Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 00:28:42 Player: lepire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (780) 780 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4295 Bonus ------- None Cogmind --------- Core Integrity 630/850 Matter 40/300 Energy 200/200 System Corruption 1% Temperature Cool (37) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Reaction Control System Improved System Shield Precision Assault Rifle Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Hacking Suite > --- WEAPON ----------- Flak Gun Precision Assault Rifle > --- INVENTORY -------- VTOL Module Coolant Injector Visual Processing Unit Advanced Signal Interpreter ECM Suite Reaction Control System Hacking Suite System Shield [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 2 . 2 . Weapon . | . . . . . . . Parts Attached 44 | 8 3 5 10 12 4 2 Power 10 | 1 1 1 2 4 1 . Engine 4 | 1 1 1 1 . . . Core 6 | . . . 1 4 1 . Reactor . | . . . . . . . Propulsion 16 | 2 2 3 5 4 . . Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover 7 | . . 3 4 . . . Flight 5 | . . . 1 4 . . Utility 11 | 3 . . 2 1 3 2 Device 6 | 2 . . 2 . 2 . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware 3 | . . . . . 1 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 1 1 3 . . Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . 3 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 12 | . . . 1 3 2 6 Power 2 | . . . . 1 1 . Propulsion 6 | . . . . 1 1 4 Utility 1 | . . . . . . 1 Weapon 3 | . . . 1 1 . 1 Highest Loss Streak 6 | . . . 1 1 1 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 6 7 7 7 7 Power 1 | . 1 1 1 1 . . Propulsion 1 | . 2 2 3 2 . . Utility 2 | . 1 1 . 2 6 6 Weapon . | . . 1 1 . . 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . 1 . 3 . 6 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 7 | . . . . 2 . 5 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 92 89 94 97 92 Engine 6 | . 14 11 4 . . . Core 6 | . . . 4 15 13 13 Leg 10 | . 28 7 . . . . Hover 8 | . . 22 27 10 . . Flight 9 | . . . . 16 25 25 Device 19 | . 14 18 27 23 25 17 Storage 9 | . 14 11 9 7 6 6 Processor 2 | . . . . 6 6 6 Hackware 2 | . . . . . 5 15 Energy Gun 13 | . 28 22 12 1 . . Ballistic Gun 4 | . . . . 9 11 6 Peak Build Rating 50 | 9 9 16 26 42 50 45 Average Rating 23 | 5 7 13 22 36 47 43 On Entrance 20 | . 7 8 16 24 42 44 Naked Turns . | . . . . . . . Heaviest Build 28 | 12 14 19 19 26 28 25 Greatest Support 39 | 20 20 21 32 39 28 27 Greatest Overweight (x) 2 | . . 2 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 6 | 1 4 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 7 6 8 8 7 8 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Sprinter 11% | Scavenger-Mutant 5% | Hacker-Sprinter 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 820 | 280 50 10 188 153 133 6 Remotely . | . . . . . . . Salvage Created 1430 | 189 652 49 249 158 133 . Parts 86 | 12 39 2 21 8 4 . Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 4 | . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 19 | . 5 1 7 5 1 . Guns 12 | . 5 1 . 5 1 . AOE 6 | . . . 6 . . . Classes Destroyed 11 | 2 6 . 2 . 1 . Worker 1 | . 1 . . . . . Builder 2 | . 1 . 1 . . . Tunneler 7 | 5 1 . 1 . . . Hauler 3 | . 2 . . . 1 . Recycler 7 | 1 4 . 1 1 . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . 1 . Swarmer 8 | . . . 4 4 . . Cutter 1 | . . . . . 1 . Grunt 8 | . 5 1 2 . . . Hunter 2 | . . . 1 1 . . Best Kill Streak 7 | 3 4 1 7 2 2 . Combat Bots Only 6 | . 2 1 6 2 1 . Max Kills in Single Turn 3 | 1 2 1 3 1 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 192 | . 29 8 37 41 23 54 Missed 76 | . 8 6 10 14 17 21 Hits 116 | . 21 2 27 27 6 33 Melee 2 | . . . . . 2 . Projectile 114 | . 21 2 27 27 4 33 AOE 2 | . . . . 1 1 . Critical Strikes 3 | . . . . 2 1 . Damage Taken 1643 | . 271 24 302 424 119 503 Core 424 | . 55 . 49 100 23 197 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 78 100 91 85 . . Volleys Fired 130 | 18 42 11 10 27 13 9 Largest 2 | 2 2 2 2 2 2 1 Hottest 106 | 90 90 106 106 56 56 28 Shots Fired 223 | 31 83 22 19 33 26 9 Gun 219 | 31 83 22 15 33 26 9 Cannon . | . . . . . . . Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 68 | . . . . 33 26 9 Thermal 151 | 31 83 22 15 . . . Explosive 4 | . . . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 7 13 2 12 12 10 8 Robot Miss Streak 6 | 3 3 4 2 6 5 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 163 | 21 56 8 14 32 23 9 Core Hits 112 | 7 30 2 12 33 18 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 1 . . . . Burn 3 | . 2 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2850 | 260 680 98 632 560 413 207 Guns 2365 | 260 680 98 150 557 413 207 Cannons . | . . . . . . . Explosions 467 | . . . 467 . . . Melee . | . . . . . . . Ramming 18 | . . . 15 3 . . Kinetic 1177 | . . . . 557 413 207 Thermal 1188 | 260 680 98 150 . . . Explosive 467 | . . . 467 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 3 1 1 Average Corruption 2 | . . . 5 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 7 1 2 1 Message Errors 2 | . . . 1 . . 1 Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 1 . 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 2 . . . Projectiles . | . . . . . . . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . 7 1 . . Shots . | . . . . . . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | 120 204 300 198 24 258 38 Average Temperature 63 | 39 64 110 66 10 99 13 Received Heat Transfer 327 | . 150 12 9 . 12 144 Effects 4 | . . 3 . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 3393 | 694 1946 346 407 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 154 | 5 42 45 153 154 74 62 Initial 64 | . . 8 10 64 24 1 Average 28 | . 9 7 19 84 34 26 Influence Increases 1070 | 30 204 70 227 262 190 87 Destroy 0b10 Robot/C 380 | . 100 20 140 100 20 . Destroy 0b10 Robot/NC 120 | 30 60 . 15 5 10 . Destroy Leader 92 | . 38 . 30 20 4 . Successful Hack 61 | . 6 5 . 17 21 12 Destroy Structure 27 | . . . 27 . . . Partial Spotted 210 | . . 30 15 45 60 60 Lose Combat Pursuer 180 | . . 15 . 75 75 15 Influence Decreases 1070 | 30 183 66 109 355 236 91 Entered New Map 136 | . . 13 15 79 26 3 Time Decay 857 | 30 183 53 84 246 190 71 Lost Part 77 | . . . 10 30 20 17 Squads Dispatched 15 | . 3 1 1 5 4 1 Investigation 5 | . 1 1 1 1 . 1 Extermination 1 | . . . . 1 . . Reinforcement 4 | . 2 . . . 2 . Assault 2 | . . . . . 2 . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 5 | . . 2 . 1 1 1 Communications Jammed 4 | . . . . . 4 . Distress Signals 4 | . . . . . 4 . Times Spotted 76 | . 10 7 9 12 15 23 Peak Tracking Total 14 | . 3 3 5 4 5 14 Tactical Retreats 13 | . . 1 . 3 5 4 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 21 | . 4 3 1 6 4 3 Terminals 15 | . 3 3 1 3 3 2 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 1 . . 1 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 7 6 3 11 12 10 Successful 32 | . 3 2 1 8 9 9 Failed 17 | . 4 4 2 3 3 1 Catastrophic 5 | . 2 2 1 . . . Database Lockouts . | . . . . . . . Manual 14 | . 2 4 2 1 3 2 Terminals 32 | . 5 6 3 5 6 7 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 2 . . Recycling Units 13 | . 2 . . 2 6 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 3 2 1 4 4 6 Record 4 | . . . . 1 1 2 Prototype ID Bank 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Alert Level 2 | . . 1 1 . . . Locate Traps 3 | . 1 . . . . 2 Zone Layout 7 | . 2 1 . 2 2 . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . . . . 2 5 3 Process 3 | . . . . . 2 1 Report Inventory 3 | . . . . 1 1 1 Retrieve Matter 3 | . . . . . 2 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 3 1 4 3 3 Full Trace Events 5 | . 1 1 1 1 . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 22 | . . . . . 4 18 Retrieved Matter 4 | . . . . . 4 . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 2680 | 58 867 333 286 539 386 211 Terrain 1661 | 33 77 226 286 539 386 114 Seismic 2242 | 25 790 318 286 539 284 . Jamming 354 | . . . . . 344 10 ECM 248 | . . . . . 94 154 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 2858 | 236 867 333 286 539 386 211 Spaces Moved 4145 | 145 493 427 262 1138 980 700 Core 3 | 2 . . . . . 1 Treads . | . . . . . . . Legs 700 | 143 493 64 . . . . Wheels . | . . . . . . . Hover 968 | . . 363 262 343 . . Flight 2474 | . . . . 795 980 699 Fastest Speed 26 | 50 120 52 52 26 26 26 Average Speed 48 | 119 120 63 52 34 26 26 Slowest Speed 200 | 120 120 200 52 107 105 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . . 4 4 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 7 59 34 19 23 15 54 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . 32 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 32 | . . . 32 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 4757 | 174 683 467 391 1250 1080 712 Wait 394 | . 141 20 99 52 82 . Move 4117 | 144 492 426 261 1129 971 694 Hop 11 | . . . . 4 4 3 Pick Up 23 | 4 2 1 3 9 2 2 Fast Attach 15 | 6 . 1 2 5 1 . Attach 10 | 1 . 1 2 2 4 . Detach 1 | . . . . . 1 . Swap 32 | 1 5 4 8 10 1 3 Drop 22 | . 1 3 5 11 1 1 Fire 130 | 18 42 11 10 27 13 9 Melee . | . . . . . . . Ram 2 | . . . 1 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 7) 1065 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Build established: Scavenger-Mutant 1231 | -9/Materials | Discovered new exit (range 8) 1307 | -9/Materials | Discovered new exit (range 6) 1437 | -9/Materials | Entered another Materials area 1437 | -8/Materials | Evolved 2 slots: Utility x2 1496 | -8/Materials | Build established: Mutant 1714 | -8/Materials | Discovered new exit (range 16) 1723 | -8/Materials | Entered Factory 1723 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1834 | -7/Factory | Garrison activated, responded to threat 2030 | -7/Factory | Identified exit to Factory 2261 | -7/Factory | Build established: Scavenger-Sprinter 2262 | -7/Factory | Entered another Factory area 2262 | -6/Factory | Evolved 2 slots: Utility x2 2481 | -6/Factory | Discovered new exit (range 12) 2645 | -6/Factory | Discovered new exit (range 12) 2648 | -6/Factory | Entered Extension 2674 | -6/Extension | Spotted B-75 Beast 2717 | -6/Extension | Identified exit to Cetus 2773 | -6/Extension | Disrupted transfer network 2854 | -6/Extension | Spotted B-75 Beast 2859 | -6/Extension | Self-destructed Last Messages --------------- network, dispatching additional forces. 02822_ Dropped Coolant Injector. 02822_ Acquired Phasing Sabre. 02823_ G-50 Soldier springs to life. 02848_ VTOL Module destroyed. 02853_ Machine disabled. 02855_ Acquired 6 matter. 02855_ C-30 ARC bursts open, deploying its payload. 02855_ B-48 Gladiator unfolds itself. 02855_ G-50 Soldier unfolds itself. 02855_ VTOL Module destroyed. 02855_ System Shield destroyed. 02855_ C-30 ARC bursts open, deploying its payload. 02855_ G-67 Veteran unfolds itself. 02855_ G-50 Soldier unfolds itself. 02856_ Imp. VTOL Module destroyed. 02857_ Flak Gun destroyed. 02857_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | #?#???????????????????????????? | | #?????????????????????????????? | | ######### ### #?????????????????????????????? | | ?##????## ### ##????????????????????????????? | | ?#????#?# #?# #?????????????????????????????? | | ????????# ### #?????????????????????????????? | | ######### #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #############?# #?????????????????????????????? | | ????#??#?##??## #?????????????????????????????? | | ?#?#????#???#?# #?????????????????????????????? | | ####?????######+## #?????????????????????????????? | | ??#???????# [ # #?????????????????????????????? | | ####??#?#?# # #?????????????????????????????? | | ###?###???#* = / #?????????????????????????????? | | ?#???#????# # #?????????????????????????????? | | ?#?#??????# # #?#???????????????????????????? | | ??#?#??#??# * # #?????????????????????????????? | | #?????#?#?######## #??????????#??????????????????? | | #?????#????????#?# #?######?? #??????????????????? | | ???????#?###???### ###Y#;Y### ###????????????????? | | ????#??#?##????#"" "" "" ""#????????????????? | | #????##????????# " " " #????????????????? | | ??????#?##?????# % R w #????????????????? | | #??????#???????# % b #????????????????? | | ################ @ g%#????????????????? | | u gg ?????????? | | g ????????? | | A gA ?????????? | | R g ?????????? | | t uu t % R ??????????? | | ################ BB BB #######??????????? | | ?#?#?#????#?#??# BB BB #????????????????? | | #????#?????????# #????????????????? | | ???????#?#????## #????????????????? | | #?#?????#??????# #????????????????? | | #?#???????##???######T#"""#######????????????????? | | #???????????????????##???????????????????????????? | | ?##?##?#?#??##???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSalvageArchive Manual? 0 Play Time 00:59:43 Cumulative 35.7 hours Start 2025.09.04 @ 11:49:31 End 2025.09.06 @ 00:28:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 15 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b806bfaa-7ff4-4e1c-b558-cfd13395ed36