Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 02:45:17 Player: Akiishi Result: Destroyed by X7-E6A(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1406) 1406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 3840 Bonus ------- High Alert Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 267/400 Energy 124/125 System Corruption 2% Temperature Cool (36) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Compact Wheel Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Heat Sink Small Storage Unit Large Battery (200) Medium Matter Pod (100) Sensor Array Power Shielding Light Armor Plating Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Compact Wheel Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Large Battery Medium Matter Pod Sensor Array Power Shielding Light Armor Plating Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Heavy Assault Rifle Autogun Improved Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Storage Medium Matter Pod Processor Targeting Computer Weapon Improved Light Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 5 12 22 4 . 6 Power 7 | 1 2 3 1 . . Engine 7 | 1 2 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 11 1 . 4 Treads 4 | 2 . 1 . . 1 Leg 11 | . 3 8 . . . Wheel 4 | . . 2 1 . 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 4 | 1 2 1 . . . Device . | . . . . . . Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 1 5 7 2 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 3 1 . 1 Ballistic Cannon 9 | . 3 4 1 . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 4 2 . 7 Power 1 | . . . 1 . . Propulsion 9 | . . 4 . . 5 Utility . | . . . . . . Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . . 1 1 . 5 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 97 | . 97 94 99 100 95 Engine 11 | . 14 10 10 11 11 Treads 2 | . 13 1 3 . . Leg 24 | . 14 36 22 22 2 Wheel 12 | . . 1 18 22 21 Storage 22 | . 24 22 22 22 22 Ballistic Gun 8 | . 1 4 12 11 11 Ballistic Cannon 14 | . 23 17 8 11 10 Naked Turns . | . . . . . . Heaviest Build 57 | 9 20 57 52 52 52 Greatest Support 43 | 40 40 43 26 26 26 Greatest Overweight (x) 5 | . . 5 2 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 6 8 14 20 20 20 Most Carried 20 | 3 8 19 20 20 20 Average Carried 15 | . 6 11 18 19 18 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | . 8 18 20 20 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1958 | 230 442 971 276 . 39 Remotely . | . . . . . . Salvage Created 1581 | 20 420 815 295 . 31 Parts 111 | 2 27 66 16 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 44 | . 12 21 8 . 3 Guns 12 | . . 5 6 . 1 Cannons 32 | . 12 16 2 . 2 Classes Destroyed 10 | 1 3 5 . . 1 Worker 2 | . . 2 . . . Builder 3 | . . 2 1 . . Tunneler 2 | 1 1 . . . . Recycler 5 | . 1 3 1 . . Watcher 4 | . 1 3 . . . Swarmer 11 | . . 7 4 . . Grunt 22 | . 12 6 4 . . Brawler 1 | . . 1 . . . Sentry 7 | . . 7 . . . Assembled 3 | . . . . . 3 Best Kill Streak 7 | 1 7 4 3 . 2 Combat Bots Only 5 | . 5 4 2 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2250 | . 339 989 221 . 701 Core 444 | . 32 125 68 . 219 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 84 | . 40 44 . . . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 177 | 6 35 94 25 2 15 Largest 2 | 1 2 2 2 2 2 Hottest 78 | 20 78 78 62 62 62 Shots Fired 320 | 6 60 172 48 4 30 Gun 115 | 6 1 50 40 2 16 Cannon 205 | . 59 122 8 2 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 320 | 6 60 172 48 4 30 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 11 15 7 . 4 Robot Miss Streak 5 | 1 3 5 3 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 169 | 3 38 89 27 . 12 Core Hits 70 | 2 18 33 11 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 4 1 . . Blast 6 | . 1 4 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3318 | 21 786 1819 454 . 238 Guns 855 | 21 . 383 332 . 119 Cannons 2462 | . 786 1435 122 . 119 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 3317 | 21 786 1818 454 . 238 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 2 Average Corruption 2 | . 2 2 3 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . 19 13 1 3 Message Errors 8 | . . 5 2 1 . Matter Fused 8 | . . 5 2 . 1 Heat Flow Errors 5 | . . 2 3 . . Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 6 | . . 3 3 . . Data Loss (major) 3 | . . 1 1 . 1 Misfires 1 | . . . 1 . . Alerts 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . 5 23 . 12 Projectiles 40 | . . 5 23 . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 27 | . 12 10 3 . 2 Impact . | . . . . . . Kinetic 26 | . 11 10 3 . 2 Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 231 | . 141 228 231 16 32 Average Temperature 47 | . 43 51 79 12 13 Received Heat Transfer 669 | . 189 324 48 . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 529 | 5 339 529 250 . . Initial 162 | . 3 110 162 . . Average 248 | 2 163 355 178 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 35 | 100 52 13 50 . . Level 1 44 | . 47 41 49 . . Level 2 19 | . . 44 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 5 4 1 . . Investigation 6 | . 3 2 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 18 34 11 . 6 Peak Tracking Total 5 | . 5 4 4 . 3 Tactical Retreats 5 | . 2 1 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 11 | . 5 5 1 . . Terminals 9 | . 4 4 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 18 27 5 . . Successful 30 | . 13 15 2 . . Failed 19 | . 4 12 3 . . Catastrophic 4 | . 2 2 . . . Database Lockouts 1 | . 1 . . . . Manual 11 | . . . . 11 . Terminals 40 | . 14 21 5 . . Fabricators . | . . . . . . Repair Stations 10 | . 4 6 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 9 10 2 . . Record 16 | . 6 8 2 . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 4 5 . . . Scan Component 6 | . 3 3 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 5 1 . . Full Trace Events 8 | . 3 4 1 . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 90 | . 32 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 153 | . . . . 153 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4568 | 82 714 1234 733 1646 159 Spaces Moved 3031 | 39 409 502 495 1480 106 Core 5 | 5 . . . . . Treads 180 | 34 146 . . . . Legs 834 | . 263 498 73 . . Wheels 2012 | . . 4 422 1480 106 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 Average Speed 122 | 145 134 162 127 105 105 Slowest Speed 260 | 160 160 260 260 105 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 66 47 94 92 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 2 7 1 . . Melee . | . . . . . . Projectile 10 | . 2 7 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 3568 | 59 513 751 550 1568 127 Wait 252 | 5 38 106 21 82 . Move 3024 | 38 408 501 494 1477 106 Hop 1 | . . . . 1 . Pick Up 47 | 5 14 21 4 3 . Fast Attach 3 | . 1 2 . . . Attach 23 | 5 2 8 3 . 5 Detach 1 | . . . 1 . . Swap 23 | . 9 12 1 . 1 Drop 15 | . 6 6 . 3 . Fire 177 | 6 35 94 25 2 15 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Central database locked down 552 | -10/Materials | Repaired Imp. Light Cannon 781 | -10/Materials | Discovered new exit (range 6) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Repaired Aluminum Leg 1022 | -9/Materials | Repaired Imp. Ion Engine 1355 | -9/Materials | Identified exit to Mines 1997 | -9/Materials | First assault squad dispatched 2031 | -9/Materials | Entered Mines 2206 | -9/Mines | Build established: Scavenger-Mutant 2337 | -9/Mines | Discovered new exit (range 15) 2449 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2449 | -9/Mines | Discovered new exit (range 5) 2478 | -9/Mines | Discovered new exit (range 13) 2525 | -9/Mines | Build established: Mutant 2761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2764 | -9/Mines | Entered Zion 2805 | -7/Zion | System corruption cleaned by Quarantine Array 2887 | -7/Zion | Found Prototype Device 2911 | -7/Zion | Received a hallucinogenic algorithm 2916 | -7/Zion | Discovered new exit (range 12) 3091 | -7/Zion | Given the Hacking Drone Bay 3091 | -7/Zion | Found Prototype Device 3119 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3271 | -7/Zion | Given A8's code to call for help 3418 | -7/Zion | Learned location of 1 exit from Factory 3657 | -7/Zion | Imprinted 3659 | -7/Zion | Declared Zion's savior 3827 | -7/Zion | Found Prototype Device 4028 | -7/Zion | Opened final containment barrier to the Deep Caves 4046 | -7/Zion | Discovered new exit (range 3) 4046 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4410 | -7/Zion | Entered Deep Caves 4410 | -7/Deep Caves | Accompanied by 4 allies 4428 | -7/Deep Caves | Core integrity fell below 50% 4452 | -7/Deep Caves | Core integrity fell below 20% 4555 | -7/Deep Caves | Attacked by Z-Imprinter 4569 | -7/Deep Caves | Destroyed by X7-E6A(z) with Zionite Laser-S Last Messages --------------- as-60457 destroyed. System corrupted: Matter fused (-9). as-45558 destroyed. Acquired 3 matter. Acquired 10 matter. Acquired 4 matter. Acquired 1 matter. Acquired 9 matter. Acquired 12 matter. System corrupted: IFF burst signal emitted. NEW_ZION: Z-Facility proximity alert. O5-QFQ(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Wheel destroyed. Imp. Light Cannon destroyed. Flight Unit destroyed. System corrupted: Substantial component data lost. Hvy. Assault Rifle destroyed. Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????######????????? ##### | | ????????????????????? ????### ##??????? # | | ???????????????????? ##### #?????? | | ??????????????????? ??????? | | ??????????????????? ???????? # | | ?????????????????? #????????# #? | | ????????????????? #???????## #?? | | ???????????????? ##?????## ##? | | ??????????????? ####### #? | | ??????????????? ## | | ?????????????? # | | ?????????????? | | ????????????? ##### | | ????????????? ###???# | | ???????????? % ##????## | | ??????????? zIz#?????# | | ?????????? ##????# | | ????????? #????# ## | | ???????? #????## ##### | | ???????? #?????## #???? | | ???????? ##??????####???? | | ????????" ##?????????????? | | ???????""""o #?????????????? | | ??????? @ #?????????????? | | ????????"" ##?????????????? | | ?????????"" ##??????????????? | | ?????????""" #???????????????# | | ?????????""" #??????????????# | | ?????????""" #?????????????? | | ????????""" #?????????????? | | ???????""" ##?????????????? | | ?????? #??????????????? | | ?????"""""" #??????????????? | | ????????" #?????????????? | | ??????? #?????????????? | | ?????? ?????????????? | | ?????? ??????????????? | | ??????? ???????????????? | | ??????? ????????????????? | | ???????? ?????????????????? | | ???????? ##### ??????????????????? | | ?????????? ###?????## ###????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Point Defense System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed DroneTitaniumShearcannon Manual? 0 Play Time 00:59:26 Cumulative 11.6 hours Start 2022.03.22 @ 10:44:30 End 2022.03.24 @ 02:45:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 079d23b0-2f8d-4bb3-83fd-1c7ac27a1940