Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 03:43:35 Player: arkn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2462) 2462 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 8059 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 129 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 78/100 System Corruption 20% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (200) Structural Scanner Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Kinecellerator Makeshift Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Bore Cannon Mass Driver CR-A16's Pointy Stick > --- INVENTORY -------- Medium Treads Heavy Treads Carbon-fiber Leg Carbon-fiber Leg Improved Coolant Injector High-capacity Matter Pod Structural Scanner Enhanced Optical Array Heavy Missile Launcher Powered Hammer Falx [Rating: 75] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Slug Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . 2 . . . 2 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 90 | . 15 20 1 4 8 15 3 . 24 Power 10 | . 3 . . . 1 3 . . 3 Engine 6 | . 1 . . . . 3 . . 2 Core 4 | . 2 . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | . 5 4 1 . 3 6 . . 6 Treads 5 | . . . . . 3 . . . 2 Leg 5 | . 1 . . . . 1 . . 3 Wheel 13 | . 4 4 1 . . 3 . . 1 Hover 2 | . . . . . . 2 . . . Flight . | . . . . . . . . . . Utility 27 | . 3 5 . 2 . 3 3 . 11 Device 14 | . . 2 . 1 . 3 1 . 7 Storage 3 | . 1 2 . . . . . . . Processor 6 | . 2 . . . . . 1 . 3 Hackware . | . . . . . . . . . . Protection 4 | . . 1 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 28 | . 4 11 . 2 4 3 . . 4 Energy Gun 8 | . 3 3 . . 2 . . . . Energy Cannon 3 | . . 2 . . 1 . . . . Ballistic Gun 6 | . 1 4 . . . 1 . . . Ballistic Cannon 4 | . . . . 1 . 1 . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 3 | . . . . 1 1 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 1 . 2 1 . . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 9 | . . . . . . . . . 9 Parts Lost 34 | . 1 2 . . 3 1 . . 27 Power 4 | . . . . . 1 . . . 3 Propulsion 9 | . 1 . . . 1 1 . . 6 Utility 12 | . . . . . 1 . . . 11 Weapon 9 | . . 2 . . . . . . 7 Highest Loss Streak 13 | . 1 2 . . 3 1 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 99 95 93 93 89 Engine 10 | . 11 11 11 11 1 12 13 13 8 Core 1 | . 2 . . . 9 . . . 1 Treads 2 | . . . . . 19 3 . . . Leg 7 | . 19 . . . . . 6 6 11 Wheel 12 | . 8 21 22 22 2 16 13 13 4 Device 12 | . . 15 11 11 11 26 21 20 20 Storage 12 | . 23 11 11 11 11 6 6 6 5 Processor 8 | . 4 11 11 11 11 6 6 6 12 Protection 4 | . . 5 11 10 10 . 4 6 4 Energy Gun 6 | . 12 8 . . 2 6 6 6 2 Energy Cannon 1 | . . 5 11 4 5 . . . . Ballistic Gun 4 | . 15 7 11 . . . . . . Ballistic Cannon 4 | . . . . 10 11 6 6 6 6 Piercing Weapon 3 | . . . . 6 2 6 6 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 14 24 43 42 46 43 66 66 65 67 Greatest Support 70 | 20 26 32 32 32 56 36 26 26 70 Greatest Overweight (x) 6 | . 2 2 1 1 1 3 2 2 6 Average Overweight (x) 1 | . . . 1 1 . 1 2 2 1 Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 Average Capacity 13 | . 9 14 15 15 15 15 15 15 15 Most Carried 15 | . 10 15 14 15 15 15 15 15 15 Average Carried 12 | . 8 13 14 14 14 12 14 15 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 14 15 15 15 15 15 5 Class Distribution -------------------- 79% | Mutant 9% | Derelict-Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Assassin | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 2380 | 179 627 380 . . 181 77 266 . 670 Remotely 1013 | . . . . . . 77 266 . 670 Salvage Created 3176 | . 703 1022 . . . 55 415 . 981 Parts 177 | . 49 60 . . . 5 11 . 52 Haulers Intercepted 5 | . 2 2 . . . . . . 1 Recyclers Shooed 3 | . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 55 | . 13 19 . . . 3 7 . 13 Melee 4 | . . . . . . . . . 4 Guns 28 | . 13 10 . . . 2 3 . . Cannons 20 | . . 7 . . . 1 4 . 8 AOE 3 | . . 2 . . . . . . 1 Classes Destroyed 15 | . 6 2 . . . . 3 . 4 Worker 2 | . 1 . . . . . . . 1 Builder 3 | . 1 1 . . . . . . 1 Hauler 5 | . 2 2 . . . . . . 1 Recycler 2 | . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 4 | . 3 1 . . . . . . . Swarmer 8 | . 3 2 . . . 3 . . . Grunt 27 | . 10 11 . . . . . . 6 Protector 1 | . . . . . . . . . 1 Sentry 6 | . . 6 . . . . . . . Specialist 1 | . . . . . . . . . 1 Programmer 5 | . . . . . . . . . 5 Savage 5 | . . . . . . . 5 . . Butcher 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 5 10 . . . 3 6 . 6 Combat Bots Only 8 | . 3 8 . . . 3 6 . 3 Max Kills in Single Turn 2 | . 1 2 . . . 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 597 | . 52 74 . . 64 17 11 . 379 Missed 187 | . 14 30 . . 28 7 5 . 103 Damage Taken 6642 | . 455 560 . . 563 152 115 . 4797 Core 1331 | . 114 82 . . 74 42 . . 1019 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . 8 . 155 Core Remaining (%) 77 | 100 54 . . . 61 . . 95 . Volleys Fired 192 | . 63 52 . . 9 10 18 . 40 Largest 2 | . 2 2 . . 1 2 2 . 2 Hottest 129 | . 90 98 . . 75 129 129 . 129 Shots Fired 358 | . 126 89 . . 9 20 36 . 78 Gun 233 | . 126 65 . . . 10 18 . 14 Cannon 125 | . . 24 . . 9 10 18 . 64 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 233 | . 116 20 . . 5 10 18 . 64 Thermal 78 | . 8 24 . . 4 10 18 . 14 Explosive . | . . . . . . . . . . Electromagnetic 47 | . 2 45 . . . . . . . Robot Hit Streak 10 | . 10 9 . . 8 10 10 . 5 Robot Miss Streak 6 | . 3 3 . . . 2 3 . 6 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 234 | . 75 67 . . 1 13 23 . 55 Core Hits 126 | . 35 41 . . 1 4 12 . 33 Critical Kills 11 | . . . . . . . 3 . 8 Critical Parts Destroyed 7 | . . . . . . 1 . . 6 Critical Strikes 26 | . . . . . . 2 4 . 20 Burn 3 | . . . . . . 1 1 . 1 Destroy 17 | . . . . . . 1 3 . 13 Blast 2 | . . . . . . . . . 2 Smash 1 | . . . . . . . . . 1 Sever 3 | . . . . . . . . . 3 Melee Attacks 60 | . . 2 . 1 5 10 1 . 41 Impact 6 | . . 2 . . . . . . 4 Slashing 25 | . . . . . . . . . 25 Piercing 29 | . . . . 1 5 10 1 . 12 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 5380 | . 943 1368 . . 22 335 519 . 2193 Guns 2198 | . 943 660 . . . 165 255 . 175 Cannons 1902 | . . 425 . . 15 170 264 . 1028 Explosions 388 | . . 270 . . . . . . 118 Melee 872 | . . . . . . . . . 872 Ramming 20 | . . 13 . . 7 . . . . Kinetic 2578 | . 893 208 . . 15 170 264 . 1028 Thermal 1340 | . 50 695 . . . 165 255 . 175 Explosive . | . . . . . . . . . . Electromagnetic 570 | . . 452 . . . . . . 118 Impact 105 | . . . . . . . . . 105 Slashing 767 | . . . . . . . . . 767 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . 3 3 3 . . . . 20 Average Corruption 5 | . . 1 3 3 . . . . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . 6 . 3 . . . . 18 Message Errors 5 | . . . . . . . . . 5 Matter Fused 13 | . . 3 . 3 . . . . 7 Heat Flow Errors 2 | . . 1 . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . . . 21 Projectiles 2 | . . . . . . . . . 2 Explosions . | . . . . . . . . . . Melee 19 | . . . . . . . . . 19 Knockbacks 9 | . . . . . 1 1 . . 7 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . 1 1 . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . . 5 . . . . . . 29 Shots 1 | . . . . . . . . . 1 Rammed 5 | . . 3 . . 2 . . . . Targets Rammed 5 | . . 3 . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 192 | . 36 154 . . . . 192 . 131 Average Temperature 44 | . 11 77 . . . . 69 . 44 Received Heat Transfer 1624 | . 267 225 . . 63 . . . 1069 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 2274 | . 148 979 . . . 333 481 . 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Peak Influence 564 | . 374 564 166 . . 114 . . 183 Initial 166 | . . 131 166 . . . . . . Average 133 | . 97 368 166 . . 31 . . 68 Maximum Alert Level 2 | . 1 2 . . . . . . . Low Security (%) 74 | . 77 21 100 . . 100 . . 100 Level 1 16 | . 22 34 . . . . . . . Level 2 8 | . . 44 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 3 . . 1 5 . . 4 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 10 | . 2 2 . . . 4 . . 2 Assault 2 | . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 8 | . 2 4 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 24 34 . . 15 9 7 . 35 Peak Tracking Total 16 | . 3 10 . . 13 5 3 . 16 Tactical Retreats 7 | . 1 1 . . 2 . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 3 | . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled 2 | . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 8 | . 3 1 . . . 2 . . 2 Terminals 4 | . 3 1 . . . . . . . Fabricators 3 | . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 27 | . 11 3 . . . 6 . . 7 Successful 12 | . 9 1 . . . 1 . . 1 Failed 15 | . 2 2 . . . 5 . . 6 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 9 3 . . . 10 . . 10 Terminals 14 | . 11 3 . . . . . . . Fabricators 11 | . . . . . . 6 . . 5 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 3 | . 3 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 7 | . 6 1 . . . . . . . Terminals 7 | . 6 1 . . . . . . . Track 2 | . 2 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 3 | . 3 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . 2 . . 1 Full Trace Events 2 | . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 29 | . . . . 13 . 16 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 4 . . . . Highest-Rated Group 158 | . . . . 158 158 . . . . Highest-Rated Ally 41 | . . . . 41 41 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . Total Damage 522 | . . . . . 522 . . . . Kills 6 | . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 1 . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . 3 Emergency Access 1 | . . . . . . . . . 1 Garrisons 2 | . . . . . . . . . 2 Zionite Intel Received 4 | . . . . . . 3 . . 1 Emergency Access 1 | . . . . . . . . . 1 Guard Positions 1 | . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . 1 . . . Component Schematics 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 7809 | . 2143 848 20 1157 723 539 1210 114 1055 Spaces Moved 4327 | 1 529 534 17 952 399 401 945 96 453 Core 1 | . . . . . . . . . 1 Treads 355 | . . . . . 354 . . . 1 Legs 548 | 1 268 . . . . 1 . . 278 Wheels 3423 | . 261 534 17 952 45 400 945 96 173 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 80 90 115 115 115 101 120 120 115 Average Speed 125 | 120 127 106 115 115 156 111 120 120 169 Slowest Speed 360 | 120 190 130 115 115 240 360 120 120 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 74 59 7 85 57 13 96 20 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . 3 . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 8 | . . . . . 4 . 4 . . Spaces Dug 33 | . . 2 . . 9 10 1 . 11 Terrain Destroyed 91 | . . 26 . . 9 11 7 . 38 Melee 28 | . . 2 . . 5 9 1 . 11 Projectile 46 | . . 7 . . 4 2 6 . 27 AOE 17 | . . 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 6221 | . 1876 720 17 1014 476 452 984 95 587 Wait 1436 | . 1231 88 . 44 49 . 8 . 16 Move 4318 | . 528 533 16 951 398 400 944 95 453 Hop . | . . . . . . . . . . Pick Up 58 | . 17 11 . 7 1 10 5 . 7 Fast Attach 27 | . 9 3 . 1 3 5 . . 6 Attach 26 | . 1 4 1 . . 8 . . 12 Detach 1 | . . . . . . 1 . . . Swap 37 | . 5 13 . 3 5 2 3 . 6 Drop 65 | . 22 11 . 7 4 6 5 . 10 Fire 192 | . 63 52 . . 9 10 18 . 40 Melee 56 | . . 2 . 1 5 10 1 . 37 Ram 3 | . . 3 . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1365 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Discovered new exit (range 7) 1859 | -10/Materials | Discovered new exit (range 15) 2143 | -10/Materials | Identified exit to Materials 2144 | -10/Materials | Entered another Materials area 2144 | -9/Materials | Evolved 2 slots: Utility x2 2388 | -9/Materials | Destroyed 8 combat bots 2491 | -9/Materials | Discovered new exit (range 7) 2497 | -9/Materials | Identified exit to Mines 2533 | -9/Materials | Discovered exit to Mines (range 16) 2608 | -9/Materials | Discovered new exit (range 5) 2612 | -9/Materials | Identified exit to Materials 2886 | -9/Materials | Discovered exit to Materials (range 14) 2944 | -9/Materials | First assault squad dispatched 2992 | -9/Materials | Entered Mines 2993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2999 | -9/Mines | Identified exit to Zion 3012 | -9/Mines | Entered Zion 3100 | -7/Zion | System corruption cleaned by Quarantine Array 3277 | -7/Zion | Learned location of 1 exit from Factory 3382 | -7/Zion | Given the Hacking Drone Bay 3382 | -7/Zion | Found Prototype Device 3403 | -7/Zion | Found CR-A16's Pointy Stick 3514 | -7/Zion | Learned location of Armory (-4) 3790 | -7/Zion | Imprinted 3792 | -7/Zion | Declared Zion's savior 4068 | -7/Zion | Found GAL Module 4129 | -7/Zion | Identified Hacking Drone Bay 4133 | -7/Zion | Discovered new exit (range 15) 4154 | -7/Zion | Identified exit to Proximity Caves 4169 | -7/Zion | Entered Proximity Caves 4169 | -6/Proximity Caves | Accompanied by 4 allies 4185 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4279 | -6/Proximity Caves | Spotted B-75 Beast 4512 | -6/Proximity Caves | Build established: Scavenger-Mutant 4694 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4837 | -6/Proximity Caves | Discovered new exit (range 3) 4840 | -6/Proximity Caves | Identified exit to Factory 4877 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4892 | -6/Proximity Caves | Entered Factory 4892 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4893 | -6/Factory | Identified exit to Lower Caves 4920 | -6/Factory | Lost 3 parts (1p1n1u) 5001 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5054 | -6/Factory | Retrieved Zion intel report: Guard Positions 5119 | -6/Factory | Retrieved Zion intel report: Component Schematics 5198 | -6/Factory | Build established: Mutant 5431 | -6/Factory | Entered Lower Caves 5432 | -6/Lower Caves | Identified exit to Lower Caves 5524 | -6/Lower Caves | Learned Factory trap positions 5638 | -6/Lower Caves | Learned location of Extension (-5) 5739 | -6/Lower Caves | Attacked by a faux Warlord 5985 | -6/Lower Caves | Encountered a Warlord checkpoint 6001 | -6/Lower Caves | Learned 8 Factory zone layouts 6641 | -6/Lower Caves | Entered another Lower Caves area 6642 | -6/Lower Caves | Encountered a Warlord checkpoint 6742 | -6/Lower Caves | Discovered new exit (range 10) 6752 | -6/Lower Caves | Identified exit to Factory 6755 | -6/Lower Caves | Entered Factory 6755 | -5/Factory | Evolved 2 slots: Utility x2 6757 | -5/Factory | Loaded intel: 99 trap records 7052 | -5/Factory | Build established: Derelict-Assassin 7142 | -5/Factory | Discovered new exit (range 12) 7164 | -5/Factory | Identified exit to Extension 7381 | -5/Factory | System corruption reached 10% 7426 | -5/Factory | Retrieved Zion intel report: Emergency Access 7657 | -5/Factory | Cargo convoy interrupted 7727 | -5/Factory | Lost 10 parts (1p1n5u3w) 7784 | -5/Factory | Core integrity fell below 50% 7805 | -5/Factory | Core integrity fell below 20% 7810 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07801_ Adv. Targeting Computer destroyed. 07802_ R-10 Processor collects Hpw. Shock Rifle. 07803_ R-10 Processor collects Mic. Fission Core. 07803_ R-10 Processor collects Hvy. Laser. 07804_ I-47 Archangel destroyed. 07804_ Acquired Com. Wheel. 07805_ Penetrated by Slug. 07805_ Slug penetrates G-50 Soldier. 07805_ Critical hit (Burn: +37). 07805_ R-10 Processor collects Point Defense System. 07806_ System corrupted: Matter fused (-9). 07806_ Imp. Coolant Injector destroyed. 07806_ R-10 Processor collects Imp. Target Analyzer. 07807_ K-01 Serf collects debris. 07807_ Acquired Imp. Cooling System. 07808_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 07808_ Penetrated by Slug. 07809_ R-10 Processor collects Antigrav System. 07809_ R-10 Processor collects Corrupted Carbon-fiber Leg. 07810_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????####### + ####+########### | | ????????????????### """ """ # # =##????# | | ?????????????????## "G """ # # ##????? | | ?????????????????## """ """ # # ! ##????? | | ?????????????????## # # ##????? | | ?????????????????## ] # + ##????? | | ?????????????????##! # " """ ? ##????? | | ?????????????????############"# # """ ????????? | | ?????????????????############## # """ ?????????? | | ???????????????????## ^ # # ####### | | ???????????????????## !!= # #######+######## | | ???????????????????## !!= # !! | | ???????????????????## ^ ^== + | | ???????????????????##^"""! #""" % | | ???????????????????## """ #"F" """ """ #### | | ???????????????????##^""" ! ^ #" """ """ # | | ???????????????????## #""" """ """ # | | ???????????????????############""" "" "" # " | | ???????????????????############ "" "" # " | | ?????????????????????????????## # " | | ?????????????????????########## # " | | ?????????????????????################u### # " | | ?????????????????????## ## ## " | | ?????????????????????## ## ## " | | ?????????????????????## = * ## ## " | | ?????????????????????## @[!!%= ## ## " | | ?????????????????????## !=%h!gk ##? + | | ?????????????????????## ! p!g g ##????# | | ?????????????????????## ghuR ! u + ??#### | | ?????????????????????######h########/######+??#### | | ?????????????????????######p######## # | | ?????????????????????????##R###????? # ?? """"" | | ?????????????????????????##=###????? # ??? ""T"" | | ?????????????????????????##*###??????????? | | ?????????????????????????##%##??????????"" """ | | ?????????????????????????## ##??????????"" """ | | ?????????????????????????## ##?????????""" """ | | ?????????????????????????## ##?????????? | | ????????????????????????### ###??????????" """ | | ????????????????????????### ###??????????" """ | | ????????????????????????### ###??????????" """ | | ????????????????????????### ######## # | | ????????????????????????### ######## ############# | | ??????????????????????##### #= # ############# | | ??????????????????????# # % % " # #### | | ?????????????????????????#[%" T + / "" | | ????????????????????????### " % " # #### "" """ | | ????????????????????????##=="[ # ??## "Y """ | | ????????????????????????###%#% # ??## "" """ | | ????????????????????????### ##/##### ??## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Power Amplifier | -7/Zion | Archive Recalibrator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Gravmag Array | -6/Factory | Z-intel Maul | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Imp. Propulsion Shielding | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalDynamicRay Manual? 0 Play Time 01:40:12 Cumulative 155.5 hours Start 2024.03.16 @ 08:30:10 End 2024.03.17 @ 03:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 124 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 934a2695-426d-461b-b289-fa5de0b7d3b3