Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 13:44:35 Player: Demo Result: Destroyed by Hotshot with Improved Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (240) 1200 Value Destroyed (10543) 10543 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (3549) 3549 TOTAL SCORE: 21872 Bonus ------- High Alert Combat Kills 2160 Follower Combat Kills 89 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 350/350 System Corruption 15% Temperature Cool (-182) Movement Treading (330) Ox2 Location -3/Protoforge Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (2) --- Armored Medium Treads Backup Propulsion VII > --- UTILITY (11) ----- Experimental Thermal Generator Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Weapon Mount Advanced Target Analyzer Improved Armor Integrity Analyzer Backup Plating VII Backup Plating VII > --- WEAPON (7) ------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY (5) ---- Quantum Reactor Advanced Power Amplifier Experimental Thermal Generator Backup Plating VII Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Experimental Thermal Generator Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Weapon Mount Improved Armor Integrity Analyzer Phase Armor Improved Focal Shield Experimental Thermal Defense Suite > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Hypercooled Linear Accelerator > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Experimental Coolant Injector Advanced Matter Compressor Subatomic Replicator [Rating: 182] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Leg Biometal Leg Wheel Overtuned Scrapsphere Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Artifact Phase Armor Weapon Heavy Dispersion Rifle Energy Gun Heavy Dispersion Rifle Ballistic Gun Coil Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Slots Evolved 14 | . . 2 . . . 6 2 . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . 2 . . . 2 2 . 2 1 . . Weapon 5 | . . . . . . 4 . . . 1 . . Parts Attached 171 | 9 1 30 4 5 2 21 . 2 15 30 41 11 Power 12 | 1 . 3 1 . . 1 . . 1 1 4 . Engine 6 | 1 . 3 1 . . 1 . . . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . 1 . 4 . Propulsion 32 | 3 . 8 . 2 2 2 . . . 10 3 2 Treads 11 | 2 . 5 . 1 . . . . . 2 1 . Leg 3 | . . . . . . . . . . . 2 1 Wheel 13 | 1 . 3 . 1 2 2 . . . 4 . . Hover 2 | . . . . . . . . . . 1 . 1 Flight 3 | . . . . . . . . . . 3 . . Utility 76 | 2 1 9 1 2 . 8 . 2 10 10 23 8 Device 45 | 1 . 3 . . . 5 . 1 8 5 19 3 Storage 7 | 1 1 1 . . . 1 . . 1 1 1 . Processor 9 | . . 1 . . . 2 . 1 1 2 1 1 Hackware . | . . . . . . . . . . . . . Protection 14 | . . 4 1 2 . . . . . 2 1 4 Artifact 1 | . . . . . . . . . . . 1 . Weapon 51 | 3 . 10 2 1 . 10 . . 4 9 11 1 Energy Gun 18 | 2 . 3 1 . . 1 . . . 3 8 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 1 . 4 1 . . 6 . . 3 4 . 1 Ballistic Cannon 6 | . . 2 . . . . . . . 1 3 . Launcher 5 | . . 1 . 1 . 1 . . 1 1 . . Special Weapon 2 | . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 5 . . . . . . 2 2 9 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . 5 . . Parts Lost 63 | . . 6 . 1 . 5 . 3 9 24 7 8 Power 3 | . . . . . . 1 . . 1 1 . . Propulsion 11 | . . 4 . . . . . . . 5 1 1 Utility 19 | . . 1 . . . . . . 4 9 4 1 Weapon 30 | . . 1 . 1 . 4 . 3 4 9 2 6 Highest Loss Streak 11 | . . 2 . 1 . 2 . 3 5 11 3 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 11 | 1 4 13 15 14 14 15 18 17 17 15 4 4 Power . | . . . . . . . 1 1 1 . . 1 Propulsion 1 | . 2 3 2 2 1 1 2 2 2 1 . . Utility 5 | . . 4 4 4 4 8 12 11 11 10 2 1 Weapon 3 | . 1 5 8 8 7 3 3 3 3 3 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . . 7 1 1 5 5 . 4 6 10 4 2 Power 8 | . . 1 . . . 1 . . 3 1 1 1 Propulsion 7 | . . . . . 1 2 . . . 3 1 . Utility 19 | . . 3 1 . . 2 . 4 3 5 1 . Weapon 9 | . . 3 . 1 4 . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 100 98 99 100 100 87 82 78 93 73 90 87 Engine 5 | . 14 10 10 11 11 5 5 5 3 . . . Reactor 1 | . . . . . . . . . 1 2 3 4 Treads 4 | . 14 11 11 11 7 . . . . . . . Leg 2 | . . . . . . . . . . . 8 6 Wheel 8 | . 14 10 11 11 15 13 11 11 10 6 . . Device 22 | . 14 12 11 11 11 13 17 26 34 21 34 40 Storage 6 | . 14 11 11 11 11 6 5 5 5 3 . . Processor 8 | . . 10 11 11 11 12 5 5 6 8 3 5 Protection 4 | . . 8 11 11 11 . . . . 1 3 2 Energy Gun 10 | . 14 6 4 10 11 9 5 4 . . 25 10 Ballistic Gun 12 | . 14 12 17 11 11 23 29 16 30 20 . 1 Ballistic Cannon 2 | . . 2 . . . . . . . 1 5 12 Peak Build Rating 182 | 7 7 19 18 20 21 57 57 78 97 110 182 175 Average Rating 72 | 5 7 16 17 18 19 46 57 60 89 81 156 150 On Entrance 42 | . 7 7 18 18 19 21 57 57 78 92 18 162 Avg Prop Armor Cover (%) 9 | 18 13 9 9 7 7 1 . . . 19 . 1 Naked Turns 57 | . . . . . . . . . . 56 1 . Heaviest Build 143 | 14 29 43 38 42 42 80 80 91 100 126 143 126 Greatest Support 60 | 10 10 20 16 16 26 26 16 16 16 20 48 60 Greatest Overweight (x) 12 | 1 2 4 2 4 4 6 4 5 6 12 2 3 Average Overweight (x) 2 | . 1 2 2 3 2 3 4 4 5 3 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 Average Capacity 13 | 7 14 15 15 15 15 17 20 20 20 16 5 5 Most Carried 20 | 3 5 15 15 15 15 20 20 20 20 20 5 5 Average Carried 12 | 1 4 13 14 14 14 16 20 19 19 16 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 5 5 Final Carried 20 | 2 5 15 15 15 15 20 20 20 19 5 5 5 Scrap Suit Usage (%) 17 | . . . . . . 39 100 98 95 21 . . Parts Cannibalized 19 | . . . . . . 1 . . 13 5 . . Class Distribution -------------------- 38% | Scavenger-Executioner 30% | Mutant 13% | Commander-Mutant 8% | Scavenger-Scrapper 3% | Pyromaniac-Executioner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/DSF Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Matter Collected 8414 | 292 43 1153 266 158 17 970 . 42 1611 1779 947 1136 Remotely 2482 | . . 986 266 152 17 50 . . 523 488 . . Salvage Created 11617 | 222 116 1869 423 260 . 1134 . 84 2489 3616 540 864 Parts 619 | 16 8 123 23 11 . 71 . 1 117 179 38 32 Haulers Intercepted 10 | . . 5 1 . . 2 . . . 1 1 . Recyclers Shooed 8 | . . 2 . 1 . 4 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Combat Hostiles Destroyed 153 | . 3 37 8 3 . 12 . 1 25 39 9 16 Melee 1 | . . . . . . . . . . 1 . . Guns 105 | . 3 22 7 1 . 9 . 1 25 25 8 4 Cannons 19 | . . 6 . . . . . . . . 1 12 AOE 27 | . . 9 1 2 . 3 . . . 12 . . Classes Destroyed 21 | 3 2 4 . 1 . 4 . 1 . 3 1 2 Worker 25 | 1 . 9 . 1 . 2 . . 2 10 . . Builder 21 | . . 3 . 1 . 5 . . 3 6 . 3 Tunneler 6 | 5 . . . . . . . . . 1 . . Hauler 10 | . . 5 1 . . 2 . . . 1 1 . Recycler 15 | 1 . 2 . 1 . 1 . . 6 4 . . Mechanic 2 | . . . . . . 1 . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 7 | . 1 3 . . . . . . 3 . . . Swarmer 33 | . . 11 . . . 4 . . 10 8 . . Saboteur 2 | . . . . . . . . . . 2 . . Grunt 57 | . 3 18 6 . . 2 . . 6 17 2 3 Brawler 2 | . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 16 | . . 8 2 1 . 2 . . 1 1 . 1 Specialist 4 | . . . . . . . . 1 . . . 3 Hunter 12 | . . . . . . 2 . . 6 2 . 2 Programmer 10 | . . . . 2 . 1 . . 1 4 . 2 Behemoth 3 | . . . . . . 1 . . 1 1 . . Quarantine Guard 6 | . . . . . . . . . . . 6 . Hotshot 3 | . . . . . . . . . . . . 3 Overlord 1 | . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . 1 . Scrapoid 1 | . . . . . . 1 . . . . . . Best Kill Streak 15 | 6 3 15 3 3 . 6 . 1 9 13 2 6 Combat Bots Only 9 | . 3 7 3 2 . 3 . 1 8 9 2 6 Max Kills in Single Turn 4 | 1 1 4 1 1 . 2 . 1 4 3 1 1 Gunslinging 2 | . . . . . . . . . 2 2 . . Exploded 3 | . . 2 1 1 . 2 . . . 3 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Hostile Shots Fired 1081 | . 18 168 35 14 . 86 . 47 213 278 121 101 Missed 356 | . 7 54 9 1 . 32 . 13 84 102 35 19 Deflected 17 | . . . . . . . . . . . . 17 Hits 725 | . 11 114 26 13 . 54 . 34 129 176 86 82 Melee 6 | . . . . . . . . . . 6 . . Projectile 719 | . 11 114 26 13 . 54 . 34 129 170 86 82 Critical Strikes 27 | . . 2 . . . 1 . . 5 12 4 3 Part Disruptions 2 | . . . . . . . . . . 2 . . Damage Taken 13989 | . 124 1310 354 307 . 923 . 447 2071 3788 2801 1864 Core 2082 | . 32 231 54 46 . 165 . 91 161 947 206 149 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 210 | . . . . . . . . . . . 36 174 Ignored by Resistances 567 | . . . . . . . . . . 194 373 . Regen/Repaired (Parts) 146 | . . . . . . 6 . . 104 36 . . Core Remaining (%) 76 | 100 87 . . . 17 80 . 90 86 . . . Volleys Fired 515 | 23 12 143 34 9 . 56 . 7 60 73 53 45 Largest 7 | 2 2 2 2 2 . 5 . 6 6 7 7 6 Hottest 574 | 70 70 87 68 68 . 198 . 224 189 233 574 376 Shots Fired 1682 | 46 24 276 65 17 . 213 . 31 313 314 223 160 Gun 1507 | 46 24 249 61 14 . 206 . 31 313 296 194 73 Cannon 145 | . . 26 . . . . . . . 3 29 87 Launcher 26 | . . 1 4 3 . 3 . . . 15 . . Special 4 | . . . . . . 4 . . . . . . Kinetic 1239 | 23 12 196 55 10 . 177 . 24 313 286 29 114 Thermal 357 | 23 12 33 . . . 29 . 7 . 13 194 46 Explosive 11 | . . 1 4 3 . 3 . . . . . . Electromagnetic 71 | . . 46 6 4 . . . . . 15 . . Robot Hit Streak 45 | 12 10 14 11 8 . 7 . 5 35 45 43 20 Robot Miss Streak 6 | 2 2 6 2 2 . 5 . 3 3 3 2 2 Penetration Max 2 | . . . . . . 1 . . 2 1 . 1 Secondary Targets 18 | . 1 2 . . . 1 . . 5 9 . . Max Gunslinging Chain 2 | . 1 1 . . . 1 . . 2 2 . . Shots Hit Robots 1075 | 29 18 156 46 13 . 106 . 17 190 222 174 104 Core Hits 536 | 12 8 100 20 12 . 47 . 3 94 128 72 40 Critical Kills 17 | . . . . . . 1 . . 7 2 5 2 Critical Parts Destroyed 27 | . . . . . . 2 . . 5 3 13 4 Critical Strikes 65 | 4 1 1 . . . 4 . 2 12 6 26 9 Burn 9 | 4 1 1 . . . 1 . 2 . . . . Destroy 51 | . . . . . . 3 . . 12 6 24 6 Blast 5 | . . . . . . . . . . . 2 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29536 | 316 191 3913 934 330 . 2614 . 306 5153 7932 3862 3985 Guns 20934 | 316 191 1911 637 178 . 2437 . 306 4812 5460 3120 1566 Cannons 3715 | . . 502 . . . . . . . 52 742 2419 Explosions 4884 | . . 1500 297 152 . 177 . . 341 2417 . . Melee . | . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . 3 . . Kinetic 18715 | 113 54 1758 557 125 . 2028 . 216 4812 5230 742 3080 Thermal 6076 | 203 137 327 . . . 409 . 90 84 801 3120 905 Explosive 1950 | . . 1324 297 152 . 177 . . . . . . Electromagnetic 2792 | . . 504 80 53 . . . . 257 1898 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . 2 2 4 . . . . 2 12 12 15 Average Corruption 8 | . . 1 2 3 . . . . 1 9 12 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 156 | . . 11 4 12 . . . . 4 12 80 33 Message Errors 37 | . . 2 . 4 . . . . 2 3 20 6 Matter Fused 33 | . . 1 1 3 . . . . 1 2 15 10 Heat Flow Errors 21 | . . 2 1 1 . . . . . 1 13 3 Energy Discharges 12 | . . 1 . 1 . . . . . . 8 2 Parts Rejected 5 | . . . 1 . . . . . . 2 2 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 17 | . . 1 . 2 . . . . 1 . 10 3 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misfires 8 | . . 1 1 1 . . . . . 1 3 1 Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . 3 . . Weapon Failures 14 | . . 3 . . . . . . . . 5 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 297 | . . 121 2 . . . . . . 117 . 57 Projectiles 57 | . . . . . . . . . . . . 57 Explosions 240 | . . 121 2 . . . . . . 117 . . Melee . | . . . . . . . . . . . . . Knockbacks 29 | . . 10 . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . Kinetic 26 | . . 9 . . . . . . . . . 17 Secondary 3 | . . 1 . . . . . . . . . 2 Self-Inflicted Damage 343 | . . 33 . 114 . . . . 1 195 . . Shots 13 | . . 2 . 3 . . . . 1 7 . . Rammed 3 | . . 1 . . . . . . . 2 . . Targets Rammed 3 | . . 1 . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 294 | 40 67 266 219 257 . 273 . 146 91 294 249 . Average Temperature 64 | 21 32 41 67 74 . 108 . 79 25 66 110 . Received Heat Transfer 2077 | . 66 405 168 . . 36 . 34 57 814 241 256 Effects 2 | . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . 2 Total Turns 74 | . . . . . . . . . . . . 74 Longest Duration 59 | . . . . . . . . . . . . 59 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 10 | . . 3 . 1 . . . . 1 5 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 15 | 4 2 3 . . . 1 . 3 . 1 . 1 Heat Transferred 10199 | 888 481 840 . . . 987 . 450 50 883 4583 1037 Parts Sabotaged 4 | . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 . . . . . . . 6 . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Maximum Alert Level 4 | . . 3 2 1 . . . . 3 4 3 1 Low Security (%) 24 | 100 100 15 . 39 . 100 100 100 27 . . 20 Level 1 16 | . . 15 44 60 . . . . 24 1 . 79 Level 2 42 | . . 61 56 . . . . . 14 44 81 . Level 3 13 | . . 8 . . . . . . 33 28 18 . Level 4 2 | . . . . . . . . . . 25 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1336 | 15 80 786 477 249 . 127 45 36 803 1336 765 367 Initial 747 | . . 29 330 178 . . 45 31 18 411 747 249 Average 415 | 4 21 418 411 200 . 68 45 22 411 798 571 239 Influence Increases 6115 | 35 117 1375 287 138 . 513 . 35 1262 1515 380 458 Destroy 0b10 Robot/C 3100 | . 60 740 160 60 . 300 . 20 500 780 180 300 Destroy 0b10 Robot/NC 430 | 35 5 110 5 15 . 50 . . 75 110 5 20 Destroy Leader 684 | . 22 206 32 . . 84 . . 96 122 62 60 Allied During Kill 45 | . . . . 2 . 43 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . Successful Hack 52 | . . 22 . . . 12 . . 2 . 16 . Select Force Hacks 120 | . 30 60 . 30 . . . . . . . . Disable Machine 720 | . . 120 30 15 . 15 . . 390 30 90 30 Destroy Structure 414 | . . 42 15 16 . 9 . . 184 88 12 48 Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 525 | . . 60 45 . . . . 15 15 375 15 . Influence Decreases 5766 | 35 47 662 613 449 146 420 48 44 513 970 1265 554 Entered New Map 2152 | . . 41 453 279 146 . 48 14 18 374 583 196 Time Decay 2924 | 35 47 561 160 160 . 310 . . 405 356 612 278 Lost Part 630 | . . 60 . 10 . 50 . 30 90 240 70 80 Lost Ally 60 | . . . . . . 60 . . . . . . Squads Dispatched 42 | . 2 8 . . . 5 . . 9 13 1 4 Investigation 11 | . 2 4 . . . 2 . . 1 2 . . Extermination 6 | . . . . . . 1 . . 2 2 . 1 Reinforcement 14 | . . 4 . . . 1 . . 3 2 1 3 Assault 4 | . . . . . . . . . . 4 . . Garrison 7 | . . . . . . 1 . . 3 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . . . . . . . 1 . 2 Haulers Reinforced 4 | . . . . . . 1 . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Distress Signals 7 | . . 4 . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 220 | . 5 58 11 2 . 14 . 1 30 72 10 17 Peak Tracking Total 11 | . 3 6 3 2 . 3 . 1 7 11 3 4 Tactical Retreats 21 | . . 4 3 . . . . 1 1 11 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Traps Triggered 15 | . 1 2 1 . . 3 . . 4 2 . 2 Indirectly 4 | . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Machines Disabled 48 | . . 8 2 1 . 1 . . 26 2 6 2 Max in Single Turn 8 | . . 2 1 1 . 1 . . 8 1 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Machines Accessed 24 | . 1 8 1 1 2 3 1 . 2 2 2 1 Terminals 8 | . . 5 1 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 8 | . 1 2 . 1 . 2 . . 1 1 . . Scanalyzers 4 | . . 1 . . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 72 | . 1 17 3 1 25 7 1 . 6 4 3 4 Successful 45 | . 1 8 2 1 25 2 1 . 3 . 1 1 Failed 25 | . . 8 1 . . 5 . . 2 4 2 3 Catastrophic 7 | . . 4 1 . . 1 . . . . 1 . Database Lockouts 2 | . . 1 . . . . . . 1 . . . Manual 23 | . 1 10 2 1 . 4 . . 1 4 . . Terminals 19 | . . 11 3 . . . 1 . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 12 | . 1 2 . 1 . 4 . . 1 3 . . Scanalyzers 14 | . . 4 . . . 3 . . 5 . 2 . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 30 | . . 2 1 . 25 . 1 . . . . 1 Record 25 | . . . . . 25 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . 2 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . 1 . . 2 . . . Retrieve Study 6 | . . 3 . . . 1 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 3 1 1 . 1 . . 1 . . . Terminals 2 | . . 1 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 2 . 1 . 1 . . 1 . . . Tunnel 4 | . 1 2 . 1 . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . Scrapoids 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . 6 2 . . 2 . . . 2 1 1 Full Trace Events 5 | . . 3 . . . 1 . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . . . 1 . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Total Allies 11 | . . . . 6 . 5 . . . . . . Largest Group 6 | . . . . 6 6 6 . . . . . . Highest-Rated Group 152 | . . . . 88 88 152 . . . . . . Highest-Rated Ally 31 | . . . . 27 27 31 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 32 | . . . . . . 32 . . . . . . Total Damage 520 | . . . . . . 520 . . . . . . Kills 3 | . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Active Infowar (turns) 3701 | 37 160 857 . . . 452 . 102 1050 428 376 239 Terrain 571 | . . . . . . . . . . . 376 195 Structural 2542 | . . 707 . . . 73 . 102 1050 428 . 182 Seismic 347 | 37 160 150 . . . . . . . . . . Machine Analysis 451 | . . . . . . 451 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Turns Passed 9315 | 130 160 1958 325 337 984 788 3 127 1081 801 2004 617 Spaces Moved 5220 | 59 113 1158 165 203 854 519 3 83 639 519 750 155 Core 232 | 20 . . . . . . . . . 212 . . Treads 10 | . . 1 . . . . . . . . . 9 Legs 850 | . . . . . . . . . . . 704 146 Wheels 4004 | 39 113 1157 165 203 854 519 3 83 639 229 . . Hover 40 | . . . . . . . . . . . 40 . Flight 84 | . . . . . . . . . . 78 6 . Fastest Speed 37 | 50 95 100 120 120 95 92 110 110 120 37 45 210 Average Speed 133 | 80 108 118 120 125 113 105 110 112 123 94 226 252 Slowest Speed 410 | 100 110 240 120 130 130 130 110 120 130 250 255 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 25 89 42 38 41 14 . 50 19 17 50 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 9 | . 1 2 . 1 5 . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . 1 . 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 7 | . . . . . . 1 . . 3 . 1 2 Terrain Destroyed 287 | . . 46 12 19 . 13 . . 120 50 3 24 Melee . | . . . . . . . . . . . . . Projectile 63 | . . . . . . 4 . . 21 11 3 24 AOE 219 | . . 46 12 19 . 9 . . 97 36 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Qua Frg Total 6574 | 96 128 1488 229 269 876 697 2 106 802 674 934 273 Wait 316 | 3 1 81 16 23 . 42 . 2 52 16 39 41 Move 5206 | 58 112 1157 164 202 853 518 2 82 638 516 749 155 Hop 1 | . . . . . . . . . . 1 . . Pick Up 120 | 2 2 35 3 3 10 21 . 5 15 11 11 2 Fast Attach 108 | 7 . 12 2 1 1 15 . 1 8 21 31 9 Attach 45 | 1 . 7 . 1 . 10 . 1 7 12 5 1 Detach 8 | 1 . 1 . . . 1 . . 2 1 1 1 Swap 65 | 1 1 16 5 5 1 9 . 1 3 6 15 2 Drop 156 | . . 35 5 5 11 25 . 7 17 14 30 7 Fire 515 | 23 12 143 34 9 . 56 . 7 60 73 53 45 Melee . | . . . . . . . . . . . . . Ram 3 | . . 1 . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire 20 | . . . . 20 . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 299 | -9/Materials | Central database locked down 314 | -9/Materials | Build established: Mutant 635 | -9/Materials | Destroyed 7 combat bots 728 | -9/Materials | Discovered new exit (range 8) 1307 | -9/Materials | Discovered new exit (range 14) 1865 | -9/Materials | Core integrity fell below 50% 1959 | -9/Materials | Discovered new exit (range 16) 2035 | -9/Materials | Identified exit to Mines 2035 | -9/Materials | Identified exit to Storage 2249 | -9/Materials | Entered Storage 2572 | -9/Storage | Used back door to open Recycling access 2572 | -9/Storage | Discovered new exit (range 3) 2574 | -9/Storage | Entered Recycling 2610 | -9/Recycling | Core integrity fell below 20% 2859 | -9/Recycling | Scanned before Scraplab entrance 2890 | -9/Recycling | Entered Scraplab 2900 | -9/Recycling | Discovered new exit (range 2) 2911 | -9/Recycling | Entered Scraptown 2911 | -9/Scraptown | Accompanied by 6 allies 2911 | -9/Scraptown | System corruption cleaned by C-Scrubber 2939 | -9/Scraptown | Build established: Commander-Mutant 3006 | -9/Scraptown | Visited UFD Registry 3006 | -9/Scraptown | Registered with UFD as "Fluxninja" 3260 | -9/Scraptown | Visited Abandonware Association 3275 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3278 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3278 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 3308 | -9/Scraptown | Visited Scrap Suit Storage 3354 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3366 | -9/Scraptown | Found DCF Scrap (25 items) 3411 | -9/Scraptown | Received an X-ray algorithm 3435 | -9/Scraptown | Visited Research Penetration Think Tank 3502 | -9/Scraptown | Visited Infowarlord's Domain 3545 | -9/Scraptown | Visited Cartography Club 3609 | -9/Scraptown | Found Deep Structural Scanner 3619 | -9/Scraptown | Learned location of Warlord (-4) 3619 | -9/Scraptown | Learned location of Cetus (-4) 3619 | -9/Scraptown | Learned location of Quarantine (-3) 3619 | -9/Scraptown | Learned 12 Materials zone layouts 3619 | -9/Scraptown | Learned 16 Materials zone layouts 3619 | -9/Scraptown | Learned 20 Factory zone layouts 3619 | -9/Scraptown | Learned 16 Research zone layouts 3619 | -9/Scraptown | Learned 4 Storage zone layouts 3619 | -9/Scraptown | Learned 4 Recycling zone layouts 3619 | -9/Scraptown | Learned 20 Upper Caves zone layouts 3619 | -9/Scraptown | Learned 8 Access zone layouts 3619 | -9/Scraptown | Learned 4 Armory zone layouts 3619 | -9/Scraptown | Learned location of 2 exits from Factory 3619 | -9/Scraptown | Learned location of 1 exit from Research 3619 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3619 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3675 | -9/Scraptown | Found Exp. Terrain Scanner 3722 | -9/Scraptown | Visited Science Guys 3757 | -9/Scraptown | Visited Junk Repository 3815 | -9/Scraptown | Met Optimus 3815 | -9/Scraptown | Accepted into 0bPrime 3893 | -9/Scraptown | Civil war broke out across Scraptown 3894 | -9/Scraptown | Discovered new exit (range 3) 3895 | -9/Scraptown | Entered Factory 3895 | -6/Factory | Accompanied by 1 ally 3895 | -6/Factory | Evolved 6 slots: Utility x2, Weapon x4 3896 | -6/Factory | Identified exit to Lower Caves 3897 | -6/Factory | Identified exit to Factory 3965 | -6/Factory | Scrapoids reinforcements arrived? 3991 | -6/Factory | Found Scrap Suit 4007 | -6/Factory | Attached CPS modules to 06F03-D. 4010 | -6/Factory | Attached CPS modules to 06F01-D. 4013 | -6/Factory | Attached CPS modules to Serf 2a. 4034 | -6/Factory | Garrison activated, responded to threat 4229 | -6/Factory | Lost 3 allies 4238 | -6/Factory | Found Scrap Suit 4299 | -6/Factory | Build established: Scavenger-Scrapper 4338 | -6/Factory | Spotted B-75 Beast 4368 | -6/Factory | Destroyed B-75 Beast 4683 | -6/Factory | Entered another Factory area 4683 | -5/Factory | Evolved 2 slots: Utility x2 4686 | -5/Factory | Identified exit to DSF 4686 | -5/Factory | Entered DSF 4729 | -5/DSF | Lost 3 parts (3w) 4770 | -5/DSF | Discovered new exit (range 18) 4790 | -5/DSF | Additional patrols routed to DSF 4813 | -5/DSF | Entered Factory 4813 | -4/Factory | Evolved 2 slots: Utility x2 4814 | -4/Factory | Identified exit to Extension 5064 | -4/Factory | Central database locked down 5137 | -4/Factory | Build established: Scavenger-Executioner 5467 | -4/Factory | Spotted B-86 Titan 5491 | -4/Factory | Destroyed B-86 Titan 5565 | -4/Factory | Destroyed 8 combat bots 5565 | -4/Factory | Garrison activated, responded to threat 5619 | -4/Factory | Lost 5 parts (1p2u2w) 5643 | -4/Factory | Found Prototype Launcher 5643 | -4/Factory | Identified Com. Tesla Bomb Launcher 5710 | -4/Factory | Discovered new exit (range 16) 5813 | -4/Factory | Loaded intel: 8 recycling unit locations 5894 | -4/Factory | Entered Research 5894 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5895 | -3/Research | Identified exit to Quarantine 5896 | -3/Research | Identified exit to Research 5957 | -3/Research | Garrison activated, responded to threat 6121 | -3/Research | Destroyed 9 combat bots 6144 | -3/Research | First assault squad dispatched 6167 | -3/Research | Spotted B-86 Titan 6181 | -3/Research | Destroyed B-86 Titan 6241 | -3/Research | Found Hvy. Reflective Plating 6358 | -3/Research | Lost 3 parts (1u2w) 6483 | -3/Research | Destroyed 8 combat bots 6487 | -3/Research | Lost 4 parts (1p3u) 6532 | -3/Research | Released all parts (9) 6553 | -3/Research | System corruption reached 10% 6557 | -3/Research | Destroyed 8 combat bots 6563 | -3/Research | Lost 11 parts (2n3u6w) 6625 | -3/Research | Core integrity fell below 50% 6659 | -3/Research | Spotted B-86 Titan 6695 | -3/Research | Entered Quarantine 6765 | -3/Quarantine | Core integrity fell below 20% 6884 | -3/Quarantine | Cryocooling Duct disabled 6888 | -3/Quarantine | Cryocooling Duct disabled 6899 | -3/Quarantine | Ambient heat levels rising (+20) 6899 | -3/Quarantine | Non-combat units ordered to evacuate 6903 | -3/Quarantine | Ambient heat levels rising (+20) 6903 | -3/Quarantine | Combat units ordered to evacuate 6941 | -3/Quarantine | Found Alien Artifact 7003 | -3/Quarantine | Quarantine Guard activated 7073 | -3/Quarantine | Build established: Pyromaniac-Executioner 7077 | -3/Quarantine | Found Alien Reactor 7093 | -3/Quarantine | Spotted Quarantine Guard 7099 | -3/Quarantine | Destroyed Quarantine Guard 7180 | -3/Quarantine | Found Alien Artifact 7180 | -3/Quarantine | Identified Phase Armor 7400 | -3/Quarantine | Build established: Scavenger-Executioner 7552 | -3/Quarantine | Spotted Quarantine Guard 7574 | -3/Quarantine | Destroyed Quarantine Guard 7631 | -3/Quarantine | Found Prototype Device 7631 | -3/Quarantine | Identified Exp. Thermal Defense Suite 7701 | -3/Quarantine | Spotted Quarantine Guard 7721 | -3/Quarantine | Destroyed Quarantine Guard 7864 | -3/Quarantine | Spotted Quarantine Guard 8025 | -3/Quarantine | Spotted Fortress 8095 | -3/Quarantine | Destroyed Fortress 8116 | -3/Quarantine | Lost 3 parts (1u2w) 8127 | -3/Quarantine | Spotted Quarantine Guard 8134 | -3/Quarantine | Destroyed Quarantine Guard 8615 | -3/Quarantine | Discovered new exit (range 7) 8615 | -3/Quarantine | Discovered new exit (range 6) 8615 | -3/Quarantine | Spotted Quarantine Guard 8615 | -3/Quarantine | Spotted Quarantine Guard 8625 | -3/Quarantine | Destroyed Quarantine Guard 8629 | -3/Quarantine | Destroyed Quarantine Guard 8659 | -3/Quarantine | Lost 3 parts (3u) 8699 | -3/Quarantine | Entered Protoforge 8889 | -3/Protoforge | Superfortress began startup sequence 9027 | -3/Protoforge | Spotted Hotshot 9029 | -3/Protoforge | Spotted Hotshot 9036 | -3/Protoforge | Destroyed Hotshot 9039 | -3/Protoforge | Spotted Hotshot 9044 | -3/Protoforge | Destroyed Hotshot 9070 | -3/Protoforge | Spotted Overlord 9070 | -3/Protoforge | Destroyed Hotshot 9090 | -3/Protoforge | Destroyed Overlord 9115 | -3/Protoforge | Lost 5 parts (1u4w) 9255 | -3/Protoforge | Spotted Hotshot 9314 | -3/Protoforge | Spotted Hotshot 9314 | -3/Protoforge | Spotted Hotshot 9316 | -3/Protoforge | Destroyed by Hotshot with Improved Heavy Laser Last Messages --------------- 09259_ System corrupted: Matter fused (-7). 09260_ Deflected attack with Hvy. Shield Leg. 09263_ Slug penetrates G-67 Veteran. 09263_ Hvy. Shield Leg destroyed. 09266_ G-67 Veteran destroyed. 09269_ U-05 Engineer builds a Wall. 09274_ N:&MOEEYQGGI:OTQOSZB:2 09278_ Acquired Backup Propulsion VII. 09286_ System corrupted: Hcl. Linear Accelerator jammed. 09286_ X-87 Electro knocked back. 09289_ Slug penetrates X-87 Electro. 09289_ Slug penetrates Wall. 09289_ X-87 Electro destroyed. 09300_ Acquired Adv. Power Amplifier. 09309_ Acquired 112 matter. 09310_ System corrupted: Matter fused (-5). 09314_ Acquired 56 matter. 09314_ U-05 Engineer builds a Door. 09316_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"# ??????????????????????????????????? | | ??????????"# ??????????????????????????????????? | | ??????????T# ??????????????????????????????????? | | ??????????"# ??????????????????????????????????? | | ??????????"# ??????????????????????????????????? | | ??????????"# ??????????????????????????????????? | | ?????????? # ##?????####???????????????????????? | | ??????????## ##?????#########??????????????????? | | ??????????## ##?????## ###### ?????????????????? | | ??????????## ##?????# # ?????????????????? | | ??????????## ##?#???# # ?????????????????? | | ??????????## ###???## " " # ?????????????????? | | ?????????### ######## " " # ???????? ????????? | | ?????????### ########=!= " ##??#??## ????????? | | ?????????## # *[ ##????? "???????? | | ?????? ??## #"* " ##? ?? ?????????? | | ???"?????## #%R** " ##??? ??????????? | | ?????? ??## # %* " ##?? ???????????? | | ?????????## ### #[ ! ##? ##???????????? | | ??######### T# # !%%% ## # ???????????? | | ??######### "# ###+###### # ???????????? | | ?? # ### % %@u % # ?????????? | | ??"?""""" # ### % !% g# ???????????? | | ????""""" # ### % %%% g g ?????????? | | # ??""""" + ### %% # ?????????? | | # # ##########+########### ???????????? | | # # ###### # ##### ???????????? | | # # ##??## "" ## ###?????????????? | | # # ##??## " "" ### ##?????????????? | | ######+#### ##??## """" #### ##????????????? | | ###### #### ##??## """" ##?####????????????? | | ???#?????##| ###?## ##??###????????????? | | ########### ! ##??## ?? ##?????????????????? | | # # ##??## ????? ##?????????????????? | | # # ##??###???#######?????????????????? | | # #* ###????#????#####?????????????????? | | # # ##????????????????????????????????? | | # # ##????????????????????????????????? | | # # ^ ##????????????????????????????????? | | # # ^^^##????????????????????????????????? | | ?? ?? # ##?#??????????????????????????????? | | ####+###### ##??##????????????????????????????? | | | ##????????????????????????????????? | | * ##????????????????????????????????? | | ###?????#?????????????????????????? | | ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 360 Energy Generation 25 Energy Capacity 910 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Grenade Launcher | -6/Factory | Hacked Coil Gun | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed MetaAntimissileSaw Manual? 0 Play Time 01:19:57 Cumulative 407.8 hours Start 2025.11.16 @ 12:15:17 End 2025.11.16 @ 13:44:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeac19f5-dc33-42e4-9b1e-98dec5ac9894