Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.20 @ 16:34:05 Player: Gilnert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (256) 256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1436 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 311/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Rocket Launcher Makeshift Spear > --- INVENTORY -------- Light Ion Engine Compact Wheel Hover Unit Hover Unit Hover Unit High-capacity Matter Pod [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 7 3 3 5 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . 2 . 4 Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . 1 . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . 2 . . System Corruption 4 | . 4 . . Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 3 | . 1 4 3 Power . | . 1 1 1 Propulsion 1 | . . 2 1 Utility 1 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 92 93 78 Engine 13 | . 14 14 11 Wheel 3 | . 11 . . Hover 23 | . 16 28 18 Device 5 | . . 6 11 Storage 7 | . 14 2 9 Processor 11 | . 7 14 11 Energy Gun 15 | . 28 13 . Launcher 3 | . . 2 11 Piercing Weapon 7 | . . 11 5 Peak Build Rating 28 | 6 8 20 28 Average Rating 12 | 4 7 13 21 On Entrance 8 | . 6 8 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 14 14 14 17 Greatest Support 26 | 26 26 12 24 Greatest Overweight (x) 4 | . 2 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 5 5 Most Carried 6 | 1 4 5 6 Average Carried 3 | . 1 4 3 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 470 | 153 57 247 13 Remotely . | . . . . Salvage Created 188 | . 57 54 77 Parts 18 | . 6 1 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . 2 6 Melee 3 | . . 2 1 AOE 5 | . . . 5 Classes Destroyed 6 | . 1 2 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 3 | . . 1 2 Demolisher 1 | . . 1 . Best Kill Streak 5 | . 1 1 5 Combat Bots Only 4 | . . 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 45 | . . 18 27 Missed 13 | . . 7 6 Hits 32 | . . 11 21 Projectile 32 | . . 11 21 AOE 3 | . . 3 . Critical Strikes 2 | . . . 2 Damage Taken 557 | . . 238 319 Core 113 | . . 54 59 Absorbed by Shields . | . . . . Ignored by Resistances 146 | . . 58 88 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 11 | . 4 . 7 Largest 2 | . 2 . 1 Hottest 80 | . 80 . 33 Shots Fired 16 | . 8 1 7 Gun 8 | . 8 . . Cannon . | . . . . Launcher 8 | . . 1 7 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 8 | . . 1 7 Electromagnetic 8 | . 8 . . Robot Hit Streak 5 | . 3 . 5 Robot Miss Streak 4 | . 4 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 4 7 7 Core Hits 18 | . 2 3 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Impale 2 | . . 1 1 Melee Attacks 13 | . . 10 3 Impact . | . . . . Slashing . | . . . . Piercing 13 | . . 10 3 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 882 | . 94 200 588 Guns 94 | . 94 . . Cannons . | . . . . Explosions 523 | . . . 523 Melee 263 | . . 200 63 Ramming 2 | . . . 2 Kinetic . | . . . . Thermal 114 | . . . 114 Explosive 409 | . . . 409 Electromagnetic 94 | . 94 . . Impact . | . . . . Slashing . | . . . . Piercing 263 | . . 200 63 Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 3 8 . Message Errors 4 | . . 4 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 1 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 168 | . . 16 152 Projectiles . | . . . . Explosions 152 | . . . 152 Melee 16 | . . 16 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . . 136 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 239 | . 36 239 15 Average Temperature 63 | . 16 112 5 Received Heat Transfer 120 | . . 57 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 7 30 146 Initial . | . . . . Average 10 | . 1 3 51 Influence Increases 288 | . 14 58 216 Destroy 0b10 Robot/C 160 | . . 40 120 Destroy 0b10 Robot/NC 20 | . 10 . 10 Destroy Leader 34 | . 4 10 20 Disable Machine 9 | . . . 9 Destroy Structure 65 | . . 8 57 Influence Decreases 152 | . 14 58 80 Time Decay 92 | . 14 58 20 Lost Part 60 | . . . 60 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 2 13 9 Peak Tracking Total 22 | . 1 22 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 498 | . 94 305 99 Optics 498 | . 94 305 99 Sensors 232 | . . 133 99 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 618 | 55 159 305 99 Spaces Moved 723 | 50 131 470 72 Core 16 | 1 . . 15 Treads . | . . . . Legs . | . . . . Wheels 100 | 49 51 . . Hover 607 | . 80 470 57 Flight . | . . . . Fastest Speed 50 | 50 90 56 52 Average Speed 73 | 89 106 59 93 Slowest Speed 250 | 100 185 116 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 7 | . . 5 2 Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 30 | 3 27 84 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 8 67 Melee . | . . . . Projectile . | . . . . AOE 75 | . . 8 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 772 | 56 140 484 92 Wait . | . . . . Move 719 | 49 130 468 72 Hop . | . . . . Pick Up 3 | . 2 1 . Fast Attach 8 | 6 1 1 . Attach 3 | . . 1 2 Detach 1 | . . 1 . Swap 9 | 1 3 1 4 Drop 3 | . . . 3 Fire 11 | . 4 . 7 Melee 13 | . . 10 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 215 | -10/Materials | Entered Mines 219 | -10/Mines | Assembled infested the area 245 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 278 | -10/Mines | Crushed by falling debris 289 | -10/Mines | Learned location of 1 exit from Materials 304 | -10/Mines | Build established: Mutant 386 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 387 | -10/Mines | Found Prototype Device 387 | -10/Mines | Identified Exp. Sensor Array 410 | -10/Mines | Discovered new exit (range 8) 446 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -9/Materials | Identified exit to Storage 605 | -9/Materials | Lost 4 parts (3n1w) 619 | -9/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf destroyed. G-34 Mercenary destroyed. W-16 Scout distress signal alerts nearby ally. G-34 Mercenary destroyed. Critical hit (Burn: +37). Ion Engine destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????#? ???????????????????#?????????? | | ?????# ######???????????? #?????????? | | ?????# #?????????? #?????????? | | ?????# ???????? #?????????? | | ?????# """ #???????[ #?????????? | | ??????# """ T????? !% #??????????? | | ??????# """ ##### = ###????????? | | ????### w ??????? | | ????# Y ??????? | | ????? ????# @ ??????? | | ????? ????###+###### #??????????? | | ????# ??????# """ #??????????????????? | | ????# ??????# """ #??????????????????? | | ????# ####### """ #??????????????????? | | ????# + #??????????????????? | | ????# #"## #??????????????????? | | ????# " # #??????????????????? | | ????# ?? ########??????????????????? | | ????# #" "#????????????????????? | | ????# # " #???????????????????? | | ????# # # #???????????????????? | | ???## #" #???????????????????? | | ???# #???????????????????? | | ???# ##???????????????????? | | ???# # "#????????????????????? | | ???# "###????????????????????? | | ???######### ##??????????????????????? | | ???#######?## #???????????????????????? | | ???# ?# #???????????????????????? | | ???# """ ?# #???????????????????????? | | ???# """ # ###?????????????????????? | | ???# """ # #?????????????????????? | | ???# + #?????????????????????? | | ???# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 357 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Hunted I Survived The Infestation Overwhelming Spot Them First Challenges ------------ None Game ------ Seed RestorationExoskeletonClaw Manual? 0 Play Time 00:12:49 Cumulative 7.5 hours Start 2026.03.20 @ 16:19:56 End 2026.03.20 @ 16:34:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c00d06d8-0d30-4057-8bcb-dfc8f273bd6e