Communications Jammed 13 | . . . . . . . 13 . . . . . Distress Signals 13 | . . . . . . . 13 . . . . . Times Spotted 190 | . 21 16 2 28 8 22 40 3 1 19 13 17 Peak Tracking Total 13 | . 8 4 3 13 3 13 11 2 1 6 11 13 Tactical Retreats 23 | . 2 2 . 4 1 5 5 1 . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Traps Triggered 9 | . . 2 . 1 1 . 1 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Machines Disabled 16 | . 2 . . 3 3 6 2 . . . . . Max in Single Turn 2 | . 2 . . 2 1 2 1 . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Machines Accessed 16 | . 1 2 1 1 . 3 5 2 . . . 1 Terminals 13 | . . 2 1 1 . 2 4 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . 3 6 3 2 . 8 18 4 . . . 2 Successful 24 | . 2 3 2 2 . 4 8 2 . . . 1 Failed 22 | . 1 3 1 . . 4 10 2 . . . 1 Catastrophic 3 | . . . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . 6 2 2 . 5 8 . . . . 2 Terminals 34 | . . 6 3 2 . 5 12 4 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 12 | . 3 . . . . 3 6 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 1 . . . 1 2 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 2 4 . . . . . Scan Component 4 | . 1 . . . . 1 2 . . . . . Repair 4 | . 1 . . . . 1 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 2 1 2 . 2 3 . . . . 1 Terminals 11 | . . 2 1 2 . 2 3 . . . . 1 Assimilate 5 | . . 1 . 1 . 1 1 . . . . 1 Skim 6 | . . 1 1 1 . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 1 1 1 . 3 4 1 . . . 1 Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 2 . . . . . Time 147 | . 26 . . . . 44 77 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Total Allies 2 | . . 1 . . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . . 1 Highest-Rated Group 26 | . . 10 . . . . . . . . . 26 Highest-Rated Ally 26 | . . 10 . . . . . . . . . 26 Total Orders 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Turns Passed 6615 | 96 586 356 175 379 1457 756 1187 439 98 359 418 309 Spaces Moved 5469 | 59 392 346 216 408 1148 568 1044 288 68 237 437 258 Core 121 | 6 . . . 7 . . 3 . . 18 22 65 Treads 24 | . . . . . . . . 3 . 21 . . Legs 2691 | 5 146 20 26 81 1095 489 409 285 68 34 . 33 Wheels 578 | 48 246 223 . . . . 61 . . . . . Hover 944 | . . . . . . 79 261 . . 162 362 80 Flight 1111 | . . 103 190 320 53 . 310 . . 2 53 80 Fastest Speed 29 | 50 90 57 31 29 50 60 39 120 120 50 43 50 Average Speed 93 | 95 106 77 62 70 115 97 87 122 130 98 70 72 Slowest Speed 350 | 120 260 225 220 200 190 180 190 225 190 350 200 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . 1 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 59 31 34 53 18 11 30 6 94 30 8 10 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . . . . 1 1 1 . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 8 | . . . . 7 . . 1 . . . . . Terrain Destroyed 214 | . 2 53 11 70 . 57 7 . . 13 . 1 Melee 1 | . . . . . . . 1 . . . . . Projectile 22 | . . . . . . 3 6 . . 12 . 1 AOE 190 | . 2 53 11 70 . 54 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Gar Res Res Total 6521 | 80 479 407 246 463 1239 724 1239 370 76 302 534 362 Wait 522 | 1 18 33 12 13 21 114 84 75 . 3 81 67 Move 5447 | 58 391 345 213 399 1147 567 1043 287 67 236 436 258 Hop 5 | . . . 1 4 . . . . . . . . Pick Up 32 | 5 4 1 1 4 8 . 7 . . . 1 1 Fast Attach 118 | 7 2 2 1 15 5 6 32 2 3 22 5 16 Attach 21 | . 3 3 1 2 1 1 4 2 . 3 . 1 Detach 9 | . . 2 1 1 . 1 2 . . 2 . . Swap 79 | 2 9 4 6 3 21 7 14 4 2 3 4 . Drop 44 | . 4 2 3 6 7 3 11 . 1 1 3 3 Fire 172 | 7 47 15 7 14 6 18 29 . . 21 4 4 Melee 26 | . . . . 1 16 5 4 . . . . . Ram 14 | . 1 . . . . . . . . 4 . 9 Kick 22 | . . . . . 7 2 3 . . 7 . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . 1 . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . 1 . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -4/Garrison -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 10) 643 | -10/Materials | Identified exit to Materials 655 | -10/Materials | Repaired Med. Laser 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x2 748 | -9/Materials | Build established: Scavenger-Mutant 1035 | -9/Materials | Discovered new exit (range 8) 1038 | -9/Materials | Identified exit to Mines 1039 | -9/Materials | Entered Mines 1057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1089 | -9/Mines | Learned location of Storage (-7) 1210 | -9/Mines | Discovered new exit (range 4) 1211 | -9/Mines | Identified exit to Materials 1214 | -9/Mines | Entered Materials 1214 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Lost 9 parts (1p4n2u2w) 1386 | -8/Materials | Garrison activated, responded to threat 1426 | -8/Materials | Destroyed 7 combat bots 1534 | -8/Materials | Lost 4 parts (2n2u) 1573 | -8/Materials | Build established: Mutant 1585 | -8/Materials | Discovered new exit (range 15) 1591 | -8/Materials | Identified exit to Factory 1593 | -8/Materials | Entered Factory 1593 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2990 | -7/Factory | Discovered new exit (range 8) 3050 | -7/Factory | Entered another Factory area 3050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3227 | -6/Factory | Repaired Lyr. Light Armor Plating 3790 | -6/Factory | Lost 8 parts (1p3n2u2w) 3799 | -6/Factory | Discovered new exit (range 6) 3806 | -6/Factory | Entered another Factory area 3806 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4048 | -5/Factory | Repaired Sml. Storage Unit 4106 | -5/Factory | Repaired Cld. Ion Engine 4217 | -5/Factory | Lost 4 parts (2n2u) 4355 | -5/Factory | Noticed a derelict Sapper rigging charges 4738 | -5/Factory | Lost 8 parts (2p2n3u1w) 4977 | -5/Factory | Discovered new exit (range 14) 4993 | -5/Factory | Entered another Factory area 4993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5233 | -4/Factory | Build established: Scavenger-Skirmisher 5415 | -4/Factory | Identified exit to DSF 5432 | -4/Factory | Entered DSF 5432 | -4/DSF | Met a pair of Sappers preparing to destroy DSF 5461 | -4/DSF | Additional patrols routed to DSF 5495 | -4/DSF | Discovered new exit (range 15) 5530 | -4/DSF | Entered Garrison 5557 | -4/Garrison | Lost 15 parts (6n6u3w) 5560 | -4/Garrison | Triggered checkpoint 5573 | -4/Garrison | Garrison Relay disabled 5592 | -4/Garrison | Core integrity fell below 50% 5634 | -4/Garrison | Lost 7 parts (2p3n1u1w) 5718 | -4/Garrison | Destroyed 11 combat bots 5723 | -4/Garrison | Lost 4 parts (2n2w) 5843 | -4/Garrison | Spotted B-86 Titan 5848 | -4/Garrison | Triggered checkpoint 5848 | -4/Garrison | Triggered checkpoint 5875 | -4/Garrison | Discovered new exit (range 13) 5889 | -4/Garrison | Entered Research 5889 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6293 | -3/Research | Spotted B-86 Titan 6294 | -3/Research | Discovered new exit (range 16) 6296 | -3/Research | Released all parts (5) 6297 | -3/Research | Found Prototype Processor 6297 | -3/Research | Identified Exp. Terrain Scan Processor 6304 | -3/Research | Core integrity fell below 50% 6307 | -3/Research | Entered another Research area 6307 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6334 | -2/Research | Lost 15 parts (2p4n7u2w) 6572 | -2/Research | Core integrity fell below 50% 6582 | -2/Research | Spotted B-90 Cyclops 6589 | -2/Research | Core integrity fell below 20% 6597 | -2/Research | Build established: Mutant 6609 | -2/Research | Lost 9 parts (2p3n2u2w) 6616 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06578_ Adv. Terrain Scan Processor destroyed. 06579_ Slug penetrates Wall. 06579_ Slammed into P-80 Master. 06583_ Slug penetrates Meson Extractor. 06583_ Slug penetrates Wall. 06583_ Slug penetrates H-88 Terminator. 06585_ Acquired 32 matter. 06586_ K-01 Serf collects debris. 06586_ H-88 Terminator IFF system glitched. 06586_ Slug penetrates P-80 Master. 06587_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06590_ K-01 Serf collects debris. 06595_ Penetrated by Slug. 06595_ Slug penetrates Wall. 06603_ Catalytron disabled. 06605_ Acquired Imp. Heavy Treads. 06606_ Dropped Imp. Heavy Treads. 06608_ Acquired Cmb. Antigrav System. 06613_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#k#####??????????????????? | | ????????????????????????# # ???????????????????? | | ????????????????????????#k/ ?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????######### #??????????????????????? | | ??????????????# / u #??????????????????????? | | ??????????????# #### #?????????#????????????? | | ??????????? /?????????#p######### #####????????? | | ????????????????????????# p === +???????? | | ????????????????????????# === #?????????????? | | ????????????????????????# p == #?????????????? | | ????????????????######### #?????????????? | | ????????????????# ## #?????????????? | | ?????????######## ## p #?????????????? | | ?????????# # ## "" ??????? | | ?????????# #? ?#w """ ########???????? | | ?????????# ####+#### """ #??????????????? | | ?????????# # # #??????????????? | | ?????????# # # #??????????????? | | ?????????# # #??????????????? | | ?????????# + ! +??????????????? | | ?????????# ! # #??????????????? | | ?????????# # ##### #??????????????? | | ?????????# # #????######??????????????? | | ?????????# ## ######????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# + #?????????????????????????????? | | ?????????######### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 55 Energy Capacity 470 Matter Stores 390 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Resistance: TH 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed NetworkCarbideCoupler Manual? 0 Play Time 01:45:45 Cumulative 37.0 hours Start 2024.09.11 @ 00:40:17 End 2024.09.11 @ 02:25:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: 5d8d3924-e882-43cc-94fb-07a47c7ac334