Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:01:40 Player: m1m1c Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (235) 235 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3215 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Active Sensor Spoofer Heavy Flak Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Core Shielding Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Flight Unit Small Storage Unit Active Sensor Spoofer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 2 1 . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 67 | 2 11 6 2 16 15 15 Power 8 | . 1 1 . 1 3 2 Engine 5 | . 1 1 . 1 2 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 29 | 2 5 3 . 6 6 7 Treads 2 | . 2 . . . . . Leg . | . . . . . . . Wheel 7 | 2 3 . . 1 1 . Hover 4 | . . . . . 4 . Flight 16 | . . 3 . 5 1 7 Utility 19 | . 3 2 2 5 4 3 Device 6 | . . 2 1 1 1 1 Storage 2 | . 2 . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 9 | . 1 . 1 2 3 2 Artifact . | . . . . . . . Weapon 11 | . 2 . . 4 2 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 . . 3 2 . Ballistic Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 31 | . 1 4 . 4 13 9 Power 4 | . 1 . . 1 2 . Propulsion 17 | . . 2 . . 9 6 Utility 7 | . . 1 . 2 1 3 Weapon 3 | . . 1 . 1 1 . Highest Loss Streak 9 | . 1 4 . 4 9 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 87 81 44 66 71 54 Engine 8 | . 14 11 11 8 5 . Wheel 9 | . 25 14 . 1 . . Hover 1 | . . . . . 7 . Flight 13 | . . 5 22 27 20 17 Device 2 | . . 15 . 2 3 . Storage 9 | . 14 11 11 9 6 . Processor 3 | . . . . 6 7 7 Hackware 3 | . . . . 4 7 7 Protection 6 | . 1 8 . 4 7 21 Ballistic Gun 10 | . 28 16 . . 2 . Naked Turns . | . . . . . . . Heaviest Build 87 | 10 87 18 8 12 13 15 Greatest Support 40 | 32 40 32 8 16 29 14 Greatest Overweight (x) 5 | . 5 1 . . 4 2 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 5 Average Capacity 11 | 8 19 8 8 8 7 5 Most Carried 12 | 6 12 8 8 8 8 5 Average Carried 5 | 5 6 6 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 7 8 8 5 4 Class Distribution -------------------- 57% | Mutant 33% | Scavenger-Sprinter 5% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 758 | 200 164 . 20 194 13 167 Remotely . | . . . . . . . Salvage Created 276 | . 122 . . 79 . 75 Parts 17 | . 1 . . 4 . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 11 | . 2 . . 5 . 4 Melee 2 | . . . . 1 . 1 Guns 6 | . 2 . . 4 . . Cannons 3 | . . . . . . 3 Classes Destroyed 4 | . 2 . . 1 . 1 Operator 1 | . 1 . . . . . Swarmer 6 | . . . . 5 . 1 Cutter 3 | . . . . . . 3 Grunt 2 | . 2 . . . . . Best Kill Streak 5 | . 1 . . 5 . 3 Combat Bots Only 5 | . 1 . . 5 . 3 Max Kills in Single Turn 2 | . 1 . . 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 346 | . 31 59 . 59 88 109 Missed 129 | . 7 23 . 19 27 53 Damage Taken 2935 | . 318 432 . 385 943 857 Core 930 | . 63 81 . 86 366 334 Absorbed by Shields . | . . . . . . . Redirected to Shielding 167 | . . . . . 88 79 Core Remaining (%) 84 | 100 74 . 79 84 . . Volleys Fired 59 | . 30 . . 11 11 7 Largest 2 | . 2 . . 1 1 1 Hottest 53 | . 40 . . 20 20 53 Shots Fired 89 | . 60 . . 11 11 7 Gun 82 | . 60 . . 11 11 . Cannon 7 | . . . . . . 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 89 | . 60 . . 11 11 7 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 . . 3 5 2 Robot Miss Streak 4 | . 3 . . 2 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 65 | . 42 . . 7 9 7 Core Hits 28 | . 11 . . 5 3 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 5 | . . . . 5 . . Impact . | . . . . . . . Slashing 5 | . . . . 5 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 713 | . 331 . . 121 135 126 Guns 539 | . 331 . . 84 124 . Cannons 103 | . . . . . . 103 Explosions . | . . . . . . . Melee 37 | . . . . 37 . . Ramming 34 | . . . . . 11 23 Kinetic 642 | . 331 . . 84 124 103 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 37 | . . . . 37 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 4 5 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . . . 4 11 Shots . | . . . . . . . Rammed 12 | . . . . . 6 6 Targets Rammed 12 | . . . . . 6 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 185 | . 32 7 . 19 . 185 Average Temperature 31 | . 16 7 . 9 . 75 Received Heat Transfer 585 | . 171 234 . 54 . 126 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 180 | . 83 15 31 180 123 85 Initial 81 | . . . 1 11 81 23 Average 59 | . 52 6 9 78 89 54 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . . 2 3 . Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 4 | . 1 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 11 6 2 21 9 18 Peak Tracking Total 11 | . 2 6 2 10 5 11 Tactical Retreats 7 | . 1 . 2 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 12 | . 2 1 . 4 5 . Terminals 9 | . 2 1 . 2 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 5 1 . 11 9 . Successful 12 | . 1 1 . 6 4 . Failed 14 | . 4 . . 5 5 . Catastrophic 6 | . 3 . . 3 . . Database Lockouts . | . . . . . . . Manual 14 | . 5 . . 6 3 . Terminals 21 | . 5 1 . 7 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 1 1 . 2 3 . Branch Access Points 1 | . . . . . 1 . Fabricator Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 3 3 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 142 | . . . . . . 142 Highest-Rated Ally 80 | . . . . . . 80 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 101 | . . . . . . 101 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 1457 | 4 454 122 91 297 308 181 Spaces Moved 2281 | 1 298 140 232 676 580 354 Core 86 | . . . . . 75 11 Treads 1 | . 1 . . . . . Legs . | . . . . . . . Wheels 407 | 1 297 91 . 9 9 . Hover 109 | . . . . . 109 . Flight 1678 | . . 49 232 667 387 343 Fastest Speed 28 | 100 100 37 37 31 28 29 Average Speed 48 | 100 116 80 37 32 40 33 Slowest Speed 320 | 100 320 120 37 90 250 115 Overloaded Moves 12 | . . . . . . 12 Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . . 2 1 6 . 12 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 49 15 65 49 20 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2522 | 4 356 148 237 733 646 398 Wait 62 | . . 1 . 17 24 20 Move 2233 | . 297 136 229 663 579 329 Hop 17 | . . 1 1 6 . 9 Pick Up 28 | . 11 . 2 7 5 3 Fast Attach 18 | . 5 . . 3 4 6 Attach 46 | 1 5 5 2 13 11 9 Detach 26 | . 3 4 2 7 4 6 Swap 3 | 1 1 1 . . . . Drop 14 | 2 4 . 1 1 2 4 Fire 59 | . 30 . . 11 11 7 Melee 5 | . . . . 5 . . Ram 11 | . . . . . 6 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 567 | -9/Materials | Discovered new exit (range 11) 581 | -9/Materials | Entered Mines 595 | -9/Mines | Lost 4 parts (2n1u1w) 597 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 656 | -9/Mines | Learned location of 1 exit from Materials 666 | -9/Mines | Met a Derelict testing a Signal Generator 667 | -9/Mines | Discovered new exit (range 5) 672 | -9/Mines | Entered Materials 672 | -8/Materials | Evolved 2 slots: Propulsion x2 673 | -8/Materials | Identified exit to Factory 805 | -8/Materials | Lost 4 parts (1p2u1w) 868 | -8/Materials | Discovered exit to Factory (range 16) 969 | -8/Materials | Entered Factory 969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 994 | -7/Factory | Identified exit to Lower Caves 1028 | -7/Factory | Build established: Scavenger-Sprinter 1164 | -7/Factory | Lost 4 parts (4n) 1259 | -7/Factory | Core integrity fell below 50% 1265 | -7/Factory | Lost 9 parts (2p5n1u1w) 1276 | -7/Factory | Identified exit to Garrison 1277 | -7/Factory | Entered Garrison 1289 | -7/Garrison | Found embedded Infiltrators 1377 | -7/Garrison | Discovered new exit (range 10) 1380 | -7/Garrison | Identified exit to Factory 1381 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1431 | -7/Garrison | Discovered exit to Factory (range 10) 1434 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1445 | -7/Garrison | Core integrity fell below 20% 1458 | -7/Garrison | Core destroyed Last Messages --------------- Flight Unit destroyed. Surge Thruster destroyed. Dropped Imp. Utility Shielding. Slammed into S-27 Virus. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 27 matter. Slammed into I-36 Angel. Acquired VTOL Module. VTOL Module destroyed. Slammed into S-27 Virus. Hacking Suite destroyed. System corrupted by crushing effect (+1). Imp. Signal Interpreter broken. Destabilizing: Short circuit. Imp. Core Shielding destroyed. S-27 Virus destroyed. Slammed into S-27 Virus. 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"????????????????? | | ?????????????????# #???????# "????????????????? | | ?????????????????# #???????# #?????####???????? | | ?????????????????# ######### #######!!##??????? | | ?????????????????# ## !#??????? | | ?????????????????# !#??????? | | ?????????????????# ##################!!##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerCoilMapper Manual? 0 Play Time 00:32:11 Cumulative 29.0 hours Start 2024.04.16 @ 15:31:29 End 2024.04.16 @ 16:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78099139-3760-46ba-a94e-8c3636a4fc24