Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 21:56:50 Player: Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (78) 390 Value Destroyed (2305) 2305 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1900) 1900 TOTAL SCORE: 13235 Bonus ------- Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 102/300 Energy 26/100 System Corruption 25% Temperature Cool (12) Movement Hovering (61) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- Makeshift Terrain Scan Processor Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Improved Focal Shield Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Railgun Molecular Scythe > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Experimental Energy Well Transdimensional Reconstructor Advanced Plasma Rifle Long-range Missile Launcher Long-range Missile Launcher [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Focal Shield Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Utility 10 | . . 2 . . . 4 . . . . 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | 7 1 17 1 3 8 37 1 4 1 8 25 3 2 12 2 11 2 2 8 7 20 Power 21 | 1 . 1 . . . 4 . 1 . 1 3 1 . 1 . 3 1 . 1 . 3 Engine 8 | 1 . 1 . . . 3 . . . 1 2 . . . . . . . . . . Core 10 | . . . . . . 1 . 1 . . 1 1 . 1 . 2 1 . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 Propulsion 52 | 3 . 4 . 1 3 8 1 1 . . 7 . . 3 2 5 . 1 3 2 8 Treads 11 | 2 . 4 . . 2 3 . . . . . . . . . . . . . . . Leg 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Wheel 7 | . . . . 1 . 2 1 1 . . 2 . . . . . . . . . . Hover 17 | . . . . . . 2 . . . . 3 . . 2 . . . 1 . 1 8 Flight 15 | . . . . . . 1 . . . . 2 . . 1 2 5 . . 3 1 . Utility 81 | 1 . 6 1 1 4 20 . 1 1 6 14 1 1 8 . 3 1 1 4 1 6 Device 40 | . . 2 . 1 3 11 . 1 . 6 4 . . 4 . 1 1 . 3 . 3 Storage 7 | 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . 1 1 Processor 16 | . . 2 1 . 1 4 . . . . 4 . 1 1 . 2 . . . . . Hackware 7 | . . . . . . 2 . . . . 2 . . . . . . 1 1 . 1 Protection 11 | . . 1 . . . 2 . . 1 . 3 1 . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 6 . 1 1 5 . 1 . 1 1 1 1 . . . . . . 4 3 Energy Gun 6 | 1 . 1 . . 1 1 . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 2 . . . 2 . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . . . . . . . 1 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . 1 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . 1 . . . . . . . 5 . 1 . . 3 3 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . . . . Parts Lost 64 | . . 2 . . 8 5 . 2 . 1 15 1 . . 1 1 3 1 . 2 22 Power 11 | . . . . . 1 2 . 1 . . 4 . . . . . 2 . . . 1 Propulsion 15 | . . . . . 3 . . 1 . . 4 . . . 1 1 . 1 . . 4 Utility 28 | . . 1 . . 1 3 . . . 1 7 1 . . . . . . . 1 13 Weapon 10 | . . 1 . . 3 . . . . . . . . . . . 1 . . 1 4 Highest Loss Streak 14 | . . 1 . . 5 2 . 1 . 1 7 1 . . 1 1 2 1 . 2 14 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 84 | . 85 89 100 90 64 83 86 85 86 85 73 76 83 88 89 92 90 83 84 90 88 Engine 4 | . 14 11 11 11 2 5 . . . 2 2 . . . . . . . . . . Core 1 | . . . . . . . 6 5 6 3 1 . 5 4 5 5 5 . . . 2 Treads 5 | . 28 22 22 4 11 5 . . . . . . . . . . . . . . . Wheel 4 | . . . . 8 2 5 13 12 13 13 7 . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . 3 . . . . . . 1 2 . 23 Flight 3 | . . . . . . 1 . . . . . 11 11 10 12 15 15 13 14 20 3 Device 11 | . . 8 8 5 11 21 20 20 18 15 10 9 5 4 5 9 10 10 13 10 7 Storage 6 | . 14 11 11 11 8 4 6 6 6 6 3 5 5 5 5 5 5 5 5 9 4 Processor 23 | . . 11 24 27 20 20 20 20 20 20 19 29 33 35 35 35 36 32 31 31 24 Hackware 3 | . . . . . . . 6 6 6 6 8 5 5 5 5 5 5 8 10 10 9 Protection 1 | . . 2 . . . . . . 1 3 2 6 6 5 5 5 5 5 1 . . Energy Gun 3 | . 14 16 11 11 . . . . . . 1 . . . . . . . . . . Ballistic Gun 2 | . 6 1 11 11 2 2 . . . . . . . . . . . . . 3 3 Impact Weapon 3 | . . . . . . 7 13 7 6 6 4 5 5 5 5 5 5 5 5 . . Slashing Weapon 1 | . . . . . . . . 5 6 6 2 . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 15 24 20 20 20 37 28 28 28 29 32 24 24 23 23 43 26 19 19 26 49 Greatest Support 80 | 40 40 40 40 40 40 60 56 56 56 56 56 26 26 26 26 27 27 27 26 28 80 Greatest Overweight (x) 5 | 1 . . . . 3 1 . . . . 1 . . 1 . 1 . . 5 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 8 9 10 10 10 10 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 8 | 1 4 7 10 9 7 8 9 8 10 9 8 9 9 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 10 10 10 5 10 10 10 10 9 10 10 10 10 8 9 9 10 10 10 2 Class Distribution -------------------- 25% | Mutant 24% | Gladiator 13% | Scavenger-Skirmisher 12% | Scavenger-Mutant 8% | Hacker-Scout 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Sprinter | -4/Factory Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 2152 | 194 8 311 71 105 128 436 40 45 . 85 85 140 20 120 . . 56 94 . 199 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3081 | . 8 728 12 . 81 509 . 260 . 219 79 422 162 . . . 56 210 . 246 89 Parts 138 | . 1 45 2 . 2 30 . 4 . 16 5 10 . . . . . 2 . 7 14 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 2 . . 4 . 14 . 10 . . . . . 4 . 6 . Prevented 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 58 | . . 15 . . 3 12 . 6 . 9 . 8 . . . . . 1 . 4 . Melee 22 | . . . . . 1 4 . 4 . 9 . 3 . . . . . 1 . . . Guns 14 | . . 10 . . 1 3 . . . . . . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . 1 . . . . . . 5 . . . . . . . 4 . Classes Destroyed 14 | . 1 8 . . . 1 . 1 . 1 1 . 1 . . . . . . . . Worker 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Builder 10 | . . 3 . . . . . . . . 2 . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . Swarmer 32 | . . 3 . . . 5 . 3 . 9 . 8 . . . . . . . 4 . Grunt 11 | . . 7 . . 2 2 . . . . . . . . . . . . . . . Brawler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . 4 . . . 2 . 1 . . . . . . . . . 1 . . . Programmer 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . Packrat 7 | . . . . . . . . 1 . . . 4 . . . . . 2 . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Best Kill Streak 5 | . 1 4 1 . 1 3 . 4 . 5 2 5 . . . . . 1 . 4 4 Combat Bots Only 5 | . . 4 . . 1 3 . 4 . 5 . 5 . . . . . 1 . 4 . Max Kills in Single Turn 5 | . 1 1 1 . 1 1 . 1 . 1 1 5 1 . . . 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . . . . . . 5 . . . . . . . 2 . Melee 1 | . . . . . 1 1 . 1 . 1 . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 999 | . . 106 1 . 53 170 . 57 . 75 121 38 8 . 14 24 28 3 . 19 282 Missed 387 | . . 32 . . 15 53 . 19 . 28 44 10 7 . 8 18 14 . . 10 129 Damage Taken 10074 | . . 925 10 . 788 1377 . 505 . 461 1416 307 15 . 121 104 295 80 . 201 3469 Core 2613 | . . 159 . . 191 157 . 98 . 71 332 85 . . 42 . 111 17 . 45 1305 Absorbed by Shields 189 | . . . . . . 115 . . . . . . . . . . . . . . 74 Redirected to Shielding 135 | . . . . . . . . . . . 22 46 . . 13 24 21 9 . . . Ignored by Resistances 376 | . . . . . . . . . . 150 47 98 6 . 7 . 23 . . 45 . Regen/Repaired (Parts) 67 | . . . . . . . . . . . . . . 67 . . . . . . . Core Remaining (%) 68 | 100 100 . . . 12 . . . . 61 . . . . 54 . . . . 84 . Volleys Fired 118 | . 3 70 2 . 18 9 . . . . . 1 . . . . . . . 14 1 Largest 2 | . 2 2 2 . 2 2 . . . . . 1 . . . . . . . 1 1 Hottest 106 | . 80 106 79 . 79 80 . . . . . 43 . . . . . . . 43 43 Shots Fired 215 | . 5 138 4 . 34 18 . . . . . 1 . . . . . . . 14 1 Gun 175 | . 3 114 4 . 28 18 . . . . . . . . . . . . . 8 . Cannon 24 | . . 24 . . . . . . . . . . . . . . . . . . . Launcher 16 | . 2 . . . 6 . . . . . . 1 . . . . . . . 6 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . 26 2 . 18 14 . . . . . . . . . . . . . 8 . Thermal 127 | . 3 112 2 . 10 . . . . . . . . . . . . . . . . Explosive 16 | . 2 . . . 6 . . . . . . 1 . . . . . . . 6 1 Electromagnetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 2 9 2 . 4 5 . . . . . 1 . . . . . . . 9 . Robot Miss Streak 6 | . 1 6 1 . 5 5 . . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 225 | . 2 85 2 . 17 39 . 22 . 16 9 13 4 . . . 1 3 . 11 1 Core Hits 97 | . 4 28 1 . 9 12 . 3 . 9 2 7 . . . . . 1 . 13 8 Critical Kills 10 | . . . . . . 2 . 2 . 2 1 2 . . . . . 1 . . . Critical Parts Destroyed 15 | . . . . . . 4 . 6 . . 3 1 1 . . . . . . . . Critical Strikes 34 | . . 8 . . . 6 . 8 . 3 4 3 1 . . . . 1 . . . Burn 7 | . . 7 . . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . Smash 25 | . . . . . . 6 . 8 . 2 4 3 1 . . . . 1 . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 259 | . . . . . . 46 2 28 . 31 43 17 9 2 2 10 8 7 . . 54 Impact 169 | . . . . . . 46 2 27 . 12 27 17 9 2 2 10 8 7 . . . Slashing 90 | . . . . . . . . 1 . 19 16 . . . . . . . . . 54 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 2 . 3 . 2 3 3 1 . . . 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 3 . 2 . 5 . . . . . . . . . . . Damage Inflicted 8666 | . 64 1284 29 . 486 1331 . 1023 . 780 484 1177 427 . . . 130 220 . 781 450 Guns 1676 | . 26 1007 29 . 213 197 . . . . . . . . . . . . . 204 . Cannons 277 | . . 277 . . . . . . . . . . . . . . . . . . . Explosions 1577 | . 38 . . . 244 . . . . . . 378 . . . . . . . 577 340 Melee 5101 | . . . . . . 1134 . 1023 . 780 484 799 427 . . . 130 220 . . 104 Ramming 35 | . . . . . 29 . . . . . . . . . . . . . . . 6 Kinetic 798 | . . 290 . . 139 165 . . . . . . . . . . . . . 204 . Thermal 1123 | . 26 994 29 . 74 . . . . . . . . . . . . . . . . Explosive 1414 | . 38 . . . 244 . . . . . . 378 . . . . . . . 577 177 Electromagnetic 195 | . . . . . . 32 . . . . . . . . . . . . . . 163 Impact 4426 | . . . . . . 1134 . 1023 . 280 413 799 427 . . . 130 220 . . . Slashing 675 | . . . . . . . . . . 500 71 . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 6 . 1 1 1 . . . . 2 . . . . . 25 Average Corruption 4 | . . . . . . 3 . 1 1 1 . . . . 1 . . . . . 15 Corruption Purged 8 | . . . . . . 7 . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . 5 . 1 . 2 . . . . 1 . . . . . 16 Message Errors 7 | . . . . . . 1 . . . . . . . . 1 . . . . . 5 Matter Fused 8 | . . . . . . 3 . 1 . . . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2168 | . . 2 . . . 311 . 451 . 180 224 282 358 . . . 126 147 . 22 65 Projectiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . 19 . . . . . . . 22 1 Melee 2124 | . . . . . . 311 . 451 . 180 224 263 358 . . . 126 147 . . 64 Knockbacks 13 | . . 3 . . . 5 . 1 . 1 . 2 . . . . . 1 . . . Impact 10 | . . . . . . 5 . 1 . 1 . 2 . . . . . 1 . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . 50 . . . . . . . . . . . . . . 36 62 Shots 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 Rammed 18 | . . . . . 16 . . . . . . . . . . . . . . . 2 Targets Rammed 19 | . . . . . 17 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 248 | . 46 235 18 . 130 168 . . . 248 18 . . . . 18 . . . . . Average Temperature 50 | . 24 50 10 . 45 95 . . . 136 10 . . . . 10 . . . . . Received Heat Transfer 1688 | . . 369 6 . 330 234 . 30 . 12 381 . . . . 46 51 36 . . 193 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . 3 . 4 . 1 1 3 3 . . . . 1 . . 3 Impact Corruptions 75 | . . . . . . 15 . 17 . 3 7 12 7 . . . 10 4 . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 9 . . . . . . . . . . . . . . . . . . . Heat Transferred 3589 | . 74 3256 74 . 185 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 543 | . 48 368 89 . . 220 . . . . 543 . . . . 318 . . . . 123 Initial 84 | . . 20 84 . . 46 . . . . 44 . . . . 50 . . . . 54 Average 135 | . 25 222 87 . . 67 . . . . 328 . . . . 115 . . . . 51 Maximum Alert Level 2 | . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . Low Security (%) 74 | 100 100 29 100 . . 99 . . . . 27 . . . . 90 . . . . 100 Level 1 16 | . . 70 . . . . . . . . 15 . . . . 9 . . . . . Level 2 8 | . . . . . . . . . . . 56 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 2 . . . 6 . . . . 2 . . . . 3 . . . . 3 Investigation 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Extermination 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 Reinforcement 6 | . . 2 . . . 2 . . . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . 2 . . . 1 . . . . 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 2 27 3 . 8 25 . 7 . 14 35 10 6 1 9 20 8 3 . 5 37 Peak Tracking Total 29 | . 2 4 3 . 5 5 . 3 . 6 18 5 5 1 5 10 7 3 . 5 29 Tactical Retreats 41 | . . 4 . . 3 5 . 1 . 3 10 . 4 . 2 3 2 . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 1 . . . . 1 2 7 3 . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 60 | . 3 6 . 1 . 3 2 1 4 1 8 1 2 14 . 4 . . 6 . 4 Terminals 22 | . 3 5 . . . 3 1 . . . 5 . . . . 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Total Hacks 163 | . 6 17 . 7 . 9 2 1 29 1 22 1 2 25 . 13 . . 19 . 9 Successful 123 | . 3 9 . 7 . 5 2 1 29 1 9 1 2 25 . 7 . . 19 . 3 Failed 40 | . 3 8 . . . 4 . . . . 13 . . . . 6 . . . . 6 Catastrophic 10 | . 1 1 . . . . . . . . 3 . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 4 8 . 1 . 5 . . . . 8 . . 1 . 6 . . . . 2 Terminals 59 | . 6 16 . . . 9 1 . . . 13 . . . . 7 . . . . 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 5 . . . . . Garrison Access 9 | . . . . . . . . . . . 8 . . . . 1 . . . . . Terminal Hacks 105 | . 2 4 . 7 . 4 2 1 29 1 4 1 2 25 . 2 . . 19 . 2 Record 44 | . . . . . . . 1 . 11 1 . . . 23 . . . . 7 . 1 Part Schematic 23 | . . . . 7 . . . . 11 . 1 . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . Open Door 7 | . . . . . . . 1 1 . . . 1 2 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . 1 1 . . . 2 . . . . 1 . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 4 . . . 1 . . . . 4 . . . . 2 . . . . . Terminals 10 | . 1 4 . . . 1 . . . . 3 . . . . 1 . . . . . Botnet 10 | . 1 4 . . . 1 . . . . 3 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 5 . . . 3 1 . . . 8 . . . . 1 . . . . 4 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 7 . . . . 11 . 1 . . . . 8 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 5 | . . . . . . . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . . . . . . . . . . . 5 . . . . . . . Highest-Rated Group 272 | . . . . . . . . . . . . . . 272 . . . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . . . 68 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Damage 100 | . . . . . . . . . . . . . . 100 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . 1 1 1 . 1 1 . 1 . 1 2 . . . 1 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 9062 | 97 103 806 262 1218 605 1461 305 320 86 576 665 244 190 423 97 210 102 248 197 165 682 Spaces Moved 9467 | 58 58 345 151 1114 514 975 298 244 85 497 614 453 426 942 248 436 216 604 206 240 743 Core 392 | 8 . . . . 257 . . . . . 124 . . . . . . . 3 . . Treads 1183 | 43 58 345 151 155 159 272 . . . . . . . . . . . . . . . Legs 222 | 7 . . . . . 215 . . . . . . . . . . . . . . . Wheels 2968 | . . . . 959 98 488 298 244 85 497 299 . . . . . . . . . . Hover 934 | . . . . . . . . . . . 184 . . 2 . . . . . 5 743 Flight 3768 | . . . . . . . . . . . 7 453 426 940 248 436 216 604 203 235 . Fastest Speed 22 | 50 160 160 160 100 50 100 100 100 100 100 37 37 37 37 34 27 32 32 24 22 41 Average Speed 76 | 142 160 160 160 108 99 124 100 100 100 100 81 37 37 37 36 30 32 36 34 24 57 Slowest Speed 300 | 160 160 160 160 160 200 170 100 100 100 100 115 37 37 100 37 114 32 39 300 100 108 Overloaded Moves 155 | . . . . . . . . . . . . . . . . . . . . 155 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 6 1 1 . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 49 | 6 14 34 29 87 76 23 53 43 71 59 26 70 68 98 63 16 45 76 63 45 20 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 10 | . . . 1 2 . . . . 1 . . . . 1 . . 1 1 3 . . Known Exits Taken 13 | . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 18 | . . . 1 4 2 . 1 1 . . . 2 3 . . . 1 2 . 1 . Spaces Dug 130 | . . . . . . 6 2 5 . 2 32 2 5 2 2 9 7 4 . . 52 Terrain Destroyed 238 | . 8 1 . . 34 6 2 5 . 2 32 11 5 2 2 9 7 4 . 56 52 Melee 130 | . . . . . . 6 2 5 . 2 32 2 5 2 2 9 7 4 . . 52 Projectile 6 | . . 1 . . . . . . . . . . . . . . . . . 5 . AOE 102 | . 8 . . . 34 . . . . . . 9 . . . . . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 10682 | 69 63 463 167 1129 564 1168 303 288 85 546 718 501 441 1008 250 492 233 620 331 330 913 Wait 404 | 2 . 4 14 1 1 43 . 13 . 14 11 15 2 . . 27 8 5 105 65 74 Move 9429 | 57 57 344 150 1113 513 974 297 243 84 496 613 452 425 931 245 433 215 603 205 239 740 Hop 6 | . . . . . . . . . . . . . . 4 1 1 . . . . . Pick Up 99 | 2 2 13 . 5 2 26 2 3 . 2 14 6 1 1 . 6 . 2 3 1 8 Fast Attach 78 | 7 . 7 . 1 2 19 . . . . 10 . 2 9 . 1 1 1 7 3 8 Attach 59 | . . 1 . 1 6 10 1 2 . 2 13 3 . 2 2 3 . 1 1 3 8 Detach 32 | 1 . 1 . 1 2 9 . . . . 3 2 . 6 . 1 . 1 1 3 1 Swap 46 | . 1 9 1 1 . 8 . 2 1 6 2 . . 1 . 7 1 . 1 1 4 Drop 103 | . . 14 . 6 3 29 1 . . 2 11 5 2 9 . 3 . . 8 1 9 Fire 118 | . 3 70 2 . 18 9 . . . . . 1 . . . . . . . 14 1 Melee 242 | . . . . . . 41 2 25 . 24 41 17 9 2 2 10 8 7 . . 54 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . 17 . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 Rewire 43 | . . . . . . . . . . . . . . 43 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Tes x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 506 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Discovered new exit (range 8) 709 | -9/Materials | Build established: Scavenger-Mutant 1007 | -9/Materials | Entered Mines 1011 | -9/Mines | Learned location of Zion (-7) 1017 | -9/Mines | Met a Derelict bent on vengeance 1032 | -9/Mines | Discovered new exit (range 12) 1115 | -9/Mines | Build established: Scavenger-Skirmisher 1197 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1210 | -9/Mines | Identified exit to Zion 1269 | -9/Mines | Entered Zion 1417 | -7/Zion | Received a visual enhancement algorithm 1482 | -7/Zion | Learned location of Quarantine (-2) 1495 | -7/Zion | Build established: Scavenger-Mutant 1624 | -7/Zion | Learned Factory emergency access door positions 1648 | -7/Zion | Given the Hacking Drone Bay 1653 | -7/Zion | Found Prototype Device 2154 | -7/Zion | Build established: Scavenger-Skirmisher 2327 | -7/Zion | Discovered new exit (range 14) 2487 | -7/Zion | Entered Proximity Caves 2627 | -6/Proximity Caves | Core integrity fell below 50% 2671 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2884 | -6/Proximity Caves | Learned Factory stockpile data 2972 | -6/Proximity Caves | Spotted B-75 Beast 2975 | -6/Proximity Caves | Core integrity fell below 20% 3084 | -6/Proximity Caves | Discovered new exit (range 7) 3092 | -6/Proximity Caves | Entered Factory 3092 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3093 | -6/Factory | Identified Hacking Drone Bay 3622 | -6/Factory | Identified exit to Lower Caves 3856 | -6/Factory | Discovered new exit (range 16) 3963 | -6/Factory | Build established: Gladiator 4137 | -6/Factory | Spotted B-75 Beast 4545 | -6/Factory | Discovered new exit (range 12) 4553 | -6/Factory | Entered Lower Caves 4652 | -6/Lower Caves | Learned Factory trap positions 4757 | -6/Lower Caves | Encountered a Warlord checkpoint 4841 | -6/Lower Caves | Discovered new exit (range 16) 4858 | -6/Lower Caves | Entered another Lower Caves area 4897 | -6/Lower Caves | Discovered new exit (range 11) 5006 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5118 | -6/Lower Caves | Encountered a Warlord checkpoint 5132 | -6/Lower Caves | Discovered new exit (range 8) 5178 | -6/Lower Caves | Entered Data Miner 5178 | -6/Data Miner | Discovered new exit (range 6) 5197 | -6/Data Miner | Met Data Miner 5221 | -6/Data Miner | Learned location of Section 7 (-2) 5221 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5241 | -6/Data Miner | Received God Mode back door access code from Data Miner 5264 | -6/Data Miner | Entered Proximity Caves 5279 | -5/Proximity Caves | Spotted B-75 Beast 5761 | -5/Proximity Caves | Discovered new exit (range 20) 5840 | -5/Proximity Caves | Entered Factory 5840 | -5/Factory | Evolved 2 slots: Utility x2 5841 | -5/Factory | Identified exit to Upper Caves 5842 | -5/Factory | Loaded intel: 114 trap records 6151 | -5/Factory | Build established: Hacker-Gladiator 6177 | -5/Factory | Lost 7 parts (1p2n4u) 6187 | -5/Factory | Spotted B-75 Beast 6246 | -5/Factory | Lost 7 parts (2p2n3u) 6342 | -5/Factory | Found Launcher Loader 6418 | -5/Factory | Discovered new exit (range 3) 6420 | -5/Factory | Identified exit to Factory 6423 | -5/Factory | Discovered exit to Upper Caves (range 17) 6440 | -5/Factory | Search patrols dispatched 6482 | -5/Factory | Build established: Mutant 6505 | -5/Factory | Entered Upper Caves 6518 | -5/Upper Caves | Encountered a Warlord checkpoint 6530 | -5/Upper Caves | Learned Factory terminal intel 6539 | -5/Upper Caves | Spotted B-75 Beast 6746 | -5/Upper Caves | Discovered new exit (range 5) 6748 | -5/Upper Caves | Identified exit to Upper Caves 6749 | -5/Upper Caves | Entered another Upper Caves area 6749 | -5/Upper Caves | Discovered exit to Factory (range 6) 6753 | -5/Upper Caves | Learned Factory terminal intel 6784 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6837 | -5/Upper Caves | Spotted B-75 Beast 6891 | -5/Upper Caves | Learned location of 1 exit from Factory 6897 | -5/Upper Caves | Discovered new exit (range 14) 6938 | -5/Upper Caves | Identified exit to Warlord 6939 | -5/Upper Caves | Entered Warlord 6961 | -5/Warlord | Discovered new exit (range 14) 6974 | -5/Warlord | Identified exit to Proximity Caves 7015 | -5/Warlord | Opened side exit 7133 | -5/Warlord | Learned Factory repair station intel 7133 | -5/Warlord | Learned Armory terminal intel 7134 | -5/Warlord | Learned 4 Armory zone layouts 7134 | -5/Warlord | Learned 4 Command zone layouts 7161 | -5/Warlord | Warlord's base attacked by MAIN.C 7219 | -5/Warlord | Met Warlord 7224 | -5/Warlord | Found Prototype Device 7224 | -5/Warlord | Identified Minesniffer Drone Bay 7238 | -5/Warlord | Opened Warlord's prototype stash 7244 | -5/Warlord | Found Prototype Processor 7244 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7247 | -5/Warlord | Found Prototype Device 7247 | -5/Warlord | Identified Thermal Barrier 7362 | -5/Warlord | Entered Proximity Caves 7370 | -4/Proximity Caves | Spotted B-86 Titan 7406 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7456 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7459 | -4/Proximity Caves | Entered Factory 7459 | -4/Factory | Evolved 2 slots: Utility x2 7460 | -4/Factory | Identified exit to Extension 7461 | -4/Factory | Loaded intel: 26 terminal locations 7462 | -4/Factory | Loaded intel: 6 repair station locations 7564 | -4/Factory | Spotted B-86 Titan 7629 | -4/Factory | Discovered new exit (range 12) 7629 | -4/Factory | Identified exit to Research 7632 | -4/Factory | Identified exit to Upper Caves 7669 | -4/Factory | Entered Upper Caves 7683 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7730 | -4/Upper Caves | Spotted B-86 Titan 7764 | -4/Upper Caves | Discovered new exit (range 5) 7771 | -4/Upper Caves | Identified exit to Upper Caves 7771 | -4/Upper Caves | Entered another Upper Caves area 7773 | -4/Upper Caves | Discovered exit to Research (range 9) 7816 | -4/Upper Caves | Spotted B-86 Titan 7854 | -4/Upper Caves | Learned 4 Research zone layouts 7868 | -4/Upper Caves | Learned location of Armory (-4) 7883 | -4/Upper Caves | Discovered new exit (range 9) 7884 | -4/Upper Caves | Encountered a Warlord checkpoint 7886 | -4/Upper Caves | Identified exit to Zhirov 7940 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8019 | -4/Upper Caves | Entered Zhirov 8019 | -4/Zhirov | Discovered new exit (range 3) 8020 | -4/Zhirov | Identified exit to Proximity Caves 8026 | -4/Zhirov | Met Zhirov 8034 | -4/Zhirov | Learned location of Testing (-3) 8034 | -4/Zhirov | Learned location of Command (-1) 8037 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8048 | -4/Zhirov | Found Alien Artifact 8048 | -4/Zhirov | Identified Integrated Dissipator 8048 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8058 | -4/Zhirov | Found Alien Artifact 8216 | -4/Zhirov | Entered Proximity Caves 8219 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 8258 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 8292 | -3/Proximity Caves | Found Prototype Slashing Weapon 8292 | -3/Proximity Caves | Identified Molecular Scythe 8363 | -3/Proximity Caves | Discovered exit to Research (range 15) 8381 | -3/Proximity Caves | Entered Research 8381 | -3/Research | Evolved 2 slots: Propulsion x2 8382 | -3/Research | Identified exit to Research 8503 | -3/Research | Identified exit to Testing 8686 | -3/Research | Build established: Hacker-Scout 8834 | -3/Research | Crushed by falling debris 8872 | -3/Research | Crushed by falling debris 8873 | -3/Research | System corruption reached 10% 8896 | -3/Research | Crushed by falling debris 8927 | -3/Research | Lost 5 parts (5u) 9003 | -3/Research | Incoming investigation squad redirected 9033 | -3/Research | Core integrity fell below 50% 9057 | -3/Research | Core integrity fell below 20% 9063 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09041_ U-05 Engineer lays Concrete. 09042_ M-28 Smith repairs Imp. Antigrav System. 09043_ Slug penetrates Wall. 09044_ M-28 Smith repairs Gamma Rifle. 09045_ Slug penetrates Wall. 09050_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 09051_ Molecular Scythe destroyed. 09052_ Penetrated by Slug. 09053_ System corrupted: Exp. Gyrokinetic Inverter rejected. 09053_ Acquired Exp. Gyrokinetic Inverter. 09054_ Penetrated by Slug. 09054_ Exp. Gyrokinetic Inverter destroyed. 09055_ Slammed into G-67 Veteran. 09055_ Destabilizing: System interference. 09055_ Core Analyzer temporarily disabled. 09055_ Mak. Terrain Scan Processor temporarily disabled. 09055_ Slug penetrates Wall. 09057_ Critical hit (Burn: +50). 09062_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ??????????????????????????? # " " # | | ????????????????????????????#=[ """ # | | ????????????????????????????########## | | ?????????????????????????????????????# | | ???????????????????????????????#?????# | | ?????????????????????????????????#?#?# | | ???????????????????????????????###???# | | ???????????????????########+########## | | ??????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????????########## ## | | ?????????????????????# # #? | | ????????????????????## # #? | | ????????????????????# """ # #? | | ?????????????????????# """ # #? | | ?????????????????????# """ + #? | | ????????#????????????# # #? | | ????????? ???????????# # #? | | ?????????? ??????????# # #? | | ??????????#/?????????# # | | ?????????##g#????????##/####### | | ?# ! # gg######### ###### | | ?# + !g@ gpg p | | ?# # g ######### ###### | | ?????????##g#????????#####????######## | | ??????????# ?????????????????????????? | | ??????????#??????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????>?????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 10 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 14 Launcher Accuracy 20 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Graphene Brace | -5/Factory | Hacked Field Propulsion Drive | -4/Factory | Scanalyzed Imp. Linear Gravjet | -4/Factory | Extracted Antimatter Reactor | -4/Factory | Extracted Adv. Datajack | -4/Factory | Extracted Imp. Trap Scanner | -4/Factory | Extracted Lrn. Tractor Beam | -4/Factory | Extracted Cloaking Device | -4/Factory | Extracted Railgun | -4/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed ContainmentUltimateAirjet Manual? 0 Play Time 01:50:48 Cumulative 94.8 hours Start 2024.07.24 @ 11:21:12 End 2024.07.24 @ 21:56:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 177eae16-e372-4308-8ec0-e95779692f51