Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.23 @ 15:56:56 Player: BlobtheGreat Result: Destroyed by 4V-6M8(p) with EM Pulse Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2287) 2287 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 5377 Bonus ------- Follower Combat Kills 330 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 280/280 System Corruption 1% Temperature Cool (18) Movement Treading (320) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Combat Airjet Large Storage Unit Experimental Sensor Array Seismic Detector Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Trap Extractor (3/4 Vortex) Drone Bay (2/2) Improved EM Shotgun Improved Medium Laser Grenade Launcher Rocket Launcher Mining Laser Botcube Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Combat Airjet Large Storage Unit Experimental Sensor Array Seismic Detector Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite System Shield Drone Bay Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Rocket Launcher Mining Laser Botcube [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 65 | 10 8 9 20 10 5 3 Power 5 | 1 . . 4 . . . Engine 5 | 1 . . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 4 2 3 8 4 2 . Treads 16 | 2 . . 8 4 2 . Leg 7 | 2 2 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 3 2 3 5 2 2 1 Device 5 | 1 . 2 . . 1 1 Storage 5 | 2 2 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . . 1 3 2 1 . Artifact . | . . . . . . . Weapon 19 | 2 4 3 3 4 1 2 Energy Gun 7 | 2 . . 1 2 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 3 2 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . . Parts Lost 14 | . . 1 4 3 4 2 Power 2 | . . 1 1 . . . Propulsion 5 | . . . 1 1 2 1 Utility 4 | . . . 2 . 1 1 Weapon 3 | . . . . 2 1 . Highest Loss Streak 4 | . . 1 3 2 4 2 To Critical Strikes . | . . . . . . . Average Backups 13 | . 6 9 13 22 23 23 Power . | . . 1 1 1 1 1 Propulsion 2 | . 3 4 2 3 2 2 Utility 7 | . 1 1 5 11 13 15 Weapon 3 | . 1 2 3 6 6 5 Tool/Special . | . . . . . . . Unused Backups 22 | 2 1 . 2 1 . 16 Power 4 | 1 1 . 1 . . 1 Propulsion 5 | 1 . . 1 1 . 2 Utility 12 | . . . . . . 12 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 83 84 92 99 96 77 Engine 9 | . 14 3 8 11 11 11 Treads 25 | . . . 32 32 32 33 Leg 5 | . 27 28 . . . . Device 4 | . . 9 1 . 3 11 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . 3 11 7 . Protection 9 | . . . 13 11 10 10 Energy Gun 6 | . 10 . . 8 20 . Ballistic Gun 11 | . 16 27 22 10 . . Peak Build Rating 26 | 6 8 16 21 26 26 22 Average Rating 15 | 4 6 9 18 22 24 19 On Entrance 12 | . 5 7 9 21 26 19 Avg Prop Armor Cover (%) 21 | 21 . . . . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 14 25 25 100 99 99 95 Greatest Support 69 | 40 20 20 60 69 69 69 Greatest Overweight (x) 4 | 4 2 1 1 2 3 2 Average Overweight (x) . | 1 . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 18 | 7 12 15 19 25 25 25 Most Carried 25 | 5 9 13 15 25 25 25 Average Carried 14 | . 6 10 14 23 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 2 9 11 15 25 25 24 Class Distribution -------------------- 62% | Mutant 19% | Commander-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1854 | 300 149 152 791 327 105 30 Remotely . | . . . . . . . Salvage Created 3420 | 140 166 189 1484 968 384 89 Parts 211 | 3 11 18 104 57 14 4 Haulers Intercepted 8 | . 2 . 4 2 . . Recyclers Shooed 4 | 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 68 | 3 3 10 27 18 6 1 Guns 61 | 3 2 8 27 16 4 1 AOE 5 | . 1 2 . 2 . . Classes Destroyed 14 | 2 3 . 6 . 2 1 Worker 2 | . . . 1 1 . . Builder 2 | . . . 1 . 1 . Tunneler 1 | . . . 1 . . . Hauler 8 | . 2 . 4 2 . . Recycler 4 | 1 . . 1 2 . . Operator 2 | . . . 2 . . . Watcher 3 | . . . 2 1 . . Swarmer 19 | . 2 8 6 3 . . Grunt 24 | . 1 2 12 8 . 1 Brawler 1 | . . . . . 1 . Sentry 20 | . . . 9 7 4 . Programmer 1 | . . . . . 1 . Ranger 1 | . . . . . . 1 Assembled 3 | 3 . . . . . . Best Kill Streak 4 | 2 2 3 4 4 2 1 Combat Bots Only 4 | 2 2 3 4 3 2 1 Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 352 | 13 6 44 152 85 39 13 Missed 89 | 4 3 11 43 20 5 3 Hits 263 | 9 3 33 109 65 34 10 Melee 2 | . . . . . 2 . Projectile 261 | 9 3 33 109 65 32 10 Critical Strikes 16 | . . 1 6 2 7 . Damage Taken 3559 | 135 81 346 1444 890 531 132 Core 518 | . 31 77 164 139 92 15 Absorbed by Shields 15 | . . . . . . 15 Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 292 | 29 21 21 107 79 29 6 Largest 2 | 2 2 2 2 2 2 1 Hottest 120 | 80 60 40 46 120 112 56 Shots Fired 525 | 30 39 41 214 143 52 6 Gun 512 | 30 37 40 214 134 52 5 Cannon . | . . . . . . . Launcher 6 | . 2 1 . 3 . . Special 7 | . . . . 6 . 1 Kinetic 347 | . 19 40 214 74 . . Thermal 170 | 29 18 . . 66 52 5 Explosive 6 | . 2 1 . 3 . . Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 29 | 5 6 10 29 17 14 8 Robot Miss Streak 4 | 3 2 3 4 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 373 | 21 21 25 166 92 44 4 Core Hits 151 | 8 12 15 63 40 10 3 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 13 | . . . 2 7 3 1 Burn 10 | . . . . 6 3 1 Destroy 3 | . . . 2 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5799 | 232 344 326 2565 1381 884 67 Guns 5274 | 232 235 210 2473 1233 824 67 Cannons . | . . . . . . . Explosions 276 | . 92 97 . 87 . . Melee . | . . . . . . . Ramming 225 | . 17 19 92 37 60 . Kinetic 3252 | . 100 210 2473 469 . . Thermal 2031 | 217 135 . . 788 824 67 Explosive 276 | . 92 97 . 87 . . Electromagnetic 15 | 15 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 8 | . 4 . . 4 . . Projectiles . | . . . . . . . Explosions 6 | . 4 . . 2 . . Melee 2 | . . . . 2 . . Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . Shots 1 | . . . . 1 . . Rammed 18 | . . . 9 4 5 . Targets Rammed 27 | . 4 4 9 4 6 . Kicked 8 | . 4 4 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 469 | 40 64 15 173 306 469 18 Average Temperature 95 | 19 24 7 36 98 195 11 Received Heat Transfer 1327 | 40 24 90 660 360 153 . Effects 6 | . . . . 2 4 . Shutdowns 1 | . . . . . 1 . Interference 4 | . . . . 2 2 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 8 | . . . . 3 5 . Heat Transferred 4912 | 500 300 . . 2085 1850 177 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 79 | 100 83 100 27 84 100 . Level 1 20 | . 16 . 72 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 307 | 5 247 93 307 236 90 . Initial 100 | . . 63 1 100 70 . Average 88 | . 129 30 210 138 22 . Influence Increases 2817 | 5 587 345 847 690 343 . Destroy 0b10 Robot/C 1580 | . 320 240 540 360 120 . Destroy 0b10 Robot/NC 135 | 5 30 . 60 30 10 . Destroy Leader 418 | . 80 50 172 116 . . Allied During Kill 42 | . 39 3 . . . . Successful Hack 129 | . 57 . 24 16 32 . Select Force Hacks 210 | . 30 . . . 180 . Disable Machine 105 | . 15 . . 90 . . Destroy Structure 63 | . 16 7 6 33 1 . Lose Combat Pursuer 135 | . . 45 45 45 . . Influence Decreases 2817 | 5 424 503 615 747 523 . Entered New Map 351 | . . 100 4 137 110 . Time Decay 2371 | 5 424 390 571 580 401 . Lost Part 92 | . . 10 40 30 12 . Lost Ally 3 | . . 3 . . . . Squads Dispatched 8 | . 4 . 2 2 . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | 6 14 16 48 21 6 6 Peak Tracking Total 6 | 1 5 3 5 4 2 6 Tactical Retreats 7 | . . 2 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 4 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . 3 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 13 | . 1 . . 6 . 6 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 42 | . 8 . 12 10 10 2 Terminals 29 | . 7 . 9 9 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units 7 | . 1 . . . 6 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 101 | . 26 . 31 24 15 5 Successful 50 | . 12 . 13 11 9 5 Failed 51 | . 14 . 18 13 6 . Catastrophic 8 | . 2 . 4 1 1 . Database Lockouts . | . . . . . . . Manual 73 | . 25 . 19 14 15 . Terminals 80 | . 25 . 24 22 9 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 4 2 . . Recycling Units 7 | . 1 . . . 6 . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 . 4 4 . 5 Record 4 | . . . . . . 4 Robot Analysis 5 | . 3 . 2 . . . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 1 1 . . Scan Component 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 29 | . 9 . 5 6 9 . Terminals 22 | . 8 . 5 6 3 . Botnet 2 | . 1 . . 1 . . Operators 1 | . 1 . . . . . Skim 19 | . 6 . 5 5 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . . . 6 . Tunnel 7 | . 1 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 29 | . 7 . 11 7 4 . Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 11 | . . . . . 11 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 13 | 1 . 1 . . 11 . Largest Group 11 | 1 1 1 . . 11 11 Highest-Rated Group 182 | 30 30 31 . . 182 182 Highest-Rated Ally 34 | 30 30 31 . . 34 34 Total Orders 3 | 3 . . . . . . STAY 2 | 2 . . . . . . FOLLOW 1 | 1 . . . . . . Ally Attacks 82 | 15 44 15 . . . 8 Total Damage 1918 | 161 794 166 . . . 797 Kills 30 | 4 17 2 . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 4 | 2 . 1 1 . . . Sensors 1 | . . 1 . . . . Seismic 3 | 2 . . 1 . . . Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 13205 | 2873 1070 1056 2462 1780 1798 2166 Spaces Moved 4701 | 489 526 497 1056 589 650 894 Core 221 | 221 . . . . . . Treads 3210 | 21 . . 1056 589 650 894 Legs 1270 | 247 526 497 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 240 240 240 Average Speed 206 | 163 154 190 192 240 240 240 Slowest Speed 400 | 250 260 190 240 320 400 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 80 | 17 96 96 84 91 96 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 13 | . 2 . 2 2 6 1 Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 8 | . . 2 . . . 6 Spaces Dug 19 | . . . . 19 . . Terrain Destroyed 45 | . 10 7 . 28 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 45 | . 10 7 . 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 7659 | 2537 747 572 1273 800 824 906 Wait 2350 | 1990 171 27 48 87 27 . Move 4695 | 488 525 496 1055 588 649 894 Hop . | . . . . . . . Pick Up 39 | 6 4 4 9 12 4 . Fast Attach 33 | 9 7 2 10 3 1 1 Attach 16 | 1 2 . 5 2 5 1 Detach 22 | 5 6 1 7 1 2 . Swap 40 | . 3 9 8 17 . 3 Drop 46 | 9 4 8 15 7 2 1 Fire 292 | 29 21 21 107 79 29 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . 4 4 . . . . Crush 19 | . . . 9 4 6 . Escape Stasis . | . . . . . . . Rewire 99 | . . . . . 99 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown History --------- Turn | Location | Event 27 | -11/Scrapyard | Found Botcube 64 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Botcube activated 81 | -11/Scrapyard | Botcube completed mutation into treaded form, armed with 2 guns. 2240 | -11/Scrapyard | Assembled infested the area 2874 | -11/Scrapyard | Entered Materials 2874 | -10/Materials | Accompanied by 1 ally 2875 | -10/Materials | Build established: Mutant 3054 | -10/Materials | Discovered new exit (range 4) 3271 | -10/Materials | Discovered new exit (range 7) 3333 | -10/Materials | Discovered new exit (range 6) 3390 | -10/Materials | Discovered new exit (range 16) 3668 | -10/Materials | Learned Storage trap positions 3678 | -10/Materials | Discovered new exit (range 8) 3788 | -10/Materials | Learned Storage emergency access door positions 3810 | -10/Materials | Learned location of 1 exit from Recycling 3821 | -10/Materials | Learned 2 Mines zone layouts 3844 | -10/Materials | Learned location of 2 exits from Mines 3922 | -10/Materials | Learned location of Mines (-10) 3944 | -10/Materials | Entered Mines 3944 | -10/Mines | Accompanied by 1 ally 3945 | -10/Mines | Identified exit to Materials 3946 | -10/Mines | Identified exit to Subcaves 3946 | -10/Mines | Identified exit to Exiles 3951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4088 | -10/Mines | Found Botcube 4113 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4367 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4371 | -10/Mines | Found Prototype Device 4372 | -10/Mines | Identified Exp. Sensor Array 4508 | -10/Mines | Build established: Scavenger-Mutant 4660 | -10/Mines | Received a Mining Laser from a helpful Derelict 5000 | -10/Mines | Entered Materials 5000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5001 | -9/Materials | Identified exit to Materials 5001 | -9/Materials | Identified exit to Storage 5179 | -9/Materials | Identified exit to Mines 5864 | -9/Materials | Lost 3 parts (1p1n1u) 6432 | -9/Materials | Learned Storage security intel 6491 | -9/Materials | Learned Storage emergency access door positions 6614 | -9/Materials | Learned location of Storage (-9) 6767 | -9/Materials | Loaded intel: 2 repair station locations 7020 | -9/Materials | Build established: Mutant 7462 | -9/Materials | Entered Storage 7463 | -9/Storage | Identified exit to Recycling 7464 | -9/Storage | Loaded intel: 10 trap records 7602 | -9/Storage | Core integrity fell below 50% 9060 | -9/Storage | Learned 4 Materials zone layouts 9100 | -9/Storage | Learned 8 Materials zone layouts 9128 | -9/Storage | Learned Storage trap positions 9172 | -9/Storage | Learned location of Mines (-9) 9174 | -9/Storage | Used back door to open Recycling access 9242 | -9/Storage | Entered Recycling 9243 | -9/Recycling | Identified exit to Factory 9370 | -9/Recycling | Scanned before Scraplab entrance 9819 | -9/Recycling | Core integrity fell below 20% 9870 | -9/Recycling | Lost 4 parts (2n1u1w) 10985 | -9/Recycling | Build established: Commander-Mutant 10993 | -9/Recycling | Entered Scraplab 11014 | -9/Recycling | Discovered new exit (range 3) 11040 | -9/Recycling | Entered Scraptown 11040 | -9/Scraptown | Accompanied by 11 allies 11040 | -9/Scraptown | System corruption cleaned by C-Scrubber 11844 | -9/Scraptown | Visited The Evicted 11864 | -9/Scraptown | Visited IN-MT5's Study 11878 | -9/Scraptown | Visited Red Mages 12228 | -9/Scraptown | Visited Cave Peace 12248 | -9/Scraptown | Visited CR-KLE's Repair Center 12344 | -9/Scraptown | Visited TADAMA 12377 | -9/Scraptown | Visited Assassins FH 12432 | -9/Scraptown | Visited UFD Registry 12432 | -9/Scraptown | Registered with UFD as "Armorsourcer" 12521 | -9/Scraptown | Visited Junk Repository 12591 | -9/Scraptown | Visited A0-MCA Data Center 12629 | -9/Scraptown | Visited Infowarlord's Domain 12665 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12687 | -9/Scraptown | Found DCF Scrap (28 items) 12728 | -9/Scraptown | Visited Derelict Rescue Squad 12761 | -9/Scraptown | Visited Observation Area 12790 | -9/Scraptown | Visited Abandonware Association 12816 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 12874 | -9/Scraptown | Visited Science Guys 12910 | -9/Scraptown | Visited Junk Repository 13171 | -9/Scraptown | Attached CPS modules to Grenadier 2a. 13188 | -9/Scraptown | Attacked by Scraptown defenders 13206 | -9/Scraptown | Destroyed by 4V-6M8(p) with EM Pulse Gun Last Messages --------------- 13198_ Excavator 2a destroyed. 13198_ Supplies damaged. 13198_ JL-7TS(r) follow-up attacks with Ripteeth. 13199_ Transporter 2d destroyed. 13200_ Savior 2a Remote Shield ripped off. 13200_ JL-7TS(r) follow-up attacks with Ripteeth. 13200_ JL-7TS(r) destroyed. 13200_ Destroyed Ripteeth. 13200_ Supplies damaged. 13200_ Destroyed Ripteeth. 13200_ Transporter 2b destroyed. 13200_ Savior 2a destroyed. 13200_ Imp. Treads destroyed. 13200_ Destroyed Imp. Treads. 13202_ EC-6T4(r) destroyed. 13204_ Destroyed Shock Absorption System. 13204_ T0-S51(E) suffers critical hit (Burn). 13205_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """""""""""""""""""""""""""" "## """""""""?? | | """""""""""""""""""""""""""" " "# | | "## """""???? | | "#? "???????? | | "#?? "???????? | | ##? "???????? | | #?? "???????? | | "" """"""""""" """"""""""" """""" ##?? ???????? | | ## ########### ########### ###### #????""??????? | | #?#" ## ## #????###?????? | | #?# "## ## #????????????? | | # #?#"" "" " ## """"" ## #????????????? | | =|#]=#?#"" "" " ## "###" ## #????????????? | | !![#!!#?#"" ## "#X#" ## #????????????? | | #######?#"""" ""## "# #" ## ############?? | | ????????#""" """"## ## #?? | | ????????#" "!""## " " " ## ##?? | | ????????#""" """"##"""""""""## #?? | | ????????#""""" X """############# #?? | | ????????#"""""""""""#???????##### #?? | | ????????#############??????# # ############?? | | ??????????????????##???#### #####????????? | | ??????????????????#"""?#"" """"#????????? | | ??????????""##" "##" "##"=* ! # "" "#????????? | | ??????? p ==%!% E "#????????? | | ??????? |*@ % " "#????????? | | ??????? !%[%d% """"#????????? | | ??????????""##""|##"|"##!!% #####????????? | | ??????????????????#"""?#" ####????????????? | | ??????????????????##???## ### ##???????????????? | | ???????????????????????? ##?? ###????????????????? | | ????????????????????????#?????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactSlugMachine Manual? 0 Play Time 00:36:43 Cumulative 262.8 hours Start 2026.01.22 @ 20:35:22 End 2026.01.23 @ 15:56:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e1ef76-7aa9-4faf-9804-5fd8ea81d375